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Loki Eremes
2009-12-22, 02:01 PM
Hello there folks

rapid question:
Does the "Improved Skirmish" feat from Complete Scoundrel manual stack with itself?

i mean, if i take it multiple times....

Myrmex
2009-12-22, 02:04 PM
Hello there folks

rapid question:
Does the "Improved Skirmish" feat from Complete Scoundrel manual stack with itself?

i mean, if i take it multiple times....

If it doesn't say you can take it multiple times, you cannot take it multiple times.

Amphetryon
2009-12-22, 02:05 PM
Nowhere in the verbiage of the feat does it say that you may take Improved Skirmish more than once, or that its effects stack. That reads to me as a resounding 'NO'. If your DM rules otherwise, you're lucky.

EDIT: Ninja, of course.

Loki Eremes
2009-12-22, 02:14 PM
crap xD
i read the feat, and its clearly "NO". but, my DM ONCE upon a time said
"if i take this feat multiple times, i will be shooting 1 arrow per turn and dealing 293847298 d6s (+ evil laugther)"

thats the reason i asked

ok, thx you both. :smallsmile:



BTW: this is my progresion=
scout 5 / fighter 1
FEATS: point blank shot, weapon focus (longbow), precise shot, shoot on the run (scout extra feat) & improved skirmish.

i got 1 extra feat cause i took 1 flaw.

What do you recommend me?

Thrice Dead Cat
2009-12-22, 02:19 PM
This may prove beneficial to you in the long run. (http://community.wizards.com/go/thread/view/75882/19872250/The_Scouts_Handbook)

Also, Weapon Focus (Anything but for prereqs) is for chumps. Grab Knowledge Devotion instead.

Amphetryon
2009-12-22, 02:21 PM
Manyshot, and Greater Manyshot.

Loki Eremes
2009-12-22, 02:58 PM
ready, Knowledge devotion in, weapon focus out.

Manyshot is only usefull in a full attack, and this buddy over here will skirmish, a lot.

Thrice Dead Cat
2009-12-22, 03:03 PM
ready, Knowledge devotion in, weapon focus out.

Manyshot is only usefull in a full attack, and this buddy over here will skirmish, a lot.

Manyshot fires multiple arrows as a standard action: Greater Manyshot means each arrow fired gains the skirmish bonus. Use your move action as you see fit.

Loki Eremes
2009-12-22, 03:11 PM
Manyshot fires multiple arrows as a standard action: Greater Manyshot means each arrow fired gains the skirmish bonus. Use your move action as you see fit.

oh, now i checked that out

but the only problem is you need BAB +6

im making a 6 level NPC. scout 5 / fighter 1

Emmerask
2009-12-22, 03:15 PM
Or you could just use scout4/monk1 buy the training puppet of the master and make a fullround attack instead of the -8 penalty you get at level 20 for 4 arrows shot(manyshot)
you use a fullround attack (10ft step instead of 5ft because of the training puppet so you get skirmish) and rapidshot for 4 attacks (3bab +1 rapid) at -2 penalty

Thrice Dead Cat
2009-12-22, 03:17 PM
Luckily for us, someone else has already taken the time and effort necessary to figure out how to get enough movement for skirmish and a full attack! (http://www.giantitp.com/forums/showthread.php?t=103358)

Emmerask
2009-12-22, 03:21 PM
edit ah its in there had the wrong there :smallwink:
sparring dummy of the master :smallbiggrin:

Keld Denar
2009-12-22, 03:31 PM
I'm guessing English isn't your first language, because in the English A&EG, its call Sparring Dummy of the Master. Training Puppet sounds like a choppy translation. No worries, I know how hard it is to be bilingual.

And it is listed:

•5ish?: Sparring Dummy of the Master (10 ft step instead of 5, requires 1 level of Monk, Arms and Equipment Guide)

Emmerask
2009-12-22, 03:32 PM
Yes did notice it :smallbiggrin: and you are right its not my first language :smallsmile:

Androgeus
2009-12-22, 03:55 PM
That build can't take Shot on the Run can it? You still have to meet the prerequisites for the scout bonus feat, and Shoot on the Run needs dodge and moblity.