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Tanaric
2009-10-30, 11:37 PM
Arena Tournament Exhibition: Exhibit A vs. Orkus

Map:
http://i233.photobucket.com/albums/ee221/Kyace/glasshouse.png


XP Award: Nil.
GP Award: Nil.

Exhibit A (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=30974) - Tanaric
Orkus (http://www.dndsheets.net/view.php?id=807) - Talking Donkey

All Combatants, please roll initiative and declare final purchases, if any.

For the purpose of this exhibition match, the glass panes do not provide concealment.

Talking Donkey
2009-10-30, 11:40 PM
I'm sure this will get ugly but... here goes.

Initiative: [roll0]

Tanaric
2009-10-30, 11:41 PM
Initiative: [roll0]

Purchasing a potion of shield of faith +2.

Reactionary purchases, if any?

Talking Donkey
2009-10-30, 11:42 PM
No purchases here... (I have no money lol)

Tanaric
2009-10-30, 11:43 PM
Exhibit A, round 1

Starting in B-13, spiked chain in one hand, potion in the other.

Swift: Enter Stance of Clarity against Orkus.

Standard: Manifest Power

Psicraft DC 16:Force Screen

Move to I-10.

Done.

(Typically a statblock would go here, but as this is an exhibition match and I'm lazy...)

Talking Donkey
2009-10-30, 11:49 PM
Orkus, Round 1

I'm about to die... oh well.

Actions taken visible to everyone in the match.

Start in Y-13 with Greatsword in both hands

Move Action R-10

Activate Rage as part of Move Action

+4 Str, +4 Con, +2 Will Save, -2 AC

If I missed anything let me know.

Stats:
Hp: 15/15
AC: 12, 12, 8

Edit: Forgot Rage
Hp: 17/17
AC: 10, 10, 6

Rage


Done

Tanaric
2009-10-30, 11:53 PM
It looks like you only took one move action out of two possible. If that's what you wanted, it's fine, but you can "trade down" your standard for a second move.

Also, Rage has been ruled to be a free action in and of itself in the Arena, so it doesn't have to be taken as part of another action.

Talking Donkey
2009-10-30, 11:55 PM
If rage is a free action that is fine... Also, I am good with where I am at...

Tanaric
2009-10-31, 12:00 AM
Statblocks are for ref eyes only, which is the reason I'm dropping them for the duration of this match. All in-match spoilers without your name on them are considered off limits until a ref tells you that you can open them.

(If the crash course in Arena-nomics becomes annoying at any point, just tell me and I'll stop. :smallsmile:)

Exhibit A, round 2

Standard: Drink potion.

Free: Drop potion bottle.

Free: Shift grip on spiked chain to two hands.

Move to L-8.

Done.

Talking Donkey
2009-10-31, 12:05 AM
I appreciate it... keep it up.

Orkus, Round 2

Actions taken visible to everyone in the match.

Start in R-10with Greatsword in both hands

Move Action to O-7

Waiting to get smashed.

Turn Done.

Edit: Round 2 I know.

Tanaric
2009-10-31, 12:07 AM
Exhibit A, round 3

Full-round: Charge to N-6.

Attack: [roll0]
Damage: [roll1]

Done.

Talking Donkey
2009-10-31, 12:12 AM
Orkus, Round 3

Standard Action: Attack
Attack: [roll0]
Damage:[roll1]

Done.

Tanaric
2009-10-31, 12:15 AM
Miss. No wait, stupid charge penalty. Hit. :smallfrown:

Not dead yet though.

Exhibit A, round 4

Initiate a maneuver:

Martial Lore DC 16:Steely Strike

Attack: [roll0]
Damage: [roll1]

Done.

Woot! Natural 1. Rock on, dice buddies. :smallcool:

Talking Donkey
2009-10-31, 12:18 AM
Orkus, Round 4

Immediate Action: Mad Foam Rager (Negate hit until end of next turn)
Standard Action: Attack
Attack:[roll0]
Damage:[roll1]

If this doesn't kill you, I am dead after this turn.

Edit: Wait is a Nat 1 auto fail in the arena?

If so, cancel Mad Foam

Tanaric
2009-10-31, 12:21 AM
Yes, Natural 1s are auto-fail. Nat 20s are auto-hit.

Talking Donkey
2009-10-31, 12:22 AM
In that case.

Done.

Tanaric
2009-10-31, 12:22 AM
Exhibit A, round 5

Swift: Recover maneuvers.

Standard: Attack.

Attack: [roll0]
Damage: [roll1]

Done.

Talking Donkey
2009-10-31, 12:24 AM
Orkus, Round 5

Immediate Action: Mad Foam Rager (Negate hit until end of next turn)
Standard Action: Attack
Attack:[roll0]
Damage:[roll1]

This time, if I don't kill you, I'm dead.

or I'm dead anyway.

Done.

Talking Donkey
2009-10-31, 12:25 AM
Please tell me that's a tie.

Tanaric
2009-10-31, 12:25 AM
It's not a tie. You win, since you killed me before your turn was over.

As an aside, my AC was exactly 25. Stupid freakishly high strength. :smalltongue:

Talking Donkey
2009-10-31, 12:27 AM
Wow! Thanks... That was the most helpful 30 minutes I have ever spent on the forums.

Your AC is insane dude. If I hadn't got luck on two hits... you'da smoked me.

And Mad Foam Rager saved my bacon.

Talking Donkey
2009-10-31, 12:29 AM
What, only 1 modifer higher than yours lol.

Can I ask a question... how did you get to 25?

I know 17 base, +4 force screen, +2 Shield of Faith. Was the other 2 a stance or something?

Oh and what source is Hidden Talent Force Screen from?

I like it.

Tanaric
2009-10-31, 12:29 AM
My Druid had 28 AC until I realized I was "doin' it rong". :smallfrown: Now I have to settle for like 24. Eees very sad.

Ah, you've faced my melee, but dare you face Kil'ak, abuser of sovereign archetypes? (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=30441) :smallcool:

Edit: It's from XPH. Sidebar, so it didn't make it into the SRD.

Edit2: Stance of Clarity. Gives +2 AC against one foe, -2 against others.

Talking Donkey
2009-10-31, 12:32 AM
I will... but not tonight. Gonna catch a few Zzz's. Honestly, I'd love to do a 2v2 with you some time. Your freakin' awesome.

Also, can you tell me how helpful a burrow speed would be?

Hypothetically of course.

Ah... Warblades are sick... especially at level 12.

Tanaric
2009-10-31, 12:34 AM
It follows the underwater rules in the Arena, so you can only stay under as long as you can hold your breath. Useful, but not amazing, especially when you have easy to get flight options (Animal Devotion, among others).

That, and you're screwed if you play on the Clouds arena.

Talking Donkey
2009-10-31, 12:35 AM
Yeah, I'll think about it some more then...

Also, can I sign up for Tournaments even though I haven't been officially approved?

Tanaric
2009-10-31, 12:36 AM
You can, and it's helpful if you do. That way a ref can place you when you're cleared.

It's not a sure thing if others get cleared first, though.

Talking Donkey
2009-10-31, 12:38 AM
Last question (for now) I promise.

Can I have one character in more than one tournament at the same time?

Tanaric
2009-10-31, 12:39 AM
Nope, one gladiator per round, and that gladiator can't join another round until it wins or loses all its matches.

Talking Donkey
2009-10-31, 12:41 AM
Ok, thanks again for everything.

Gonna register for a match or two then call it a night.