Sir_Chivalry
2009-10-18, 08:53 PM
I was looking at a series of 66 vile feats by Realms of Chaos and found I liked a few of the feats, but I disagreed that the feats needed to be vile. With that in mind I decided to design my first prestige class (with Realms of Chaos’s permission). It’s only 3 levels, but I felt that was appropriate. It’s not a new direction for a character, merely a short detour.
Corpse Communer
There are those who frown upon the act of consuming another creature. Many might not blench at the thought of consuming an animal’s flesh, but the raw flesh of any creature insights a twinge of revulsion in most “civilized” beings. The corpse communer does not turn from such sights. In wild untamed regions, among the “savage” humanoids, and sadly all too often among the broken of mind, there are those who draw sustenance from the flesh of a fallen foe. They are both madman and oracle, tapping into the realm of the mystical through their victims/enemies.
Requirements
Alignment: Any non-good
Skills: Knowledge (arcane, nature or religion) 8 ranks, Knowledge (any
other) 6 ranks, Survival 4 ranks
Base Fort: +4
Corpse Communer
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+1|
+2|
+0|
+0|Pick from the Body, Consult the Bones|-
2nd|
+2|
+3|
+0|
+0|Drink the Blood, Read the Entrails|-
3rd|
+3|
+3|
+1|
+1|Feast Upon Form| +1 to existing spellcasting class or bonus fighter feat[/table]
Hit Dice: d8 Skill points: 4+ Int Class Skills: Craft, Intimidate, Knowledge (all), Listen Spot, Survival
Pick from the Body: At 1st level a corpse communer can pick select bits from a dead creature to gain all of the nutrition he/she need. With 10 minutes of work, the corpse communer can eat away at the most edible parts of a slain humanoid, monstrous humanoid, dragon, fey, animal, or magical beast within one size category (i.e. Small-Medium-Large) of him/her.This both refreshes and hydrates him/her, removing the need to eat or drink for 24 hours. Furthermore, he/she are immediately healed of fatigue (exhaustion is not affected).
Consult the Bones: At 1st level, a corpse communer can see patterns in the bones of devoured creatures and gain great insight. While using your pick from the body ability, he/she may extend the time needed by 5 minutes to throw the bones of his/her prey upon the ground and watch how they fall to gain further insight into all things. At the end of this time, he/she may make an untrained knowledge (geography, local nature or arcana (if the target is a dragon))check with a +4 bonus (with an additional +2 bonus if the target was a dragon or fey) Alternately, the corpse communer can make a trained knowledge check of one the of the previously listed types with these bonuses.
Drink of the Blood: At 2nd level a corpse communer can quench his/her thirst upon the blood of the fallen to refresh him/herself. When using the pick from the body ability, the corpse communer can extend the time needed by 5 minutes to get his/her fill of the creatures’s lifeblood. At the end of this time, the corpse communer heals an amount of health equal to the creature’s hit dice (minimum 1) and receives a new saving throw to resist disease with a +4 bonus. If the save is sucessful, the corpse communer is cured of the disease. This ability can only be used a number of times per day equal to the corpse communer's Constitution modifier.
Read the Entrails: At 2nd level, by peering at the entrails of a fallen creature, the corpse communer can gain insight into the future. When using the pick from the body ability, he/she can extend the time needed by 10 minutes to gaze into the future through patterns in the creature’s entrails. Doing so imitates the augury spell with a caster level equal to the creature’s hit dice. This ability can only be used a number of times per day equal to the corpse communer's Wisdom modifier.
Feast Upon Form: At 3rd level a corpse communer can almost entirely eat a fallen creature to gain more feral features. When using the pick from the body ability, the corpse communer can extend the time needed by 30 minutes to more entirely devour the creature. Doing so grants a +2 profane bonus to a physical ability score of the corpse communer’s choice. In addition, if the target had natural armor, the corpse communer gains a +1 bonus to his/her existing natural armor. The corpse communer also gains any of these movement types, if the creature being devoured had them: burrow, climb, swim. The new movement speed is at the base speed of the corpse communer. Lastly, performing this ritual grants any of these abilites, if they are possesed by the creature being devoured, if they are not already possessed by the corpse communer: blindsense, darkvision, low-light vision, scent, tremorsense. All of these benefits last for 24 hours, but a corpse communer can only benefit from one such feast at a time. Additional feast merely allow the corpse communer to reassign the profane bonus, lose/gain the natural armour bonus dependent on whether the new target has natural armour, gain different movement types and special qualities, and resets the duration to 24 hours after this current feast.
(Realms of Chaos's original thread: http://www.giantitp.com/forums/showthread.php?t=74001 , thank you again for the permission)
Corpse Communer
There are those who frown upon the act of consuming another creature. Many might not blench at the thought of consuming an animal’s flesh, but the raw flesh of any creature insights a twinge of revulsion in most “civilized” beings. The corpse communer does not turn from such sights. In wild untamed regions, among the “savage” humanoids, and sadly all too often among the broken of mind, there are those who draw sustenance from the flesh of a fallen foe. They are both madman and oracle, tapping into the realm of the mystical through their victims/enemies.
Requirements
Alignment: Any non-good
Skills: Knowledge (arcane, nature or religion) 8 ranks, Knowledge (any
other) 6 ranks, Survival 4 ranks
Base Fort: +4
Corpse Communer
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+1|
+2|
+0|
+0|Pick from the Body, Consult the Bones|-
2nd|
+2|
+3|
+0|
+0|Drink the Blood, Read the Entrails|-
3rd|
+3|
+3|
+1|
+1|Feast Upon Form| +1 to existing spellcasting class or bonus fighter feat[/table]
Hit Dice: d8 Skill points: 4+ Int Class Skills: Craft, Intimidate, Knowledge (all), Listen Spot, Survival
Pick from the Body: At 1st level a corpse communer can pick select bits from a dead creature to gain all of the nutrition he/she need. With 10 minutes of work, the corpse communer can eat away at the most edible parts of a slain humanoid, monstrous humanoid, dragon, fey, animal, or magical beast within one size category (i.e. Small-Medium-Large) of him/her.This both refreshes and hydrates him/her, removing the need to eat or drink for 24 hours. Furthermore, he/she are immediately healed of fatigue (exhaustion is not affected).
Consult the Bones: At 1st level, a corpse communer can see patterns in the bones of devoured creatures and gain great insight. While using your pick from the body ability, he/she may extend the time needed by 5 minutes to throw the bones of his/her prey upon the ground and watch how they fall to gain further insight into all things. At the end of this time, he/she may make an untrained knowledge (geography, local nature or arcana (if the target is a dragon))check with a +4 bonus (with an additional +2 bonus if the target was a dragon or fey) Alternately, the corpse communer can make a trained knowledge check of one the of the previously listed types with these bonuses.
Drink of the Blood: At 2nd level a corpse communer can quench his/her thirst upon the blood of the fallen to refresh him/herself. When using the pick from the body ability, the corpse communer can extend the time needed by 5 minutes to get his/her fill of the creatures’s lifeblood. At the end of this time, the corpse communer heals an amount of health equal to the creature’s hit dice (minimum 1) and receives a new saving throw to resist disease with a +4 bonus. If the save is sucessful, the corpse communer is cured of the disease. This ability can only be used a number of times per day equal to the corpse communer's Constitution modifier.
Read the Entrails: At 2nd level, by peering at the entrails of a fallen creature, the corpse communer can gain insight into the future. When using the pick from the body ability, he/she can extend the time needed by 10 minutes to gaze into the future through patterns in the creature’s entrails. Doing so imitates the augury spell with a caster level equal to the creature’s hit dice. This ability can only be used a number of times per day equal to the corpse communer's Wisdom modifier.
Feast Upon Form: At 3rd level a corpse communer can almost entirely eat a fallen creature to gain more feral features. When using the pick from the body ability, the corpse communer can extend the time needed by 30 minutes to more entirely devour the creature. Doing so grants a +2 profane bonus to a physical ability score of the corpse communer’s choice. In addition, if the target had natural armor, the corpse communer gains a +1 bonus to his/her existing natural armor. The corpse communer also gains any of these movement types, if the creature being devoured had them: burrow, climb, swim. The new movement speed is at the base speed of the corpse communer. Lastly, performing this ritual grants any of these abilites, if they are possesed by the creature being devoured, if they are not already possessed by the corpse communer: blindsense, darkvision, low-light vision, scent, tremorsense. All of these benefits last for 24 hours, but a corpse communer can only benefit from one such feast at a time. Additional feast merely allow the corpse communer to reassign the profane bonus, lose/gain the natural armour bonus dependent on whether the new target has natural armour, gain different movement types and special qualities, and resets the duration to 24 hours after this current feast.
(Realms of Chaos's original thread: http://www.giantitp.com/forums/showthread.php?t=74001 , thank you again for the permission)