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View Full Version : The Endless Dungeon - Bella Shale



Tyndmyr
2009-11-01, 10:40 PM
http://travislerol.com/D&D/Starting.jpg

You awaken in the center of a 10ft by 15ft room with stone walls, ceilings, and floors. A torch is burning on the wall behind you, while the other three walls have closed, metal doors with brackets allowing you to bar them from the inside. Unfortunately, only two metal rods are lying on the floor.

Talking Donkey
2009-11-01, 10:56 PM
"Damnit... maybe I shouldn't piss people off so much. They might quite leaving me in these horrid places to die. Oh, well. Let's see what's around here." Bella thinks to herself.

Bella will move silently and trie to hide while doing another quick scan of the room. Assuming she finds nothing else she will bar the door to the south and the door to the east. Assuming nothing else is going on, she will continue to sneak and peak through the door to the north.

Hide: [roll0]
Move Silently: [roll1]
Search: [roll2]

Don't know if you roll the last two or if you want me too but,

Spot: [roll3]
Listen: [roll4]

And to see if I can garner any useful information.

Knowledge (Dungeonering): [roll5]

Tyndmyr
2009-11-01, 11:27 PM
Knowledge: Dungeoneering...all the walls and floors are of stone. Quite wellmade, dwarvencrafted most likely.

Nothing special in your room, save for the available torch, if you wish to take it.

For the door to the north: You see a 10ft wide room, 30 ft long, with another wooden door on the far side. In the room is four kobolds(F1, E1, E2, C2). A small fire is flickering on the floor(D2). They apparently have no idea that you are there.

Talking Donkey
2009-11-01, 11:27 PM
Do I get a map?:smallbiggrin:

Tyndmyr
2009-11-01, 11:35 PM
Oh yeah, somehow missed that one from the copy. =)

http://travislerol.com/D&D/NorthDoor.jpg

Talking Donkey
2009-11-01, 11:43 PM
Bella begins seething as she sees the rotten vermin. She lifts her crossbow and lets fly a bolt at the creature in F1.

Attack Roll: [roll0] Additional +1 vs. Koblds.
Damage Roll: [roll1]

In case of crit. only.
Attack Roll: [roll2]
Damage Roll: [roll3]

Once the arrow has been let fly, move to I-1 and hide.

Hide: [roll4]
Move Silently:[roll5]

Talking Donkey
2009-11-01, 11:44 PM
Oh and Initiative.
[roll0]

Tyndmyr
2009-11-01, 11:48 PM
You dropped him to 0 HP. He stays where he is, and readies his spear against a charge, not being able to really do anything else.

The other three, from top to bottom, init:
[roll0]
[roll1]
[roll2]

Tyndmyr
2009-11-01, 11:51 PM
The two spearmen rush the door(to j2 and H2) while the sling user stands back, covering them(readied action to shoot you if visible). After you take your AoO on the near one, he'll try to stab you if he's still standing.

Talking Donkey
2009-11-01, 11:52 PM
Let him attack. I am using a crossbow.

Tyndmyr
2009-11-02, 12:07 AM
Attack roll: [roll0]

Talking Donkey
2009-11-02, 12:15 AM
Bella Tumbles back to K1 and fires a crossbow bolt into the closest attacker.

Tumble:
Attack: [roll1]
Damage [roll]1d8+1d6

Talking Donkey
2009-11-02, 12:16 AM
Damage again.
[roll0] +[roll1]

Tyndmyr
2009-11-02, 12:24 AM
AoO for failed tumble check: [roll0]

He looks bloodied, but not quite beaten. Both of them crowd you, stabbing as they come(K1 and J2)

Attacks:
[roll1]
[roll2]

Talking Donkey
2009-11-02, 12:40 AM
Bella attempts to tumble to I-2 and fire at the same creature again.
Attack: [roll0]
Damage:[roll1]+[roll2]

Talking Donkey
2009-11-02, 12:41 AM
Belated Tumble check. [roll0]

Tyndmyr
2009-11-02, 10:16 AM
The sling user sees you in the doorway, and pops a rock off as you move.
[roll0]

The kobold in K1 moves up to J1, attempting to box you in a bit, and they both repeat their earlier attempts to perforate you, while the sling user fires off another bullet.

Spears:
[roll1]
[roll2]

Sling:
[roll3]

Tyndmyr
2009-11-02, 10:17 AM
Sling Damage: [roll0]

Talking Donkey
2009-11-02, 01:56 PM
I tumble to G2 and fire my crossbow at the sling thrower while cursing him for hitting me with a stone.

Tumble: [roll]1d20+8/[roll]
Attack: [roll0]
Damage: [roll1]+[roll2]
Hide: [roll3]
Move Silently: [roll4]

Stats

HP: 8/10 I can act as normal to -12 before dying.
AC: 19 Touch: 16 Flat: 14

Tyndmyr
2009-11-02, 10:09 PM
Rolling your tumble, due to forum eating yours, [roll0]

Tyndmyr
2009-11-02, 10:13 PM
The sling-user drops like a rock, while the spearmen scamper after you, ending up in H1 and H2. The prone kobold in F1 stabs at you in desperation, but the exertion causes him to collapse afterward(neg HP).

Spear Attacks:
[roll0]
[roll1]
[roll2]

Tyndmyr
2009-11-02, 10:14 PM
Confirming crit:
[roll0]

Tyndmyr
2009-11-02, 10:15 PM
No crit, so normal damage:
[roll0]

Talking Donkey
2009-11-02, 10:23 PM
I let out a little yelp and then move to C2 before firing another shot.

Attacking the already injured Kobold.
Attack:[roll0]
Damage:[roll1]+[roll2]

Stats

HP: 4/10 I can act as normal to -12 before dying.
AC: 19 Touch: 16 Flat: 14


Was supposed to have +6 on the attack but doesn't matter.

Talking Donkey
2009-11-03, 12:03 AM
http://travislerol.com/D&D/Starting.jpg

You awaken in the center of a 10ft by 15ft room with stone walls, ceilings, and floors. A torch is burning on the wall behind you, while the other three walls have closed, metal doors with brackets allowing you to bar them from the inside. Unfortunately, only two metal rods are lying on the floor.

Moving on from here in the next post.

Also, character sheet: Helgar, Cleric of Clanggedin Truesilver (http://www.dndsheets.net/view.php?id=845)

Talking Donkey
2009-11-03, 12:07 AM
Helgar looks around, makes note of his situation, and decides to go straight ahead. He bars the doors to the North and South, then readies his Battleaxe as he begins whistling a little tune. With out stopping to pay attention he walks into the door to the east.

Intentionally doesn't make a listen check.

Spot: [roll0]


HP:13/13
AC: 19 Flat: 18 Touch: 12

Tyndmyr
2009-11-03, 01:08 AM
You enter a long, gloomy, empty hallway, with half a dozen mouldering wooden doors, all alike, along it's length.

http://travislerol.com/D&D/CenterDoor.jpg

Talking Donkey
2009-11-03, 10:10 AM
I'll move to J3 and look around while still whistling a little tune. If I see nothing, I'll open the door adjacent to me and move to K3. Battle Axe at the ready.


Stats:

HP:13/13
AC: 19 Flat: 18 Touch: 12

Talking Donkey
2009-11-03, 10:12 AM
And the spot check:
Spot:[roll0]

Tyndmyr
2009-11-03, 10:11 PM
You see a 10ft by 10ft room, with an Orc(L3) Guarding a chest(L4).

Neither of you surprise the other, so here's his init: [roll0]

Talking Donkey
2009-11-03, 10:20 PM
Rolling initiative: [roll0]

Looks like he goes first.

Tyndmyr
2009-11-03, 11:48 PM
He bellows something unintelligible at you in orcish, then swipes at you with his falchion.

Attack: [roll0]
Dmg if he connects: [roll1]

Talking Donkey
2009-11-04, 12:28 AM
As his Falchion puts a huge gash in his armor, Helgar begins cursing in Dwarven.

Activate Wrath Domain to reduce my Wisdom by 12 for 1 round and raise my Strength by 6 for 1 round.

Attack: [roll0]
Damage: [roll1]

Stats:
HP: 5

Tyndmyr
2009-11-04, 01:34 AM
The orc crumples to the ground, helpless. Looks like he's dying, to be honest.

+150 XP

Talking Donkey
2009-11-04, 12:55 PM
Helgar curses as the orc lies and the ground then steps up beside him and begins kicking him in the side until he is dead. He will then loot the body and the chest.

After he has the loot he will change the Spell Divine Favor into a Cure Light Wounds and cast it.

[roll0]

Back to 11 HP now.

Talking Donkey
2009-11-04, 12:59 PM
Depending on what loot I get, I may put it on or something, but otherwise if this room has another door, I go through it. If not, I exit the way I came and open the next door on the right, moving into K-5. No hide or move silently, back to whistling a tune.

Spot: [roll0]

oh and if you need a Search check for anything. [roll1]

Tyndmyr
2009-11-09, 10:49 PM
The orc has only his equipment on him.

The chest, however, has 100 gold inside.




As you look into K-5, you see three goblins staring at you. Neither surprises the other, so init time.

[roll0]
[roll1]
[roll2]