PDA

View Full Version : Fighter vs Wizard - Pharaoh vs Superglucose



Pharaoh's Fist
2009-10-29, 10:13 PM
Here we go.

Pharaoh's Fist
2009-10-29, 10:14 PM
Map:
As I said, you meet in the parking lot. You are outdoors.
http://i35.tinypic.com/2wewfgk.png
The pink cars are 4' tall, the blue ones are 7' tall vans. The white markings are just for show.

Superglucose
2009-10-29, 10:27 PM
Any rounds of buffing?

If not, I'll start in the top half (rows 1-6).

Initiative:[roll0]

Superglucose
2009-10-29, 10:28 PM
Oh, and


Start position: K1

Pharaoh's Fist
2009-10-29, 10:32 PM
My starting position:
U24
Initiative: [roll0]

All day buffs only. No buffing rounds.

Superglucose
2009-10-29, 10:33 PM
Looks like you're up!

*mutters about the dice gods*

Pharaoh's Fist
2009-10-29, 10:36 PM
Wrong modifier: it should be a +5. That means I rolled a result of a 20. I still go first, though.

Activate the bronze griffon figurine of wondrous power.

Use move action to mount it.

End turn

Superglucose
2009-10-29, 10:38 PM
I spit upon your dice!

Pharaoh's Fist
2009-10-29, 10:39 PM
(I think you should post an action instead of spitting)

Superglucose
2009-10-29, 10:40 PM
My familiar will fly up 120ft circling, does he see you?

(I'm not going to take my turn until he "CAW CAWs" down where you are)

EDIT: if it matters he has See Invisibility

Pharaoh's Fist
2009-10-29, 10:41 PM
Yes, he does

(though that's the equivalent of 480 feet of movement...)

Superglucose
2009-10-29, 10:48 PM
Oh right, my bad :smallredface: he takes a double move up, which would be 60ft not 120, going 60 degrees and I don't really want to do the angles. I just got from calc :smallyuk:

Well in any case, I will take a move action to go up 30 ft. I will use a metamagic rod of QuickenMaximize (Lesser) to cast a MaximizedQuickened Magic Missile (by my reading of the rules, this Magic Missile is still a first level spell, if this is wrong I'll change my action) followed by Power Word Blind on you.

35 damage, if you're at less than 200 you're blind.

CL Checks:
[roll0]
[roll1]

Sorry about that confusion I was flip flopping on which to go with and eventually went with the have quicken spell buy maximize rod.

Man, I am full of fail today, I'm very sorry PF.

Internal stuff:

1 round of haste down

Pharaoh's Fist
2009-10-29, 10:54 PM
Well in any case, I will take a move action to go up 30 ft. I will use a metamagic rod of QuickenMaximize (Lesser) to cast a MaximizedQuickened Magic Missile (by my reading of the rules, this Magic Missile is still a first level spell, if this is wrong I'll change my action) followed by Power Word Blind on you.


I think you failed to clarify that properly.

The fact that you're casting two spells in one round indicates that you are using a quickened spell, but the damage is more consistent with a maximized spell, and you clearly aren't applying both quicken and maximize to the Magic Missile...

Superglucose
2009-10-29, 10:57 PM
Durrrrrr...

Ok. Superglucose needs to wake up.

It is prepared as "Quickened Magic Missile" which is a first level spell using a 5th level slot. I have a rod of Maximize, lesser, which I am using for this.

Pharaoh's Fist
2009-10-29, 10:59 PM
Ok, good.

The Power Word Blind fails against my HP!

My best calculation based on what you said your movement was indicate that you went to K7... through a car... could you please clarify that before I get started as well?

Superglucose
2009-10-29, 11:02 PM
I am thirty feet over the square K1. My Familiar is some distance to the right of me, having run "up" at a 60 degree angle which is 240 feet of movement.

Also, curses. Fortunately I know (relatively) your con mod! Wasn't expecting the HP to be buffed that high, and it was worth a shot :smallwink:

corrected myself

Pharaoh's Fist
2009-10-29, 11:11 PM
My griffon shall fly up 10 feet and over to P18 as a move action (think of it as going in a straight line at an angle.)

I shall quickdraw my composite longbow and attack you.

I believe I get a standard attack, not a full attack, in mounted combat.

Using Manyshot, I attack you!

Attack1: [roll0]
Attack2: [roll1]
Attack3: [roll2]
Attack4: [roll3]

Please tell me which hit.

Superglucose
2009-10-29, 11:12 PM
Contigency. Excuse my internet habits.

Pharaoh's Fist
2009-10-29, 11:13 PM
Damage: [roll0], [roll1], [roll2], [roll3]

58 damage. You should have enough HP to survive that.

Or a contingency.

Superglucose
2009-10-29, 11:20 PM
Ok, I'm going to take a deep breath and start doing only one thing. You officially have my complete and undivided attention as of right now.


For the record: My contingency "Someone attacks me" went off, I went to the ground using Dimension Door.

I move up five feet (five foot step) so I can see you over the pink car, cast "Solid Fog" on your square, and ready an action.

If he fires at me I will take my move action

Pharaoh's Fist
2009-10-29, 11:27 PM
Don't you need a standard action available to ready an action?

While we're at it, what intepretation of Solid Fog do you use? Is my speed reduced to 5 feet period, or can I take a double move for 10, run for 40, etc?

Also, does a ring of FoM affect my mount?

Superglucose
2009-10-29, 11:29 PM
Ah yes, sorry. Missed that part. In which case I simply end turn.

(I thought it was a move to ready a move, etc.)

I would say "no, it does not" since Freedom of movement says "you or the creature you touch." In this case, you could jump and land on the ground no problem, for instance, or if your mount wore the ring your mount could move (but not you, and then you'd slowly fall to the ground at 5ft / round)

Pharaoh's Fist
2009-10-29, 11:33 PM
My mount moves up 5 feet.

I do something, but you can't see.

Draw out an Orb of Storms.

Your turn

Superglucose
2009-10-29, 11:38 PM
I cast a spell.

If you can see out of the cloud:

Maximized Mirror Image, I now have 8 images which you'll see ifyou get out of the cloud.

EDIT: and end turn.

Pharaoh's Fist
2009-10-29, 11:40 PM
I move up 5 feet.

End turn.

Superglucose
2009-10-29, 11:42 PM
I 5' up and ready an action.

When I see your mug I'm going to Greater Dispel targeting your mount

Pharaoh's Fist
2009-10-29, 11:43 PM
My mount moves up 5 feet.

End turn.

Superglucose
2009-10-29, 11:47 PM
I cast a spell. Cloudkill targeting the edge of the Solid Fog, 10ft up (if you haven't moved back, this will catch you in the outer edge of this spell).

Fort save DC 25 vs [roll0] con damage.

End turn.

Pharaoh's Fist
2009-10-29, 11:48 PM
Fort save: [roll0]

Pharaoh's Fist
2009-10-29, 11:49 PM
I take 3 con damage, it seems.

My turn:

Mount holds.

Orb of Storms for Storm of Vengeance

Your turn.

Superglucose
2009-10-29, 11:53 PM
Hopefully another 1 is forthcoming?

Con damage [roll0]

Question, can I delay until I see you again, or is it impossible to interrupt the initiative order using Delay?

Whatdoyaknow another 1. Careful what you wish fore I guess :smalltongue:

Pharaoh's Fist
2009-10-29, 11:56 PM
I guess you can keep delaying?

Anyways, a storm of vengeance springs up around us. DC 23 fort save vs deafened, for [roll0]*10 minutes.

My mount moves up 5 feet. I am almost clear of the Solid Fog.

(Btw, I have the Ioun Stone that prevents the need for breathing. Does that protect vs Cloudkill?)

Pharaoh's Fist
2009-10-29, 11:58 PM
Fort Save: [roll0]

Superglucose
2009-10-29, 11:59 PM
[roll0]

Well this'll make it interesting.

Pharaoh's Fist
2009-10-30, 12:00 AM
You now have a 20% spell failure chance for those with somatic components. Your familiar will also probably need to save vs deafened. Dunno if that will come up though.

Btw, I have the ioun stone that sustains a creature without air. Does that protect vs Cloudkill?

Superglucose
2009-10-30, 12:05 AM
As for the breathing:

"Holding one’s breath doesn’t help, but creatures immune to poison are unaffected by the spell." From the SRD... so no.

well... one more DC 25 fort save and you're out of the Cloudkill as well.

[roll0]

Now I will ready an action

As soon as you enter vision I will cast "Acid Fog" centered on you


As a free action, Wizard (my character's given name) calls out, "Mighty stormy today, innit?"

Pharaoh's Fist
2009-10-30, 12:06 AM
Fort Save; [roll0]

Superglucose
2009-10-30, 12:07 AM
[roll0]
For my hawk (I think that's right?)

EDIT: Are you above or below the storm cloud?

Pharaoh's Fist
2009-10-30, 12:07 AM
Action: Stow away the orb, move up 5 feet out of the Solid Fog and Cloudkill, tell the ring of Blinking to activate.

Do I see you? I'm 30 feet above P18

Superglucose
2009-10-30, 12:12 AM
Yes, you see me, I'm 5ft above K1. I see you, my readied action triggers

Casting "Acid Fog" targeting you.

Is the storm still going?
Concentration just in case [roll0]
Percent fail [roll1]

For future reference, low will fail, but in this case it didn't matter if I picked high or low. Else I would have rerolled.

Superglucose
2009-10-30, 12:14 AM
If the storm's not raging, [roll0] acid damage, no save.

To your mount to though I doubt that'll be an issue.

Pharaoh's Fist
2009-10-30, 12:17 AM
It is not still going.

I am blinking. I take half damage from area attacks. 4 damage to me, 8 to the mount.

I use my Cape of the Moutebank to DD next to your last known location. I arrive at 10ft above J1.

Superglucose
2009-10-30, 12:22 AM
Well ladies and gentlemen here it is: all or nothing.

I'm going to walk back 30 ft and cast "Power Word Blind" targetting you.

Again.

Low is fail. [roll0]

Btw, there are 9 copies of me, one of them is real.

Pharaoh's Fist
2009-10-30, 12:26 AM
You provoke attacks of opportunity from the griffon and me.

Griffon: [roll0] hits you on a 1 [roll1]

I can't attack with a longbow, but I do have unarmed strikes. You get an AoO against me for the unarmed strike, if you choose to take it...

Pharaoh's Fist
2009-10-30, 12:27 AM
Griffon damage: [roll0]

Superglucose
2009-10-30, 12:28 AM
I soak it. I have taken 13 damage.

I have no weapons out.

Pharaoh's Fist
2009-10-30, 12:28 AM
Unarmed Strike: [roll0] Hit on a 1 [roll1]
Damage: [roll2] non-lethal

Well, that takes care of one image.

And now I'm blind.

Pharaoh's Fist
2009-10-30, 12:30 AM
Listen check to pinpoint you: [roll0] Need to beat a DC of 3 by 20.

Superglucose
2009-10-30, 12:30 AM
Down to 8 images. You're blind for [roll0] turns.

Superglucose
2009-10-30, 12:32 AM
Nice roll! Ok, Targeted Greater Dispel on your little griffon there.

[roll0] Dispel check
[roll1] Percent miss

Aaand, 15 feet up.

Nat 20, I can live with that :smallcool:

Superglucose
2009-10-30, 12:33 AM
[roll0]
Rounds until your figurine is back.

Pharaoh's Fist
2009-10-30, 12:34 AM
I am blind... unless I blinked out of the way!

Targeted spells against me have a 50% failure rate.

I have sight on a roll of 1 [roll0]

Pharaoh's Fist
2009-10-30, 12:36 AM
I do not have sight. Onwards, then!

Attack: [roll0]
Miss on a 1 [roll1]
Re-roll from Blind Fight [roll2]

Attack: [roll3]
Miss on a 1 [roll4]
Re-roll from Blind Fight [roll5]


Attack: [roll6]
Miss on a 1 [roll7]
Re-roll from Blind Fight [roll8]
(Unless Seeking Arrows work)

Attack: [roll9]
Miss on a 1 [roll10]
Re-roll from Blind Fight [roll11]

Attack: [roll12]
Miss on a 1 [roll13]
Re-roll from Blind Fight [roll14]

Attack: [roll15]
Miss on a 1 [roll16]
Re-roll from Blind Fight [roll17]

I also have seeking arrows, which might see you out and negate the cover you get for me being blind, because I do know where you are from listen...

Superglucose
2009-10-30, 12:38 AM
Ok quick question, can you fly without your mount?

Pharaoh's Fist
2009-10-30, 12:39 AM
Now now... no metagaming :smallwink:

Superglucose
2009-10-30, 12:40 AM
Metagaming? you were 30ft in the air, and now your mount is no longer magical. This isn't metagaming, this is a legitimate question: are you still hanging in the air while your mount is clearly a small figurine that fell to the floor beneath you :smallwink:

Superglucose
2009-10-30, 12:42 AM
Ok, here's what I saw happen:

You DD'd right next to me. I moved away and cast blind. You fired at me. Then I dispelled your stuffs. I think I may have gone out of turn :P But that's what I was going to do.

Also, as I said, one of those arrows hits, roll 1d8 to see if you hit an image (I have 8 left, started with 9)

It is now your turn.

Pharaoh's Fist
2009-10-30, 12:43 AM
When did you dispel me?

Edit: You went out of turn. My turn was to listen to you, then to shoot you. I had to roll in separate posts for the listen. You may take your dispel action after we figure out how many times i hit you and with what damage.

Superglucose
2009-10-30, 12:44 AM
After you shot me. I pre-emptively described my action since I (unrightly) figured you wouldn't try to shoot me with the being blind. I was a bit confused because I saw you rolling unarmed damage and then a listen check so I thought you had taken your turn, but that was still the AOO.

EDIT: Yeah that was what I was trying to say, I got confused by your aoo.

Pharaoh's Fist
2009-10-30, 12:46 AM
Alright.

I just need a ruling: Do Seeking arrows ignore concealment that you get from me being blinded if I know where you are?

Superglucose
2009-10-30, 12:49 AM
Hmmm... I think by RAW they do.

From the SRD:

"(The wielder still has to aim the weapon at the right square. Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.) "

Implies that you don't hit invisible enemies, but I'm not invisible to you. I'm just... not visible. So I'll let you pick this one. If I'm not visible, does that mean I'm invisible? If I am invisible to you then no, seeking arrows to not hit. If I *am* visible, then yes, they do hit.

In any case, Mirror Image is still up.

Pharaoh's Fist
2009-10-30, 12:51 AM
Well, here's the thing. I'm blind, so the mirror images don't work against me, only the concealment you get from me being blind does.

I think that, if we're going by the stricter interpretation, all except for the botched one hit.

Pharaoh's Fist
2009-10-30, 12:52 AM
Damage: [roll0], [roll1], [roll2], [roll3], [roll4]

Edit: Wow, 93 damage...

Superglucose
2009-10-30, 12:53 AM
I'll let the blindness apply like that, but I'm overrulling the mirror image ruling because of this:

"observers can’t use vision or hearing to tell which one is you and which the image. "

You're targeting me via sound, which means you're also targeting my images by sound.

Pharaoh's Fist
2009-10-30, 12:55 AM
[roll0], [roll1], [roll2], [roll3], [roll4] Wait, the progression does *not* go like that.

Pharaoh's Fist
2009-10-30, 12:56 AM
[roll0], [roll1], [roll2], [roll3]

Pharaoh's Fist
2009-10-30, 12:57 AM
You seem to be down 5 images. Your turn. You may dispel now, if that is what you wish.

Btw, what is the duration on that Power Word Blind?

Superglucose
2009-10-30, 12:59 AM
5 images down, total, you hit me once.

Oof.

(explanation):

1,2 is me(1d9)[2],

1,2 is me(1d9)[4],

1,2,3 is me(1d9)[4],

1,2,3,4 is me(1d9)[7],

1,2,3,4,5 is me(1d9)[9]


Now I will take my dispel action and move silently in the air 15ft up.
Move Silently [roll0]

It was 5 rounds, 4 rounds are now remaining.

One more thing: Should you have made a save vs your storm?

Finally: your turn.

Pharaoh's Fist
2009-10-30, 01:01 AM
Falling Damage: [roll0]
Listen check: [roll1]



One more thing: Should you have made a save vs your storm?

I did, ages ago.

Pharaoh's Fist
2009-10-30, 01:02 AM
Half falling damage due to blinking.

I'm not out of tricks yet.

Horn of Fog. Tada!

Obscuring Mist around me, expands in the next few turns.


Horn of Fog
This small bugle allows its possessor to blow forth a thick cloud of heavy fog similar to that of an obscuring mist spell. The fog covers a 10-foot square next to the horn blower each round that the user continues to blow the horn; fog clouds travel 10 feet each round in a straight line from the emanation point unless blocked by something substantial such as a wall. The device makes a deep, foghorn-like noise, with the note dropping abruptly to a lower register at the end of each blast. The fog dissipates after 3 minutes. A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.

Faint conjuration; CL 3rd; Craft Wondrous Item, obscuring mist; Price 2,000 gp; Weight 1 lb.

Superglucose
2009-10-30, 01:10 AM
I'm not out of tricks either, though you may have seen some of these before!

Grease, right underneath you. Right now the cloud is a 10ft square, the grease is as well. I simply grease the area that's clouded!

DC 21 Reflex save please.

Superglucose
2009-10-30, 01:11 AM
Also moving 15ft up silently [roll0]

(btw I forgot that the bonus on the first one is actually +5 since my max movement is 30ft and I'm only moving at 1/2 speed, so I have no penalty)

Pharaoh's Fist
2009-10-30, 01:17 AM
Reflex Save: [roll0]

Bet you weren't expecting that!

Superglucose
2009-10-30, 01:17 AM
Eh it could've gone worse. At least you have to balance to move now!

*crosses his fingers hoping you forgot ranks in balance*

(for the record I specifically didn't look at your char sheet)

Pharaoh's Fist
2009-10-30, 01:18 AM
Listen: [roll0]

Pharaoh's Fist
2009-10-30, 01:20 AM
Activate Boots of Haste again, full attack!

Attack: [roll0]
Miss chance: [roll1]


Attack: [roll2]
Miss chance: [roll3]


Attack: [roll4]
Miss chance: [roll5]
Re-roll from Blind Fighting: [roll6]

Attack: [roll7]
Miss chance: [roll8]
Re-roll from Blind Fighting: [roll9]

Attack: [roll10]
Miss chance: [roll11]
Re-roll from Blind Fighting: [roll12]

Attack: [roll13]
Miss chance: [roll14]
Re-roll from Blind Fighting: [roll15]

Right, seeking arrows. NVM. On to attacking your mirror images.

Pharaoh's Fist
2009-10-30, 01:22 AM
Attack 1: [roll0]

Pharaoh's Fist
2009-10-30, 01:24 AM
Attack 2:[roll0]

Pharaoh's Fist
2009-10-30, 01:26 AM
Attack 3: [roll0]

Superglucose
2009-10-30, 01:26 AM
For the record, attack2 was a nat1.

Pharaoh's Fist
2009-10-30, 01:28 AM
Hey...


An attacker must be able to see the images to be fooled. If you are invisible or an attacker shuts his or her eyes, the spell has no effect. (Being unable to see carries the same penalties as being blinded.)

That's the last line in the mirror image spell description. i'm pretty sure I hit you earlier then instead of your images...

Superglucose
2009-10-30, 01:31 AM
Well that's weird... conflicting RAW in the same spell.

I guess I'm dead then :smallannoyed:

Well you got me!

Man, that is weird... you can only hear my images if you can see them? Well, that's D&D for ya ;-D GG.

Mental note: when using seeking arrows, close eyes before firing.

Pharaoh's Fist
2009-10-30, 01:37 AM
Alright, good game. I'll see you here tomorrow for the opposite match?

Gotta ask, though.... why no will save or dies? They'd have been a lot more useful. Enervations would have been nice too...

No offense, Superglucose, but I think you turtled and stalled when you should have taken advantage of the time I was in the Solid Fog to buff up and then go on the offensive. You'd have had me with a decent will save or X. I only had a +16 will save vs spells, and your DC could have been in the neighborhood of 24-27 for a 7th level spell.

When attacking a fighter, HP is probably the last thing you want take on.

Superglucose
2009-10-30, 01:46 AM
Lack of experience at high levels or solo builds. I basically recycled a character I had from a while back. The initial goal was to knock you down to 200, blind you, shatter your bow, and work from there.

As for save or die, I honestly can't think of any core save or dies that aren't targeting your fort save. I had ennervations ready, and was going to start pumping them into you to lower your fort save for the final cloudkill, but I never had a chance to pull them off thanks to the seeking arrows.

As for the turtling, I dunno what I was thinking. For some reason I was afraid you'd be outside the veil that turn? Would've gotten my Displacement and Blink up but forgot to.

EDIT: The targeting your HP was just to knock you into the 200 range. With a con mod of +6 you have 224 HP as a 20th level fighter (on average) so a maximized quickened magic missile drops you below 200, meaning you start the fight blinded. Eventually I intended to kill you via Ennervation comboing off of Cloudkills.

Pharaoh's Fist
2009-10-30, 01:54 AM
Lack of experience at high levels or solo builds. I basically recycled a character I had from a while back. The initial goal was to knock you down to 200, blind you, shatter your bow, and work from there.

As for save or die, I honestly can't think of any core save or dies that aren't targeting your fort save..

Insanity (7th level), Dominate Person (5th level).

If we replaced all instances of Power Word Blind with Insanity, I'd probably be a raving lunatic right now.

Superglucose
2009-10-30, 02:13 AM
Insanity is Confusion though, which has like a 20% chance of attacking me and doesn't hurt you at all. Unless I had something else to hit you with, we simply wait out the fight.

The reason I didn't use those was because I thought the goal was for me to kill you.

The other reason was I could've sworn there was an item that gives you Mind Blank, and I can't for the life of me remember if Mind Blank flat out stopping enchantments is RAW or a house rule one of my GMs had.

qube
2009-10-30, 06:41 AM
(sorry for butting in)

The other reason was I could've sworn there was an item that gives you Mind Blank, and I can't for the life of me remember if Mind Blank flat out stopping enchantments is RAW or a house rule one of my GMs had.Potion ofprotection vs evil (http://www.d20srd.org/srd/spells/protectionFromEvil.htm)helps against dominate ...

Yukitsu
2009-10-30, 09:15 AM
Gotta ask, though.... why no will save or dies? They'd have been a lot more useful. Enervations would have been nice too...

No offense, Superglucose, but I think you turtled and stalled when you should have taken advantage of the time I was in the Solid Fog to buff up and then go on the offensive. You'd have had me with a decent will save or X. I only had a +16 will save vs spells, and your DC could have been in the neighborhood of 24-27 for a 7th level spell.

When attacking a fighter, HP is probably the last thing you want take on.

Hah. My final rebuke was DC 29. :smallbiggrin: You seem like the type that would have had a counter to that though. :smallwink:

Pharaoh's Fist
2009-10-30, 11:19 AM
Insanity is Confusion though, which has like a 20% chance of attacking me and doesn't hurt you at all.[/quiote]
20% of me attacking you is better than the 100% chance that went on during the fight.
[QUOTE]
Unless I had something else to hit you with, we simply wait out the fight.
Didn't you say you had enervations?


The reason I didn't use those was because I thought the goal was for me to kill you.


It's also permanant, which means I have an 80% chance of doing nothing for the rest of the encounter. You'd have been able to take your time killing me then.