Lysander
2009-11-05, 12:56 PM
This idea is a little inspired by the Gargoyles TV show. It could be useful in campaigns with little or no magical healing.
Stoneborn
A Stoneborn person has a spiritual link to elemental Earth, either innate from birth or acquired through worship of an earth spirit. At certain times their soul communes with the elemental plane of earth, and during that time their body is transformed into a solid stone statue, as Flesh to Stone.
A person is locked into either transforming during the day or during the night, first decided when they become Stoneborn. As soon as the sun rises or sets they instantly transform to or from their stone shape. They have no control over the transformation and no mortal magic can delay or hasten it. If a Stoneborn travels to a plane without a day/night cycle they no longer transform.
While becoming a helpless statue is a major disadvantage there are some benefits. When returning to their living form all hp damage, stat damage, lost levels, diseases, poisons, and any harmful ongoing spells upon them are cured. Additionally, if a severed limb is held to their body when turning to stone it will petrify with them and be perfectly healed when they turn back.
In addition to this supernatural healing Stoneborn have the following advantages:
*Hardness 10 while in statue form.
*Stoneborn are allowed will saves to resist harmful spells while in statue form, but also enjoy all immunities objects have from spells that only affect creatures.
*Immunity from petrification attacks such as Flesh to Stone or a medusa's gaze.
*Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead, using character level in place of cleric level. This ability may be used once a day.
*Spell-like abilities - 1/day: Stoneskin (ECL 10) but personal only with a duration of just one round + one per character level.
*After transforming back a Stoneborn gains knowledge of the surrounding territory like that granted by a Commune with Nature spell (ECL 10).
*Stoneborn age half as quickly and live twice as long as other members of their species, due to only aging while unpetrified.
Level Adjustment: +0
Stoneborn
A Stoneborn person has a spiritual link to elemental Earth, either innate from birth or acquired through worship of an earth spirit. At certain times their soul communes with the elemental plane of earth, and during that time their body is transformed into a solid stone statue, as Flesh to Stone.
A person is locked into either transforming during the day or during the night, first decided when they become Stoneborn. As soon as the sun rises or sets they instantly transform to or from their stone shape. They have no control over the transformation and no mortal magic can delay or hasten it. If a Stoneborn travels to a plane without a day/night cycle they no longer transform.
While becoming a helpless statue is a major disadvantage there are some benefits. When returning to their living form all hp damage, stat damage, lost levels, diseases, poisons, and any harmful ongoing spells upon them are cured. Additionally, if a severed limb is held to their body when turning to stone it will petrify with them and be perfectly healed when they turn back.
In addition to this supernatural healing Stoneborn have the following advantages:
*Hardness 10 while in statue form.
*Stoneborn are allowed will saves to resist harmful spells while in statue form, but also enjoy all immunities objects have from spells that only affect creatures.
*Immunity from petrification attacks such as Flesh to Stone or a medusa's gaze.
*Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead, using character level in place of cleric level. This ability may be used once a day.
*Spell-like abilities - 1/day: Stoneskin (ECL 10) but personal only with a duration of just one round + one per character level.
*After transforming back a Stoneborn gains knowledge of the surrounding territory like that granted by a Commune with Nature spell (ECL 10).
*Stoneborn age half as quickly and live twice as long as other members of their species, due to only aging while unpetrified.
Level Adjustment: +0