Rizban
2010-01-03, 07:34 PM
The Map http://www.mornproductions.com/Dynasty/74893yhuf.png {table]Star|Capital
Circle|City
X|Unit Stack[/table]
If the map isn't updated as it should be, you may need to refresh the image itself, because it is hosted on a separate site.
Nation News and Status Currency - 100 (current money in purse)
Expected Income: 2 (how much your money is expected to increase next turn)
Expected Upkeep: 4 (how much your money is expected to decrease next turn)
BONUS TURNS - 3
Units/Max - 1/10 (1/1)
Leaders/Max - 1/1 One time explanation: The max units is play is 10 per city. The first fraction represents how many units are under "general control." Here, 1 Warrior is being controlled by the general control of the nation, so 1/10
The parentheses next to this number represent units controlled by Leaders. The Leadership score of a Leader is exactly how many units he can control. Your leader has Leadership 1, and he is controlling 1 Warrior with it, thus the (1/1).
Leaders do not count against the normal unit limit. In general, you can control 1 leader for every city you control, giving the final 1/1.
No political agreements.
Technology Known: Pottery, The Wheel
Cities
Unnamed Capital: Population - 2 Production - 4 Happiness - 1 Culture - 2 Corruption/Waste - 0[br][br] Order - Generate Wealth Garrison - Stack 1
Stacks
Location - North of Capital 1 Leader (Level 1)(Level Up!)Hits - 4/4[br]Move - 1/1[br]Combat - 2[br]Defense - 2[br]Specials - Leadership 1[br]Upkeep - 3[br][br]Level Up![br]Select one of the following: Basic Attack - Add +1 to Combat for other units in stack Basic Defense - Add +1 to Defense for other units in stack Basic Logistics - Add +1 to Move for other units in stack Increase one of leader's ability scores by 1. Increase Leadership ability by 1. 2 WarriorHits - 2/2[br]Move - 0/1[br]Combat - 1[br]Defense - 1[br]Upkeep - 2
Quick link to city and unit actions (http://www.giantitp.com/forums/showthread.php?p=7617093#post7617093).
Note that you may choose to end your turn and use a bonus turn. If not, then no turn changes will happen until Wednesday. If using a bonus turn, you must declare that you are doing so.
Circle|City
X|Unit Stack[/table]
If the map isn't updated as it should be, you may need to refresh the image itself, because it is hosted on a separate site.
Nation News and Status Currency - 100 (current money in purse)
Expected Income: 2 (how much your money is expected to increase next turn)
Expected Upkeep: 4 (how much your money is expected to decrease next turn)
BONUS TURNS - 3
Units/Max - 1/10 (1/1)
Leaders/Max - 1/1 One time explanation: The max units is play is 10 per city. The first fraction represents how many units are under "general control." Here, 1 Warrior is being controlled by the general control of the nation, so 1/10
The parentheses next to this number represent units controlled by Leaders. The Leadership score of a Leader is exactly how many units he can control. Your leader has Leadership 1, and he is controlling 1 Warrior with it, thus the (1/1).
Leaders do not count against the normal unit limit. In general, you can control 1 leader for every city you control, giving the final 1/1.
No political agreements.
Technology Known: Pottery, The Wheel
Cities
Unnamed Capital: Population - 2 Production - 4 Happiness - 1 Culture - 2 Corruption/Waste - 0[br][br] Order - Generate Wealth Garrison - Stack 1
Stacks
Location - North of Capital 1 Leader (Level 1)(Level Up!)Hits - 4/4[br]Move - 1/1[br]Combat - 2[br]Defense - 2[br]Specials - Leadership 1[br]Upkeep - 3[br][br]Level Up![br]Select one of the following: Basic Attack - Add +1 to Combat for other units in stack Basic Defense - Add +1 to Defense for other units in stack Basic Logistics - Add +1 to Move for other units in stack Increase one of leader's ability scores by 1. Increase Leadership ability by 1. 2 WarriorHits - 2/2[br]Move - 0/1[br]Combat - 1[br]Defense - 1[br]Upkeep - 2
Quick link to city and unit actions (http://www.giantitp.com/forums/showthread.php?p=7617093#post7617093).
Note that you may choose to end your turn and use a bonus turn. If not, then no turn changes will happen until Wednesday. If using a bonus turn, you must declare that you are doing so.