Pika...
2009-10-14, 09:47 PM
So I decided on making my privateer an artificer to be able to make his own ship, and arm it better than a dwarf iron clad. :smallbiggrin:
Anyway, I was just looking at what his rolled scores ended up as:
Str 6 (-2), Dex 14 (+2), Con 9 (-1), Int 16 (+3), Wis 12 (+1), Cha 16 (+3)
Their Cha and Int turned out very nice. I plan on getting/making them items to boost those stats, but now I am thinking perhaps gloves of dex would be a better priority? Perhaps a bult of strangth, or simply burn my infusions on Dex and Str (I never use them anyways) would be a better idea?
I have only played an artificer once before, so your advice would be much appreciated!
Anyway, I was just looking at what his rolled scores ended up as:
Str 6 (-2), Dex 14 (+2), Con 9 (-1), Int 16 (+3), Wis 12 (+1), Cha 16 (+3)
Their Cha and Int turned out very nice. I plan on getting/making them items to boost those stats, but now I am thinking perhaps gloves of dex would be a better priority? Perhaps a bult of strangth, or simply burn my infusions on Dex and Str (I never use them anyways) would be a better idea?
I have only played an artificer once before, so your advice would be much appreciated!