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Fenlun
2009-12-27, 07:12 AM
What bonus do you add for the ranged touch attack? Is it a d20 + Int.?

Sliver
2009-12-27, 07:16 AM
Same as normal ranged attack, d20+ranged attack bonus (BAB, dex and anything else that applies). The difference is only that the AC you target is lower due to not having various armor bonuses..

Fenlun
2009-12-27, 07:17 AM
Same as normal ranged attack, d20+ranged attack bonus (BAB, dex and anything else that applies). The difference is only that the AC you target is lower due to not having various armor bonuses..

Poop, I have crap Dex -.-

Thanks though :smallsmile:

Setra
2009-12-27, 07:18 AM
Poop, I have crap Dex -.-

Thanks though :smallsmile:
Psst.. Quickened True Strike >.>

Fenlun
2009-12-27, 07:19 AM
Psst.. Quickened True Strike >.>

... Oh snap...

Tokiko Mima
2009-12-27, 07:27 AM
Also, remember that anyone that can't see you (http://www.d20srd.org/srd/specialAbilities.htm#invisibility) can't apply their Dexterity or dodge modifiers against your attack either. This is important when you're using touch spells, because typically the only AC left after that is 10 + Size modifier and Deflection bonus. In that situation, even a wizard with a terrible attack bonus should hit rather reliably.

Fenlun
2009-12-27, 07:32 AM
Also, remember that anyone that can't see you (http://www.d20srd.org/srd/specialAbilities.htm#invisibility) can't apply their Dexterity or dodge modifiers against your attack either. This is important when you're using touch spells, because typically the only AC left after that is 10 + Size modifier and Deflection bonus. In that situation, even a wizard with a terrible attack bonus should hit rather reliably.

Mmmm Greater Invisibility

Pharaoh's Fist
2009-12-27, 07:56 AM
Glitterdust.

suryasm
2009-12-27, 08:36 AM
Glitterdust.

Shouldn't you let him find out about that on his own? :smalltongue:

sonofzeal
2009-12-27, 08:50 AM
"1d20 + BAB + dex" is only for ranged touch attack. Many Wizard spells require a melee touch attack, which is "1d20 + BAB + str". Given the average Wizard str score, it's usually best to avoid these.....

Fenlun
2009-12-27, 08:50 AM
Shouldn't you let him find out about that on his own? :smalltongue:

Not going up against that many spellcasters :smalltongue: Making an NPC against a party with at most a Bard >.>

Fenlun
2009-12-27, 08:51 AM
"1d20 + BAB + dex" is only for ranged touch attack. Many Wizard spells require a melee touch attack, which is "1d20 + BAB + str". Given the average Wizard str score, it's usually best to avoid these.....

As far as these go, I was sticking mostly to Orb of such&such, mostly ranged attacks

Arakune
2009-12-27, 08:55 AM
"1d20 + BAB + dex" is only for ranged touch attack. Many Wizard spells require a melee touch attack, which is "1d20 + BAB + str". Given the average Wizard str score, it's usually best to avoid these.....

And the fact you need to be at meele range.

For all your touch attack trouble, spectral hand if you didn't banned necromancy.

DragoonWraith
2009-12-27, 09:14 AM
Reach Spell or Arcane Reach if you did...

Flickerdart
2009-12-27, 09:35 AM
And Familiars if you really, really have to.

ericgrau
2009-12-27, 11:41 AM
You can take weapon focus on ray spells. When you only gotta climb to 10ish, every +1 counts. Gloves of dex +2 may be a good idea too. A small race gets another +1. Point blank shot gives a +1 within 30 feet. That's already +4 total, it all adds up. If you have quickened true strikes then you already have 4 BAB and a little dex giving a +9 or so for easy hits.

Besides denying dex being invisible gives you a +2 to hit. +11 vs. flat-footed touch AC is practically an automatic hit.

Sharkman1231
2009-12-27, 01:06 PM
Why do you add str for touch attacks, if your not trying to get through armor, then why does str count?

Eloel
2009-12-27, 01:11 PM
And Familiars if you really, really have to.

Familiar is your best asset. Don't give it away, you'll be nerfed for flavor -.-

KillianHawkeye
2009-12-27, 01:56 PM
Why do you add str for touch attacks, if your not trying to get through armor, then why does str count?

Because it's a melee attack. And it's a good thing for rules to be consistent.

Sliver
2009-12-27, 04:11 PM
Why do you add str for touch attacks, if your not trying to get through armor, then why does str count?

STR makes no sense as a bonus to hit anyway. Being strong doesn't make you more accurate, it just helps penetrate the opponents armor, which shouldn't provide AC bonus but DR. And if you go that road, there are a lot of extra rules you have to keep track of, so just saying STR is for melee, always (except for exceptions) is just better. You can take weapon finesse for your melee touch attacks if you really want to..

Optimystik
2009-12-27, 04:40 PM
I explain strength to attack like this - you can swing your weapon faster, making it harder to dodge, punch through deflection, punch through naturally thick skin, and strike through armor.

Two of those (dodge and deflection) apply to touch attacks, and they (deflection especially) make more sense to be defeated by Str than Dex.

mostlyharmful
2009-12-27, 04:53 PM
I explain strength to attack like this - you can swing your weapon faster, making it harder to dodge, punch through deflection, punch through naturally thick skin, and strike through armor.

Two of those (dodge and deflection) apply to touch attacks, and they (deflection especially) make more sense to be defeated by Str than Dex.

except if it's a knife fight on arrakkis.:smallwink::smallbiggrin:

Cespenar
2009-12-27, 05:22 PM
I explain strength to attack like this - you can swing your weapon faster, making it harder to dodge, punch through deflection, punch through naturally thick skin, and strike through armor.

Two of those (dodge and deflection) apply to touch attacks, and they (deflection especially) make more sense to be defeated by Str than Dex.

While that makes sense for Strength to have some contribution to the attack bonus, accuracy is mainly derived by hand-eye coordination, which probably translates to Dexterity (or arguably Wisdom, since it is the governing stat for the sensory skills).

But it's d&d, so, whatever.

Inhuman Bot
2009-12-27, 05:26 PM
While that makes sense for Strength to have some contribution to the attack bonus, accuracy is mainly derived by hand-eye coordination, which probably translates to Dexterity (or arguably Wisdom, since it is the governing stat for the sensory skills).

But it's d&d, so, whatever.

Dex = To hit would screw fighters over even more.

AslanCross
2009-12-27, 05:43 PM
Touch attacks are typically really easy to make, anyway. Until you start getting to monsters with the very rare Deflection AC bonus (well OK, it's not that rare if you're up against spellcasters), Touch AC is hard to miss and goes down the bigger the creature is.