View Full Version : Arena Tournament, Round 72: Chile IV vs. Revel Redmane
ArenaManager
2009-11-07, 10:21 PM
Arena Tournament, Round 72: Chile IV vs. Revel Redmane
Map:
http://i16.photobucket.com/albums/b30/Kyeudo/CloudArena.jpg
XP Award: 600 XP
GP Award: 600 GP
Chilepepper - Chile IV (http://tinyurl.com/5ch9b2)
Kyeudo- Revel Redmane (http://www.myth-weavers.com/sheetview.php?sheetid=124752)
All Combatants, please roll initiative and declare final purchases, if any
Kyeudo
2009-11-08, 01:20 AM
I don't think there is anything I can purchase to help me here, so
Initive:[roll0]
chilepepper
2009-11-08, 07:33 AM
Initiative [roll0]
No purchases.
chilepepper
2009-11-08, 07:50 AM
Round 1 - Chile
Start in M1
Tent in M2-N2
Cast Mage Armor from scroll.
Hide [roll0]
You (probably) hear spellcasting.
Stats
HP: 6/6
AC/Touch/Flat: 19/15/14 (4 armor, 5 dex)
Position: M1, hiding
In Hand: Scroll, Wand // empty
Effects: Mage Armor 1/1200
Tent in M2/N2
Done.
Kyeudo
2009-11-08, 12:43 PM
Revel Redmane - Round 1
Start in M25 with my glaive equipped. Double move to N10
Stats:
Hp: 17/17
AC: 17 (+5 armor, +2 Dex)
Location: N10
Manuvers Readied
Steely Strike
Shadow Blade Technique
Soulmelds Shaped
Rageclaws
Done. We'll probably want an LoS check.
Lubirio
2009-11-08, 02:33 PM
Refs:
Listen for Revel to hear the spellcasting, DC0, distance makes that 4.
[roll0]
LoS:
Revel:
You hear Spellcasting to your west, you can't make out the spell being cast.
Chile:
No LoS.
chilepepper
2009-11-08, 03:32 PM
Round 2 - Chile
I just realized I don't have Mage Armor on my scroll, so I will have cast it as a sorcerer instead. Doesn't change anything so no need for a rewind.
Cast Shield from scroll (which is actually on the scroll).
Hide [roll0]
Stats
HP: 6/6
AC/Touch/Flat: 23/15(23)/18 (4 armor, 4 shield, 5 dex)
Position: M1, hiding
In Hand: Scroll, Wand // empty
Effects: Mage Armor 2/1200
...Shield 1/20
Tent in M2/N2
{table]Level||Sorcerer|Warmage
0||3|5
1||4|4
[/table]
Done.
edit: You (probably) heard spellcasting again.
Psionic Dog
2009-11-08, 03:50 PM
@Refs
Actually at time of casting that mage armor spell would have been at distance +11, although nothing changed in this case.
[roll0] vs spellcasting DC 4 after modifiers
[roll1] vs RR movement: DC 5 after modifiers
@Chile IV
No LoS, you heard movement east-ish of yourself.
@Revel
No LoS, you hear more speech that you can't quite make out in the western direction.
Kyeudo
2009-11-08, 04:55 PM
Revel Redmane - Round 2
Move to N3.
Stats:
Hp: 17/17
AC: 17 (+5 armor, +2 Dex)
Location: N10
Manuvers Readied
Steely Strike
Shadow Blade Technique
Soulmelds Shaped
Rageclaws
Not Done. Need LoS.
Psionic Dog
2009-11-09, 01:46 PM
Chile IV
No LoS.
By the way, just to double check: The tent ruling was that any creature inside has full cover against those outside and vise-versa correct?
Revel Redman
There is a tent in M2/N2. No other LoS
chilepepper
2009-11-09, 03:15 PM
@refsYes..
Kyeudo
2009-11-09, 08:58 PM
Revel Redmane - Round 2 Continued
You know, I should have figured that tent ruling would one day come back to haunt me.
Activate Death Devotion.
Attack against tent: [roll0]
Damage:[roll1]
Chile gets to hear the sound of cloth ripping and see my glaive going through his wall. :smallamused:
Stats:
Hp: 17/17
AC: 17 (+5 armor, +2 Dex)
Location: N3
Buffs
Death Devotion 10/10
Manuvers Readied
Steely Strike
Shadow Blade Technique
Soulmelds Shaped
Rageclaws
Done.
chilepepper
2009-11-09, 09:58 PM
Well, first of all, you're assuming I can see my tent from where I am. Secondly, I'm not going to let you destroy my tent that easily. Beware my Rule-Fu.
The description of a tent simply says 'sleeps two', from which we've extrapolated that it is a 1x2 space.
It does not indicate the substance it is made from. It could arguably be cloth or hide. I say hide. Hide has hardness 2, and 5hp/inch. I'll concede that it's not more than an inch thick, so 5hp.
However:
Very large objects have separate hit point totals for different sections. For example, you can attack and ruin a wagon wheel without destroying the whole wagon.
From precedent (Paladin Lathum) wagons are 2x2. If a wagon's wheel has it's own hp, then each 5' section of tent should have it's own hp as well. There are, therefore, 6 sections of tent to damage before the tent as a whole is destroyed. This is also similar to the way glass walls are handled in the Arena in two separate instances.
Kyeudo
2009-11-10, 02:23 AM
Alright then. I'll let you have the point unless a ref wants to contradict. I put that large hole in the N2 eastern section.
chilepepper
2009-11-11, 01:41 AM
Round 3 - Chile
Swift action: Activate Law devotion- ac
Non: Switch wand to free hand
Standard: Ready an action to use my wand if Revel does a standard action
Continue Hiding [roll0]
Stats
HP: 6/6
AC/Touch/Flat: 26/18(26)/21 (4 armor, 4 shield, 5 dex, 3 sacred)
Position: M1, hiding, readied action
In Hand: Scroll // Wand
Effects: Mage Armor 3/1200
...Shield 2/20
Tent in M2/N2, damaged in round 2
{table]Level||Sorcerer|Warmage
0||3|5
1||4|4
[/table]
Done.
Scorer
2009-11-13, 08:30 AM
Hi Ref Scorer
And so the big boss gets zapped by the Ref Lightning and Chile IV (Chilepepper) gets the victory and loot!
Kyeudo
2009-11-13, 09:06 AM
Well, that was interesting. This got buried somehow in my subscriptions. I was still waiting for Chile to post.
Oh well. Good luck to you in the next match!
chilepepper
2009-11-13, 09:47 AM
It's okay, Chile IV is looking forward to a rematch against Drago, so I'll see you again soon enough.
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