Mulletmanalive
2009-11-10, 05:02 PM
Just a silly little spell...I've often wondered why tactile Phantasms aren't allowed; they make more sense to me than quasi-real things...
Phantasmal Cage
Illusion (Phantasm) [Silly]
Level: Bard 1, Sorcerer/Wizard 2
Components: V, S, F
Casting Time: 1 Standard Action
Range: Medium [100ft + 10ft/level]
Target: One Creature
Duration: 1 round/level
Saving Throw: Will Partial/Neg
Spell Resistance: Yes
Holding out the focus, you reach forwards and pluck the target's image, placing it in the box. The target doesn't move but percieves that he is trapped in his glass prison.
When you cast this spell, the target is bound with a Phantasmal [purely mental] illusion that makes it seem as if a solid but invisible wall surrounds the 5ft square that he is in. He may not move from this square for the duration as his convictions cause him to butt against walls that exist only in his mind, but is otherwise not impared defensively. A flying creature slams into the wall, taking 1d4 Subdual damage and falls. He may recover his flight and retains any glide ability he may have if unconscious. Swimming creatures are trapped treading water.
If the target passes their first Will save, they are not bound by the box but are able to push through it. If they attempt to move on the round after they are targetted with the spell, however, they must make another Will save or fall prone as they push so hard on the non-existent barrier that they fall flat on their face.
If another creature enters the target's square, they may make another Will save to try and step back, forcing them to make the secondary will save once again or stumble. If the creature is forced out of their square by any means, the spell is broken; the cube doesn't move with them. Note that there is a lid and floor to the cube, convincing against egress by those means.
This is a Mind Affecting, Phantasmal effect with a Tactile component. Creatures with no sense of touch are immune.
Focus: A small glass cube about an inch across.
Phantasmal Cage
Illusion (Phantasm) [Silly]
Level: Bard 1, Sorcerer/Wizard 2
Components: V, S, F
Casting Time: 1 Standard Action
Range: Medium [100ft + 10ft/level]
Target: One Creature
Duration: 1 round/level
Saving Throw: Will Partial/Neg
Spell Resistance: Yes
Holding out the focus, you reach forwards and pluck the target's image, placing it in the box. The target doesn't move but percieves that he is trapped in his glass prison.
When you cast this spell, the target is bound with a Phantasmal [purely mental] illusion that makes it seem as if a solid but invisible wall surrounds the 5ft square that he is in. He may not move from this square for the duration as his convictions cause him to butt against walls that exist only in his mind, but is otherwise not impared defensively. A flying creature slams into the wall, taking 1d4 Subdual damage and falls. He may recover his flight and retains any glide ability he may have if unconscious. Swimming creatures are trapped treading water.
If the target passes their first Will save, they are not bound by the box but are able to push through it. If they attempt to move on the round after they are targetted with the spell, however, they must make another Will save or fall prone as they push so hard on the non-existent barrier that they fall flat on their face.
If another creature enters the target's square, they may make another Will save to try and step back, forcing them to make the secondary will save once again or stumble. If the creature is forced out of their square by any means, the spell is broken; the cube doesn't move with them. Note that there is a lid and floor to the cube, convincing against egress by those means.
This is a Mind Affecting, Phantasmal effect with a Tactile component. Creatures with no sense of touch are immune.
Focus: A small glass cube about an inch across.