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term1nally s1ck
2009-12-11, 06:45 PM
Thread for the ToS fight. 3 + All-days ok? You can pick the arena.

Olo Demonsbane
2009-12-11, 07:27 PM
Cool, sorry it took me so long.

Map:

{table=head]|A|B|C|D|E|F|G|H|I|J|K|L
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Buffs: All UMDing done with Aura of Perfect Order
All Day: Scrolls of GMW and MV, Aura of Perfect Order
Round 1: Scroll of Conviction
Round 2: Scroll of Shield of Faith
Round 3: Scroll of Barkskin

Initaitive [roll0]

Location: F6-G7

Olo Demonsbane
2009-12-11, 07:45 PM
Granted Manuevers:

[roll0]
[roll1]
[roll2]

Current Maneuvers: Daunting Strike, White Raven Tactics, Irresistible Mountain Strike

term1nally s1ck
2009-12-12, 07:04 AM
Sorry, had no internet for a bit...not sure what happened :/

Buffs:

Potion of Barkskin
Potion of Shield of Faith
Potion of Heroism
Activate Blinking during this

[roll0]

Start at L9.

True Seeing 100', what can I see?

EDIT: Sorry, Initi is +13, 23 is still me 1st though :D

Olo Demonsbane
2009-12-12, 12:47 PM
In the center of the arena stands a large elf, holding a gigantic sword in one hand. He wears full plate armor and has a protective shield wizzing around him.

term1nally s1ck
2009-12-12, 01:14 PM
Again, a catfolk warrior with no armor, but holdng a bow stands off to one side. He is blinking randomly. He smirks, wiggles his tail at you, and fires several arrows at you.

Attack roll: [roll0]
Crit confirm (on a 20)[roll1]
Damage [roll2]
Crit damage [roll3]
1 Con damage
Make a DC 18 Fort save or take [roll4] Con damage.

Attack roll: [roll5]
Crit confirm (on a 20)[roll6]
Damage [roll7]
Crit damage [roll8]
1 Con damage
Make a DC 18 Fort save or take [roll9] Con damage.

Attack roll: [roll10]
Crit confirm (on a 20)[roll11]
Damage [roll12]
Crit damage [roll13]
1 Con damage
Make a DC 18 Fort save or take [roll14] Con damage.

Attack roll: [roll15]
Crit confirm (on a 20)[roll16]
Damage [roll17]
Crit damage [roll18]
1 Con damage
Make a DC 18 Fort save or take [roll19] Con damage.


Attack roll: [roll20]
Crit confirm (on a 20)[roll21]
Damage [roll22]
Crit damage [roll23]
Make a DC 18 Fort save or take [roll24] Con damage.

Attack roll: [roll25]
Crit confirm (on a 20)[roll26]
Damage [roll27]
Crit damage [roll28]
Make a DC 18 Fort save or take [roll29] Con damage.

Attack roll: [roll30]
Crit confirm (on a 20)[roll31]
Damage [roll32]
Crit damage [roll33]
Make a DC 18 Fort save or take [roll34] Con damage.

Attack roll: [roll35]
Crit confirm (on a 20)[roll36]
Damage [roll37]
Crit damage [roll38]
Make a DC 18 Fort save or take [roll39] Con damage.


After the storm of arrows, he teleports to B2 as a free action. I doubt you have any idea where he is.

EDIT: 25' up, by the way. I think the ceiling is 30' in this one.

Olo Demonsbane
2009-12-12, 01:38 PM
All miss. And I have senses that tell me where you are.

Move Action: Fly to D2-E3 in a manner that does not provoke AoOs.

Standard: Swing my sword at you.

Daunting Strike, Aura of Perfect Order, Wraithstrike with AoPO on the UMD

Does a melee touch attack of 37 hit?

If so Damage [roll0], and you are cowering for one round

My turn is not over.

term1nally s1ck
2009-12-12, 01:57 PM
Augh...yes, it does. This is likely game...I need to get my attack bonus up more :/

Olo Demonsbane
2009-12-12, 03:58 PM
Recover Maneuvers: [roll0]

Olo Demonsbane
2009-12-12, 04:01 PM
New round!

You pass by your turn cowering and are now only shaken.

Full attack, hitting touch ACs of 37, 32, and 27.

Aura of Perfect Order, combining PA and Mark of Valor for 13

Damage1 [roll0]
Damage2 [roll1]
Damage3 [roll2]

If the first two hit, you must cower for 2 more rounds.

End Turn.

term1nally s1ck
2009-12-13, 09:13 AM
Hit, hit, and dead. I need to have a look at getting touch attacks on my bow...I need to get hits in to do the main damage.