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Tyndmyr
2009-11-03, 10:38 PM
http://travislerol.com/D&D/Starting.jpg

You awaken in the center of a 10ft by 15ft room with stone walls, ceilings, and floors. A torch is burning on the wall behind you, while the other three walls have closed, metal doors with brackets allowing you to bar them from the inside. Unfortunately, only two metal rods are lying on the floor.

Mangles
2009-11-03, 11:15 PM
Glendrake closses up the east and south doors and heads north drawing his sword before opening the doorway.

Tyndmyr
2009-11-04, 12:28 AM
You open a door to a 10ft wide room, 30 ft long, with another wooden door on the far side. In the room is four kobolds(F1, E1, E2, C2). Time for init!

http://travislerol.com/D&D/NorthDoor.jpg

Init:
[roll0]
[roll1]
[roll2]
[roll3]

Mangles
2009-11-04, 12:47 AM
initiative
[roll0]

Tyndmyr
2009-11-04, 02:31 AM
The nearest one charges you, and attempts to stab you with his spear.

Attack: [roll0]
Dmg: [roll1]

Tyndmyr
2009-11-04, 02:32 AM
Just realized you were third in init order.

Furthest one pulls out a sling, and readies an action. Back to you.

Mangles
2009-11-04, 03:16 AM
Dodging the first attack Glendrake brings down his sword upon kobold infront of him.
[roll0]
for
[roll1]

Mangles
2009-11-05, 03:25 PM
Glendrake waits in the doorway

Tyndmyr
2009-11-09, 11:14 PM
The one you struck drops like a rock, and another steps up(5ft adjust) to take his position immediately after the slinger blasts his held action trying to peg you..

Sling:
Atk:[roll0]
Dmg:[roll1]

Spear:
Atk:[roll2]
Dmg:[roll3]

Mangles
2009-11-10, 12:54 AM
The sling shot goes wide and the spear is narrowly dodged as Glendrake brings down the sword on his second hapless victim

[roll0]
for
[roll1]

Thelas
2009-11-11, 06:56 AM
That'll miss.
Slinger readies an action.
Kobold in front attacks:
[roll0]
[roll1]

Your move
(if you didn't know, I'm now helping DM this)

Mangles
2009-11-15, 12:20 AM
Glendrake brings the sword too bear once again

[roll0]
for
[roll1]

Tyndmyr
2009-11-15, 12:23 AM
The spearman....spearkobold drops like a rag doll before your swing. Once the LOF is clear, the slinger takes his shot.

On their turn, the slinger again readies an action while the third and last spear-user charges into the fray.

Sling:
[roll0]
Dmg:[roll1]

Spear:
[roll2](due to charge)
Dmg:[roll3]

Edit: Due to a minimum damage of 1, the sling chips off a solitary hp.

Mangles
2009-11-15, 12:28 AM
Glendrake smiles as the rock bonsus off him, he will rid the world of that kobold soon enough

[roll0]
for
[roll1]

Tyndmyr
2009-11-15, 12:54 AM
The last spearmen falls as swiftly as the first two, and the kobold fires his readied action off.

Sling: [roll0]
Dmg:[roll1]

On his turn, he fires the sling again, then drops it, drawing his spear.

Sling: [roll2]
Dmg:[roll3]

Mangles
2009-11-15, 12:57 AM
Glendrake approaches the spear man glad to end him

[roll0]
for
[roll1]

Tyndmyr
2009-11-15, 01:38 AM
And another one bites the dust. That being the last of them, you gain 300 xp.

Also, 30 platinum pieces, the kobold weaponry, and an hourglass.

Mangles
2009-11-15, 02:17 AM
and 3 damage it seems

Glendrake approaches the door at b2, more careful now he listens at the door

(is it open or closed)

[roll0]

Tyndmyr
2009-11-15, 12:56 PM
It's closed, and you hear nothing from the other side at all.

Mangles
2009-11-15, 03:27 PM
Glendrake listens harder
[roll0]

Thelas
2009-11-16, 11:15 AM
You hear nothing.

Mangles
2009-11-16, 03:03 PM
Glendrake readies his sword and opens the door

Tyndmyr
2009-11-18, 01:41 AM
You enter a 10ft by 10ft room, with a spear wielding Kobold(A2) guarding a chest(A1). Having heard the terribly tragic fate of his countrymen, he was expecting trouble, thus, neither of you surprise the other.

Init:[roll0]

Mangles
2009-11-18, 06:18 AM
Initiative [roll0]

Tyndmyr
2009-11-20, 12:47 AM
It's stabbin time.

Spear:
[roll0]
Dmg:
[roll1]

Mangles
2009-11-20, 01:03 AM
"Miserable kobods"

[roll0]
for
[roll1]

Tyndmyr
2009-11-21, 02:17 AM
Once more with the stabbing.

Spear:
[roll0]
Dmg:
[roll1]

Mangles
2009-11-21, 09:56 PM
Glendrake grunts as the spear hits home

[roll0]
for
[roll1]

Tyndmyr
2009-11-23, 11:57 PM
He dies horribly, instantly, and messily. Gore splatters the room.

+75 xp.

7plat, 5gold found on the kobold's body. It's just you and the chest, now.

Mangles
2009-11-24, 04:16 AM
Glendrake searches for traps on the chest and if he finds none opens the chest and looks to see what it will contain

cant remember if its search or spot for traps so here they both are

search[roll0]
spot[roll1]

Tyndmyr
2009-11-26, 10:25 AM
You find none(It's search btw), so you open the chest, and find a lovely potion of CLW, and 20 GP.

Mangles
2009-11-26, 05:31 PM
is there any exit to this room? otherwise glendrake heads back down to the starting room and opens with east door, if there is an exit in this room that he hasnt been through he will use that instead. Also taking the potion and the gold and the chest, putting all the kobold spears in the chest.

btw whats the conversion of plat to gold is it 10 gold to a plat like all the other conversions??

Tyndmyr
2009-11-28, 11:48 AM
Nope, no doors out of here, Im afraid. It is 1 plat to 10gold, and you can convert currency freely once you hit civilization.

Back at the starting room, going east:

You peer down a long, gloomy, empty hallway, with half a dozen mouldering wooden doors, all alike, along it's length.

http://travislerol.com/D&D/CenterDoor.jpg

Mangles
2009-11-28, 06:33 PM
Glendrake will walk to the door at J3 (i think) leave the chest at J4 and open the door

initiative if needed [roll0]

Tyndmyr
2009-12-03, 11:53 PM
You see a 10ft by 10ft room, with an Orc(L3) Guarding a chest(L4).

He didn't hear you in advance, so you have surprise.

His init, assuming he survives the surprise round: [roll0]

Mangles
2009-12-04, 01:28 AM
Charge at the orc (assuming i can if not just move and attack)

[roll0]
for
[roll1]

-2ac if it lives

Thelas
2009-12-04, 08:07 AM
That'll drop it.
+150 XP.
Now what?

Mangles
2009-12-04, 10:21 PM
search the chest and the body for loot of course

[roll0]

than attempt to disable if needed

[roll1]

than loot the room, opening the chest and checking the orc corpse

Tyndmyr
2009-12-09, 01:20 AM
Chest is untrapped and open, fortunately. Inside, you find 90 gp.

On the body, you find 150 SP, and a moss agate worth 11 GP.

Mangles
2009-12-09, 04:35 AM
take all the loot, pick up the chest, drop the chest in J6 and open the north door at J5

Tyndmyr
2009-12-11, 02:52 AM
At the end of a gloomy, 30ft hallway, lit only by a single candle hanging in a rusty bracket, in front of the third and last door(one door each going east, west and north), you see a badger, whom you've just awoken, and who is trundling torward you furiously.

Init: [roll0]

Mangles
2009-12-11, 04:15 PM
init
[roll0]

charge the badger if i win the initiative

[roll1]
for
[roll2]

Tyndmyr
2009-12-14, 11:08 PM
Thanks to the badger being denied his dex bonus, your attack connects, and ends the badger before he has a chance to so much as scratch you.

+75 XP.

Mangles
2009-12-15, 01:46 AM
I'll move to the west door and open it.

Tyndmyr
2009-12-21, 12:12 AM
Within this dark room(door at G5), you see a room only ten foot deep, but twenty feet wide. No light sources whatsoever are in this room, but you manage to make out the shape of an ape standing within it(G3).

He's apparently heard you putting an end to the badger in the next room, so he's not surprised.

Init: [roll0]

Mangles
2009-12-21, 01:35 AM
Init [roll0]

RAGE !

Tyndmyr
2009-12-30, 11:53 PM
The ape charges you and attempts to bite out your precious vitals.

Bite: [roll0]
Dmg:[roll1]

Mangles
2009-12-31, 01:17 AM
Glendrake's tasty innards find a new home however he retaliates with his new-found strength.
d20+7 for 2d6+7

Mangles
2009-12-31, 01:18 AM
[roll0] for [roll1]

sorry about the rolls

Tyndmyr
2010-01-03, 12:26 AM
Your blow connects, causing substantial damage, but the ape, angered, unleashes a flurry of attacks.

Full round attack:

Bite:
[roll0]
Dmg: [roll1]

Claw:
[roll2]
Dmg: [roll3]

Claw:
[roll4]
Dmg: [roll5]

Mangles
2010-01-04, 02:20 AM
it is the end of the barbarian...glendrake dies