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View Full Version : Mixed Weapon Feats for Pathfinder



Mauril Everleaf
2009-10-14, 09:07 PM
A friend of mine brewed up some mixed weapon feats for our Pathfinder game. What do you all think of them?

We thought the equivalent (or roughly equivalent) feats from 3.5 were far too expensive for the commonality of mixed weapon fighting for TWF in the real world.

(not bothering with cool feat names first, built for PF)

Sword and Axe
-Must wield Longsword, Shortsword, Scimitar, Bastard Sword
-Must wield Battleaxe, Throwing Axe, Handaxe, Dw. Waraxe
-Must have Two Weapon Fighting
When an attack hits with both weapons, free Trip attempt. Failure by 10 still allows foe to trip back. (Improved Trip may negate)

Sword and Hammer
-Must wield Longsword, Shortsword, Scimitar, Bastard Sword
-Must wield Warhammer, Light Hammer
-Must have Two Weapon Fighting
When an attack hits with both weapons, opponent is dazed on DC 14 Fort Save.

Long and Short
-One weapon must Light
-Must have Two Weapon Fighting
When attack hits with both weapons, free Disarm attempt. Failure by 10 still allows for to Disarm back (Imp. Disarm may negate)

Paired Weapons
-Must have Two Weapon Fighting
-Must be wielding identical weapons
Accustomed to balanced fighting, ignore the to-hit penalty for offhand weapon not being Light.

Defensive Strike
-Must have Two Weapon Fighting
-Must have Combat Expertise
A foe who charges you and misses provokes an AOO.

Mauril Everleaf
2009-10-15, 05:39 PM
No one has any comment?

Temotei
2009-10-24, 12:31 AM
There's a similar concept in one of the non-core sourcebooks...I can't remember which. I don't think it's Tome of Battle...but it could be. It's like Weapon Styles or something like that.