View Full Version : TOS: 9mm vs Sharnian
You shall be facing Boomer. map preference, buff rounds, ect?
lvl 1 sharnian
2009-11-06, 09:51 PM
No preference, 2 buff rounds and all days
so... I just got slammed with work and probably won't be able to get back to this till wensday. 2 round buffs + allday is fine.
lvl 1 sharnian
2009-11-11, 06:20 PM
Buffs
Alldays- Greater Magic Weapons +4 x2, Greater Magic Vestment +4
1- Potion of Barkskin
2- Potion of Shield of Faith
Map?
http://i26.photobucket.com/albums/c110/9mm_fistcuffs/Untitled-2.gif
blue walls are 15 foot high made of wood
red walls are 20 foot high, made of stone.
Buffs:
[/spoiler]
pressence offence, pressence defence
[/spoiler]
I'll take green.
[roll0]
lvl 1 sharnian
2009-11-12, 06:20 PM
Alright then,
Initiative [roll0]
Hide [roll1]
lvl 1 sharnian
2009-11-12, 06:53 PM
Move Silently [roll0]
Move to O19, drawing 2 eggshell grenades, readied action to throw one at someone who comes within 15ft
squeeze to a3/b2, quick draw and use spell tile of bulls streath,
lvl 1 sharnian
2009-11-12, 09:54 PM
Forgot, your turn.
Unless that was your turn and now it my turn?
lvl 1 sharnian
2009-11-13, 06:59 PM
Move Silently [roll0]
Hide [roll1]
Spot [roll2]
Listen [roll3]
Move to I18 and ready action to throw eggshell grenade at anything that comes within 10ft.
Do I see/hear anything? I have LoS to everything in the bottom left half.
Your turn
you see a tattooed half-ogre by the top walls in A3-b2 holding a boomerang.
you see him tap a tatoo and suddenly he grows bigger occuping a 3x3 sauare centered on b3!
use psi tatoo of exphansion
Ready free actions to drop boomerang and quickdraw sword if oppenent enters melee range, reach is now 15'
it is your turn
lvl 1 sharnian
2009-11-14, 05:14 PM
Hide [roll0]
Move Silently [roll1]
Listen [roll2]
Spot [roll3]
Move H13 and ready action to throw eggshell grenade at enemy within 10ft
Do I see anything different?
no; question do you have hide in plain sight?
lvl 1 sharnian
2009-11-14, 08:13 PM
Yes, I do, filler text
Yes, I do, filler text
you see a huge half-orge centered on b3 with a boomerang, that's all.
lvl 1 sharnian
2009-11-15, 12:49 AM
YOur turn.
Boomer will activate his Dragon Mask (gain see invisiblity):
[roll0]
[roll1]
Assuming I don't see you, your go
lvl 1 sharnian
2009-11-20, 07:50 AM
Nothing detected
Hide [roll0]
Move Silently [roll1]
Move to F9 and ready action to throw eggshell grenade at an enemy who comes within 10ft
Your turn.
the half orge will move to E8. (rember he takes up a 3x3 area, I'm just listeing the center square)
d20
d20
lvl 1 sharnian
2009-11-25, 04:57 PM
Readied Action when you enter E7.
Snipe Hide [roll0]
Ranged Touch Attack
[roll]1d20+9[roll]
Blind Duration if it hits, you are blind for
[roll1] rounds
Miss
lvl 1 sharnian
2009-11-25, 04:59 PM
Messed up RTA roll [roll0]
Resolving an issue before you may continue
touch attack misses
[roll0]
[roll1]
(the one time I choose dragon mask over stormfire ring I go up against a hider... grrr)
lvl 1 sharnian
2009-11-25, 10:51 PM
Step aside to G10 as ruled by Claudius
Nothing detected.
Are these soulmelds?
no basic magic items.
I may not detect you but from which direction did the attack come form?
lvl 1 sharnian
2009-11-26, 04:10 PM
It came from the South East/East
your go
WHEEEEEEEEEEE 10 characters
lvl 1 sharnian
2009-11-28, 02:33 PM
"SNEAK ATTACK!"
Flat-footed Wolf Fang Strike from G10
Attack1
[roll0]
Damage
[roll1]
Sneak Attack
[roll2]
Attack2
[roll3]
Damage
[roll4]
Sneak Attack
[roll5]
and move away to H11 and around the corner L11 and activate Child of Shadows
Your turn.
second hit lands true...
he'll give chase move to E11, more movement to come later, maybe. I didn't see any hide rolls, so do I see you from there?
lvl 1 sharnian
2009-12-07, 10:10 PM
You see me in L11
tossing a boomerang at you.
Power throwing for 4
[roll0]
[roll1]
[roll2]
[roll3]
if this hits I need a fort save dc 10+damage or daze. (boomerage daze), along with a bullrush check (knockback).
....WHOOO nat 20!
lvl 1 sharnian
2009-12-08, 10:59 PM
Fort Save [roll0]
Concealment [roll1] 1-20 Misses
Crap, my AC would have been high enough otherwise
Woot! Is your turn over?
lvl 1 sharnian
2009-12-09, 06:22 PM
Move around the corner of L10 and Move to M10 and ready an action to attack him when he gets in range
Hide [roll0]
Move Silently [roll1]
Your turn
Booomer's boomerang returns to him, he then gives chase to his cowardly foe
moving to M11, move movent/ stuff if I see anything
[roll0]
[roll1]
.... and the new ban-list came out declaring Boomer illegal. if you want to continue as exhibition thats fine.
lvl 1 sharnian
2009-12-15, 05:24 PM
Sure we can continue
When you reach L12, I attack you
Attack (Flat-footed?)
[roll0]
Damage
[roll1]
Sneak Attack
[roll2]
You can see me in M10
btw was it the boomerang dazing thing that caused the ban?
it hits and no... there's been some confusion, Dungeoncrasher fighters are still legal aparently so he's still legal after all.
lvl 1 sharnian
2009-12-16, 08:45 PM
Sorry, its your turn now
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