Cyanic
2009-11-26, 12:06 PM
Affiliate
Arcane spell (Illusion) (mind affecting)
Wizard Lvl 4, Illusionist 3, Bard 3
Casting Time 10 minutes
V, S, Focus (detailed below), XP
SR yes
Will save negates
Duration : possibly permanent, see text
Range: Long (400 ft. + 40 ft./level)
Required Focus: personal item belonging to the victim; casting Affiliate, even unsuccessfully, costs the caster 200xp.
This spell creates a mental affiliation between the caster and the victim; such as the shared memories of being old army buddies or having a common mentor. This new affiliation is known to the caster as being false but the victim fully believes it is real, including past events the two have done together in all relevant detail. Having an affiliation moves the victims reaction to friendly for all dealings with the caster. The caster can choose the relevant details of the Affiliation history as they see fit, but outlandish histories give a +4 bonus on the will save at the DM's discression. Once in place, these false memories cannot be dispelled by any means short of wish/miracle.
If the victim makes the initial will save, there is no noticable effect to him. However during the casting, the victim will have a mild illusion aura that would register to Detect Magic or similar.
When the Affiliation memories are first interacted upon the victim receives another will save, if this save fails the memory becomes permanent, if they pass this new will save the false memories will fade out in 1d6+1 days. When the memories fade out the victim will vaguely remember the false memories but realise they must have been mistaken for some reason.
Peach...
Arcane spell (Illusion) (mind affecting)
Wizard Lvl 4, Illusionist 3, Bard 3
Casting Time 10 minutes
V, S, Focus (detailed below), XP
SR yes
Will save negates
Duration : possibly permanent, see text
Range: Long (400 ft. + 40 ft./level)
Required Focus: personal item belonging to the victim; casting Affiliate, even unsuccessfully, costs the caster 200xp.
This spell creates a mental affiliation between the caster and the victim; such as the shared memories of being old army buddies or having a common mentor. This new affiliation is known to the caster as being false but the victim fully believes it is real, including past events the two have done together in all relevant detail. Having an affiliation moves the victims reaction to friendly for all dealings with the caster. The caster can choose the relevant details of the Affiliation history as they see fit, but outlandish histories give a +4 bonus on the will save at the DM's discression. Once in place, these false memories cannot be dispelled by any means short of wish/miracle.
If the victim makes the initial will save, there is no noticable effect to him. However during the casting, the victim will have a mild illusion aura that would register to Detect Magic or similar.
When the Affiliation memories are first interacted upon the victim receives another will save, if this save fails the memory becomes permanent, if they pass this new will save the false memories will fade out in 1d6+1 days. When the memories fade out the victim will vaguely remember the false memories but realise they must have been mistaken for some reason.
Peach...