Kantolin
2009-12-17, 11:57 PM
I'm looking at my bards, and am noticing that almost everything (my) bards do mostly bolsters physical hitters (Inspire courage, haste).
The spell compendium has 'Hymn of Praise' for divine caster level boosting, and Harmonic Chorus (+2 to Caster level & Save DCs, requires concentration).
That's the full extent I know of helping spellcasters (Well, and greater invisibility, I suppose. :P Everyone loves greater invisibilty).
Is there anything I'm missing? While I'm in particular looking for bardic options/spells, I wouldn't mind pretty much anything one can do to boost another caster.
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Options found:
Spells(Spell Compendium): Hymn of Praise(Brd 3, Round/level, divine casters get +2CL), Harmonic Chorus(Brd 2, Concentration up to round/level, target gets a +2 morale bonus to CL and on save DCs)
Draconic Auras(Dragon Magic): Power (Bonus on caster/manifester level checks to overcome spell resistance), Energy (Boosts save DC of acid, cold, electricity, or fire).
Marshal Minor Aura(Miniatures Handbook): Determined Caster (Rolls to overcome SR)
Feat: Cooperative Spell(CompleteArcane)(If two adjacent casters cast the same spell and both have the feet, +2 to the save DC(+1 for each caster after the first), +1 to CL checks to beat SR(+1 for each other caster), and use the higher base DC and level check of either caster)
The spell compendium has 'Hymn of Praise' for divine caster level boosting, and Harmonic Chorus (+2 to Caster level & Save DCs, requires concentration).
That's the full extent I know of helping spellcasters (Well, and greater invisibility, I suppose. :P Everyone loves greater invisibilty).
Is there anything I'm missing? While I'm in particular looking for bardic options/spells, I wouldn't mind pretty much anything one can do to boost another caster.
~~~~~~~
Options found:
Spells(Spell Compendium): Hymn of Praise(Brd 3, Round/level, divine casters get +2CL), Harmonic Chorus(Brd 2, Concentration up to round/level, target gets a +2 morale bonus to CL and on save DCs)
Draconic Auras(Dragon Magic): Power (Bonus on caster/manifester level checks to overcome spell resistance), Energy (Boosts save DC of acid, cold, electricity, or fire).
Marshal Minor Aura(Miniatures Handbook): Determined Caster (Rolls to overcome SR)
Feat: Cooperative Spell(CompleteArcane)(If two adjacent casters cast the same spell and both have the feet, +2 to the save DC(+1 for each caster after the first), +1 to CL checks to beat SR(+1 for each other caster), and use the higher base DC and level check of either caster)