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Akisa
2009-11-02, 10:06 PM
As we were almost ready to level from 3 to 4 the DM added a houserule that two abilities are raised by 1 in 3.5. The person who was upset claimed foul play saying that he would've lower another stat to 13 or something on character creation.

Matthew
2009-11-02, 10:10 PM
Ha, ha. Well, I can understand the general idea that changing the rules "mid-stream" can ruffle a few feathers, but I do not think that is worth kicking up a fuss over.

RandomNPC
2009-11-02, 10:11 PM
wait, you get double goodness and they ***** and whine about it?

I let party members keep loot if nobody else is there to ask for a share, and nobody complains the pirate has 60% of a six person groups wealth.

arguskos
2009-11-02, 10:12 PM
Indeed. I've had a player blow up for someone else roleplaying with them. That one raised a few eyebrows.

I've seen someone quit a group entirely because he couldn't roll above a 10 all night. He claimed they were rigging his dice. :smallconfused:

People do stupid ****. What can I say?

The Glyphstone
2009-11-02, 11:11 PM
I've got a Warforged expy race in my homebrew campaign setting, which I inventively named Mechanikals. Last session, one of my players who plays a Mechanikal, and regularly mentions that he oils himself during downtime periods, became quite irate upon finding out that there are no crunch-based penalties for Mechanikals who don't oil themselves, and argued with me for almost 15 minutes that he should take Dexterity damage (he's a Rogue) if he ever runs out of oil. I finally just said 'whatever, fine, you can have your penalties' to shut him up, and he happily mentioned pulling out another flask of oil.:smalleek:

taltamir
2009-11-02, 11:14 PM
As we were almost ready to level from 3 to 4 the DM added a houserule that two abilities are raised by 1 in 3.5. The person who was upset claimed foul play saying that he would've lower another stat to 13 or something on character creation.

what do you mean by "two abilities are raised by 1"?

arguskos
2009-11-02, 11:16 PM
what do you mean by "two abilities are raised by 1"?
Every four hit dice, you gain one ability point to spend on a key attribute as you wish? His DM changed that to two, which is a GOOD thing.

taltamir
2009-11-02, 11:21 PM
Every four hit dice, you gain one ability point to spend on a key attribute as you wish? His DM changed that to two, which is a GOOD thing.

And a player complained about that? the argument doesn't even make sense... if he had 2 stats at 13 he would now have them both at 14... but at level 8 its odd again... with this he just puts has them both turn odd this level, and at 8 they are both even again.

Akal Saris
2009-11-02, 11:22 PM
One of my oldest and normally most mature players held up the game for an hour and almost cried over his loot last session we played. Basically they had the option to fight an encounter on 'hard mode' and in return I'd roll up a random magic item for them on the moderate magic item. The PCs were around 12th level or so.

Anyhow, the dice rolled up a sword that kept hitting 'add additional enhancements' up the wazoo, and I ruled that they stopped at +6 worth, which made him furious, and pretty much tainted the rest of the night because he kept muttering angrily over it. Despite getting a +6 weapon for his character...

To be fair, he apologized the next day for his behavior, and part of the fault was mine for DM fiating it so abruptly - but I learned my lesson...no more rolling up random loot in front of the PCs without setting a cap beforehand!

taltamir
2009-11-02, 11:23 PM
never let him watch you roll for magic items again. :)

desmond1323
2009-11-02, 11:34 PM
I once had a fellow player get mad at me OoC because her rogue tried to break into my character's room....my character heard her, and set up a small ambush to catch whoever was breaking into the room...which failed, btw, due to, IMO, a poor DM decision, but alas.

She kept saying that no one would ever ready a bow to shoot an innocent person coming into the room or have their roommate try and grab said breaking-and-entering-er. This was like a 30 minute argument where I was the badguy for trying to keep my characters safe and living.

AstralFire
2009-11-02, 11:37 PM
This DM was not sure how to run the game, so she begged me to help her with the planning and statting. She just greenlighted everything I did and resisted my attempts to try and get her involved. When game time actually came, she suddenly kind of flipped out at me for hijacking the game or something and just stormed out there...

Coidzor
2009-11-02, 11:43 PM
Maybe she was trying to seduce you and rolled a one on her skill check?

valadil
2009-11-03, 12:07 AM
This wasn't only unwarranted, it was one of the hugest blowups I've ever seen. The group rogue found a secret door and went in to look for treasure. GM gave him some bonus XP for finding the secret room. When the rest of the party joined him, the GM gave us XP too. This was unacceptable to the rogue who wanted all the XP for himself. Thankfully he moved shortly thereafter and was never heard from again.

taltamir
2009-11-03, 12:10 AM
Maybe she was trying to seduce you and rolled a one on her skill check?

Or he rolled a 1 on his sense motive to figure out she was hitting on him ;)

Katana_Geldar
2009-11-03, 12:15 AM
One player was pissed off as I took away her character's starfighter that had been given to her by another GM. When I took back the chair, it was one of the first things I had to do and I explained this to her out of the game.

The team already had their own ship that they flew around in as a group, her having her own ship meant it was much easier for her to go rogue where I wasn't willing to follow her.

Still, she was pissed off when the Republic requisitioned her ship as it was a military vehicle and could not be held by a civillian pilot. She was "compensated" with some credits and I did outline a long bureaucractic process she'd have to go through to get it back (mainly to subtly hint that I wasn't letting her get it back). She left the game for good shortly after that and told everyone but me :smallannoyed:

Sploosh
2009-11-03, 12:17 AM
We were doing a semi-one shot campaign at level one with two players; a wizard and a duskblade. We had a typical tavern starting scenario until the innkeeper starts chomping on the duskblade and the patrons start swining weapons at us (it makes sense..kinda).

Anyway, we finally tie Mr. Chomps up when my friend goes about trying to carefully feed him. The Dm ruled that he bites the duskblade, dealing one point of damage. He argued back the monster should roll an attack since bite is an attack.

They argued for an hour about whether bite is actually an attack.

AstralFire
2009-11-03, 12:20 AM
Or he rolled a 1 on his sense motive to figure out she was hitting on him ;)

>.> I'm engaged...


One player was pissed off as I took away her character's starfighter that had been given to her by another GM. When I took back the chair, it was one of the first things I had to do and I explained this to her out of the game.

The team already had their own ship that they flew around in as a group, her having her own ship meant it was much easier for her to go rogue where I wasn't willing to follow her.

Still, she was pissed off when the Republic requisitioned her ship as it was a military vehicle and could not be held by a civillian pilot. She was "compensated" with some credits and I did outline a long bureaucractic process she'd have to go through to get it back (mainly to subtly hint that I wasn't letting her get it back). She left the game for good shortly after that and told everyone but me :smallannoyed:

Was she actually using this to go rogue, and had you spoken to her about this before you removed the ship? I wouldn't leave the game over something like that, but I can see why she was unhappy if you didn't do those things.

Akisa
2009-11-03, 12:27 AM
It doesn't change the fact she could've been hitting on you. :P

Katana_Geldar
2009-11-03, 12:30 AM
Was she actually using this to go rogue, and had you spoken to her about this before you removed the ship? I wouldn't leave the game over something like that, but I can see why she was unhappy if you didn't do those things.

She was constantly talking about going rogue, like taking off to a different planet to where the plot was taking them. The player who actually owns the ship in the game is usually willing to go along with what I cook up, and it's not as if I make them as I try to make it interesting.

taltamir
2009-11-03, 12:35 AM
She was constantly talking about going rogue, like taking off to a different planet to where the plot was taking them. The player who actually owns the ship in the game is usually willing to go along with what I cook up, and it's not as if I make them as I try to make it interesting.

one possible solution is:
DM: Ok... you go to another planet... you find a nice hotel, nobody attacks you.
DM: Ok, now the rest of you, lets roll some initiative.

Aka, if she runs off regularly, she is out there "doing her thing" and missing all the action. Although, that itself might cause another explosion.
EDIT: in retrospect, that sounds even MORE heavy handed... it is a bad idea. IF the party splits then the party splits, its better to prevent it than to penalize a player by "not playing" if they do so.

AstralFire
2009-11-03, 12:36 AM
She was constantly talking about going rogue, like taking off to a different planet to where the plot was taking them. The player who actually owns the ship in the game is usually willing to go along with what I cook up, and it's not as if I make them as I try to make it interesting.

That's fair enough then. It is very hard on a DM to deal with rogue elements and a player should respect that. I wish I had less of a propensity for cinematics - every time the party ended up splitting up because it made the most sense IC, I ended up with a headache trying to keep everyone happy. It always ended with an "AWESOME SESSION" response from then, though, so it worked out I guess. :D

Tyndmyr
2009-11-03, 12:40 AM
Talking isn't doing. I'd recommend against punishing people for things they haven't actually done yet, and taking away high value, powerful items can certainly be upsetting for people. Only do that as a last resort.

As for the double stat upgrades, I dunno. I guess I could see the fighter getting upset if the two stats were int and wis, yknow? It really depends on what the stats were. Con is fine, it helps everyone, but something that helps only some is probably going to be looked at skeptically by others.

Kylarra
2009-11-03, 12:42 AM
It sounds to me like they were just getting to bump up two stats, like 4e, rather than the usual single stat.

taltamir
2009-11-03, 12:44 AM
well... a really important question is "how upset did they get". Even if something is somewhat unfair or annoying, a person can blow it way out of proportion.

KitsuneKionchi
2009-11-03, 12:47 AM
Two players argued for 2-4 hours about the definition of "charisma". Ok, they didn't really fight with any anger and it wasn't in game...but it was in person.

The biggest thing people in our games get upset about is the ratio of "spotlight time" and "time spent interacting with other characters." Specifically, those who interact the least ("lone wolves" and just plain other people who hate RPing) complain the most when the party doesn't want to risk life and limb for the advancement of their precious backstory...(or lack therefore of.)

Katana_Geldar
2009-11-03, 01:20 AM
It's actually not a bad policy to "move the spotlight about" like a stage director and make sure everyone has a turn, or at least an opportunity

Temet Nosce
2009-11-03, 05:26 AM
Honestly, most of the things in this thread I wouldn't classify as strange. In fact, broadly speaking they seem to fall under two extremely common headings. Either changing the rules after they've been established or DM fiat against a player. While, there was only one that would truly upset me enough to net a response (the Starship bit - which personally I have to admit I can see the players point. I would have gotten up and walked out.), several of the others wouldn't have pleased me particularly either.

I think the oddest reason I can recall someone getting upset with me related to P&P was for showing up on time. Everyone else was always late/didn't show, and I guess the DM felt obligated to keep me company while waiting/actually DM since I showed.

Katana_Geldar
2009-11-03, 05:59 AM
Temet, I'm not that mean to take away a starfighter from a player without warning them what impact it has on the game. The GM before me was in a bit of a Monty Haul mood and gave us 100k credits before we completed a job that an NPC wanted us to do in addition to giving her a starfighter.

What did I do when he gave us the money? After asking out of character is he was 100% sure he was giving us the money before completing the job...and then going to a different destination, selling the emmisary we were supposed to escort to the other side of the war so we could get paid twice.

Not my fault he was being that dumb...until he railroaded us in uncharted space with a star destroyer. :smallsigh:

Ecalsneerg
2009-11-03, 07:03 AM
Two players argued for 2-4 hours about the definition of "charisma". Ok, they didn't really fight with any anger and it wasn't in game...but it was in person.

When Internet arguments leave the Internet?

Sliver
2009-11-03, 07:12 AM
As for the double stat upgrades, I dunno. I guess I could see the fighter getting upset if the two stats were int and wis, yknow? It really depends on what the stats were. Con is fine, it helps everyone, but something that helps only some is probably going to be looked at skeptically by others.

You get to pick what stat you want to give that +1 to.. The DM didn't say "Well, instead of getting +1 to 1 stat you want, you get +1 to INT and WIS." it was "Instead of getting a point to 1 stat, you get a point to 2 stats".
He complained that he would have taken an odd score for 2 stats in character generation to get a higher score in some other stat so that when he would get the stat increase, he would get an even score in both stats. He was trying to get the most of what he got.. Its like getting told after a few games "Oh, I forgot, you get 2hp extra per level, yeah, for the levels you have now too" and there would be a player that invested into CON more then he wanted to just to have a bit of extra hp, and getting those hp for free now..

BobVosh
2009-11-03, 07:22 AM
The always classic "touching my dice" arguments. My current group doesn't, but one person I played with would get so angry about it.

Logic arguments that have no real place in D&D.

I have a friend who made a rogue who is insanely good at disarming and finding traps. Few acrobatic tricks besides. Then he for the most part ignores combat effectiveness. Then gets pissed he isn't effective in combat. Sulks almost the whole game.

Vangor
2009-11-03, 07:23 AM
Had a recent short side game with a friend and his friends whilst he was in town, and one of his friends was supposed to be fairly knowledgeable on 3.5 rules. When inquiring what everyone was being, which was a Paladin, Ranger, Bard, and a...Dragonwrought Kobold Sorcerer. After a short discussion about Loredrake and such, he instead created a Chaotic Good, emphasizing Good, Barbarian with Intimidating and Destructive Rage and Extra Rage (we used flaws) for feats. I sighed, saying he would be disappointed if he wanted Righteous Wrath to work on Frenzy.

He was aggravated about those, but those are not particularly strange if you are dealing with a person who confuses knowledge of d&d with reading and copying builds posted online as thought experiments, because he clearly was not concerned with playing with his friends as much as "winning". But, I gave him the Righteous Wrath, and in return the other three could do a 32 point buy rather than 28 as I wanted to try and slow the gap of power. What he was particularly maddened about was his not being able to distinguish between mental and command activated items, which Righteous Wrath did not assist with at all, and this is where I tried to truly diminish the gap.

Still, not particularly strange.

What did cause him to truly become upset as he was convinced his Scythe was standard 19x4, and regardless he was presuming his critical hit on a natural 17 should matter with his Keen Scythe+1 against...a skeleton. Fast forward, and the necromancer attempts to flee while his guardian, a skeleton wearing armor and carrying a shield who had a very good armor class (+1 dex, +9 full plate+1, +4 tower shield, +2 natural, +2 protection from good) purposely to give the necromancer time to try and escape.

Now, he does not believe his natural 19 fails to hit, but he was one under because he used full power attack. The argument centers on his believing threatening a critical always hits, which I had to clearly demonstrate was inaccurate and which he did not accept for a while despite saying absolutely he was wrong. After, he wanted to adjust his power attack on this round, and when I said he just failed to hit, he instead wanted to try and knockdown the skeleton...

He was quite clearly upset because a day later, when he was DMing, I chose to be an Enchantment focused Wizard. After my Hold Persons and Sleeps worked a short while, a guardsman I attempted to cast against was apparently undead, as was another in a later group. Only those two, but no matter. Now, though, Grease will not cause enemies to fall, instead merely need balance checks to move at full or half speed through, but alright. We fight the Wizard in this dungeon, for my Confusion to fail against a roll of 2, though I have a +4 Int modifier which means the save is 18. A tad weird to face down an opponent with a 16 Will Save when we are level 7, but not as weird as being struck by a Polar Ray for 20d6.

I die, and the Wizard continues to use utterly basic Fireballs and such the remainder of the way, not killing the rest the party and possessing pitiful armor class, buffs, and similar to where he is defeated in two rounds.

So...yeah.

The Vorpal Tribble
2009-11-03, 07:38 AM
To this day I wanna smack a group and the DM of one of my games.

I was playing a psion, and used a power that let me read the history of a cave system we were about to invade. The DM has some 'psychic force' notice me from my efforts and show me horrible things. So, in RPing I try to persuade the others not to go in, that I've seen a vision of our horrible fates, etc etc.

They tell me to can it and go in. My character stays outside, warring with himself (again, all in line with his character) but then he hears screams from inside the cave and he runs in to 'save his friends'. Find out they've met a hydra not too far inside as the first encounter. He uses the equivalent of Deep Slumber, only a 3rd level ability, on the Hydra. Boom, it falls asleep.

The players OOCly start screaming at me, saying they've gone and buffed up and gotten everything out to defeat it and I come in and ruin it all! I'm just sitting here with my mouth hanging open. One of the party is already unconscious and a couple others banged up.

They then begin a rant about all psions are overpowered and I go, 'This is a psionic version of a SPELL!' and so they go, 'All people who use mind-affecting abilities are munchkins!' and one of the other players is like, 'I was once mind-raped by a guy. He used Dominate on me!!!' and I go, 'You mean your player?' and she starts screaming, 'IT FELT LIKE IT WAS ME!'

I left the game right then, right there. What was scary was everyone, DM included, was like that.

Kesnit
2009-11-03, 07:56 AM
You get to pick what stat you want to give that +1 to.. The DM didn't say "Well, instead of getting +1 to 1 stat you want, you get +1 to INT and WIS." it was "Instead of getting a point to 1 stat, you get a point to 2 stats".
He complained that he would have taken an odd score for 2 stats in character generation to get a higher score in some other stat so that when he would get the stat increase, he would get an even score in both stats. He was trying to get the most of what he got.. Its like getting told after a few games "Oh, I forgot, you get 2hp extra per level, yeah, for the levels you have now too" and there would be a player that invested into CON more then he wanted to just to have a bit of extra hp, and getting those hp for free now..

I can still see being a little annoyed, esp since boosting stats in point buy can get expensive. One point lower in one stat could mean 2 points higher in another stat. Not worth having a hissy fit over, but annoying.

Sliver
2009-11-03, 07:58 AM
'I was once mind-raped by a guy. He used Dominate on me!!!' and I go, 'You mean your player?' and she starts screaming, 'IT FELT LIKE IT WAS ME!'

LOL.. Awesome response..

oxinabox
2009-11-03, 08:16 AM
I've been annoyed by the facter that we were given, a solars bow when we killed it...
That weapon is Broken.

it was way above the Weath. it was a +6 Slaying weapon that we got at Lvl 12.
and the solar was killed by luck. (this game was unoptimised.)
Some nice Crits at exactly the right time.

The Vorpal Tribble
2009-11-03, 08:46 AM
I've been annoyed by the facter that we were given, a solars bow when we killed it...
That weapon is Broken.

it was way above the Weath. it was a +6 Slaying weapon that we got at Lvl 12.
and the solar was killed by luck. (this game was unoptimised.)
Some nice Crits at exactly the right time.
If you won it fair and square I wouldn't see any reason to get annoyed. It is now an opportunity to have some fun with them.

Heck, my players would be going, 'Uhh... did we REALLY just get this bow? Ok, there's got to be a catch. Let's burn it or bury it or something cuz no way are we using it!'

Tyndmyr
2009-11-03, 09:05 AM
I guess I could see that the original question might be something nice to know prior to setting up point buy for your character, might affect your choices some. It's not that huge of a deal though...perhaps a "I woulda bought points differently if I'd known, can I change them?". Like others said, it depends on the level of upset. There's always a point at which it gets inappropriate.

As for the "dominate" issue...I dunno what to even say about that. Wow.

AslanCross
2009-11-03, 09:41 AM
To this day I wanna smack a group and the DM of one of my games.

I was playing a psion, and used a power that let me read the history of a cave system we were about to invade. The DM has some 'psychic force' notice me from my efforts and show me horrible things. So, in RPing I try to persuade the others not to go in, that I've seen a vision of our horrible fates, etc etc.

They tell me to can it and go in. My character stays outside, warring with himself (again, all in line with his character) but then he hears screams from inside the cave and he runs in to 'save his friends'. Find out they've met a hydra not too far inside as the first encounter. He uses the equivalent of Deep Slumber, only a 3rd level ability, on the Hydra. Boom, it falls asleep.

The players OOCly start screaming at me, saying they've gone and buffed up and gotten everything out to defeat it and I come in and ruin it all! I'm just sitting here with my mouth hanging open. One of the party is already unconscious and a couple others banged up.

They then begin a rant about all psions are overpowered and I go, 'This is a psionic version of a SPELL!' and so they go, 'All people who use mind-affecting abilities are munchkins!' and one of the other players is like, 'I was once mind-raped by a guy. He used Dominate on me!!!' and I go, 'You mean your player?' and she starts screaming, 'IT FELT LIKE IT WAS ME!'

I left the game right then, right there. What was scary was everyone, DM included, was like that.

This is just....what this is, I don't even....:smallsigh:

Kaerou
2009-11-03, 09:46 AM
The players OOCly start screaming at me, saying they've gone and buffed up and gotten everything out to defeat it and I come in and ruin it all! I'm just sitting here with my mouth hanging open. One of the party is already unconscious and a couple others banged up.

They then begin a rant about all psions are overpowered and I go, 'This is a psionic version of a SPELL!' and so they go, 'All people who use mind-affecting abilities are munchkins!' and one of the other players is like, 'I was once mind-raped by a guy. He used Dominate on me!!!' and I go, 'You mean your player?' and she starts screaming, 'IT FELT LIKE IT WAS ME!'

I left the game right then, right there. What was scary was everyone, DM included, was like that.

Wow, were you playing that game on the back seats of the shortbus?

Foryn Gilnith
2009-11-03, 09:47 AM
Should have dismissed the slumber spell. Or offered to reroll as a non-mind-affecting thing. And apologized to everyone.

Not because they were morally justified, but because their overreactions to that would be amusing. :P

Amiel
2009-11-03, 09:55 AM
Cha; when it should be more than a dump stat.

root9125
2009-11-03, 10:14 AM
I'm playing in a group that ... well, we aren't optimized (my Warmage / MotAO does the most damage, and we're at level 10)... but we're way over WBL (I have an underground fortress with a throne room and a TAVERN.

I bought a TAVERN for my underground fortress. That's how much extra cash I have. So the actual martial characters should be able to find the things they need to be effective, yeah? Especially since my cohort is nicknamed Magic Item Factory, is an archivist who can cast pretty much any divine spell, and I can cast pretty much any arcane spell, and the DM eschews XP cost and lets Cooperative Spell stack for the required CL to make items... all of which combine to form every magic item ever, for half price. So, we should be over-equipped. Our barbarian should be able to buy a +6 sword with the wealth we have.

So, when we can't succeed on a CR 8 encounter, I kinda went off the handle. ONE ILLITHID. And it is five seconds from a TPK, when our assassin starts attacking ME. In retrospect, I overreacted, but I think I said something like "guys, this is stupid. We have exactly one useful character in this party, and none optimized, meaning that we're two levels above the CR of this encounter, and we're about to die. Now you're trying to kill me, who's done 90% of the damage to this thing. Really? REALLY?"

LibraryOgre
2009-11-03, 10:36 AM
This one was me. I got upset because... they resurrected my character.

I'd decided that my character wanted to be reincarnated if she died, but neglected to tell anyone until after she was dead. So they resurrected her. And I got pissy.

jokey665
2009-11-03, 10:42 AM
This one was me. I got upset because... they resurrected my character.

I'd decided that my character wanted to be reincarnated if she died, but neglected to tell anyone until after she was dead. So they resurrected her. And I got pissy.

You can reject being raised...

Dragor
2009-11-03, 10:47 AM
I told my friend I was starting our campaign in the desert. He groaned and said that he wanted to play a vampire; he'd written it up, and that if he could have immunity to the sunlight. I said no, because he'd be massively overpowered compared to the rest of the party, and that it'd destroy the entire point of being a vampire if you were immune to the sunlight.

We had a one hour argument, and he told me I had deliberately sabotaged his idea, despite the fact I only knew about it after I'd made the desert campaign.

Tyndmyr
2009-11-03, 10:49 AM
You can reject being raised...

That and, if you didn't tell anyone your wishes beforehand, you can hardly be upset at them for trying to save you.

AstralFire
2009-11-03, 10:53 AM
That and, if you didn't tell anyone your wishes beforehand, you can hardly be upset at them for trying to save you.

He listed himself in a topic called 'strangest reasons'; I suspect that he is aware of this. :smallwink:


To this day I wanna smack a group and the DM of one of my games.

I was playing a psion, and used a power that let me read the history of a cave system we were about to invade. The DM has some 'psychic force' notice me from my efforts and show me horrible things. So, in RPing I try to persuade the others not to go in, that I've seen a vision of our horrible fates, etc etc.

They tell me to can it and go in. My character stays outside, warring with himself (again, all in line with his character) but then he hears screams from inside the cave and he runs in to 'save his friends'. Find out they've met a hydra not too far inside as the first encounter. He uses the equivalent of Deep Slumber, only a 3rd level ability, on the Hydra. Boom, it falls asleep.

The players OOCly start screaming at me, saying they've gone and buffed up and gotten everything out to defeat it and I come in and ruin it all! I'm just sitting here with my mouth hanging open. One of the party is already unconscious and a couple others banged up.

They then begin a rant about all psions are overpowered and I go, 'This is a psionic version of a SPELL!' and so they go, 'All people who use mind-affecting abilities are munchkins!' and one of the other players is like, 'I was once mind-raped by a guy. He used Dominate on me!!!' and I go, 'You mean your player?' and she starts screaming, 'IT FELT LIKE IT WAS ME!'

I left the game right then, right there. What was scary was everyone, DM included, was like that.

...What the hell?

Longcat
2009-11-03, 10:54 AM
One of our DMs tends to buff his NPCs with high casterlevel scrolls of Greater Magic Vestment/Weapon, and equipping them with only mundane items. The cost of those scrolls are subtracted from the monster's wealth. The majority of our players feel cheated out of the loot they deserve, and I can't really blame them.

Not really upset about it, but not amused either.

jokey665
2009-11-03, 10:59 AM
One of our DMs tends to buff his NPCs with high casterlevel scrolls of Greater Magic Vestment/Weapon, and equipping them with only mundane items. The cost of those scrolls are subtracted from the monster's wealth. The majority of our players feel cheated out of the loot they deserve, and I can't really blame them.

Not really upset about it, but not amused either.

I like this, and feel as though I should start doing it. >_>

Sliver
2009-11-03, 11:12 AM
That and, if you didn't tell anyone your wishes beforehand, you can hardly be upset at them for trying to save you.

Well, he could have said "Wait!! No! You notice a note sticking out of my char's pocket" and then say it is written "I want to be reincarnated".. I wonder...

LibraryOgre
2009-11-03, 11:29 AM
You can reject being raised...

Not in 2.0.

I realized last night that I've been playing longer than one of my tablemates has been alive. This did not make me feel younger.

Typewriter
2009-11-03, 11:40 AM
In one of my recent campaigns the players were able to down a devil, but couldn't kill it because they didn't have any good aligned weapons. They eventually found a way, but I wound up mentioning that if they had poured a healing potion on a weapon and then attacked him I probably would have allowed it to count as good aligned for 1 round. Not in the rules or anything, but if a player had thought of it I would have definately allowed it. I like that kind of 'out of the box' thinking.

One of the players was offended that I would have allowed that to work.

Maloric
2009-11-03, 11:42 AM
I've played in games where people would get upset for touching their dice, or for getting too much treasure, or for killing something by a fluke that by all rights should have killed them, however the strangest reason someone got upset happened a little over a month ago. A good friend and roleplayer got upset because the group wouldn't move the table to the side of the room where a power outlet happened to be, so that he could play with his laptop plugged in.

Here's the situation, we normally play in an empty classroom at the local university. There were six other people, all on time and set up. To make our gaming table we push together several smaller tables and essentially played in the middle of the room. Everyone was comfortable and ready to play when he showed up (he's usually a little late). There was plenty of space at the gaming table but he went to the side of the room to set up his laptop, and asked us to move the table over to him. Well we were quite comfortable so we countered by asking him to sit with us.

His response? He said that there was only an hour and a half of juice in his battery and he needed to be plugged in, his character sheet was on the computer. I, being the DM, told him that I printed off his character sheet and had it in front of me (I ask for copies from everyone in case they can't make it to a game) and he could use that if he wanted. He refused, saying that he spent several hours going over his character sheet to set it up in an easy to read format and that it was necessary for him to have his laptop in front of him. I didn't see the logic in that as he was a second level dragonfire adept who's only weapon was a breath attack for 1D6 damage, however he was quite adamant.

No amount of reasoning or enticing would bring him to the table so we started the game with him off to the side. Once combat started I asked him again to come over, to place his character on the battlemap and again he refused to come to the table. Eventually he just left the room and quit the campaign altogether.

That has got to be the strangest reason to get upset at a game that I've ever seen. As a side note, I believe the real reason is that he is addicted to the internet but after asking him about it later he never admitted to it. Sigh..

Choco
2009-11-03, 11:45 AM
One of our DMs tends to buff his NPCs with high casterlevel scrolls of Greater Magic Vestment/Weapon, and equipping them with only mundane items. The cost of those scrolls are subtracted from the monster's wealth. The majority of our players feel cheated out of the loot they deserve, and I can't really blame them.

Not really upset about it, but not amused either.

That is annoying when done all the time, but is the perfect way to keep characters within their WBL when they kill (and of course loot) a recurring villain or something else way out of their range through either luck or munchkinery. Unless you want the destructive power spiral to get out of control of course, since that also makes for a very fun game.

Back on topic... I myself get rather pissy when the DM tolerates, and often encourages, some group members in trying to find "creative solutions" to combat, while already in a combat encounter. Now I know this is a big part of the game, but when it is done IN COMBAT and one person is taking HALF AN HOUR on her turn trying to figure out the most convoluted way to instakill whatever, and then gets upset when some of the rest us point out we want to play the game too, it is going a little too far... Though unfortunately I am one of only 2 people in that gaming group (of 7 people) that gets overly annoyed by this, so maybe we are just being uptight and need to chill out.

Foryn Gilnith
2009-11-03, 11:47 AM
One of the players was offended that I would have allowed that to work.

(stretching here)
Maybe (s)he was disagreeable to the association of healing potions with good?

Tyndmyr
2009-11-03, 11:53 AM
One of the players was offended that I would have allowed that to work.

Healing isn't good, though. I could see Holy Water or something being fine, though.

Creativity isn't bad, but it has to be creativity that would reasonably work within the constraints of the game system.

Boci
2009-11-03, 11:56 AM
Back on topic... I myself get rather pissy when the DM tolerates, and often encourages, some group members in trying to find "creative solutions" to combat, while already in a combat encounter. Now I know this is a big part of the game, but when it is done IN COMBAT and one person is taking HALF AN HOUR on her turn trying to figure out the most convoluted way to instakill whatever, and then gets upset when some of the rest us point out we want to play the game too, it is going a little too far... Though unfortunately I am one of only 2 people in that gaming group (of 7 people) that gets overly annoyed by this, so maybe we are just being uptight and need to chill out.

I agree with you on this. Yes creative use of your environment is fun, but you're in combat. If you character cannot see anything then he needs to act as he normally would.

I once DM-ed a 15th level gestalt game. LA could be gestalted, and each player got free 15 racial hitdie (so it was technically triple gestalt). One player got offended when I asked him not to take the dragon disciple class to get the free half dragon template, saying it would ruin his character concept.

I latter realized I had overreacted and that he was actually gimping himself this way, so it definatly was not overpowered, but still it trucked me as weird that the dragon disciple was a must have for his character.

jokey665
2009-11-03, 12:00 PM
so it defiantly was not overpowered

What part of it was defying something, exactly?

Boci
2009-11-03, 12:02 PM
What part of it was defying something, exactly?

Good catch.

jokey665
2009-11-03, 12:05 PM
Good catch.

You definitely still spelled it wrong. :smallwink:

OMG PONIES
2009-11-03, 12:43 PM
In one game with my regular tabletop group, one character decided to roll up a necromancy-focused cleric with the Tomb-Tainted Soul feat from Libris Mortis, allowing him to heal himself with his negative energy. Cool enough. He also decided to carry a wand of Cure Whatever Wounds (I forget which) so he could heal the party without wasting his spell slots (since he could spontaneously cast Inflict spells, rather than Cure spells). Very considerate.

However, he decided that he wanted this to be a secret, and told none of the other players. Nobody even saw him raise any undead, so we had absolutely NO idea in-game, though all the players knew. Of course, in one combat, he fell into negative HP. My character, a NG wizard, runs to his side. I say to him out-of-character, "I'm not trying to be a jerk, but my character thinks this will help." Back in character, I pull out the wand and attempt to use Cure Whatever Wounds to raise my fallen ally.

Man, I thought I was going to get hit with something. Though he wasn't dead, we had no way to cure him. I tried a Rope Trick to allow him a few hours of sleep after he stabilized, but I only had one prepared. He healed a little, but was still unconcious. We decided (with his player's consent) to drag his poor unconcious self through the dungeon back to the exit, hoping to find some way to cure him in town. On our way out of the dungeon, we fought a monster that relied heavily on area attacks, killing our helpless Tomb-Tainted cleric.

He began flipping out, saying that me and the DM were conspiring against him, first with the wand and then with the monster. He refused to believe that everything I did was an attempt to help him. After he left the room to cool down, the DM suggested that he roll up a new character. He decided (no joke) to roll up the original character's twin brother...who just so happened to be another necromancer. Luckily, he decided against using Tomb-Tainted Soul on this character.

KuReshtin
2009-11-03, 12:59 PM
I have a few different ones from the same guy, using different systems.

First one was when we decided that it'd be fun to try a Serenity campaign, for at least a few sessions. During Character creation, this guy started arguing about why 'dodge' couldn't work i a fire-fight, even if the rest of the group tried to describe to him that it's not the actual bullet you try to dodge after it's been fired from the gun, but you dodge out of the way of his aim, even before the gun is fired.
Apparently, that didn't make sense at all to him.

He also got pissy a couple of times in a Gurps campaign where he didn't like the fact that we'd all created our characters in one-on-one sessions with the DM, and he didn't know everything about everyone straight away, so when my character, who had been described as and up to that point had acted like a storyteller/bard, suddenly started acting all rogue-ish and snuck off into the night to stealthily take out a guard, he got really upset.

A bit later, we'd been stuck in a time bubble, where every time you closed a door behind you, you were transported to another time, and before we figured out that, of course the group had been split up, so that only my storyteller/bard and the magehunter were the only ones that weren't by themselves. Of course, since no one else was around, the characters never knew what happened to the others. During that time, my character and te magehunter saw something in the village's mage tower and decided that it'd be a good thing to investigate by getting a ladder and peek in through the window.
The magehunter held the ladder steady while my character climbed and looked in through the window only to be scared witless by a cat that suddenly turned into a demon, and without thinking, my character reacted to that by taking a step back.... into thin air... falling down the ladder, onto the magehunter, who didn't react in time to get out of the way. Damage rolls severely damaged both of the characters and they hobbled back to 'safety' in the village tavern.
Of course, both of the characters were very proud and felt that being injured by falling off a ladder/getting fallen on when holding a ladder, so when we finally got the group back together again, they had to explain their injuries, so the storyteller spun up a fictional fight between the two characters and the demon-cat, who in the story was a 15-foot big demon-cat and claimed that the injuries were from that fight.
This didn't sit well with Mr. Grumpy, who knew OOC that the story was a lie, so he decided for his character to go look for evidence to disprove the story. The DM made him roll an INT roll (or perception or something) to see if he could sense that the story was a lie, and he failed that roll, at which point the DM told him that his character believed every word of the story.
Which led to even more grumbling and complaining that the group were too secretive and didn't role play properly.

He then left the group shortly after we'd got out of the time-loop bubble since he 'hates time travel'.

Akal Saris
2009-11-03, 02:04 PM
The problem with the dread necro not telling anyone IC that she was hurt by positive energy came up in 1 of my games as well.

Thankfully she had mentioned it earlier, so in-game I had my artificer do a cure minor wounds, scratch his head, and then tried a cause minor wounds that worked, and everyone was relatively happy - though the game ended a few weeks later anyhow :P

Reading over this thread, I remembered something that the player who I mentioned earlier (he got a +6 weapon from a minor encounter, but was upset by DM fiat on its powers) had said after a session a day or two before the argument, which was that my group was very "laidback" and relaxed compared to his home group - the PCs were actually cooperating and the DM wasn't out to kill them at the end of the night (or so he thought - muahaha!).

So looking back, he overreacted in my view, but its quite possible that in his home game that was the standard reaction. Looking at the posts here, it's entirely possible that such is the case in way more games than I expected.

elonin
2009-11-03, 02:32 PM
About the 2 stat points comment. I'd be jumping for joy if the dm allowed that, since it is far more than the rules allow. The player should also remember that every stat that he's adding to will be at odd points 1/2 of the time.

About the ship thing, I can imagine being upset also. If it didn't break the game and the player understood that you wouldn't be running two settings at the same time it should be ok. Question for the dm: would you ban mages ability to teleport since this allows the same thing basically? For the most part they just want to go home or some place that's safe but could use it to get anywhere.

The Vorpal Tribble
2009-11-03, 02:48 PM
OMG Ponies and KuReshtin, those are tales I 'love' to hear about. People RPing right down to the nitty gritty. Any player under my DMing who didn't like it could leave, right then, right there. Those guys were immature little brats who didn't need to be in the game to begin with.

Lycan 01
2009-11-03, 02:50 PM
-snip-

He was quite clearly upset because a day later, when he was DMing A tad weird to face down an opponent with a 16 Will Save when we are level 7, but not as weird as being struck by a Polar Ray for 20d6.

I die, and the Wizard continues to use utterly basic Fireballs and such the remainder of the way, not killing the rest the party and possessing pitiful armor class, buffs, and similar to where he is defeated in two rounds.

So...yeah.


Surely you or somebody else pointed out the BS-ness of this, right? Because I would have raised Cain... Just so I've got this straight (not knowledgable of spells and stuff in 3.5), you guys fought a wizard who had crazy high defenses, which he shouldn't have had, and even though he used weak fireball spells against everyone else, you got fried by an uber-strong spell he shouldn't have had and only used once?

Yeah, I woulda been pissed...





-snip-

I left the game right then, right there. What was scary was everyone, DM included, was like that.

1 - They were idiots.

2 - They were jerks.

3 - Your last in-game action should have been dismissing the sleep spell thingy. Mwahahahahah...




Not in 2.0.

I realized last night that I've been playing longer than one of my tablemates has been alive. This did not make me feel younger.

No, but it does make you awesome! :smallbiggrin:



@ OMG PONIES: That's just awesome... If you keep stuff like that secret, you can't blame other players for doing stuff without knowledge of it. Thats how secrets work. :smallconfused:

AtwasAwamps
2009-11-03, 04:13 PM
This one is all me...

I am new to this sort of thing. But I am the type of person who likes his stuff. I don't consider myself overly materialistic, but I am absolutely the type of person who would like to be the first to roll his dice, play with his toys, open his books, etc. I know, it is weird. I accept this.

I also really...absolutely...hate it when people take something of mine without asking. Like, it really bothers me. I've done terrible things to people who use my computer without asking (Look, he left his AIM account signed in on my computer. He was asking for it). Again, I know, it's me. It's weird. And honestly I have no trouble lending people my stuff if they ask. Like, I don't care at all...but they have to ask or I get miffy.

So, I'm with my first gaming group ever. It's like my 4th or 5th time with these guys. I really get along well with them and that was more important to me than just the game, as I am a social animal most of the time. They mention that a new player is coming. Cool! New people is good. I am, in the meantime, playing around with some of my brand new dice, which makes me happy.

New players comes in. Says hi to everyone. Sits down. Says he's going to roll a dice to decide on his character concept. And grabs up a handful of my dice.

Never said "Can I use these?" or "Please?" or anything. Just scooped up a couple of my dice (which were obviously mine, as they were all seperated from everyone else's die and I was playing with a bunch of them at the time) and didn't even bother to say thanks.

::twitch::

I was immediately pissed off. Like really pissed off. But I know my hang-ups are weird, so I kept my mouth shut and just took the nearest opportunity to quietly reappropriate my dice as someone else passed him a spare set (someone who had picked up on my discomfort, thankfully).

I felt like SUCH a d-bag for being grumpy about this. It was only after this player left and a couple of the other folks mentioned that he had irritated them that I admitted my irritation. It was SUCH a little thing, and I know it, but goddamn I was annoyed.

Blackfang108
2009-11-03, 04:17 PM
I felt like SUCH a d-bag for being grumpy about this. It was only after this player left and a couple of the other folks mentioned that he had irritated them that I admitted my irritation. It was SUCH a little thing, and I know it, but goddamn I was annoyed.

It's understandable. I don't have this particular hangup anymore, because I know i'll get my dice back soon with my current group.

And they know the consequences of not returning my stuff.

AtwasAwamps
2009-11-03, 04:26 PM
It's understandable. I don't have this particular hangup anymore, because I know i'll get my dice back soon with my current group.

And they know the consequences of not returning my stuff.

See, that's the thing. If one of the regulars had picked it up, I wouldn't have been that annoyed...still irritated they hadn't asked, but not actually pissed, because I know they are fond of me (if not simply because in our 4E game I have on three separate occasions foiled a TPK happy DM from his goals and neutralized a very annoying NPC with my fairly blunt and forthright character RP'd to the hilt). This guy was a complete and utter stranger. Plus those dice were new! And they looked cool! Well, to me. They're just grey. But I like 'em.

KuReshtin
2009-11-03, 04:50 PM
OMG Ponies and KuReshtin, those are tales I 'love' to hear about. People RPing right down to the nitty gritty. Any player under my DMing who didn't like it could leave, right then, right there. Those guys were immature little brats who didn't need to be in the game to begin with.

Oh, he hasn't been invited to join any of the other gaming campaigns since then, mainly because he is an immature brat who thinks that he's always right no matter what anyone else says, even if proven wrong by rules.
That Gurps campaign was/is a midevial setting where the DM has stated that not everyone can read and write, and even if he'd not put any points in reading/writing, he claimed that he still knew how. And just to get him to shut up about it, the DM relented and gave him the skill of reading and writing.
He played an overconfident hunter that also had a big wolfhound as a pet, and he constantly tried to make it so that if he failed a perception roll, he demanded to make a perception check for the dog as well, so that the dog could communicate to him what he himself missed the first time. Now, the pet was just that. A pet. Not a familiar or anything, it was a dog. No special powers. Nothing. Just a dog. But he stil figured it was capable of telling him what it saw, or heard. He never could explain how, though.

Paulus
2009-11-03, 05:02 PM
See, that's the thing. If one of the regulars had picked it up, I wouldn't have been that annoyed...still irritated they hadn't asked, but not actually pissed, because I know they are fond of me (if not simply because in our 4E game I have on three separate occasions foiled a TPK happy DM from his goals and neutralized a very annoying NPC with my fairly blunt and forthright character RP'd to the hilt). This guy was a complete and utter stranger. Plus those dice were new! And they looked cool! Well, to me. They're just grey. But I like 'em.

Eh, a healthy respect for property and for 'ask before' never hurt anyone. A lot of people are low on manners and you have the right to be annoyed. Really you're over apologizing and beating yourself up. People have pet peeves and others should respect that, it's good that you didn't blow up -because no one should, really- but bad that you feel this strongly about it being a bad thing. You have the right to your stuff, just make it clear you don't like people using, borrowing, touching it without asking.

Most people really rail against a lack of manners now adays. heck in my games, that sort of thing would get you EATEN. (dragons are quiet peculiar about manners) Nothing to be ashamed of.

Random832
2009-11-03, 05:02 PM
That Gurps campaign was/is a midevial setting where the DM has stated that not everyone can read and write, and even if he'd not put any points in reading/writing, he claimed that he still knew how. And just to get him to shut up about it, the DM relented and gave him the skill of reading and writing.

Did he make it explicitly clear that players would have to put points in it? "not everyone can read and write", if that's all he said could simply mean "random townsfolk/peasants you meet can't read and write." The possibility of adventuring PCs being illiterate doesn't necessarily immediately jump to mind from that.

As for the pet, are you sure he didn't want to just make sure it had a chance to react as a wolf normally would (i.e. barking at someone sneaking up on you or whatever)? http://www.giantitp.com/comics/oots0143.html

KuReshtin
2009-11-03, 05:21 PM
Did he make it explicitly clear that players would have to put points in it? "not everyone can read and write", if that's all he said could simply mean "random townsfolk/peasants you meet can't read and write." The possibility of adventuring PCs being illiterate doesn't necessarily immediately jump to mind from that.

As for the pet, are you sure he didn't want to just make sure it had a chance to react as a wolf normally would (i.e. barking at someone sneaking up on you or whatever)? http://www.giantitp.com/comics/oots0143.html

I'm pretty sure that it was specifically said that unless you put points in it, you couldn't read or write.

And for the dog's way of comunicating, supposedly, it had something to do with facial expressions and/or tilts of the head, or something. It wasn't just growling or barking at dangers.

Katana_Geldar
2009-11-03, 05:33 PM
About the ship thing, I can imagine being upset also. If it didn't break the game and the player understood that you wouldn't be running two settings at the same time it should be ok. Question for the dm: would you ban mages ability to teleport since this allows the same thing basically? For the most part they just want to go home or some place that's safe but could use it to get anywhere.

I would talk to the said mage and explain to him that his teleport ability does not entitle him to have solo adventures just because he damn well feels like it. If we wants to go home and find a book to help in the quest and then head back to the group, that's fine. If he wants to go back home only to sit on his couch and watch re-runs of Happy Days on his crystal ball then we'd have something to talk about...maybe about that monster that moved into his closet.:smallwink:

The reason I took away the ship was that it made no sense for the character be given it and she was using it to just have some random fun while everyone else was still sitting there. I explained this to her and planned to make it up somehow but she left the game. So yeah....

root9125
2009-11-03, 06:15 PM
she was using it to just have some random fun while everyone else was still sitting there. I explained this to her and planned to make it up somehow but she left the game. So yeah....

I know this is thread-derailing, but have you thought of a good way to say "STOP HAVING SOLO ADVENTURES"? I've got a player with a ring of sustenance, that apparently entitles him to hold up the game for thirty RL minutes every IG night.

AstralFire
2009-11-03, 06:17 PM
I know this is thread-derailing, but have you thought of a good way to say "STOP HAVING SOLO ADVENTURES"? I've got a player with a ring of sustenance, that apparently entitles him to hold up the game for thirty RL minutes every IG night.

"You are holding up the game for everyone else. Can you please do this less often. Otherwise, someone will come and sock your character in the head nightly."

Katana_Geldar
2009-11-03, 06:19 PM
Hey, hey, I was trying to make it plausible in-game! Excuse me for roleplaying!

AstralFire
2009-11-03, 06:21 PM
Violent head trauma is a form of rollplaying, wherein people will roll if they are hit hard enough.

Katana_Geldar
2009-11-03, 06:25 PM
Okay, there was another reason as well. Story related. They were going to meet up with some high-profile good NPCs (including quite a number of Jedi). Her owning a military starfighter that is normally flown by Jedi would raise quite a few questions. After all, there is a war on.

Really, she should not have been given the starfighter in the first place, it made little sense. But I didn't object as I didn't want to argue with the GM.

Think of it as in level 1 players suddenly are given a ring that makes them teleport for no reason whatsoever.

Temet Nosce
2009-11-03, 06:26 PM
Temet, I'm not that mean to take away a starfighter from a player without warning them what impact it has on the game. The GM before me was in a bit of a Monty Haul mood and gave us 100k credits before we completed a job that an NPC wanted us to do in addition to giving her a starfighter.

I'm not saying you're mean (in fact, I understand why you did it), just that I personally would not have been wanted to deal with that as a player either. Does that mean you're wrong in what you did? No, but neither was the player for quitting (I guess my point was mostly that it's not strange she got upset about it).

Katana_Geldar
2009-11-03, 06:28 PM
She actually moved house and had a lot of trouble getting to the last game where I took away her starfighter, she spent a lot of time on the phone trying to get a lift back. It may have just been post hoc ergo propter hoc but she didn't tell me she wasn't playing anymore, but told a few more people in the group.

Lycan 01
2009-11-03, 06:34 PM
I'm kinda with Katana Geldar on the whole "starship" thing, but in the end, there probably wasn't any way to handle it without somebody getting their toes stepped on. I hate sitautions like that... :smallfrown:

AstralFire
2009-11-03, 06:39 PM
Okay, there was another reason as well. Story related. They were going to meet up with some high-profile good NPCs (including quite a number of Jedi). Her owning a military starfighter that is normally flown by Jedi would raise quite a few questions. After all, there is a war on.

Really, she should not have been given the starfighter in the first place, it made little sense. But I didn't object as I didn't want to argue with the GM.

Think of it as in level 1 players suddenly are given a ring that makes them teleport for no reason whatsoever.

Violent.

Head.

Trauma.

fixes. everything.

I'm not objecting or anything in a serious manner and haven't been in a while.

DragonKnight
2009-11-03, 07:21 PM
This happens a lot in our group...

First instance involves one of the ones that always causes it. This guy always wants to be that cool rogue in the shadows, sneaking around and being a bad***. The cool loner. Aragorn, Wolverine, etc.

Anyway, the first instance, he gets pissy with me because my cleric is not being offensive enough. I built it as a healer, and have used both inflicts and the flame strike I have prepared. The DM did not give me a weapon, and he gets pissy at me for not helping in combat. It doesn't help that I'm normally a slight optimizer and he's one of our less useful players. At end game, I end up being useful and a high damage dealer, while he's lucky to be useful at all aside from doing full attacks each round.

The same player(different character, this time around a samurai who worshipped Bahamut) was struck with a prismatic ray, being sent to anther plane. For roleplaying purposes, the DM sent him to hell, namely Tiamat's level of hell. She taunted him and threatened him. Right before she came in with Dues Ex Machina (namely Bahamut) to save him and send him back to the material plane, he kills himself samurai style. Then gets pissed that he's out of action for a few weeks while we try to ressurect him.

Another guy in our group. Plays a dwarven healer. We kind of mock his character (OOC) because he does extremely irrational things, he gets upset(OOC) and refuses to heal up until the character gets axed halfway through that campaign, needless to say, this caused a lot of turmoil simply because he was useless when he wasn't healing because of his feat selection and such. Combat consisted of him buffing himself and sitting on a spell list of heal spells that were never used.

Yet another player, who was trying his hand at DMing, got pissed at us because while everyone was still getting settled in, the few of us sitting down were playing Halo ODST. Half the group was sitting around goofing off while we waited on the couch to get ready. He started stomping around, glaring at us and huffing loudly. We decided to be nice, instead of upset him more. Everyone gets settled in, and he proceeds to do an extended solo roleplay with another player, how an NPC of his creation seduced the character and tried to have some ....disturbingly intimate roleplay with them that made everyone at the table uncomfortable. The player pulled into the solo roleplay was my girlfriend, I can't feel but that was aimed at me in some way.

Why can't our group be normal? hahaha

sofawall
2009-11-03, 07:56 PM
I can still see being a little annoyed, esp since boosting stats in point buy can get expensive. One point lower in one stat could mean 2 points higher in another stat. Not worth having a hissy fit over, but annoying.

Of course, the number mentioned was 13.

Starbuck_II
2009-11-03, 08:10 PM
I got really upset when I was being tortured by our own kingdom's army while the party did nothing.
I mean, the heck? Here was being poured boiling tar on and they were doing nothing.

I was trying to cast a spell (dimension door) to escape and the Scout and his pet Tiger (he had a tiger pet) were readying attacks to hit me if I tried to cast a spell.

Luckily they both failed to hit me (rolled low on the dice), I rolled amazing on the concentration check, and eacaped.

I blew up at them for this blatant lack of comradiere (out of character). I can't trust these guys it seemed. When I had there backs all those times: they didn't return me any help?
One guys response: I didn't help the soldiers.

I know I may have internalized what happened to my character (I mean while mentally I could see the torture I had, it wasn't really happening)

Dienekes
2009-11-03, 09:11 PM
Me: Hey Brandon, I know you're playing a Two Weapon Fighter, right.
Brandon: Yeah, why?
Me: For balance purposes in my game the two-weapon fighting chain are all one feat and you get the benefits on the levels they would normally be available to take.
Brandon: Dammit! Why did you do that, ugh.
Me: ... ... ... huh?
Brandon: That ruins my entire feat progression I had planned out!
Me: Fair enough, they're all separate feats again.
Brandon: Ugh... Dammit!

AstralFire
2009-11-03, 09:12 PM
Brandon is kind of an idiot, isn't he?

KillianHawkeye
2009-11-03, 09:33 PM
Brandon is kind of an idiot, isn't he?

Hey, now. Not everybody can be a rocket surgeon or a brain physicist! :smallwink::smallbiggrin:

Dienekes
2009-11-03, 10:06 PM
Brandon is kind of an idiot, isn't he?

He plays a character based off the personality of Wade Wilson in a low powered low magic adventure. Yeah, he's a bit of a jacktard. Bless his stupidity though, it's most of the amusement I get as the GM.

Kesnit
2009-11-04, 08:10 AM
The same player(different character, this time around a samurai who worshipped Bahamut) was struck with a prismatic ray, being sent to anther plane. For roleplaying purposes, the DM sent him to hell, namely Tiamat's level of hell. She taunted him and threatened him. Right before she came in with Dues Ex Machina (namely Bahamut) to save him and send him back to the material plane, he kills himself samurai style. Then gets pissed that he's out of action for a few weeks while we try to ressurect him.

Did the player know the DM was going to Deus Ex Machina him out of Tiamat's level of hell? If not, I can see why he'd be upset.

He failed the save (which is annoying, but it happens), then the DM sends him to the worst place his PC could end up. (Why did the DM do that? Did the DM explain it, or just do it?) Then the player does some great RP that is completely in character. (Worshiper of Bahamut, strict code of honor, trapped in Tiamat's realm, being tortured, no way to escape, does the most honorable thing - commit suicide.)

His reward for DM fiat (in his mind) and great RP? Sitting around doing nothing.

Raewyn
2009-11-04, 09:08 AM
His reward for DM fiat (in his mind) and great RP? Sitting around doing nothing.

Yeah, this I don't quite understand. If Bahamut was coming to rescue him anyway, why couldn't he have just brought him back to life?

Krow
2009-11-04, 12:03 PM
Those're some awesome / weird stories you all got there. I'll share one of mine...

System: New World of Darkness
Who: Storyteller (DM)
Why: Outshining any NPC ... AT ANYTHING (!)

Well, here's a strange one (and one of the more recent ones). Was a basic nWoD game with genre set to an action romp. One of the underlying issues with this game was massive amounts of railroading and extremely overpowered NPCs (Hundreds to Thousands of XP) out to get the PCs. These things were a bit alright as every storyteller (or GM) has their own style and pace, so the group just went along with it. Now this is where it gets weird... The storyteller actually restarts the chronicle (campaign) whenever a PC does something to outshine an NPC. This activity could be defeating an NPC in combat or thinking outside the box to find a resolution to an issue. All of these things really tick our Storyteller off, causing him to lecture us that what we had just done was not in the spirit of the game or on par with his 'vision'. Another thing that caused him to fume was my character's name (Raven) was too divergent and wanted me to rename and restat. This didn't go well with the players who had endured his whining for several sessions already. He left the group voluntarily afterwards, as nobody wanted to play the same campaign for the Nth time.

Tyndmyr
2009-11-04, 12:08 PM
Huh? His vision is of unending failure?

Sinfire Titan
2009-11-04, 12:32 PM
Hey, now. Not everybody can be a rocket surgeon or a brain physicist! :smallwink::smallbiggrin:

Drain bamage is no stupidity for excuse!
:smalltongue:

Mongoose87
2009-11-04, 12:51 PM
Hey, now. Not everybody can be a rocket surgeon or a brain physicist! :smallwink::smallbiggrin:

http://www.youtube.com/watch?v=THNPmhBl-8I

Krow
2009-11-04, 01:04 PM
Huh? His vision is of unending failure?

Maybe... :smallsmile:

Though I think if we failed too awesomely, he'd restart the campaign :smallcool:

Tyndmyr
2009-11-04, 01:13 PM
Maybe... :smallsmile:

Though I think if we failed too awesomely, he'd restart the campaign :smallcool:

Honestly, in such a case, I'd start trying to discover how many increasingly ridiculous/hilarious ways there are to restart the game.

AstralFire
2009-11-04, 01:15 PM
Honestly, in such a case, I'd start trying to discover how many increasingly ridiculous/hilarious ways there are to restart the game.

You could make a Skippy's List about that kind of campaign.
http://skippyslist.com/list/

Krow
2009-11-04, 01:16 PM
Honestly, in such a case, I'd start trying to discover how many increasingly ridiculous/hilarious ways there are to restart the game.

It's quite a thrill... If only we could skip his 'cutscenes'. :smallwink:

DragonKnight
2009-11-04, 01:19 PM
Did the player know the DM was going to Deus Ex Machina him out of Tiamat's level of hell? If not, I can see why he'd be upset.

He failed the save (which is annoying, but it happens), then the DM sends him to the worst place his PC could end up. (Why did the DM do that? Did the DM explain it, or just do it?) Then the player does some great RP that is completely in character. (Worshiper of Bahamut, strict code of honor, trapped in Tiamat's realm, being tortured, no way to escape, does the most honorable thing - commit suicide.)

His reward for DM fiat (in his mind) and great RP? Sitting around doing nothing.

The DM in question is known for her fairness, never killing a character for things like that, only killing characters that do incredibly foolish things. When the ray hit, and after the failed save, she said- "I can either do something cool, or fudge that roll." He chose the cool option which was the roleplay in hell.

So, he knew. But he was upset that he was punished for staying IC, despite knowing everything was okay OOC.