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ken-do-nim
2009-11-30, 12:35 PM
So I'm planning on running a campaign with Rappan Athuk Reloaded as its centerpiece. The problem with Rappan Athuk is that it nicely takes you up to about level 15, then you have to go do something else for about 10 levels before you can return and try to take on its final level. I have Crypt of the Devil Lich, so after facing the next-to-final levels of R.A. and Crypt, the party will probably be 17th. I know there are some downloads on the WOTC 3.5 page, but are there any other adventures out there that are designed for levels 17-25?

Eldariel
2009-11-30, 01:03 PM
I like Bastion of the Broken Souls. 3.0, but easy enough to convert and well-written with high level abilities in mind.

ken-do-nim
2009-11-30, 01:17 PM
I like Bastion of the Broken Souls. 3.0, but easy enough to convert and well-written with high level abilities in mind.

I was in a campaign that got suspended mid-Lord of the Iron Fortress which was supposed to then go to Bastion of the Broken Souls. We may resume playing in like 10 years when everyone is done with the young children phase of their lives. Still, I may give up on that campaign and get this one.

Any others, esp. written for 3.5?

ken-do-nim
2009-12-01, 11:18 AM
So I took a look at yourgamesnow, an rpg pdfs website, and my fears were confirmed that there really _aren't_ any high level 3.5 modules out there. So how about issues of Dungeon?

jiriku
2009-12-01, 02:11 PM
Yeah, adventure modules, especially high-level adventure modules, are always a low-selling product, and WotC cut waaay back on module development when they acquired the game from TSR.

Dungeon Crawl Classics puts out some good 3.5-compatible modules. They've got at least half a dozen that are at or near your desired level range. Check out their product line. (http://www.goodman-games.com/dcc-modules3e.html)

There are some modules built for that range in the early Dungeon issues. I have a couple at home -- will check for you this evening. They're fairly brief, IIRC, the sort of thing you can run in one or two sessions. There were modules printed for the D&D expert, D&D master, and D&D immortals games that are appropriate for the level you have in mind, if you don't mind the old-school style and the need to do extensive conversions. The CM, M and IM series modules (http://en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons_modules)are all level-appropriate.

There's also Monte Cook's Labyrinth of Madness, Gary Gygax's Isle of the Ape.

The Glyphstone
2009-12-01, 02:17 PM
The 3.5 Original Adventure Archive (http://www.wizards.com/default.asp?x=dnd/oa/20030530b&page=1) has a handful of high-level oneshots that could potentially be strung together.

ken-do-nim
2009-12-01, 02:54 PM
Yeah, adventure modules, especially high-level adventure modules, are always a low-selling product, and WotC cut waaay back on module development when they acquired the game from TSR.

Dungeon Crawl Classics puts out some good 3.5-compatible modules. They've got at least half a dozen that are at or near your desired level range. Check out their product line. (http://www.goodman-games.com/dcc-modules3e.html)


Thanks - the one that is absolutely perfect is http://www.goodman-games.com/5032preview.html the Belly of the Great Beast.



There are some modules built for that range in the early Dungeon issues. I have a couple at home -- will check for you this evening. They're fairly brief, IIRC, the sort of thing you can run in one or two sessions.


Thanks I appreciate it.



There were modules printed for the D&D expert, D&D master, and D&D immortals games that are appropriate for the level you have in mind, if you don't mind the old-school style and the need to do extensive conversions. The CM, M and IM series modules (http://en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons_modules)are all level-appropriate.

There's also Monte Cook's Labyrinth of Madness, Gary Gygax's Isle of the Ape.

I loathe doing conversions of high level modules. I'd much prefer to run those in the original system they were designed for.

Okay, so I think Rappan Athuk + Crypt of the Devil Lich + Bastion of Broken Souls + Belly of the Great Beast + end of Rappan Athuk should work with a few of those short archive adventures mixed in.