Velvet Pillow
2010-01-05, 03:16 PM
Okay, so I'm trying to make Vestiges based on the fighting game of Blazblue, and I'll probably move on to some Personas as well. However, I have the major problem of never actually doing ANYTHING homebrew before, let alone Vestiges. I know nothing of balance or power, I'm just going off what seems fair. I'm currently working on a Vestige version of Arakune:
http://i451.photobucket.com/albums/qq234/IAMETALMAN/2252253.jpg
But I need help, and bad. At the moment, I don't currently have my copy of Tome of Magic on me, so I can't check the requirements of Vestige making. I do have the fluff planned out, but not yet written down. For the moment, I'd like to supply what I have so far for his granted abilities and go from there.
Arakune grants upon his Binder's his accursed minions and the benefits - and drawbacks - of his torturous, pseudonatural form.
I Have No Mouth...: The Binder's type now changes to "Ooze" as his body becomes viscously amorphous like Arakune himself. He retains his previous form, however. The Binder can now compress their body into small areas and ignore difficult terrain. The Binder's Reach is now increased by five feet. Anything the Binder is wearing upon forming the pact is now incorperated onto his body. He cannot equip additional armour or remove the armour he is currently wearing, and armour check penalties still apply.
...And I Must Scream: As a drawback of a bad pact, the Binder now communicates like its vestige, and he can no longer form full sentances, and in some cases, even his words are now shattered and unmanagable. The Binder must make a fortitude save with a DC of 10 + the Binder's Int mod + 1 for every three EBLs in order to communicate. However, becoming a gibbering lunatic in the eyes of others has its own unspoken advantages. Sense Motive checks against you now have a DC that is heightened by your Int mod and by one for every three EBLS, and you may now use Intimidate with a +1 times every three EBL circumstance mod on others regardless of what their spoken language is.
Azure! GIVE ME THE AZURE!: Arakune's addiction to magic power grants his Binder methods of combating it. When Binded, the Binder gains +1 to AC times every three EBLs against spells and attacks made by magic weapons targeting him. Additionally, a Binder may announce an anti-mage strike againt any spellcaster or character weilding a magic weapon once every five rounds. This strike does normal damage with an additional 1d4 Wis, Int, and Cha damage.
Chokehold of Cosmic Knowledge: At any time, the Binder may tap into Arakune's massive cache of information, allowing the Binder to take 20 on any Int based skill check. However, the Binder has difficulty controling how much information they gather, and must make a Will Save with a DC of 25, or else suffer 1d6 Wis damage due to a pure, crippling information overload.
That's all I have so far, I'm afraid. I do not have anything for his ability to Curse or summon THE TIER SHATTERING BEES!!! yet. I'm thinking of just giving the Binder the Hexblade's ability to curse, or I may do nothing if what I have is too much. Constructive criticism would be very much appreciated.
http://i451.photobucket.com/albums/qq234/IAMETALMAN/2252253.jpg
But I need help, and bad. At the moment, I don't currently have my copy of Tome of Magic on me, so I can't check the requirements of Vestige making. I do have the fluff planned out, but not yet written down. For the moment, I'd like to supply what I have so far for his granted abilities and go from there.
Arakune grants upon his Binder's his accursed minions and the benefits - and drawbacks - of his torturous, pseudonatural form.
I Have No Mouth...: The Binder's type now changes to "Ooze" as his body becomes viscously amorphous like Arakune himself. He retains his previous form, however. The Binder can now compress their body into small areas and ignore difficult terrain. The Binder's Reach is now increased by five feet. Anything the Binder is wearing upon forming the pact is now incorperated onto his body. He cannot equip additional armour or remove the armour he is currently wearing, and armour check penalties still apply.
...And I Must Scream: As a drawback of a bad pact, the Binder now communicates like its vestige, and he can no longer form full sentances, and in some cases, even his words are now shattered and unmanagable. The Binder must make a fortitude save with a DC of 10 + the Binder's Int mod + 1 for every three EBLs in order to communicate. However, becoming a gibbering lunatic in the eyes of others has its own unspoken advantages. Sense Motive checks against you now have a DC that is heightened by your Int mod and by one for every three EBLS, and you may now use Intimidate with a +1 times every three EBL circumstance mod on others regardless of what their spoken language is.
Azure! GIVE ME THE AZURE!: Arakune's addiction to magic power grants his Binder methods of combating it. When Binded, the Binder gains +1 to AC times every three EBLs against spells and attacks made by magic weapons targeting him. Additionally, a Binder may announce an anti-mage strike againt any spellcaster or character weilding a magic weapon once every five rounds. This strike does normal damage with an additional 1d4 Wis, Int, and Cha damage.
Chokehold of Cosmic Knowledge: At any time, the Binder may tap into Arakune's massive cache of information, allowing the Binder to take 20 on any Int based skill check. However, the Binder has difficulty controling how much information they gather, and must make a Will Save with a DC of 25, or else suffer 1d6 Wis damage due to a pure, crippling information overload.
That's all I have so far, I'm afraid. I do not have anything for his ability to Curse or summon THE TIER SHATTERING BEES!!! yet. I'm thinking of just giving the Binder the Hexblade's ability to curse, or I may do nothing if what I have is too much. Constructive criticism would be very much appreciated.