DiscipleofBob
2009-10-27, 01:03 PM
I'm making a Warforged Warden with the primal parts being heavily reflavored into technological, and I was wondering what new level 1 and 2 powers came for the Warden in Primal Power. I don't have immediate access to the book since the DDI compendium hasn't updated yet, but I was still interested to see if there was anything from Primal Power I'd rather take than what I currently have.
So far, I'll be playing an Earthstrength Warden with the following powers:
Earth Shield Strike, reflavored as Shield Strike
As you strike your opponent, your armor briefly shifts into a more defensive position to cover the counterattack.
Thorn Strike, reflavored as Rocket Punch
Your fist fires as a projectile weapon, attached to your arm as a chain, which grabs hold of your opponent as you reel them back in
Earth Spikes, reflavored as Caltrop Strike
As you strike your opponent, you release a hidden compartment in your body that throws caltrops all around the enemy, making movement a hindrance for all of your nearby enemies.
Form of the Fearsome Ram, reflavored as Battering Ram Form
Your armor shifts and changes, covering your head in a ram-shaped mask and putting your weight towards the top of your body, allowing you greater momentum for charging your enemy.
Any new powers or feats in Primal Power that I should be aware of before continuing with this character?
So far, I'll be playing an Earthstrength Warden with the following powers:
Earth Shield Strike, reflavored as Shield Strike
As you strike your opponent, your armor briefly shifts into a more defensive position to cover the counterattack.
Thorn Strike, reflavored as Rocket Punch
Your fist fires as a projectile weapon, attached to your arm as a chain, which grabs hold of your opponent as you reel them back in
Earth Spikes, reflavored as Caltrop Strike
As you strike your opponent, you release a hidden compartment in your body that throws caltrops all around the enemy, making movement a hindrance for all of your nearby enemies.
Form of the Fearsome Ram, reflavored as Battering Ram Form
Your armor shifts and changes, covering your head in a ram-shaped mask and putting your weight towards the top of your body, allowing you greater momentum for charging your enemy.
Any new powers or feats in Primal Power that I should be aware of before continuing with this character?