View Full Version : Arena Exhibition: Jack the Vile vs Ms. Isle
Koury
2009-12-27, 09:14 PM
Arena Exhibition: Jack the Vile vs. Ms. Isle
Map:
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/ffa01-glass_arena.png
XP Award: 0 XP
GP Award: 0 GP
Ms. Isle (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=31756) - Koury
Jack the Vile (http://www.myth-weavers.com/sheetview.php?sheetid=175362) - Slamexo
All Combatants, please roll initiative and declare final purchases, if any
No purchases.
Koury
2009-12-27, 11:52 PM
Oh yeah...
[roll0]
Slamexo
2009-12-28, 07:31 AM
Initiative for Jack - [roll0]
No extra purchases.
Koury
2009-12-28, 06:00 PM
Double move to V3.
And so it begins...
Slamexo
2009-12-28, 08:21 PM
Starting the round carrying a loaded heavy crossbow (Probably should've mentioned that before, but should still be valid now. Feel free to disagree.)
Jack moves to H12.
Readied action:
Fire the heavy crossbow at Ms. Isle if they're in line of sight and not behind cover.
Koury
2009-12-28, 09:33 PM
Move to Q6
Ready Action:LoE established = MM
End.
And yeah, crossbow thing is fine. I have my shield equipped but didn't feel the need to say it specifically. I think that stuff is more importiant if you're starting with potions or scrolls in hand.
Slamexo
2009-12-29, 07:20 AM
Move to M13
Ready Action
Once again will fire the heavy crossbow at Ms. Isle if she's in line of sight and not behind cover.
Koury
2009-12-29, 07:00 PM
At some point between your move between H12 and M13 my ready action triggers.
I cast a spell.
Spellcraft DC 16 to open:Magic Missile
[roll0]
Anyway, if you're still alive, here is my turn.
Move to M10 and watch you intently through the glass, daring you to make your move.
Ready action:Same
EDIT: Unless I'm reading your sheet wrong, I believe you're dead. Bwahahahaha!
Slamexo
2009-12-29, 09:10 PM
Jack the Vile is on -2 hit points, and essentially screwed.
Ms. Isle wins!
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