Fhaolan
2009-12-24, 12:15 PM
Disclaimer: As I've repeatedly metioned in other threads, I'm an *awful* optimizer. This is mainly because I can't keep various editions and game systems straight in my head long enough to really wring the best out of a single game system. But I like reading optimization threads because they sometimes trigger off interesting ideas for me.
Hi all,
Some multiclass combinations have odd feats and tricks that make the difference between 'bleh' and 'meh'. I was wondering if there was any advice anyone could offer for a Bard/Ranger character.
Mechanical Info: Any WotC 3.5 sources (and 3.0 sources that are still 'valid' for 3.5). It's for a PbeM (Play by eMail, for those not familiar) game that the DM has said will involve a lot of 'running really fast and far away from things.'
Here's the fluff so far, in case it matters: The character is from a nomadic desert culture whose religion puts high value on lots of lore being passed on through rote memorization and wild music. Also it's a status symbol in that culture to have a pet that would be considered dangerous or bizzare to other people.
I wanted the character to be a minor priest on walkabout. I know a Druid refluffed an extremely minor amount about could do it 'better', but I don't feel like playing a Druid. (plus the character's personallity so far feels very Chaotic Good to me, which drops the Druid.) I was considering using the Divine Bard variant for the priestly aspects, and picking up Ranger for the more nomadic rough-and-tumbleness plus the animal companion boosts for the 'pet'... whatever that ends up being.
Hi all,
Some multiclass combinations have odd feats and tricks that make the difference between 'bleh' and 'meh'. I was wondering if there was any advice anyone could offer for a Bard/Ranger character.
Mechanical Info: Any WotC 3.5 sources (and 3.0 sources that are still 'valid' for 3.5). It's for a PbeM (Play by eMail, for those not familiar) game that the DM has said will involve a lot of 'running really fast and far away from things.'
Here's the fluff so far, in case it matters: The character is from a nomadic desert culture whose religion puts high value on lots of lore being passed on through rote memorization and wild music. Also it's a status symbol in that culture to have a pet that would be considered dangerous or bizzare to other people.
I wanted the character to be a minor priest on walkabout. I know a Druid refluffed an extremely minor amount about could do it 'better', but I don't feel like playing a Druid. (plus the character's personallity so far feels very Chaotic Good to me, which drops the Druid.) I was considering using the Divine Bard variant for the priestly aspects, and picking up Ranger for the more nomadic rough-and-tumbleness plus the animal companion boosts for the 'pet'... whatever that ends up being.