The Vorpal Tribble
2009-11-29, 04:25 PM
Mammoth Totem
http://meatofthematter.files.wordpress.com/2009/04/mammoth.jpg
A barbarian dedicated to the mammoth totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a mammoth-totem barbarian's strength increases by an additional +2 when he rages.
* At 3rd level a mammoth-totem barbarian gains Power Attack as a bonus feat.
* At 5th level a mammoth-totem barbarian gains Improved Overrun as a bonus feat even if he doesn't meet the prerequisites.
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Whale Totem
http://naturescrusaders.files.wordpress.com/2009/04/killer-whale.jpg
A barbarian dedicated to the whale totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a whale-totem barbarian gains a swim speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc whale-totem barbarian has a swim speed of 15 feet, while a dwarf whale-totem barbarian has a swim speed of 10 feet. This stacks with any existing swim speed.
* At 2nd level, a whale-totem barbarian gains a +2 bonus on Perform (sing) checks, and may sing underwater.
* A 3rd level a whale-totem barbarian gains Power Attack as a bonus feat.
* At 5th level, a whale-totem barbarian's swim speed equals his base land speed.
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Wolverine Totem
http://www.topsynergy.net/tools/animal-spirits/images/wolverine.jpg
A barbarian dedicated to the wolverine totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a wolverine-totem barbarian gains a +2 bonus on Intimidate checks.
* A 3rd level, a wolverine-totem barbarian gains immunity to fear.
* At 5th level and higher, a wolverine-totem barbarian's rage lasts for 2 rounds longer than normal.
* Whenever a wolverine-totem barbarian at 7th level is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the barbarian is treated as one size larger if doing so is advantageous to him. The benefits of this ability stack with the effects of powers, abilities, and spells that change the subject’s size category.
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Ram Totem
http://www.royalalbertamuseum.ca/natural/mammals/_images/bhsheep.jpg
A barbarian dedicated to the ram totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a ram-totem barbarian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc ram-totem barbarian has a climb speed of 15 feet, while a dwarf ram-totem barbarian has a climb speed of 10 feet.
* At 2nd level, a ram-totem barbarian takes half damage from falling.
* A 3rd level a ram-totem barbarian gains Improved bullrush as a bonus feat even if he does not meet the prerequisites.
* At 5th level, a ram-totem barbarian's climb speed equals his base land speed.
http://meatofthematter.files.wordpress.com/2009/04/mammoth.jpg
A barbarian dedicated to the mammoth totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a mammoth-totem barbarian's strength increases by an additional +2 when he rages.
* At 3rd level a mammoth-totem barbarian gains Power Attack as a bonus feat.
* At 5th level a mammoth-totem barbarian gains Improved Overrun as a bonus feat even if he doesn't meet the prerequisites.
-=-=-=-=-=
Whale Totem
http://naturescrusaders.files.wordpress.com/2009/04/killer-whale.jpg
A barbarian dedicated to the whale totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a whale-totem barbarian gains a swim speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc whale-totem barbarian has a swim speed of 15 feet, while a dwarf whale-totem barbarian has a swim speed of 10 feet. This stacks with any existing swim speed.
* At 2nd level, a whale-totem barbarian gains a +2 bonus on Perform (sing) checks, and may sing underwater.
* A 3rd level a whale-totem barbarian gains Power Attack as a bonus feat.
* At 5th level, a whale-totem barbarian's swim speed equals his base land speed.
-=-=-=-=-=-
Wolverine Totem
http://www.topsynergy.net/tools/animal-spirits/images/wolverine.jpg
A barbarian dedicated to the wolverine totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a wolverine-totem barbarian gains a +2 bonus on Intimidate checks.
* A 3rd level, a wolverine-totem barbarian gains immunity to fear.
* At 5th level and higher, a wolverine-totem barbarian's rage lasts for 2 rounds longer than normal.
* Whenever a wolverine-totem barbarian at 7th level is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the barbarian is treated as one size larger if doing so is advantageous to him. The benefits of this ability stack with the effects of powers, abilities, and spells that change the subject’s size category.
-=-=-=-=-=-
Ram Totem
http://www.royalalbertamuseum.ca/natural/mammals/_images/bhsheep.jpg
A barbarian dedicated to the ram totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
* At 1st level, a ram-totem barbarian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc ram-totem barbarian has a climb speed of 15 feet, while a dwarf ram-totem barbarian has a climb speed of 10 feet.
* At 2nd level, a ram-totem barbarian takes half damage from falling.
* A 3rd level a ram-totem barbarian gains Improved bullrush as a bonus feat even if he does not meet the prerequisites.
* At 5th level, a ram-totem barbarian's climb speed equals his base land speed.