Longcat
2009-10-29, 09:30 AM
Hello all,
I'm looking for an RPG system to represent a setting based upon the Type-Moon visual novel Fate/Stay Night (http://en.wikipedia.org/wiki/Fate_stay_night). Essentially, like most of Nasu's creations, it's a modern day world filled with mystical creatures (Magi, Vampires, Regenerators etc.) hidden among the populace.
In the F/SN setting, 7 magi battle for the holy grail, and are each granted a heroic spirit based upon historic or mystical figures (e.g. King Arthur, Alexander the Great, Hercules, Medusa etc.), divided into seven classes (Saber, Lancer, Archer, Rider, Caster, Assassin, Beserker), to do so. The last magus with a remaining servant shall receive the holy grail (by definition).
That said, are any of you familiar with Fate/stay Night? What system do you recommend for this? I, for myself, only know D&D/d20, Shadowrun and V:tM, and none of them seem to fit the bill.
I'm looking for an RPG system to represent a setting based upon the Type-Moon visual novel Fate/Stay Night (http://en.wikipedia.org/wiki/Fate_stay_night). Essentially, like most of Nasu's creations, it's a modern day world filled with mystical creatures (Magi, Vampires, Regenerators etc.) hidden among the populace.
In the F/SN setting, 7 magi battle for the holy grail, and are each granted a heroic spirit based upon historic or mystical figures (e.g. King Arthur, Alexander the Great, Hercules, Medusa etc.), divided into seven classes (Saber, Lancer, Archer, Rider, Caster, Assassin, Beserker), to do so. The last magus with a remaining servant shall receive the holy grail (by definition).
That said, are any of you familiar with Fate/stay Night? What system do you recommend for this? I, for myself, only know D&D/d20, Shadowrun and V:tM, and none of them seem to fit the bill.