Forevernade
2009-11-19, 09:51 PM
Ok so I am playing an imp, just because I want to play an imp. I want a cultural excuse to be devious and untrustworthy, and I dont mind if I get killed, its just for fun.
But, because I am going into a crypt crawl, I want to still be useful to my party, or at least look useful. So I was thinking of doing this build at ECL 15:
1 combat expertise
familiar alertness, improved evasion
imp 4 two weapon fighting
imp 7 blindfight
rogue 8 +d6sa + traps
dungeon delver 9 deep survival, trap sense +1
10 feat*
dungeon delver 10 reduce 1/day, stone cunning
dungeon delver 11 augury 1/day, skill mastery (7)
exemplar 12 skill artistry (sleight of hand), skill mastery (5)
Pitting the players against eachother by using sleight of hand mid-combat, could be fun.
Any other builds which can cause mass-mayhem whilst still looking like a useful dungeon crawler? I havent figured out how to make my Imp a Super-Survivor yet, and the only way i can think of getting damage is to trade levels for rogue/sneakattackfightervariant...
Thx
But, because I am going into a crypt crawl, I want to still be useful to my party, or at least look useful. So I was thinking of doing this build at ECL 15:
1 combat expertise
familiar alertness, improved evasion
imp 4 two weapon fighting
imp 7 blindfight
rogue 8 +d6sa + traps
dungeon delver 9 deep survival, trap sense +1
10 feat*
dungeon delver 10 reduce 1/day, stone cunning
dungeon delver 11 augury 1/day, skill mastery (7)
exemplar 12 skill artistry (sleight of hand), skill mastery (5)
Pitting the players against eachother by using sleight of hand mid-combat, could be fun.
Any other builds which can cause mass-mayhem whilst still looking like a useful dungeon crawler? I havent figured out how to make my Imp a Super-Survivor yet, and the only way i can think of getting damage is to trade levels for rogue/sneakattackfightervariant...
Thx