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ArenaManager
2009-10-14, 02:56 PM
Arena Tournament, Round 74: That Guy With the Horse vs. Rainbow Ninja

Map:
http://img.photobucket.com/albums/v299/pawnoffate/ruins2.jpg


XP Award: 300 XP
GP Award: 300 GP

That Guy With the Horse (http://pifro.com/pro/view.php?id=3851) - Introbulus
Rainbow Ninja (http://www.myth-weavers.com/sheetview.php?sheetid=131699) - Ganurath

All Combatants, please roll initiative and declare final purchases, if any

Trobby
2009-10-14, 04:10 PM
That Guy with the Horse has no purchase actions to make, since he has no money to spend. His initiative shall be...

[roll0]

He is already on his War Horse at the start of the round, armed with his lance.

Ganurath
2009-10-14, 08:57 PM
My initiative modifier is higher than that, but I'll roll for reference.

[roll0]

Rainbow NinjaI'll start in M25, spear in one hand. I'll use a move action to open the doors, a standard action to cast Invisibility, using Arcane Mastery to take 10 on the caster level check and make the DC, then make a 5 ft step to M24. Subtract 5 from the Move Silently roll is 5ft steps are penalized for full speed movement.

[roll1]
Stats:HP: 6/6
AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
Saves: Fort +0, Ref +4, Will +0
Location: M24
Special: Armored Casting, Invisibility 20 rounds

Trobby
2009-10-14, 09:55 PM
TGWTH, Round 1

"Alright, this is it. You ready, Gary?

That Guy and his Horse start in squares M1 and M2. That Guy opens the door, and takes his horse out to J13/J12. During the second move action, he draws his lance.


Stats:

Hp: 10/10
AC: 19, Flat-Footed 14, Touch 13 (4 armor, 3 dex)
Current Position: J13/J12, on horse


Turn over.

Sallera
2009-10-14, 10:15 PM
TGWtH:No LoS. Keep in mind that a horse is 2x2, not 2x1. I'm assuming your current position is J12/K13, as that's about the only place you'd fit.

Rainbow:TGWtH is on his horse, wielding a lance, in J12/K13.

Ganurath
2009-10-14, 10:24 PM
Ref:Don't Warhorses take up a 2x1 face because they're Large (long) rather than Large (tall?) I'd like to know my opponent's mobility options before making a commitment.

Sallera
2009-10-14, 10:31 PM
Ganurath:As far as I know, that's an artefact from 2e/3.0. Fairly sure all large creatures are 2x2 in 3.5.

Ganurath
2009-10-14, 10:38 PM
Rainbow NinjaMove action to M18, ready an action to cast Color Spray on That Guy if he ends a move within 10-15 ft of RN.

[roll0]
Stats:HP: 6/6
AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
Saves: Fort +0, Ref +4, Will +0
Location: M18
Special: Armored Casting, Invisibility 19 rounds
Turn Complete.

Sallera
2009-10-14, 10:51 PM
Refs:Listen for TGWtH: [roll0]

TGWtH:No LoS.

Rainbow:No change.

Trobby
2009-10-14, 10:57 PM
TGWTH, Round 2

Alright, working on the assumption that I've got a much larger horse than I thought I did, I'm going to start my movement by squeezing my horse through the narrow pillars into J15-K16, at which point I will need to know if I see anything yet.

Listen: [roll0]
Spot: [roll1]

No, I will not insist on my horse getting a spot and listen check. :smalltongue:


Stats:

Hp: 10/10
AC: 19, Flat-Footed 14, Touch 13 (4 armor, 3 dex)
Current Position: J15/K16, on horse


Not done. Need LoS

Sallera
2009-10-14, 11:41 PM
TGWtH:No LoS.

Rainbow:Now in J15/K16.

Trobby
2009-10-15, 12:13 AM
Rest of Round 2


Alright then, he'll finish his movement by bringing him and his horse to M21/N20, then ready the following action.

Ready Action

If the Guy or the Horse are the target of a spell or attack, the horse is to run up to the altar and jump all the way over it. I still haven't been told if "crossing the altar" includes going over it, but I'm working under the assumption that the trigger is stepping on it, not just going over it.

If it is decided that stepping on the altar would trigger the effect, and TGWTH would know that, then the readied action instead is to move back exactly to the position I was in at the start of the round (J12/K13)



Stats:

Hp: 10/10
AC: 19, Flat-Footed 14, Touch 13 (4 armor, 3 dex)
Current Position: M21/N20, on horse


Done.

Ganurath
2009-10-15, 12:41 AM
By ending your move in M20-N21, you trigger RN's readied action. The Fire Elf appears in M18, casting Color Spray due south. Both you and your horse eat a DC16 Will Save or lose conciousness.

Trobby
2009-10-15, 08:15 AM
Ref Question:


Since "Ending my move" was the trigger for his readied action, does that mean he gets to perform his action before my readied action can trigger?


Refs:


My will save:

[roll0]

My Horse's Will Save

[roll1]


Not done. Need ref help.

Bayar
2009-10-15, 08:34 AM
Initiate Ref Bayar

@refs/Introbulus:
I do belive you cannot have one of your readied actions to trigger on your turn. His readied action triggered when you ended your move, so it happened before you readied your action. And it still was on your turn, regardless.

Lubirio
2009-10-15, 08:38 AM
TGWTH:
Yes, readied actions interrupt the turn order and take place as soon as they're triggered, after the action the turn goes on as planned, if so possible.

In this case that means he takes his readied action before you can ready your readied action.

Plus what Bayar said, but readied actions can take place on your own turn: anytime before your next action.

Bayar
2009-10-15, 08:44 AM
@TGWTH/refs:

I thought that readied actions had this clause:


The ready action lets you prepare to take an action later, after your
turn is over but before your next one has begun.

Lubirio
2009-10-15, 08:47 AM
TGWTH:
Precisely, and because he would ready his action at the end of his turn, it would mean his turn would've ended the moment he readies it, so you can take the action right after you ready it.

so my bad, not on your own turn, but when you take the last action of your turn, and your opponent hasn't 'started' his turn yet, it doesn't mean you can't take the readied action for whatever reason.

Trobby
2009-10-15, 08:59 AM
In other news, I am now unconscious, and my horse is not. And I am...

[roll0] (Over 75=out of the saddle)

Still in the saddle. So...do I lose now? Or does my horse carry on the fight? (I can't imagine that my horse would have any behavior besides "just stand there" though...so I think I lose anyway by virtue of being unconscious for at least 2 rounds)


Edit: At the very least, it's Ganurath's turn...twice in a row.

Ganurath
2009-10-15, 02:23 PM
Conditions of Loss

Going more than 130 feet above +0 feet in the arena, unless otherwise specified.
Moving or being moved out of the arena bounds by any means. (The parts of the Ethereal Plane and the Plane of Shadow that are coexistant with the arena are included in the arena, so moving to these areas does not disqualify you.)
Being rendered unable to continue fighting, usualy by being killed or rendered unconcious by being reduced to negative hit points. This also can include such conditions as being rendered dominated (but not Charmed), permanently incapable of acting, or other effects.
Surrendering.
Not posting within the given time limits.
Bolded for emphasis. I do believe that the match is mine.

Sallera
2009-10-15, 02:47 PM
"...rendered unconscious by being reduced to negative hitpoints."

You still technically have to kill him, and while the mount won't attack unguided, it is war-trained, so I believe it will attack you now that you've attacked it.

Ganurath
2009-10-15, 02:53 PM
Rainbow Ninja

In that case, let's cast a second Color Spray at the wondruous pair. We'll roll to see how long That Guy is out while we're here.

[roll0]
[roll1]
And then stunned for a round after that.

Stats:HP: 6/6
AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
Saves: Fort +0, Ref +4, Will +0
Location: M18
Special: Armored Casting

Awaiting result of Will save.

Trobby
2009-10-15, 08:05 PM
:smallbiggrin: I love you, horse! Will save, go!

[roll0]

...:smallannoyed: Stupid horse. ((Of course I saw that coming))

I would go through the process of figuring out what happens when a warhorse goes unconscious with an unconscious rider, if he takes falling damage, if I need to determine where he falls, but considering this is going to end with a Coup De Gras, I'll just say that That Guy rolls off his horse, ungracefully, into M23, still knocked out for 6 rounds.

Rainbow Ninja...FINISH HIM!

Ganurath
2009-10-15, 08:28 PM
Actually, your warhorse has 3 HD, so it's only stunned and blinded for...

[roll0]

...rounds.

Ganurath
2009-10-15, 08:34 PM
Rainbow Ninja

Let's use the remainder of the turn to Move Silently up to the blind and stunned horse. We'll make it L19, so I don't need to worry about a blind charge in case I misread what it said about a stunned target not being able to take actions.

[roll0]

Stats:HP: 6/6
AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
Saves: Fort +0, Ref +4, Will +0
Location: L19
Special: Armored Casting
Turn Complete.

If neither That Guy or The Horse have anything to do, I will coup de grace the unconcious rider. 1d8 maximized to 8, tripled for the crit... Can That Guy survive 24 damage?

Trobby
2009-10-15, 10:50 PM
I think you're right about being stunned, and That Guy cannot survive 24 damage.

I think our rules question just escalated to a match call.

Sallera
2009-10-15, 11:23 PM
High Ref Sallera

By virtue of shiny overload, Rainbow Ninja is the victor.