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Ernir
2009-11-02, 08:47 PM
Doc Roc, Wizard vs. Godna, Fighter

Map:
You meet in the parking lot. You are outdoors.
http://i35.tinypic.com/2wewfgk.png
The pink cars are 4' tall, the blue ones are 7' tall vans. The white markings are just for show.

For Godna:
You start at T3 to U4, standing on the ground.
Spaces Q16:S18 are occupied by a gigantic robot. A great, tall, figure with wings occupies spaces U16:V17.

For Doc Roc:
You start at T16, standing on the ground. As soon as initiative is rolled, your familiar expands to titanic proportions, occupying spaces Q16:S18. You are riding it. Your Simulacrum stands at U16:V17.

If there are questions for me still pending, you can start by saying so.

And in this match, please explain your actions in detail (spoilered for me if necessary). These characters are complicated, and I doubt that your actions will be less so.


You may roll initiative.

Doc Roc
2009-11-02, 08:50 PM
Init:
[roll0]
Includes the casting of nerveskitter, which triggers a number of my contingencies.
I have a set of questions unanswered.

Ernir
2009-11-02, 08:54 PM
OK, I am watching the PMbox like a hawk.

Godna
2009-11-02, 08:55 PM
Init

Dude I'm Tripping balls
[/rollv]1d20+19[/rollv]Init Roll
[/rollv]1d20+19[/rollv] Reroll (IF the rolled result of my first roll is less than 10) from lucky start
[/rollv]1d20+19[/rollv] Danger sense reroll i chose the better of my two rolls
The rolled result wasn't less than 10 so its 39 or 37 I take the 39


bugger

Godna
2009-11-02, 08:56 PM
Init

Dude I'm Tripping balls
[roll0]Init Roll
[roll1] Reroll (IF the rolled result of my first roll is less than 10) from lucky start
[roll2] Danger sense reroll i chose the better of my two rolls
I take the 29

Ernir
2009-11-02, 09:12 PM
Godna, you're up.

Godna
2009-11-02, 09:14 PM
what about my PM?

Ernir
2009-11-02, 09:14 PM
what about my PM?

The descriptions I have given you so far are accurate, as far as I can tell.

Godna
2009-11-02, 09:22 PM
I activate my dust of disappearance 2d6 and move to I4


edit: Im getting screwed by the dice roller lately.

edit2: I'll just pm you

Ernir
2009-11-02, 09:39 PM
Interesting.

Godna:Roll a spot check for me, please.

And I have been withholding information by accident. You see that the giant robot is, in fact, just a familiar that has been mutated by some spell.

Doc Roc:If you want to use your giant robot to hide, please roll a hide check.
Also, roll a spot check. You do not see your opponent at this point.

Doc Roc is up.

Doc Roc
2009-11-02, 09:41 PM
My hide:
[roll0]

Spot/listen for my be-winged ally:
[roll1]
[roll2]

Godna
2009-11-02, 09:43 PM
[roll0] I saw Spot run(I hope)
edit: what kind of familiar?

Doc Roc
2009-11-02, 09:46 PM
My hawks spread out, keeping no more than sixty feet from me.
I activate my contingencies with small free action motions.


True seeing switches on.


Need more info before continuing my turn.
@go: It _Was_ a raven. Now it is an enormous construct of some sort.

Godna
2009-11-02, 09:47 PM
Your not supposed to read my spoilers you know.

Ernir
2009-11-02, 09:48 PM
Spot/listen for my be-winged ally
"I detect the presence of something invisible.", it says.

And yup, I know there is True Seeing going on.

Doc Roc, you're still up.


I saw Spot run(I hope)
Nothing to see here.


Your not supposed to read my spoilers you know.
And yeah, that too. :smallannoyed:

Doc Roc
2009-11-02, 09:52 PM
Planetar -> Miracle -> Discern Location, obviating the usual casting time.
I know his name, so...
Swift action to discharge surge of fortune, auto-passing the CL of his ND effect with a caster level check of 38. I know his exact location now. My planetar will pass this on to me in modron. Can't, as I didn't get a chance to steal an object of his, as originally planned.

Godna
2009-11-02, 09:56 PM
He just said he couldnt do it.

edit: Wow that post disappeared fast.
edit2: after this is over i'd like to know what thwarted your theft attempt.

Ernir
2009-11-02, 09:57 PM
He just said he couldnt do it.

edit: Wow that post disappeared fast.

It was there for like 10 seconds. Impressive reaction time. 0_o

No, wait, it must have been there for the whole minute it took me to read the spell description...

Doc Roc
2009-11-02, 09:59 PM
Planetar casts helping hand, and offers the name of our shared foe, his class, level, and the fact that he is invisible. Helping hand will go hover over him and point him towards the very visible planetar.

This is not divination, and has no failure mode, so within a round or so, it will find him.

Doc Roc
2009-11-02, 10:01 PM
The enormous construct will lift off, moving upward to the best of its maneuverability, and never moving more than 60 feet from the circling hawks.

Ernir
2009-11-02, 10:02 PM
Helping Hand requires a physical description.

Doc Roc
2009-11-02, 10:05 PM
It says that this cannot include class and level, as well as actual profession. I guess it just fails to find him. Awesome.

Actually, I know his race is human, though that may be meta-gaming.

Ernir
2009-11-02, 10:09 PM
It says that this cannot include class and level, as well as actual profession. I guess it just fails to find him. Awesome.

Actually, I know his race is human, though that may be meta-gaming.
Yeah, that would be meta-gaming.

And quite useless, as the nearest human is you.

Doc Roc
2009-11-02, 10:10 PM
Nope, I'm a grig now. Polymorph!
And Sara is female.

Well, I'll guess.

"Nearest heavily armored humanoid."

Excludes the planetar, me, and the titan.

Doc Roc
2009-11-02, 10:12 PM
End of my go.

Godna
2009-11-02, 10:14 PM
Okay so what happend?

Ernir
2009-11-02, 10:14 PM
Yup, Godna, you're up.

Doc Roc
2009-11-02, 10:15 PM
The construct moved upward (mostly upward) about 30 feet, and the planetar kept pace, holding 45 feet away.

Ernir
2009-11-02, 10:16 PM
Okay so what happend?

The winged creature did some funny hand gestures you do not recognize, and the giant robot started flying upwards.

Godna
2009-11-02, 10:20 PM
So the bird is flipping me the bird?
Do i spot anything different? I.E My Victim?

[roll0]

Ernir
2009-11-02, 10:24 PM
For Godna:
No, you do not spot anything new.

Godna
2009-11-02, 10:26 PM
But that 30 beats the 28 he had from earlier. Unless he rehid.

Ernir
2009-11-02, 10:34 PM
But that 30 beats the 28 he had from earlier. Unless he rehid.

You are completely right. That 28 he had was a 38 in my head.

You catch a glimpse of one of these
http://i33.tinypic.com/51sp50.jpg
over the robot's shoulder.

For Godna:You see that this bug is in fact a polymorphed human female.

I should mention that it is half past 3 AM here, my memory is likely to become increasingly erratic from now on.

Doc Roc
2009-11-02, 10:36 PM
Did you catch that I opted to take a guess, with my Helping Hand?

Godna
2009-11-02, 10:37 PM
More questions
What square is that shoulder in? How high is that shoulder?

Ernir
2009-11-02, 10:44 PM
Did you catch that I opted to take a guess, with my Helping Hand?

Yup. The hand is happily circling the arena.

Randomly rolling the hover direction, I have determined your familiar to be hovering 20' above R16:T16. Objection to that?

More questions
What square is that shoulder in? How high is that shoulder?
The robot is hovering 20' above R16:T16, with the shoulder being about 10' above that.

*Small reservation regarding the exact square, but that is about it.

Doc Roc
2009-11-02, 10:46 PM
Yup. The hand is happily circling the arena.

Randomly rolling the hover direction, I have determined your familiar to be hovering 20' above R16:T16. Objection to that?




None, I guess.

Godna
2009-11-02, 10:48 PM
I apply more dust of disappearance [roll0] and move to r7 10' up
This activates my trap card(i activate boots of Temporal Acceleration)

Doc Roc
2009-11-02, 10:49 PM
The small creature murmurs:

"It's just business, nothing personal."

Godna
2009-11-02, 10:50 PM
huh wha?! What was that?

edit: HEY WAIT A MINUTE WHERE DID THE FLAG POLE GO!

Doc Roc
2009-11-02, 10:51 PM
((Was that response in character?))

Godna
2009-11-02, 10:53 PM
No I'm just curious of two things what small creature? You? the Hawk? The prick that gave me the finger? Or the giant Robot?


and where the Flagpole is

Doc Roc
2009-11-02, 10:53 PM
Grig, actually.

Godna
2009-11-02, 10:54 PM
So the Grig spoke? What square are you in anyway?

Ernir
2009-11-02, 10:54 PM
I apply more dust of disappearance [roll0] and move to r7 10' up
This activates my trap card(i activate boots of Temporal Acceleration)
Oookay, then what?


huh wha?! What was that?

edit: HEY WAIT A MINUTE WHERE DID THE FLAG POLE GO!It is still there, of course. But you were not surprised to see it this time.

Doc Roc
2009-11-02, 10:55 PM
Yep. In common, no less.

Godna
2009-11-02, 11:04 PM
I move to a square a square 5' away from the Grig
This activates my Dimensional Lock contingency.
As a standard action i activate my Gauntlet of Gruumsh to force him to make a DC 14 fort save or go blind
I throw a bead of force at the Solar or what ever that prick that flipped me the bird was
and I move 15 feet away from the grig


edit: If at all possible describe it like the icy hand of death or something thematic appropriate.

Ernir
2009-11-02, 11:09 PM
I move to a square a square 5' away from the Grig
This activates my Dimensional Lock contingency.
As a standard action i activate my Gauntlet of Gruumsh to force him to make a DC 14 fort save or go blind
I throw a bead of force at the Solar or what ever that prick that flipped me the bird was
and I move 15 feet away from the grig
You can't use the Gauntlet on the Grig while in the temporal acceleration, it is most definitely interacting with the creature in an instantaneous manner.

Godna
2009-11-02, 11:11 PM
I didn't see the word area effect on my first read through
I suppose instead i can ready an action to activate my belt of battle for full charges the moment the time stop ends

Ernir
2009-11-02, 11:14 PM
I didn't see the word area effect on my first read through
I suppose instead i can ready an action to activate my belt of battle for full charges the moment the time stop ends
If so, describe your actions gotten through your Belt of Battle.

Godna
2009-11-02, 11:18 PM
I charge Him Power attack full and Shock troop it to AC
activating my Lion's Charge contingency
[roll0] Charge attack 1
[roll1] Charge attack 2
[roll2] Charge attack 3
[roll3] Charge attack 4
[roll4]Haste
[roll5] Charge attack 1 [roll6]weapon bonuses
[roll7] Charge attack 2 [roll8]weapon bonuses
[roll9] Charge attack 3 [roll10]weapon bonuses
[roll11] Charge attack 4 [roll12]weapon bonuses
[roll13] Haste [roll14]weapon bonuses

edit: Those are some of the worst possible attack rolls i could have rolled.

9mm
2009-11-02, 11:18 PM
Outside observer note:


You can't ready a swift action, which is required to activate the belt.

Doc Roc
2009-11-02, 11:18 PM
Don't forget miss chance for greater blink.

Godna
2009-11-02, 11:19 PM
What miss chance? I have Pierce Magical Concealment!
Also quit reading my spoilers.

Doc Roc
2009-11-02, 11:21 PM
I didn't read your spoilers.

Godna
2009-11-02, 11:22 PM
Than how did you know i didn't account for the miss chance from blink?

Doc Roc
2009-11-02, 11:25 PM
Cause you shouldn't know I have greater blink?

Godna
2009-11-02, 11:26 PM
But how would you know i made an attack roll?

Doc Roc
2009-11-02, 11:27 PM
You're a fighter. You know where I am.


I wonder what you are going to do to me?

Possibly...... attack me? Blink affects most incoming spells as well, so it seemed reasonable to mention it.

Godna
2009-11-02, 11:28 PM
To be fair i was going to blind you.

But fair enough truth be told it doesn't really matter.


edit: Are there any contingencies that i might have failed to take into account?

Doc Roc
2009-11-02, 11:35 PM
E, a question you have to answer, not me.

Ernir
2009-11-02, 11:35 PM
The Grig still has concealment (it is actually hiding behind a metal robot), which it is using to hide. There is a 20% miss chance due to that. You have to roll for that.

Outside observer note:


You can't ready a swift action, which is required to activate the belt.

Rules Compendium 110 says you can.

Humm. You might be right that this rule isn't in the allowed sources, though. Odd.

Godna
2009-11-02, 11:36 PM
By the way, Good fight! At first I thought i was tripping balls when i saw the giant robot and Birdman gave me the finger.

edit: To be fair at the time ready action was proably written the only actions possible were standard, move, or free

I'll roll the dice in my next post.

Godna
2009-11-02, 11:37 PM
[roll0]Low is bad.


They all hit except for the first one.

Ernir
2009-11-02, 11:37 PM
And we can get into contingencies when we know whether any of those attacks hit. :smallsigh:


Yes, much longer than I expected it to be. :smallbiggrin:

Godna
2009-11-02, 11:40 PM
I've made my rolls.

Doc Roc
2009-11-02, 11:43 PM
Damage taken?

Ernir
2009-11-02, 11:44 PM
And I found an applicable contingency. *Sigh*
We did not need all those attack rolls.

As soon as you pop back into the timestream, fully intent on smacking that little bug to bits, it transforms into lightning before your eyes.

Doc Roc, Lightning Leap triggers. Where do you go?

Godna
2009-11-02, 11:45 PM
I think it totals out to around 320 damage.

Can you tell me more about lightning leap?

Doc Roc
2009-11-02, 11:45 PM
Through whatever just popped in. L-Leap was maximized when cast for the contingency, via sudden maximize. This was, of course, days ago.

So...

84 damage to the face.
If need be, I take the 320 damage, and continue ticking with no noticeable sign of impediment.


L-Leap is transmutation, not teleportation. Checking errata now.
No errata.

Godna
2009-11-02, 11:50 PM
roll against spell resistance

Ernir
2009-11-02, 11:51 PM
If need be, I take the 320 damage, and continue ticking with no noticeable sign of impediment.

You do not take any damage, the contingency prevented that.

But. I don't think you saw anything happen, all you should know is that your contingency triggered, and there you are. Somewhere around M11.

Godna
2009-11-02, 11:51 PM
No he would still take the damage because action was to charge him. His contingency occured, and than I charged him.

Doc Roc
2009-11-02, 11:52 PM
Against SR: [roll0]

Doesn't matter, I take the damage to save you guys arguing. I'm perfectly fine.

So you charged me, then whacked me?

Godna
2009-11-02, 11:53 PM
after this is over you have got to tell me how you took 320 damage and survived. Yes I charged and than whacked you.

Doc Roc
2009-11-02, 11:54 PM
So what does that tell me about his position, GM?

Ernir
2009-11-02, 11:54 PM
That is actually right... although you had to have guessed the triggering condition.

You appear, contingency goes off. Lightning bolt through your face. Then you charge.
But now that you are charging at someone who is that far away, there may be AoOs involved. What is your reach, Godna?

Godna
2009-11-02, 11:54 PM
Not much :)

edit: My reach is

I have a reach of 20 feet

Ernir
2009-11-02, 11:56 PM
So what does that tell me about his position, GM?
This tells you that he is on the line between M11 and R16, or so. (Precise squares are getting lost in the "close enoughs", but this is about it.)

Ernir
2009-11-03, 12:00 AM
Not much :)

edit: My reach is

I have a reach of 20 feet

You do not provoke an AoO for charging.

So you charge, there is some damage which has no effect, and Doc Roc is up.

At this point, though, I really need to be a killjoy and demand a recess. I need to catch 2 hours of sleep before tomorrow's 8AM lectures.

EDIT: I guess I'll be back in 3 and a half hours.

Godna
2009-11-03, 12:00 AM
Alright but just confirming who got damaged? Where is he ecteria...

Ernir
2009-11-03, 12:02 AM
Alright but just confirming who got damaged? Where is he ecteria...

No one seems to be hurt (unless your SR is less than 23, can't remember, in that case there is lightning damage involved), and the robot is centered around M11. Still hovering 20' in the air.

Doc Roc
2009-11-03, 12:04 AM
The robot will move along the line until it bumps into something, then flail at that spot a bit. I won't bother to roll attacks, because this isn't about my familiar. This is about my wizard.

Godna
2009-11-03, 12:04 AM
You do not provoke an AoO for charging.

So you charge, there is some damage which has no effect, and Doc Roc is up.




So that refers to the lightning damage?


There for my contingency hasn't gone off yet right?

Ernir
2009-11-03, 04:59 AM
So that refers to the lightning damage?


There for my contingency hasn't gone off yet right?

If your SR is less than 23, you took damage. You are entitled to a reflex save.

And yes, the Grig took damage. The visual effect is rather as if it suddenly hit an invisible lawn mower, yet still... it somehow keeps on moving.

And Doc Roc, the robot hits something when it tries to move into Q15.
The impact is soft, and makes no sound. You may roll a Spellcraft check.

Godna:You get an AoO on the robot.

The only contingencies that have gone off, as far as I can tell, are the dimensional lock and the first lion's charge.

The damage that "didn't matter" is the damage you dealt to the Grig this round. You hit, but it clearly did not stop it.

And didn't we entirely forget to account for the Bead of Force? It doesn't deal damage due to the temporal effect, but it does have the potential to trap the angel. Or did you decide not to throw it?

Godna
2009-11-03, 08:26 AM
I threw the bead.
and i take the attack on the Robot
[roll0]
[roll1][roll2]weapon bonuses

edit: By the way how many contingencies does he have? Because if i recall right you can only have as many as you have hit dice.

Doc Roc
2009-11-03, 11:31 AM
SP check
[roll0]

Ernir
2009-11-03, 11:33 AM
Doc Roc, out of the blue, your robot is smacked in the face for 61 damage at AC 55. Does this have an effect?


Because if i recall right you can only have as many as you have hit dice.
That is correct.

Godna
2009-11-03, 11:36 AM
Do i need to roll hide?
[roll0] Hide if they can see +20 if they can't pierce my invisibility

Doc Roc
2009-11-03, 11:41 AM
Doc Roc, out of the blue, your robot is smacked in the face for 61 damage at AC 55. Does this have an effect?


Hahaha, nope.

Doc Roc
2009-11-03, 11:42 AM
So what's the condition of my simulacrum?
Do I get anything out of my spellcraft check?

Ernir
2009-11-03, 11:51 AM
Your spellcraft reveals that the reason the impact made no noise is that you have entered a zone of magical silence.
(As you would find out anyway the next time you try to say something, but yes.)

Your Simulacrum should be rolling a reflex save.
Was it a lucky guess that something was up on that front? :smallannoyed:

Godna
2009-11-03, 11:53 AM
Well you did tell him to make a spellcraft check so i don't see what you mean.

Doc Roc
2009-11-03, 11:54 AM
It was the only thing I hadn't heard about.

I will make a free action gesture*, and attempt to activate benign transposition with one of my circling hawks, in such a way as to maintain line of sight on Q15. My simulacrum will blow surge of fortune to auto-save.


*(In fact the word tiddlywinks in drow handsign)

Doc Roc
2009-11-03, 11:57 AM
Please tell me if benign transposition fails.

Godna
2009-11-03, 11:57 AM
Brb 30mins
got to drive home soon.

Ernir
2009-11-03, 12:04 PM
The Simulacrum auto-dodges a sphere of force that pops up and tries to trap it. There is no discernible origin. (This actually happened on his turn, my bad.)

*Rolls d100 to see whether that particular contingency was a phrase or a gesture, since I can't see either specified*
High is a gesture. [roll0]

You speak your command word for that one, and no sound comes out. You do not transposition.

Doc Roc
2009-11-03, 12:09 PM
Drow handsign is sign language.

Doc Roc
2009-11-03, 12:10 PM
spell-craft: [roll0]

Ernir
2009-11-03, 12:11 PM
You are under a Dimensional Lock.

You actually see the barriers. They are visible, which I entirely forgot. :smallconfused:

Doc Roc
2009-11-03, 12:21 PM
My planetar will ready an action to cast an area dispel at N12, as close to along the line of my teleportation as possible, so as to catch the squares obstructing my robot within the radius. Trigger is "Grig is out of the AoE." AoE will be laid down to not hit my robot.


I move toward the A1 corner of the map, humming as I go. I move 40 feet. Do I, at any point, start to hear my own humming?

Doc Roc
2009-11-03, 12:23 PM
dispel checks:

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]
[roll11]
[roll12]
[roll13]
[roll14]
[roll15]
[roll16]
[roll17]
[roll18]
[roll19]
[roll20]
[roll21]
[roll22]
[roll23]
[roll24]
[roll25]
[roll26]
[roll27]
[roll28]


That should be enough. My Simulacrum uses its dispelling cord, and is at +2 CL, for a total effective CL of 21, as D-cord allows you to snuggle past the 20 CL limit on GDM.

Godna
2009-11-03, 12:32 PM
shouldn't its caster level be reduced by half as a similacrum?

Doc Roc
2009-11-03, 12:32 PM
Nope, it's not HD dependent.

Yukitsu
2009-11-03, 12:36 PM
shouldn't its caster level be reduced by half as a similacrum?

I should interject by saying that I asked that my SLAs have half caster level for decency sake. Insofar as I can tell, I used an "illegal" build in that regard, but one that I believe better upholds the intent of the arena.

Godna
2009-11-03, 12:38 PM
That shouldn't be that way.

Anyway where exactly is the simulacrum?

edit: If thats the way the rules work than i have a feeling this is going to be fighter level 20 versus wizard 13 and simulacrum Solar

Doc Roc
2009-11-03, 12:39 PM
45 feet from my initial on-robot position.

Godna
2009-11-03, 12:40 PM
can i get an exact square please?

Ernir
2009-11-03, 12:41 PM
OK...

The Grig flies off the robot, towards J7. Once it is around M11, you start hearing it humming.
It needs to keep moving, as suddenly the Planetar fires off a dispel magic close on its heels.

The Dimensional Lock disappears.

(I also made a major farking goof this round, which I will bring up after the match.)

Godna:
His movement provokes an AoO.


shouldn't its caster level be reduced by half as a similacrum?
That was... something Yukitsu and I agreed was fair. Nothing in the angels' descriptions indicates that it actually is HD-dependent. Imagine the horror. :smallfrown:
Yukitsu also spent his Wish on hair gel.

Yukitsu
2009-11-03, 12:43 PM
25K in hair gel! Soon, I shall rule the world of beauty products with an iron fist! Mwahahahahaha! *perform evil laugh* [roll0]

For future reference, you may want to make it a rule.

Godna
2009-11-03, 12:46 PM
alright well than after this is over i'm going to rework my character a bit. If we are going that far into RAW.

Doc Roc
2009-11-03, 12:52 PM
Grig:
"We have full sanction here.

Power to 25%."

Doc Roc
2009-11-03, 12:55 PM
"Full sanction here" triggers a contingent true strike.

Casting:
Empowered Sudden Maximized Admixtured Orb of Acid.
Acid and cold damage.

Spending immediate to auto-20 via surge of fortune.


[roll0]
AB: 20 +36
Ignores miss chance from concealment.

I fire it at the square that is obstructing my robot.

Doc Roc
2009-11-03, 12:57 PM
Confirming possible crit:
[roll0]

Godna
2009-11-03, 12:57 PM
Well if we are breaking into RAW.

By RAW what Special abilities does a Solar or Planetar have When their hitdice are either 11 or 7? What caster level do they have? tell me where in the rules as written you can find these values? What Saving throws does it have? Please link to where i can find these values as posted in RAW

Doc Roc
2009-11-03, 12:59 PM
Suggests that.... (http://www.d20srd.org/srd/monsters/angel.htm#angelPlanetar) the answer is _all of them_

Godna
2009-11-03, 01:00 PM
Im afraid not. That is where you find the abilities of a full hit dice Angel of what ever type. I asked specificly for you to locate one with the appropriate hit dice.

Doc Roc
2009-11-03, 01:02 PM
The rules for advancement or reduction of hitdice use the base monster always.

Ernir
2009-11-03, 01:02 PM
And the thing that is obstructing the robot would be you, Godna.

Do you offer a protection against a orb of doom of this kind?


And Godna, please don't worry about the Simulacrum right now. Doc Roc is right about it, and it is pretty damn far from being the problem at hand.

Doc Roc
2009-11-03, 01:04 PM
If it pleases you, I will rebuild so that my planetar is not a simulacrum. It would be cheaper and easier than getting a simulacrum.

Godna
2009-11-03, 01:08 PM
The rules for advancement or reduction of hitdice use the base monster always.


Those are the rules for advancing the hitdice no where that i see on there does it state how to reduce the base hit dice.

Ernir
2009-11-03, 01:09 PM
Those are the rules for advancing the hitdice no where that i see on there does it state how to reduce the base hit dice.

Please answer the question about the orb.

Godna
2009-11-03, 01:12 PM
Alright Not that it has a chance in hell of working but immediate action dispell

[roll0]

Although i dont see why he gets to hide behind RAW when I can point out the flaw in it.



Im still waiting on an answer on the where on Link (http://www.d20srd.org/srd/improvingMonsters.htm) does it mention rules for weakening monsters.

Doc Roc
2009-11-03, 01:16 PM
:: sighs :: I have updated my sheet, that is now a real planetar.

I had to ditch the fancy coffin I bought for you to afford the pittance it cost.

Ernir
2009-11-03, 01:20 PM
Godna:Where did the immediate action counterspell come from? I can't remember which of your items does that.


:: sighs :: I have updated my sheet, that is now a real planetar.

I had to ditch the fancy coffin I bought for you to afford the pittance it cost.
Shush, that will take effect next match. No on-the fly planar allying/binding.

Godna
2009-11-03, 01:20 PM
The third eye Repudiate

edit: I forgot about the AoO from earlier.

If i can than
1d20+43 Touch
1d20+10opposed STR
Trip doesn't say anything about sending him straight to the ground(as suggested in your PM) if hes flying or anything at all about flying targets.

Assuming i can't trip him
1d20+43
2d6+54

imperialspectre
2009-11-03, 01:28 PM
That shouldn't have any effect, as the Orb is instantaneous duration.

Godna
2009-11-03, 01:29 PM
I forgot about the AoO from earlier and the edit feature thingy.

If i can than
[roll0] Touch
[roll1]opposed STR
Trip doesn't say anything about sending him straight to the ground(as suggested in your PM) if hes flying or anything at all about flying targets.

Assuming i can't trip him
[roll2]
[roll3]

Doc Roc
2009-11-03, 01:40 PM
Ernir tells me I'm tripped, so to save argument, I guess I get tripped. I lack natural flight. Apparently I fall to the ground.

This puts me out of the dispel's AoE, so the dim lock goes down. I take a free action to transposition with a hawk. Then I orb at you. Then in response to your incoming dispel magic, auto-detected by my ring of spell battle...

[roll0]

And identified....

Thefurmonger
2009-11-03, 01:41 PM
Hey all, I have really enjoyed reading each of the wiz 13 vs Fighter 20 Threads (Great Job Gonda, and everyone else)

But it really seems like it turns into Fighter 20 Vs. Solar/Planetar and his Wizard Cohort.

Within the rules yes, but really not what this was billed as.

Just my 2 coppers.

Godna
2009-11-03, 01:42 PM
actually you can't use a ranged weapon(which orbs count as) while prone

Doc Roc
2009-11-03, 01:46 PM
Hey all, I have really enjoyed reading each of the wiz 13 vs Fighter 20 Threads (Great Job Gonda, and everyone else)

But it really seems like it turns into Fighter 20 Vs. Solar/Planetar and his Wizard Cohort.

Within the rules yes, but really not what this was billed as.

Just my 2 coppers.

My planetar cast all of one spell.

Ernir
2009-11-03, 01:47 PM
OK, after some rulemongering:

Godna, why is your CL from the Third Eye at +11, not +10? This is important.


Hey all, I have really enjoyed reading each of the wiz 13 vs Fighter 20 Threads (Great Job Gonda, and everyone else)

But it really seems like it turns into Fighter 20 Vs. Solar/Planetar and his Wizard Cohort.

Within the rules yes, but really not what this was billed as.

Just my 2 coppers.
The puppets haven't done anything but one Dispel and being a really fancy mount.

Godna
2009-11-03, 01:49 PM
Oh that was a mistake on my part

edit: Actually they have greatly restricted what i can and can't do,
They served to locate me, and They serve to supplement his abilities as he can dispel at will.

Godna
2009-11-03, 01:56 PM
Hey Wait he couldn't have used surge of fortune on his "orb of doom" because the spell is a personal area and is a cleric spell.

Doc Roc
2009-11-03, 01:58 PM
Oh that was a mistake on my part

edit: Actually they have greatly restricted what i can and can't do,
They served to locate me, and They serve to supplement his abilities as he can dispel at will.

If you felt restricted by three communes, and were located by a robot bumping into you, you were unlikely to win this fight anyway.


Hey Wait he couldn't have used surge of fortune on his "orb of doom" because the spell is a personal area and is a cleric spell.

Cast it myself, from a ring of theurgy.

Ernir
2009-11-03, 02:02 PM
OK. What happens this round is the following.

The Grig leaves the protection of the giant robot.
This provokes an AoO from Godna. Godna uses the opportunity to successfully trip the Grig.
While prone, the Grig waves his hands in a way Godna does not understand, and suddenly disappears, leaving a hawk in its place.
The Grig is transported far into the air. (What is it, 60' up?)
The Grig gathers his energies, and shoots a huge orb of freezing acid.
Godna counterspells, which fails. BARELY.

Godna, do you have an applicable contingency?

Godna
2009-11-03, 02:02 PM
How did the spell get in there in the first place?
Isn't it a move action to get the spell out?

How come he is able to make use of a ranged weapon?

Doc Roc
2009-11-03, 02:03 PM
Got it out during buff rounds, during which it was also cast. Planetar put it in there, but I would have just bought a scroll and UMD'd it.

Ernir
2009-11-03, 02:08 PM
How come he is able to make use of a ranged weapon?
It is not a ranged weapon, it is a spell that functions as a weapon for the purpose of applying feats and things like extra damage dice.

Godna
2009-11-03, 02:11 PM
It still has to go through my ring of blink regardless, but i still call bull on his ability to put a divine spell into the ring of Theurgy as there is no way he could put it there.

Godna
2009-11-03, 02:14 PM
[roll0] High means it misses.

edit: Oh and it also has to go through my Mirror images unless he has true sight.

Godna
2009-11-03, 02:16 PM
Despite the prescience of the word edit in my post that one is as of yet unedited so i didn't change anything. This means the fight is still on.

Ernir
2009-11-03, 02:16 PM
It still has to go through my ring of blink regardless, but i still call bull on his ability to put a divine spell into the ring of Theurgy as there is no way he could put it there.
He can. Believe me, I stood staring at how broadly the item is worded for like half an hour before accepting it.

And Blink does not help in this case.
Neither do Mirror Images.

Godna
2009-11-03, 02:17 PM
How does blink not help I am ethereal

Ernir
2009-11-03, 02:18 PM
How does blink not help I am ethereal

That... is a good point.
Hold on, there are rules to be read.

Godna
2009-11-03, 02:24 PM
So is the fight on?

Ernir
2009-11-03, 02:24 PM
Sorry, but Blink does not apply.

He is not targeting you. He is targeting the area you are in, and letting True Strike get rid of the miss chance due to that. This changes it away from being an individually targeted spell, which means the miss chance does not apply.

So. Blink does not apply. Do you have other effects?

Godna
2009-11-03, 02:26 PM
That is not the way it works ethereal would be in effect regardless off whether he is aiming at me or if hes aiming at the guy behind me

Its a misschance is due to me being Etheral is not Concealed

Doc Roc
2009-11-03, 02:36 PM
I'm fine missing. But your mirror images do nothing because I can't see them. If I could, they would also do nothing because I have true-sight up.

I have 6 more shots like that one, and almost twenty other attacks that will work. Do you have any means of dispelling me? Obviously, you don't have to answer this. But if the answer is no, and your primary offense is HP damage, I recommend conceding.

Ernir
2009-11-03, 02:37 PM
OK. After a private conversation with Doc Roc, we have come to a conclusion.

Blink is poorly worded. It is extremely difficult to find out what is supposed to happen here.

Doc Roc has agreed that it is in the spirit of the spell to make you simply "not be there".

So, the orb flies straight through you, Godna.

Godna
2009-11-03, 02:41 PM
So what going on so far where is everything on the board right now?

Ernir
2009-11-03, 02:55 PM
Godna:
You are around Q16 or so.

The Grig is hovering about 50' above M7 or so.

Godna
2009-11-03, 02:58 PM
Where is the planetar, the birds, and Giant Mc robo too please

edit: Wait didn't the contingency for his benign teleport thingy go off earlier when he used it to check if he could do it?

Ernir
2009-11-03, 03:08 PM
Where is the planetar, the birds, and Giant Mc robo too please

The robot is standing next to you, around M11. The birds are flying around, maintaining 60' from the robot (about 50' in the air). The Grig took the place of one of them (which means there is one rather confused hawk lying there). The Planetar is somewhere around T17:U19.

Godna
2009-11-03, 03:13 PM
Also how high up am i again?

Ernir
2009-11-03, 03:15 PM
Crap. I forgot about that.

Shift every single coordinate I mentioned up by 20'.

Godna
2009-11-03, 03:21 PM
How do i not know where the planetar is?

Ernir
2009-11-03, 03:26 PM
How do i not know where the planetar is?

You know where it is. It is I who am losing track. :smalltongue:

Consider it to be positioned at T17:U19.

Godna
2009-11-03, 03:33 PM
No longer relavent, but retained for convience

http://i39.photobucket.com/albums/e175/godna_1/Map.jpg
Red:Here be Angels ??' feet up
Green: Robo Giganto? ??' feet up
Black: Greg the Grig 70' feet up


This accurate yes?

Ernir
2009-11-03, 03:38 PM
Gah, shift the giant Robot down to O14. I somehow managed to forget that it came on a rampage towards you.

The rest is fine. The angel and robot are both 20' in the air.

Godna
2009-11-03, 03:39 PM
How big is the robot and how high am i?

Ernir
2009-11-03, 03:41 PM
The robot is huge. 15' space.

Godna:You are 20' in the air, as far as I can tell.

Godna
2009-11-03, 03:42 PM
What spaces is he occupying?

Ernir
2009-11-03, 03:44 PM
N13:P15.


Text.

Ernir
2009-11-03, 03:46 PM
Hopefully you have all the information you need, I have to grab something to eat and put a baby to sleep.

Godna
2009-11-03, 03:51 PM
Odd, the angel is taking up 6 spaces

Ernir
2009-11-03, 04:15 PM
Odd, the angel is taking up 6 spaces

I suck.

Pick either 2x2 space, if it matters.

Godna
2009-11-03, 04:22 PM
I'd rather our non partial do so.

Ernir
2009-11-03, 04:34 PM
The top one, out of the two, then.

Godna
2009-11-03, 04:41 PM
http://i39.photobucket.com/albums/e175/godna_1/Mapagain.jpg

Current map. Okay now to plan out what to do.

Ernir
2009-11-03, 04:43 PM
I think we have managed to get it about right this time. :smalltongue:

Godna
2009-11-03, 04:54 PM
I Move to 95' above m7 (that is 25' above grig)
and ready a swift action to activate the item in my throat slot upon it becoming relavent

Ernir
2009-11-03, 05:00 PM
I Move to 95' above m7 (that is 25' above grig)
and ready a swift action to activate the item in my throat slot upon it becoming relavent

This accounts for all your actions this round, right? If so, is it OK for Doc Roc to act now?

Godna
2009-11-03, 05:01 PM
I believe so.

Ernir
2009-11-03, 05:02 PM
Doc Roc, you're up.

Spot check for you again.

Doc Roc
2009-11-03, 05:08 PM
Planetar spot\listen:
[roll0]
[roll1]

Ernir
2009-11-03, 05:14 PM
Your opposition seems to have vanished.

Oh, and the helping hand is still circling.

Doc Roc
2009-11-03, 05:29 PM
Unfortunately, this will take me a moment.

Godna
2009-11-03, 05:30 PM
I think it took me longer.

Doc Roc
2009-11-03, 05:41 PM
Planetar casts a spell.

60ft blindsight, does it see anything?

Doc Roc
2009-11-03, 05:45 PM
Spot/listen for me
[roll0]
[roll1]

Doc Roc
2009-11-03, 05:47 PM
Planetar begins moving towards the grig.

Ernir
2009-11-03, 05:56 PM
Planetar casts a spell.

60ft blindsight, does it see anything?

It sees nothing.


Spot/listen for me

You see nothing.


Planetar begins moving towards the grig.
When he comes within 30' of you, he shouts "it is 25' above you!" in... that language of yours. Modron?
Godna:The planetar flies towards the grig, and shouts something in a language you do not understand.

Godna
2009-11-03, 05:58 PM
where can i find blindsight?

Doc Roc
2009-11-03, 05:58 PM
Yes, modron.
Move action to move 20 feet downward, avoiding the earlier location of silence.

Standard action to cast MDJ from a scroll at the indicated location. I will be gone for the night but this does not end my turn. I imagine resolving it will take the rest of the evening....

[roll0] CL check, passed if I'm not mistaken. You are affected by MDJ,

Godna
2009-11-03, 06:00 PM
Well first things first where can i find the blindsight spell?

because if its the version in the spell compendium it should be based on sound.

Aracor
2009-11-03, 06:04 PM
Spell Compendium, page 32. In his case, he used greater blindsight for the 60' radius.

And it's not specifically based on sound. It grants blindsight. Blindsight is not any specific sense. It says it may be one or more.

From the SRD:

Some creatures have blindsight, the extraordinary ability to use a nonvisual sense (or a combination of such senses) to operate effectively without vision. Such sense may include sensitivity to vibrations, acute scent, keen hearing, or echolocation. This ability makes invisibility and concealment (even magical darkness) irrelevant to the creature (though it still can’t see ethereal creatures and must have line of effect to a creature or object to discern that creature or object). This ability operates out to a range specified in the creature description.

Godna
2009-11-03, 06:04 PM
I figured that...Wait a tic, How many of you guys are out there lurking watching this fight?

Ernir
2009-11-03, 06:07 PM
Well first things first where can i find the blindsight spell?

because if its the version in the spell compendium it should be based on sound.
It is the one in the SpC.

And it is not necessarily based on sound. It is not specified how exactly it comes to be, only a number of possible explanations are listed, and then goes on to describe the effects. MM 306.


So, there is a big nasty spell headed your way.
Godna:This puts you in the position to use your readied action.

Godna
2009-11-03, 06:08 PM
Well than i use it.

Ernir
2009-11-03, 06:09 PM
I figured that...Wait a tic, How many of you guys are out there lurking watching this fight?

Judging by the number of PMs I am getting, lots.

No reason to get stage fright, though. :smalltongue:

Ernir
2009-11-03, 06:12 PM
Yay!

AMULET OF SECOND CHANCES ACTIVATED.

You all find yourselves in the exact same positions you were when Godna started the round. You do posess all the knowledge you received during the turn that "did not happen".

Godna, you're up.

Godna
2009-11-03, 07:07 PM
I move to the spot i indictacted

Ernir
2009-11-03, 07:10 PM
And that means it's Doc Roc's turn, right?

Godna
2009-11-03, 07:11 PM
Unless you let me get the attack of oppertunity that i should have had much earlier.

Ernir
2009-11-03, 07:15 PM
That would mess up an already messed up fight even more. I think it's lost.

Godna
2009-11-03, 07:17 PM
Actually if i would have got that attack i think i could have felled it this turn.

Ernir
2009-11-03, 07:19 PM
It's too late, sorry.

Godna
2009-11-03, 07:22 PM
I wasn't even aware of the option and i did ask at the time So i could know and I never got an answer.

Ernir
2009-11-03, 07:23 PM
I wasn't even aware of the option and i did ask at the time So i could know and I never got an answer.

Sorry. My bad.

Ernir
2009-11-03, 07:25 PM
Going to take a shower, see you in a bit.

Godna
2009-11-03, 07:27 PM
Actually Come to think of it. If the planetar is as durable as the wizard than its a moot point.

Ernir
2009-11-03, 09:39 PM
Good night.

Upon review, Doc Roc, I think the first thing you should do when you get back is to have both you and the Planetar roll spots.

Doc Roc
2009-11-03, 11:37 PM
[roll0] Familiar's spot
[roll1] Planetar's listen
[roll2] Planetar's spot
[roll3] Mine listen/spot
[roll4]

Doc Roc
2009-11-03, 11:43 PM
I need a description of what I saw with blind sight, which my planetar will convey to me in modron.

Doc Roc
2009-11-03, 11:50 PM
I also need to know if we are considering Amulet of Second Chances to have a resource consumption clause? Because if not, my options for winning this are severely circumscribed.

Doc Roc
2009-11-03, 11:53 PM
Spot/listen checks for my hawks:

1
[roll0]
[roll1]
2
[roll2]
[roll3]
3
[roll4]
[roll5]
4
[roll6]
[roll7]
5
[roll8]
[roll9]

sofawall
2009-11-04, 01:03 AM
I also need to know if we are considering Amulet of Second Chances to have a resource consumption clause? Because if not, my options for winning this are severely circumscribed.

Note: When Amulet of Second Chances resets the turn, it resets to before it was used. It is an infinite use item, really.

Godna
2009-11-04, 01:06 AM
Actually as RAW it doesn't reset consumed resources. Probably because of that same infinite loop.

sofawall
2009-11-04, 01:08 AM
Actually as RAW it doesn't reset consumed resources. because of that same infinite loop.

I know what words you are saying, but not what they are supposed to mean.

EDIT: So you're saying "RAW it doesn't reset resources because of our houserules?"

brakisaurus
2009-11-04, 01:19 AM
Actually as RAW it doesn't reset consumed resources. Probably because of that same infinite loop.


When you activate the amulet, you undo all the events of your current turn and begin the turn again.

Actually as RAW it doesn't do anything if you use it when it's not your turn.


Activation: Swift (command)

Readying an Action
You can ready a standard action, a move action, or a free action.

Also RAW, you can't ready a Swift action, can you?

Except the part where it also says

You can take a swift action any time you would normally be allowed to take a free action.

YAY RULES!

Godna
2009-11-04, 01:26 AM
Actually it does what it says on the tin. First, it undoes all the events of my turn, and than it begins the turn again. I come first in the initiative so at the start of the turn I go. So then its my turn.

edit: Wow the audience is coming out of the wood works suddenly did some one turn out the lights?

sofawall
2009-11-04, 01:29 AM
Actually it does what it says on the tin. First, it undoes all the events of my turn, and than it begins the turn again. I come first in the initiative so at the start of the turn I go. So then its my turn.

edit: Wow the audience is coming out of the wood works suddenly did some one turn out the lights?

No, we just like to see the rules done right.

Godna
2009-11-04, 01:31 AM
From where I stand, It seems that if anything endangers the chances the wizards victory people cry out. Yet when things are forgotten that effect the fighter's chance i don't see much said.

Than again, I am perhaps biased because of my personal involvement.

sofawall
2009-11-04, 01:34 AM
From where I stand, It seems that if anything endangers the chances the wizards victory people cry out. Yet when things are forgotten that effect the fighter's chance i don't see much said.

Than again, I am perhaps biased because of my personal involvement.

Well, the wizard hasn't actually broken any rules yet. That's a good bit in his favour.

Doc Roc
2009-11-04, 01:35 AM
I do not mind the effects of the amulet, as long as it doesn't get looped.
I've seen you. You're mine now.

:: glows with lambent energy::

Just need confirmation from Ernir.

Ernir
2009-11-04, 03:06 PM
[roll0] Familiar's spot
[roll1] Planetar's listen
[roll2] Planetar's spot
[roll3] Mine listen/spot
[roll4]Doc Roc:Again, the Planetar knows something invisible is lurking about, but it does not know where.

I need a description of what I saw with blind sight, which my planetar will convey to me in modron.Doc Roc:He saw a Large (size Large), but otherwise human-looking young male, wielding a spiked chain. He is unarmored, but a shield floats nearby.

This is what it saw in the turn that didn't happen, of course.

Godna:The Planetar shouts a long string of words in a language you do not understand.


Spot/listen checks for my hawks:
Doc Roc:Do they have the ability to communicate with you? If so, how?


Note: When Amulet of Second Chances resets the turn, it resets to before it was used. It is an infinite use item, really.

I think the item is inadequately worded.
My guess is that the intent is that resources are reset. "in all other ways "resetting" events." and "the now-nonexistent round" would suggest so.
However, since allowing all resources to be reset allows for the possibility of an infinite loop, which is something I specifically asked not to see...
All spent resources are restored, with the specific exception of the amulet itself.

If anyone thinks this is unreasonable or unfair, please speak.

sofawall
2009-11-04, 03:11 PM
If anyone thinks this is unreasonable or unfair, please speak.

I think this is both fair and the intent of the item.

Godna
2009-11-04, 03:16 PM
I agree that its fair and matches the intent, but than again I'm the one who believe that a simulacrum shouldn't have all the same spell casting abilities as the full creature.

I believe that ruling on the matter of the amulet is fair though and i agree with the ruling

I don't think the intent of a simulacrum is to for it to have the same spell casting capability of a full creature.

edit: actually im just gonna go ahead and say screw this. I FORFIET
I'm no longer interested in completing this battle and I don't believe i have a chance at this point anyway. If it please you guys i'll go through the motions of the fight anyway, but my hearts no longer in it.

We've mixed RAW and RAI so much in this fight that i'm certain nothing makes sense anymore.

We've made mistakes as well. Such as the his contingency for benign teleport not going off in a silence spell (http://www.giantitp.com/forums/showpost.php?p=7244734&postcount=97)

and as far as the map shows the orb of acid was cast out of range and possibly would have had to pass through the robot.

Doc Roc
2009-11-04, 03:32 PM
I counted it as expired, actually.

I had 5 or 6 prepared. Are you really forfeiting? I think that's somewhat unfair to me.

Ernir
2009-11-04, 03:32 PM
actually im just gonna go ahead and say screw this. I FORFIET

Are you sure this is what you want to do?

Doc Roc
2009-11-04, 03:35 PM
I am fine with the ruling on the amulet, and couldn't care less. I think it's weird, but then it's banned in ToS for a variety of reasons, one of which is that it's not well-written.

Godna
2009-11-04, 03:38 PM
yeah as i said my hearts no longer in it, but i will go ahead and play it through if you guys like. Im fairly sure he is going to finish me off this round Anyway.

I will continue, as doc roc feels it is unfair to him that i forfeit, and i agree he won has won this fight and deserves a victory proper.

I do still plan on fight yukitsu once more also.

Once this is over mind if you explain a couple of things?

For example (how you survived my initial charge?)

I'd also like to see your character sheet afterward also.

Ernir
2009-11-04, 03:55 PM
I will continue, as doc roc feels it is unfair to him that i forfeit, and i agree he won has won this fight and deserves a victory proper.
I will take that as your forfeit being withdrawn.

So. I believe it is Doc Roc's turn?


I do still plan on fight yukitsu once more also.

Once this is over mind if you explain a couple of things?

For example (how you survived my initial charge?)

I'd also like to see your character sheet afterward also.
I guess you have to take most of that, like seeing his sheet, up with him. I am not sure how public exactly he wants his tricks to be.

I will be here to back up (or say oops) over the decisions I have had to make, of course.

Godna
2009-11-04, 04:01 PM
Alright.

So now we wait for Doc Roc

I do have a little aside.

I can guarantee that if I survive this round I will survive until my next. Regardless of what happens on the turn between.

Doc Roc
2009-11-04, 04:24 PM
Planetar casts miracle into discern location, using its sight of you.

Only fails in case of a mindblank. If it doesn't fail, I need your exact location.

Godna
2009-11-04, 04:29 PM
In that case the spell fails to locate me.


edit: A small aside what you could have done if used discern location on my weapon instead because it can't be under mind blank and i have already hit you once. That is assuming that it did touch you. (Actually come to think of it if your planetar is casting it he could have done it on my weapon because i think i hit it once.)

Doc Roc
2009-11-04, 04:52 PM
[roll0]
Spell craft for mindblank.
[roll1]
Spell craft for invisibility effect.
[roll2]
Spell craft for silence effect.

Godna
2009-11-04, 04:56 PM
what are those for?

Doc Roc
2009-11-04, 05:02 PM
I've interacted with your invisibility now, and have thus made a check. It should have passed, since it's DC 20+ spell level, and items use the spell level they are based on.

Likewise, I've interacted with your mind-blank or mind-blank like.

Godna
2009-11-04, 05:05 PM
How have you interacted with my invisibility?

Doc Roc
2009-11-04, 05:12 PM
Seen it, seen you, been stabbed by you, shot you, know blindsight goes through it, know true sight doesn't, that leaves in actual fact virtually no effects. There are three, that I know of, one from outside the allowed books, one that is a 9th level spell, and one that is an item.

Godna
2009-11-04, 05:15 PM
ooh can you tell me what they are? I'm interested in learning more.

I'll go ahead and tell you what it is after you tell me the list.

Doc Roc
2009-11-04, 05:18 PM
Insidious Magic, which is tied closely with the Shadow Weave, Superior Invis, and Dust of Disappearance.

Ernir
2009-11-04, 05:18 PM
How have you interacted with my invisibility?

He has done so extensively.

And I am pretty sure those checks require you to tell him about every one of the effects in question.

Godna
2009-11-04, 05:21 PM
Alright I got no problems with that. the item is dust of disappearance. the silence effect is none other than silence. and Mind blank is Mind blank.


edit: thanks for the list, but it couldn't have been superior invisibility because true seeing sees through it.

Doc Roc
2009-11-04, 05:29 PM
I try humming. Do I hear anything?

Godna
2009-11-04, 05:30 PM
No, you hear humming:smallbiggrin:

Doc Roc
2009-11-04, 05:35 PM
I use drow sign to pass instructions along to all my comrades to make noise.

Godna
2009-11-04, 05:36 PM
You know i wouldn't be able to hear anything you say or do right?

Doc Roc
2009-11-04, 05:37 PM
Yep, I know, don't worry.

Ernir
2009-11-04, 05:41 PM
He would still see mouths opening and closing, even if he doesn't see what is being said or what language is in use. If he is watching, I doubt he will miss that something is going on.

Anyways, Doc Roc, your allies are making noise.

Godna
2009-11-04, 05:43 PM
So now they're gossiping about me.

Doc Roc
2009-11-04, 05:57 PM
Okay, I have my planetar spend a move action to make a spot check.

[roll0]
Please factor in distance penalties.

Godna
2009-11-04, 05:59 PM
does this mean i have to roll hide?

Also I just realized something pointless, but amusing to me.
Your still prone unless you took a move action to fix that.

Doesn't really affect you really, but its still amusing to me.

Ernir
2009-11-04, 06:10 PM
does this mean i have to roll hide?
No.

Okay, I have my planetar spend a move action to make a spot check.
It detects nothing.

Godna
2009-11-04, 06:15 PM
thats the advantage of having several bonuses to hide sometimes the enemy doesn't know whats right there.

Doc Roc
2009-11-04, 06:16 PM
I have a hide mod of +22. I haven't had a chance to use it but once.

Ernir
2009-11-04, 06:19 PM
And to answer the oddest request I have received so far:

http://i36.tinypic.com/jihph4.png

All of Doc Roc's team, including the birds. With 15' circles around them.
This better be good. :smallannoyed:

And if I am not mistaken, the Planetar and Robot are 20' in the air. The Hawks (numbered) are about 70' in the air, and so is the Grig.

The hawk's exact positions will have to be recorded from now on. Skipping it has brought more trouble than the bookkeping savings have been worth. :smallsigh: