Touchy
2010-01-01, 03:36 PM
Let's get down to business, I somewhat new, and I feel weak compared to my part(ies)(I play at a hobby shop, so while we usually have regulars, we are split up), I've never like conventional stuff, I'd be playing the fighter who multiclassed as a cleric(cleric fighter), or playing a idiotic kobold who always managed to (nearly for awhile) kill myself in funniest manners due to stupidity. So a dwarven infernal warlock was sure to work for my odd character ideas. The fact I finally want to start optimizing him would help, but I am no good at optimizing.
Here's what I got so far.
====== Created Using Wizards of the Coast D&DI Character Builder ======
Darth Travok, level 3
Dwarf, Warlock
Build: Scourge Warlock
Eldritch Blast: Eldritch Blast Constitution
Eldritch Pact: Infernal Pact
FINAL ABILITY SCORES
Str 15, Con 19, Dex 10, Int 13, Wis 12, Cha 8.
STARTING ABILITY SCORES
Str 15, Con 17, Dex 10, Int 13, Wis 10, Cha 8.
AC: 18 Fort: 15 Reflex: 13 Will: 13
HP: 41 Surges: 10 Surge Value: 10
TRAINED SKILLS
Arcana +7, Insight +7, Bluff +7, History +7
UNTRAINED SKILLS
Acrobatics +1, Diplomacy, Dungeoneering +4, Endurance +7, Heal +2, Intimidate, Nature +2, Perception +2, Religion +2, Stealth +1, Streetwise, Thievery +1, Athletics +3
FEATS
Level 1: Armor Proficiency (Chainmail)
Level 2: Armor Proficiency (Scale)
POWERS
Warlock encounter 1: Vampiric Embrace
Warlock daily 1: Flames of Phlegethos
Warlock utility 2: Ethereal Stride
Warlock encounter 3: Fiery Bolt
ITEMS
Spellbook, Scale Armor, Magic Rod +1, Warhammer
RITUALS
Comprehend Language
====== Created Using Wizards of the Coast D&DI Character Builder ======
I have Phb 1&2, martial powers, and the adventure's vault.
I'm going to level him up to 5 manually, I just use the Character creator as a something to help me start the initial design.
For my level 4 feat, I'm split between getting plate armor or taking reaper's touch, because what is the point in having an up and close warlock without being able to using my signature ability in melee range?
Any advice?
Here's what I got so far.
====== Created Using Wizards of the Coast D&DI Character Builder ======
Darth Travok, level 3
Dwarf, Warlock
Build: Scourge Warlock
Eldritch Blast: Eldritch Blast Constitution
Eldritch Pact: Infernal Pact
FINAL ABILITY SCORES
Str 15, Con 19, Dex 10, Int 13, Wis 12, Cha 8.
STARTING ABILITY SCORES
Str 15, Con 17, Dex 10, Int 13, Wis 10, Cha 8.
AC: 18 Fort: 15 Reflex: 13 Will: 13
HP: 41 Surges: 10 Surge Value: 10
TRAINED SKILLS
Arcana +7, Insight +7, Bluff +7, History +7
UNTRAINED SKILLS
Acrobatics +1, Diplomacy, Dungeoneering +4, Endurance +7, Heal +2, Intimidate, Nature +2, Perception +2, Religion +2, Stealth +1, Streetwise, Thievery +1, Athletics +3
FEATS
Level 1: Armor Proficiency (Chainmail)
Level 2: Armor Proficiency (Scale)
POWERS
Warlock encounter 1: Vampiric Embrace
Warlock daily 1: Flames of Phlegethos
Warlock utility 2: Ethereal Stride
Warlock encounter 3: Fiery Bolt
ITEMS
Spellbook, Scale Armor, Magic Rod +1, Warhammer
RITUALS
Comprehend Language
====== Created Using Wizards of the Coast D&DI Character Builder ======
I have Phb 1&2, martial powers, and the adventure's vault.
I'm going to level him up to 5 manually, I just use the Character creator as a something to help me start the initial design.
For my level 4 feat, I'm split between getting plate armor or taking reaper's touch, because what is the point in having an up and close warlock without being able to using my signature ability in melee range?
Any advice?