cerkai
2009-12-02, 02:28 PM
Hi, I have a question for anybody familiar with the artificer class from Eberron Campaign Setting.
Now, I was planning to join a game starting at level 10 as an artificer, so I have a lot of item creation feats, right?
When making my character, can I use those early levels (1-9) craft reserve points to make my items, since it's assumed the character would have made some items with those earlier levels of craft reserve points?
Or do I just start at level 10 with 400 reserve points, and I have to buy all the items I would have made myself as I was levelling?
From one perspective, I can understand having to buy everything, to start off on same grounds as everyone else, and an artificer really would have used some of those craft reserve points on scrolls, potions and wands, all of which would have been used long before level 10.
On the other hand, starting with just 250 reserve points but not being able to use those of earlier levels means that you're short a homunculus and any other items that last forever (such as a cloak of resistance +1, which is easily made at level 3 with craft wondrous item and could well last you past level 8, or a +1 shield, again easily made at level 5 when you get craft magic arms and armor).
I could live with buying the stuff I would have made, I guess, but the lack of homunculus especially hurts given how much exp it uses up. One of the better homunculus, the dedicated wright, costs 160 exp and could easily have been made at level 7 with the 200 point craft reserve, leaving points spare for other things like wands and scrolls. At level 10 though, making it eats up almost half the reserve points, despite it other artificers having made one long before.
Still, it also feels a bit overpowered to just get stuff for half price at chargen, since there's no guarantee you weren't an artificer that, say, made purely scrolls from levels 1-9 without ever making a homunculus or other items. Sure, that'd have been -stupid-, but again, it's a possibility.
So I'm of split mind, and not knowing anyone who's ever played an artificer before, I can't really ask, either, how exactly chargen at later levels work.
Now, I was planning to join a game starting at level 10 as an artificer, so I have a lot of item creation feats, right?
When making my character, can I use those early levels (1-9) craft reserve points to make my items, since it's assumed the character would have made some items with those earlier levels of craft reserve points?
Or do I just start at level 10 with 400 reserve points, and I have to buy all the items I would have made myself as I was levelling?
From one perspective, I can understand having to buy everything, to start off on same grounds as everyone else, and an artificer really would have used some of those craft reserve points on scrolls, potions and wands, all of which would have been used long before level 10.
On the other hand, starting with just 250 reserve points but not being able to use those of earlier levels means that you're short a homunculus and any other items that last forever (such as a cloak of resistance +1, which is easily made at level 3 with craft wondrous item and could well last you past level 8, or a +1 shield, again easily made at level 5 when you get craft magic arms and armor).
I could live with buying the stuff I would have made, I guess, but the lack of homunculus especially hurts given how much exp it uses up. One of the better homunculus, the dedicated wright, costs 160 exp and could easily have been made at level 7 with the 200 point craft reserve, leaving points spare for other things like wands and scrolls. At level 10 though, making it eats up almost half the reserve points, despite it other artificers having made one long before.
Still, it also feels a bit overpowered to just get stuff for half price at chargen, since there's no guarantee you weren't an artificer that, say, made purely scrolls from levels 1-9 without ever making a homunculus or other items. Sure, that'd have been -stupid-, but again, it's a possibility.
So I'm of split mind, and not knowing anyone who's ever played an artificer before, I can't really ask, either, how exactly chargen at later levels work.