SolkaTruesilver
2009-12-22, 09:01 AM
Hi there. I decided to create a thread dedicated to Paranoia. Post the wildest stories you've ever had with this game, ideas of crazily convoluted setups, and whatchever you like.
Please notice that we are in an Infrared environment, with a Tension Level of 0. So whatever you might mention in this thread is protect from The Computer or IntSec.
I had an idea to really give a good startup for my game, with players who've never played Paranoia before. I don't want to be the one doing the killing, and I really want the players to get into the whole Paranoia theme, since they are used to cooperate.
4 players. 1 of them (Abel-R-GOD) will be the Team Leader. I assign him Secret Society X.
At the start of the game, Abel-R recieves a message from X telling that an agent for Secret Society X that infiltrated Secret Society Y has been assigned to his team. Since Secret Society Y is deadly ennemy to X, this mission is a good opportunity to pass along some information on Y, so he has to try to make (subtle) contact.
3 other players (Barn-R-USZ, Cal-R-WET and Don-R-SION) are all part of Secret Society Y. Here is the message they get:
"Abel-R-GOD is an agent of X, and your mission is to kill him during the mission. We have managed to have all the other team members to be part of our Clonehood, but beware! We have learned that one of your teammate is a double agent for X, so keep your eyes open for the traitor, and don't reveal yourself. Don't forget, you have to kill Abel-R!"
Off course, the double agent never showed up to the briefing, and thu isn't part of the mission. I was thinking of Anti-Mutant as Y and Psion as X. Or maybe Communist and PURGE?
PEACH this idea. Or share others. Or tell tales. The Computer isn't watching. The Computer is Blind.
Please notice that we are in an Infrared environment, with a Tension Level of 0. So whatever you might mention in this thread is protect from The Computer or IntSec.
I had an idea to really give a good startup for my game, with players who've never played Paranoia before. I don't want to be the one doing the killing, and I really want the players to get into the whole Paranoia theme, since they are used to cooperate.
4 players. 1 of them (Abel-R-GOD) will be the Team Leader. I assign him Secret Society X.
At the start of the game, Abel-R recieves a message from X telling that an agent for Secret Society X that infiltrated Secret Society Y has been assigned to his team. Since Secret Society Y is deadly ennemy to X, this mission is a good opportunity to pass along some information on Y, so he has to try to make (subtle) contact.
3 other players (Barn-R-USZ, Cal-R-WET and Don-R-SION) are all part of Secret Society Y. Here is the message they get:
"Abel-R-GOD is an agent of X, and your mission is to kill him during the mission. We have managed to have all the other team members to be part of our Clonehood, but beware! We have learned that one of your teammate is a double agent for X, so keep your eyes open for the traitor, and don't reveal yourself. Don't forget, you have to kill Abel-R!"
Off course, the double agent never showed up to the briefing, and thu isn't part of the mission. I was thinking of Anti-Mutant as Y and Psion as X. Or maybe Communist and PURGE?
PEACH this idea. Or share others. Or tell tales. The Computer isn't watching. The Computer is Blind.