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Olo Demonsbane
2009-10-30, 09:31 PM
Any map prefrence?

Buff Rounds: 3?

lvl 1 sharnian
2009-10-30, 09:43 PM
I like the Wilderness map.

Buffs are good.

Edit: Can't seem to find it

Olo Demonsbane
2009-10-30, 09:48 PM
Can you provide the map? I don't have access to that one.

EDIT: Should we try a different one?

Buffs Round 1: UMD Protection from Energy (Acid) [roll0] vs DC 20; Headband activates bless
Round 2: Troll Form; UMD Protection from Energy (Fire) [roll1] vs DC 20; Headband disguises as Giant
Round 3: UMD Favored of the Martyr (using Shard; auto success)

Disguise [roll2]
UMD Nerveskitter [roll3] vs DC 20

Olo Demonsbane
2009-10-30, 10:09 PM
How about this map:


{table=head]|A|B|C|D|E|F|G|H|I|J|K|L
1||||||||||||
2|
3|||C|C|||||C|C||
4|||C|C|||||C|C||
5||||||||||||
6|
7|
8||||||||||||
9|||C|C|||||C|C||
10|||C|C|||||C|C||
11|
12|||||||||||[/table]

lvl 1 sharnian
2009-10-30, 10:46 PM
Ok

Buffs
Alldays - Greater Mage Armor
1- Arcane Spellsurge, Mirror Images [roll0] [roll1]
2- See Invisibility, Grease on myself
3- True Strike

Initiative
[roll2]

Olo Demonsbane
2009-10-30, 10:53 PM
I cannot beat your initiative.

I will start in F9-G10.

lvl 1 sharnian
2009-10-30, 11:15 PM
I'll start in H2

You see 7 cloaked kobolds each wielding a scroll in their hands.

Olo Demonsbane
2009-10-30, 11:22 PM
I have True Seeing.

Its your turn.

EDIT: Make a Spot Check.

lvl 1 sharnian
2009-10-31, 09:08 AM
True Seeing allows you to see that there is only one true kobold.

Spot: [roll0]

I have See Invisibility

Olo Demonsbane
2009-10-31, 02:33 PM
In F9-G10, a large, muscular man stands. He holds a giant axe easily, and is wearing full-body armor. On his head is a headband with a shining jewel in the middle.

lvl 1 sharnian
2009-10-31, 05:13 PM
I have mindsight 100ft, can you tell your type and Int score?

Edit: I meant I'm a human, not a kobold

5ft step to G3

Casting (DC19)
[roll0] Invisible Arcane Fusion (True Strike and Spellwarped Wings of Flurry) [roll1]

Attack Roll Ignoring Concealment
[roll2]

Damage (force)
[roll3]
Sneak/Sudden Ray Attack
[roll4]

If it hits, you're dazed for 1 turn

Waiting on resolution before finishing turn.

lvl 1 sharnian
2009-10-31, 05:14 PM
Additional spell force damage (increased CL)

[roll0]

Olo Demonsbane
2009-10-31, 07:05 PM
Heh, Im actually making a sorcerer with that prestige class right now...

EDIT: Sorcerer 1/SwS 5/Mindbender 1/Wild Mage 2/Fatespinner 4. Please tell me I didn't steal your exact build. By the fact that you have Mindsight and Wild Magic, I may have. Entirely accidental...

I am a humanoid with 14 Intelligence.

Mark of the Movianic Name ability.

The ray stops in midair.

lvl 1 sharnian
2009-10-31, 07:44 PM
Hmmm, how'd you get in without a level of rouge/Sneak attack class,

[roll0] to see if I detect Ray Deflection or whatever stopped my ray if it's magical

Olo Demonsbane
2009-10-31, 08:06 PM
Nothing that you can detect.

lvl 1 sharnian
2009-11-01, 12:45 AM
I'll end my turn then

Olo Demonsbane
2009-11-01, 01:36 AM
Wings sprout from the man's back, and he charges you. Planning on doing an immediate action or anything when he gets to you?

lvl 1 sharnian
2009-11-01, 10:43 AM
I'll cast one

DC17
Wings of Cover

Wings made out of Force appear from my back and cover me

Olo Demonsbane
2009-11-01, 03:32 PM
My charge attack can't hit you, but I cut straight through your wings of force.

Damage [roll0] vs 60 hp.

The giant man then tosses a small hammer at you. It explodes and you take 31 points of fire damage.

End Turn.

lvl 1 sharnian
2009-11-01, 05:01 PM
I'm not sure what the vs 60 hp means? Does that mean I take 68+31 damage?

lvl 1 sharnian
2009-11-01, 05:11 PM
Assuming I only take the damage from the hammer

Cast Defensively DC20
[roll0]

Spellcraft DC20

Invisible Arcane Fusion (True Strike and Spellwarped Wings of Flurry)

Wild Magic [roll1]

Attack Roll
[roll2]
Force Damage
[roll3]
Dazes you if it hits for 1 round

lvl 1 sharnian
2009-11-01, 05:12 PM
extra damage
[roll0] Forcerce

Olo Demonsbane
2009-11-01, 05:13 PM
My apologies for not explaining it properly. You only take 31 damage. The 68 damage was to destroy your Wings of Cover, and my special ability let me treat it as if it had 60 hp.

lvl 1 sharnian
2009-11-01, 05:39 PM
Oh ok then, my turn is up above

Olo Demonsbane
2009-11-01, 07:13 PM
Mark of the Movanic Name Ability.

The ray stops in midair again.

End turn?

lvl 1 sharnian
2009-11-01, 07:38 PM
DC19
Dimension Door to C10

Defensive Casting DC19 1d20+18

I disappear and reappear at C10

End turn.

lvl 1 sharnian
2009-11-01, 07:42 PM
Messed up roll [roll0]

Olo Demonsbane
2009-11-01, 07:52 PM
I take a move action to A8-B9.

I assume again that you are using an immediate action here?

lvl 1 sharnian
2009-11-01, 08:25 PM
I can't due to Swift/Immediate spent already

Olo Demonsbane
2009-11-01, 09:20 PM
I am so thankful...I didn't want to have to chase you across the entire country side...

Mark of the Movanic Essence Ability, Pierce Magic Protection

The following attack ignores any bonuses to AC that you get from spells:

Auto 20:
Confirm Crit: [roll0]

Vorpal Weapon. Your head goes off. You die, assuming you aren't able to function without a head.

(EDIT: I deleted the possible damage if the crit was not confirmed. Thats why the post roll count does not match the database, sorry. I forgot that this would happen.)

lvl 1 sharnian
2009-11-02, 07:37 AM
Yep, now I'm dead

btw how'd you stop the rays, was a warmark?