Platinum_Mongoose
2010-01-05, 07:07 PM
Which is to say, fighting near a pit. It's a Star Wars classic, but does SAGA edition support dynamic battle locations like that? Is there a good mechanic for the risk of falling off of a platform while fighting when the platform isn't blatantly dangerous and unstable.
What I have in mind is an action scene moving from one end of a hydro-electric dam to the other, fighting battle droids all the way across. There's an overflow outlet in the middle of the dam, creating a sizable waterfall. If they fall off on the reservoir side, they have to make a Swim check to avoid getting swept up in the current and launched out over the fall. If they fall off on the other side, well... they're pretty nicely doomed.
But none of that matters if there's no risk of falling in the first place. The dam is too wide to mandate Acrobatics checks for balance, and there aren't any bad guy Force-users who would be throwing folks around.
Anyone have a system for this, or know of something I may have overlooked?
What I have in mind is an action scene moving from one end of a hydro-electric dam to the other, fighting battle droids all the way across. There's an overflow outlet in the middle of the dam, creating a sizable waterfall. If they fall off on the reservoir side, they have to make a Swim check to avoid getting swept up in the current and launched out over the fall. If they fall off on the other side, well... they're pretty nicely doomed.
But none of that matters if there's no risk of falling in the first place. The dam is too wide to mandate Acrobatics checks for balance, and there aren't any bad guy Force-users who would be throwing folks around.
Anyone have a system for this, or know of something I may have overlooked?