View Full Version : Call Weaponry/Armor

2009-11-11, 01:30 AM
Hello Playgrounders,

So I am wondering if there is any way to expand the options of these two powers. They normally only allow you to improve the ehancement bonus, or in the case of Call Armor, the material.

I am aware of the Soulbound Weapon Psychic Warrior, which is much closer to what I'm looking for, but that only applies to one weapon, and no such version exists for Armor.

I'm looking into making a character that can swap out weapons and armor on the fly but I want different effects on my weapons, not going from a +1 longsword to a +1 greatspear, but like a +1 flaming longsword to a +1 psibane sickle.

Thanks in advance.