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ArenaManager
2009-11-19, 11:51 AM
Arena Tournament, Round 79: Motorcycle vs. Mr. Q

Map:
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/Arena1i.gif


XP Award: 600 XP
GP Award: 600 GP

Motorcycle (http://www.myth-weavers.com/sheetview.php?sheetid=143140) - madtinker
Mr. Q (http://www.coyotecode.net/profiler/view.php?id=6481) - Psionic Dog

All Combatants, please roll initiative and declare final purchases, if any

Psionic Dog
2009-11-19, 05:06 PM
Mr. Q buys two scrolls of Cure Light Wounds to match Motorcycle's potions.

That's all for now but reserves right to reactionary purchases.

[roll0]

madtinker
2009-11-19, 10:29 PM
A dozen mundane slings.
init: [roll0]

Anything else?

I don't see on your feat list which weapon style your ranger is following. And what is Xeph celerity?

Psionic Dog
2009-11-20, 07:52 AM
Mr. Q was built with ranger wild-shape class variant (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger) so he has no combat style.

Xeph Celerity is from Complete Psionics, and allows a Xeph to expend one use of their racial Burst ability as a swift action to gain one bonus attack when taking a full-attack action for 1 round.

No other purchases

Mr. Q - Round 1

Start in B-11 holding a longbow in one hand and a grappling hook on a knoted silk rope in the other. Buckler is equipped.

Move: F-16
Standard: Throw grappling hook up to F/G-16

Grappling Hook: DC 14 [roll0]

[roll1] (including -5 for speed)
[roll2]

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 3/3

madtinker
2009-11-20, 08:15 PM
Motorcycle, Rd 1

Shield and Bastard Sword equipped. Double move Y11 to N17

StatsMotorcycle (http://www.myth-weavers.com/sheetview.php?sheetid=143140)
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 28/28, DR -, Speed 40
AC 21, Touch 15, Flat-footed 17, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, Heavy Wooden Shield (+4 Armor, +2 Shield, +4 Dex, +1 Size)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition None

Edit: Done

Psionic Dog
2009-11-21, 10:41 AM
Mr. Q - Round 2


Free: Transfer grip to hold longbow between teeth, freeing both hands.
Move: Auto-succeed on accelerated climb to G-16
Free: Resume proper, dignified, grip on longbow.
Move: Pickup rope and grappling hook.

[roll0] (including -5 speed)
[roll1]

May revise if LoS is gained.

Done, pending LoS

Stats:
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 3/3

hustlertwo
2009-11-27, 09:25 AM
Mr. Q

Between your teeth? That's a real action? I know you're almost certainly right, but I guess I want to see a link on this to be sure, in order to prevent a possible rewind later (and also as precedent for future matches)

Psionic Dog
2009-11-27, 07:15 PM
@Refs
Right. That.

Ok, this exercise in creative thinking was born of the uncomfortable realization that climbing requires two free hands and is more Nothing-says-I-can't than Something-says-I-can.

My Rational:
A) The Mouth may hold at least one item.
The polymorph description says:

Creatures who polymorph keep their worn or held equipment if the new form is capable of wearing or holding it.

Thus, if a body part is capable of holding an object it may be used to hold an object even if said body part is unable to weld, manipulate, or otherwise productively use said item. I am arguing that the mouth is physicaly capable of holding a thin, light, rod of wood and thus may be used to hold a bow.

Somewhere I thought I remembered seeing an expanded definition give the explicit example of items held by mouth remaining in mouth, but alas, I can't find the reference for this now that I look. Since this would prove the validity of this point, if this exists I'd appreciate any shout outs to the source.

B) Transferring an item to the mouth is a free action.
Precedent has established that a grip may be changed as a free action, and transferred between different grasping digits also as a free action. I wish to submit that transferring a grasp from hand to hand is no different than hand to mouth, so holding an item by mouth is also a free action.

So in summery, RAW/precedent provides circumstantial evidence that a task is possible while saying nothing about the task being impossible, thus the RAW support for it out weights support against it, and thus the task may be done.

hustlertwo
2009-11-27, 07:27 PM
@Refs
Right. That.

Ok, this exercise in creative thinking was born of the uncomfortable realization that climbing requires two free hands and is more Nothing-says-I-can't than Something-says-I-can.

My Rational:
A) The Mouth may hold at least one item.
The polymorph description says:


Thus, if a body part is capable of holding an object it may be used to hold an object even if said body part is unable to weld, manipulate, or otherwise productively use said item. I am arguing that the mouth is physicaly capable of holding a thin, light, rod of wood and thus may be used to hold a bow.

Somewhere I thought I remembered seeing an expanded definition give the explicit example of items held by mouth remaining in mouth, but alas, I can't find the reference for this now that I look. Since this would prove the validity of this point, if this exists I'd appreciate any shout outs to the source.

B) Transferring an item to the mouth is a free action.
Precedent has established that a grip may be changed as a free action, and transferred between different grasping digits also as a free action. I wish to submit that transferring a grasp from hand to hand is no different than hand to mouth, so holding an item by mouth is also a free action.

So in summery, RAW/precedent provides circumstantial evidence that a task is possible while saying nothing about the task being impossible, thus the RAW support for it out weights support against it, and thus the task may be done.

Mr. Q

Oh, I'll grant you your second point without question. If it is legal to hold an item the size of a longbow in your mouth, it would stand to reason it is a free action, same as shifting hands. But while I do like the outside the box thinking, there's not enough evidence for me to ref stamp it as legal. Or illegal, for that matter.

Psionic Dog
2009-11-28, 09:23 AM
@Refs
Got it. You aren't going to overrule me at this time, but don't want anyone to think your lack of disapproval equals your stamp of approval.

However, the match has now been stalled for a week. I don't know how long the refs wish to leave this open for debate, but a full week seems long enough. Since in this time none of the other refs have chosen to overrule the player interpretation I believe it's time that the match continued as posted.

Rest assured that a LoS check indicates only that nothing is clearly going against the rules, and is not a stamp of complete approval over everything that previously happened.

At this point I'd rather risk a rewind next week than for the delay to continue for weeks in hopes of someone granting a full stamp of approval/disapproval. A days delay to keep the rewind away is all well and good, but a weeks hiatus for a hypothetical ref rebuttal is just boring.

LoS Please.

hustlertwo
2009-11-28, 10:22 AM
Refs

Spot for Motorcycle: [roll0]

Mr. Q

Can't argue with your logic on ending the delay, so here you go: You see Motorcycle in N-17.

Motorcycle

No LoS

madtinker
2009-11-28, 10:33 AM
Motorcycle Rd 2
Move N17 to G17

Not done, need LoS

Psionic Dog
2009-12-02, 09:49 AM
*sigh* oh why not. Q's chaotic enough to try it.

When Motorcycle reaches G-17 Mr.Q chooses to announce himself.
"Hello below!"

Motorcycle sees a formerly hidden Xeph smiling and waving up above in G-16. Mr. Q is holding a longbow in one hand and a length of knotted rope tied to a grappling hook in the other.

There, now we have LoS on both sides, and our match can finally continue. The LoS ref's never mentioned what if anything Motorcycle was holding so if you could mention that when continue your turn I'd be much obliged.

madtinker
2009-12-02, 07:04 PM
Motorcycle Rd 2 cont.
Use remaining move action to unloose my shield. Still holding bastard sword.

StatsMotorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 28/28, DR -, Speed 40
AC 19, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition None

Psionic Dog
2009-12-02, 07:42 PM
Mr. Q - Round 3

"You Sir appear to be suffering from an iron deficiency. Allow me to be of service" - Belkar, OoTS Adventure Game

Free action: Drop rope into G-16.
Swift Action: Expend Xeph Burst for extra attack
Full-Round action:*Twangity Twangity Twang*

(The following assumes the +1 higher ground map specific bonus applies to ranged attacks as well in this arena)

[roll0] [roll1]
[roll2] [roll3]
[roll4] [roll5]

[roll6] [roll7]

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 2/3

madtinker
2009-12-02, 07:51 PM
Motorcycle Rd 3

take two damage

Move: Sheath Sword
Free: Rage
Move: Accelerated climb DC 15, [roll0] ending in in H16 if I succeed, and drawing bastard sword as part of the move action after I reach the top.

StatsMotorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 30/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 8/8 rounds

Psionic Dog
2009-12-02, 08:25 PM
... I didn't see that one coming.

Mr. Q - Round 4

Withdraw!
Leap backwards and down to E-14. Why to E-14? That's only a 15 ft fall to there which might get negated by a jump check.
[roll0] DC 5 x 2 = 10
[roll1] DC 15


Will post rest of movement once I know if escape plan works or fails.

See below.

Psionic Dog
2009-12-02, 08:29 PM
... I had a bad feeling about that.

Ok, fall 25 ft to land in F-15 taking [roll0] plus [roll1]

Continue double move to H-3.

Done.

Stats
HP: 12/16 (1 NL)
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 2/3

EDIT Hey wait a moment! 25 ft fall, that's also a 25ft climb from G17 to H16. (H16 is at +15ft, G17 is at -10ft) Since Motorcycle only has a 40ft base speed he shouldn't be able to make the full climb with a single move action even when moving at accelerated speeds.

madtinker
2009-12-02, 08:54 PM
Aw, horsefeathers! I never see that first cliff. Well then, if I may revise my turn to end twenty feet up the cliff, we may continue, yes?

Psionic Dog
2009-12-02, 08:59 PM
Mr. Q: Revised

Standard: Shoot the climbing Motorcycle.
[roll0] [roll1]

Move: Scurry East, jumping the gap to end in O-16.
[roll2] DC 10

Done

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 2/3

madtinker
2009-12-02, 09:40 PM
Motorcycle Rd 4
First, a climb check to move five more feet up the cliff to H16. Again, a hurried check, [roll0], DC 15.

madtinker
2009-12-02, 09:46 PM
Now moving from H16 east and jumping the ten foot gap [roll0] I guess that's auto-success. My single move action would put me in the middle of the air, but I will end the jump with a bull rush, moving into O16. If you only have a bow, there is no AoO, correct? So we go to the opposed strength checks.
[roll1]

End turn

StatsMotorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 30/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 7/8 rounds

Psionic Dog
2009-12-03, 07:13 AM
Hmm. A bow is probably too flimsy to use as an improvised quarter staff so no AoO for Mr. Q. ((I really need to make spiked gauntlets standard issue for my characters))

[roll0]

EDIT: So are you pushing Mr. Q back 5 or 10 ft?
Oh I see, O16 to push Mr.Q into P16.

Psionic Dog
2009-12-03, 07:24 AM
Mr Q- Round 5

Mr. Q takes this time to unload a full attack of arrows into Motorcycle again. Since Morocycle didn't equip the broad sword, no AoO provided.

Swift: Expend Xeph Burst.
Full: Unload.
[roll0] [roll1]
[roll2] [roll3]
[roll4] [roll5]
[roll6] [roll7]

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 1/3

madtinker
2009-12-03, 07:54 PM
Motorcycle Rd 5

Take seven damage

Draw Bastard sword (dang it)!

Attack![roll0]
Damage[roll1]

Stats

Motorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 23/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 6/8 rounds

Psionic Dog
2009-12-03, 09:09 PM
Lets see... the archer is standing adjacent to Mr. Raging Barbarian... who still has more HP than Mr. Q. *cue exit music*

Mr Q - Round 6
Withdraw!
Mr. Q scurries 20ft east to R-16 to gain a running jump and then leaps for R-12.

[roll0] DC 15

If success, continue north hopping the gully to end in R-6.

If failure by less than 5:
[roll1] DC 15
[roll2] DC 15 to end in R-16 R-12.

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 1/3

madtinker
2009-12-03, 09:17 PM
Jumping requires twenty feet in a straight line...but makes no mention that the jump itself must be along that same line. :smallamused:

Two can play at this game.

Double move action, following Mr. Q [roll0] DC 15, continue north to end in U7. (I don't feel lucky enough to win a second bull rush).

Done

Edit: and on the 15% chance, I flub it.

StatsMotorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 23/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 5/8 rounds

madtinker
2009-12-03, 09:20 PM
Reflex save DC 15 to grab edge. [roll0]. If successful, deposit sword on edge of cliff to free hand for climb up.

I have another move action left, so let's climb up. [roll1], DC 15

Edit: ending turn hanging onto edge.

Psionic Dog
2009-12-03, 09:29 PM
At last, some breathing space!

Mr Q - Round 7

Move: Draw potion/oil
Standard: apply/use potion/oil
Oil of Magic Weapon on Longbow

Free: 5-ft step to S-6 to reestablish the LoS we technically had just lost.

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 1/3

Magic Weapon: 1 or 10

madtinker
2009-12-03, 09:34 PM
Motorcycle Rd 7
Climb up DC 15 [roll0]
second check if necessary: [roll1]
pick up sword

StatsMotorcycle
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 23/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 4/8 rounds
Done

Psionic Dog
2009-12-03, 09:47 PM
Let's see... 30ft apart, neither of us has cover.

Mr Q - Round 8

Free: Drop empty vial
Swift: Expend Xeph Burst for extra attack
Full *Twang! Twang! Twang!*

[roll0] [roll1]
[roll2] [roll3]
[roll4] [roll5]

[roll6] [roll7]

Free: 5-ft step to R-5 (the real R-5, not the T-5 look alike)

Done.

Stats
HP: 16/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 0/3

Magic Weapon: 2 of 10

madtinker
2009-12-04, 07:27 PM
Motorcycle Rd 8
take ten damage

Switch to two handed grip
Charge to S6 (my jump modifier is high enough for auto success across the gap)
Attack [roll0]
Damage [roll1]

Done

Stats
M N Stongheart Halfling Barbarian, Level 2, Init +4, HP 13/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 3/8 rounds

Psionic Dog
2009-12-05, 09:33 AM
Mr. Q takes 8 damage.

Mr. Q - Round 9

Spectator Comments/Rant
This match is nothing like I anticipated. I woefully underestimated Motorcycles climbing and jumping powers, and from the dozen sling purchase had prepared for a ranged dual, which brings us back to our roof-top chase.

I figure if Q 5'ft steps and full attacks there will be a 25% chance of victory and 30% chance of defeat. I personally prefer odds a little more one-sided, but given most circumstances I'd have to take it and hope for the best.

Only, Moto has been raging since round 3. I think it's an 8 round duration, and will expire at the start of Moto - round 11. So If Q can only filibuster for just 2 rounds...

So. Where to go. I can't end anywhere in straight line distance to Moto least he charge me, and if I break LoS we'd have to wait for a LoS check.

Full Round: Withdraw west and then south over the bridge to the N-15 bridge square.

Done.

Stats
HP: 8/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 0/3

Magic Weapon: 3 of 10

madtinker
2009-12-05, 12:15 PM
Motorcycle Rd 9

Switch sword to off hand.
Move to M10, drawing loaded mundane sling as part of movement
Shoot Mr. Q [roll0] (applying Point blank shot)
damage [roll1]

StatsM N Stongheart Halfling Barbarian, Level 2, Init +4, HP 13/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 2/8 rounds

Done

Psionic Dog
2009-12-05, 12:49 PM
Mr Q - Round 10

Move: Draw Scroll
Scroll of Cure Light Wounds

Standard: ReadyAction
If Motorcycle does any of the following:
• Attempts a melee attack
• Does anything after making a ranged attack
• Starts to ready an action
• Takes a non-movement move action
• Moves out of LoS
• Starts to end his turn

Then take a 5-ft step and cast CureLight Wounds on self from scroll

Done.

Stats
HP: 8/16
AC: 20 <+4 armor +5 dex +1 shield>
Bursts: 0/3

Magic Weapon: 4 of 10

madtinker
2009-12-05, 12:55 PM
Motorcycle Rd 10
Drop sling
Switch to two handed grip
Charge to N15
attack [roll0]
damage[roll1]

StatsM N Stongheart Halfling Barbarian, Level 2, Init +4, HP 13/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 1/8 rounds

Done

Psionic Dog
2009-12-05, 02:54 PM
Mr. Q was in N-15, so I'm assuming the charged was actually to N-14.

Anyhow,
Readied action triggers when Motorcycle begins his melee attack swing.

5ft step out of reach to N-16, and cast spell from scroll.

DC 16 Spellcraft:
Cure Light Wounds. Auto-succed on caster check.

[roll0]

madtinker
2009-12-05, 04:29 PM
five foot step to N15 (tricky devil)
attack[roll0]
damage[roll1]

done

statsM N Stongheart Halfling Barbarian, Level 2, Init +4, HP 13/28, DR -, Speed 40
AC 17, Touch 15, Flat-footed 15, Fort +6, Ref +4, Will -2, Base Attack Bonus 2
Masterwork Bastard Sword +6 (1d8+2, 19-20x2)
+1 att/dmg within 30 feet Masterwork Sling (24 bullets) +9(TAB + racial + MW) (1d3+2, x2)
Sling(x12) (bullets) +8 (1d3+2, x2)
Masterwork Chain Shirt, (+4 Armor, +4 Dex, +1 Size, -2 rage)
Abilities Str 14, Dex 18, Con 16, Int 10, Wis 6, Cha 6
Condition Rage 0/8 rounds

Psionic Dog
2009-12-05, 05:01 PM
Um, I don't think you can take an additional 5ft step and attack in the same round as making a charge, unless that was supposed to be Moto's Round 11 action in which case Mr Q's round 11 action got skipped.

Psionic Dog
2009-12-05, 05:22 PM
Anyway, if that was Motorcycle's Round 11 action (although I'd thought range would have ended by then...) then below are Q's round 11 and round 12 actions.

Mr Q - Round 11 (ignore if Moto-R10 didn't end after Q's R.A. triggered)
At this point Moto is in N-14 and Q is in N-16.

Full Attack.
[roll0] [roll1]
[roll2] [roll3]

[roll4] [roll5]

Done.


And then If Q above round 11 happens and your last post was Moto's Round 11 response then...
Mr Q - Round 12
Moto is now in N-15 and smacks Q.
Q takes 11 damage if M was somehow still raging, if the rage had ended it still hits but only for 6 damage, I think.

Either way Q still stands.

5-ft step to N-17 and makes another full attack.
[roll6] [roll7]
[roll8] [roll9]

[roll10] [roll11]

Done.

madtinker
2009-12-05, 05:26 PM
Argh! I got confused. I thought the readied action was only the five foot step, so it was my turn 11, not response. Either way, you win.

On a side note, does the duration of a rage count the round in which it was initiated? I thought it didn't.

Psionic Dog
2009-12-05, 05:53 PM
I though all duration effects included the first turn...

Anyway, good game. When you bought those dozen slings I thought this would be simple ranged stand-off. If I'd known Q was going to get chased around the arena on an obstacle course of death I'd have gotten a scroll of Long Stride or something.

madtinker
2009-12-05, 06:31 PM
Well, he ain't called Motorcycle for nuthin. GG

Scorer
2009-12-05, 10:50 PM
Hi Ref Scorer

Illegal action detected in post 37, you can't ready two actions. rewind to your turn where you ready that action...

Psionic Dog
2009-12-06, 08:17 AM
Hi Ref Scorer

Illegal action detected in post 37, you can't ready two actions. rewind to your turn where you ready that action...

The action was valid. The rules explicitly say a 5-ft step may be included as part of the readied action provided no prior movement was made.

Reference. (http://www.d20srd.org/srd/combat/specialInitiativeActions.htm#ready)

hustlertwo
2009-12-06, 08:51 AM
Yeah, that's true. It's the lone exception to the one action per readied action rule. More important than being RAW, it does have Arena precedent.

Scorer
2009-12-06, 09:25 PM
Mhhhh... I'm almost sure we had a similar dispute and it was a 5' step the second action that was disputed then...

However RAW is LAW

High Ref Scorer

After an intense unexpected melee battle and the neverending confusions of this Ref, Mr Q (Psionic Dog) grabs the victory!