Zaydos
2010-01-03, 02:17 PM
I thought up this spell and wasn't sure what level the spell should be. Also I want it to have a thematically appropriate (inexpensive) material component but couldn't decide what.
Chaos Sphere
Conjuration [Chaotic]
Level: Sor/Wiz 5
Components: V, S, M?
Casting Time: 1 standard action
Range: Medium (100-ft +10-ft/level)
Area: 20-ft burst.
Duration: 1 round/level.
Saving Throw: Fortitude partial.
Spell Resistance: Yes
You summon forth a blob of roiling chaos stuff filling a 20-ft radius burst at the location you designate. It ignores gravity floating where you summon it and dealing 1d6 damage/2 caster levels (max 10d6) to all creatures within it when it is summoned. At the start of each of their turns they take an additional 1d6 damage/4 caster levels (max 5d6) as long as they are within the swirling chaos stuff and have all movement modes reduced to 5-ft while within it. A successful Fortitude save halves the initial damage and the damage taken afterwards as well as negating the reduction to speed.
The chaos stuff provides partial concealment to all creatures within, but also obscures vision giving all creatures partial concealment against them.
Material Component: Suggestions please?
So what level should that be? Thank you all in advance.
Chaos Sphere
Conjuration [Chaotic]
Level: Sor/Wiz 5
Components: V, S, M?
Casting Time: 1 standard action
Range: Medium (100-ft +10-ft/level)
Area: 20-ft burst.
Duration: 1 round/level.
Saving Throw: Fortitude partial.
Spell Resistance: Yes
You summon forth a blob of roiling chaos stuff filling a 20-ft radius burst at the location you designate. It ignores gravity floating where you summon it and dealing 1d6 damage/2 caster levels (max 10d6) to all creatures within it when it is summoned. At the start of each of their turns they take an additional 1d6 damage/4 caster levels (max 5d6) as long as they are within the swirling chaos stuff and have all movement modes reduced to 5-ft while within it. A successful Fortitude save halves the initial damage and the damage taken afterwards as well as negating the reduction to speed.
The chaos stuff provides partial concealment to all creatures within, but also obscures vision giving all creatures partial concealment against them.
Material Component: Suggestions please?
So what level should that be? Thank you all in advance.