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theterran
2010-01-15, 12:15 PM
Map: River Arena
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/03-river_arena.png

Sallera vs TheTerran

Roll up Int. and please post a link to your sheet :smallsmile:

Sallera
2010-01-15, 12:16 PM
Cay (http://pifro.com/pro/view.php?id=4332)

Init: [roll0]

theterran
2010-01-15, 12:18 PM
Nevill (http://coyotecode.net/profiler/view.php?id=7948)

[roll0]

We'll see how he works...:smallconfused:

theterran
2010-01-15, 12:27 PM
Nevill - Round 1

Toad Familiar on shoulder. :smallsmile:

Standard Action: Cast a spell. Spellcraft (DC:16)
Expeditious Retreat

Move Action: Move to R-11.

Actions Not Visible:
Allocate 1 essentia to Dissolving Spittle and share spittle and rageclaws with my toad.

End my Turn.

Stats:

Location: R-11
HP: 12/12
AC: 13/13
Expeditious Retreat (1/10)

Spells:
Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Acid Splash, Acid Splash
Level 1-Expeditious Retreat-x,Enlarge Person,Fist of Stone,Master's Touch

Sallera
2010-01-15, 12:47 PM
Cay, Round 1

Starting mounted in A11/B12, dog in B10.

Free: Handle dog to attack: [roll0].
Provided I didn't roll a nat 1, dog double moves to P12. Jump DC10: [roll1]
Horse moves to G15/H16.
Full-round: Begin casting spell, DC16:Sudden Extended Summon Nature's Ally I.

Stats:HP 12/12, AC9 (9, 9)
Spells: CMWx3, SNAI, SNAI
Dog: HP 13/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Done.

theterran
2010-01-15, 01:14 PM
[roll0]

Nevill - round 2

Standard Action:
Cast a spell (Spellcraft DC16)
Fist of Stone

Move Action:

Move North to R-10, the West to K-10, then South to K14. [roll1]

There my Familiar will spit at you.
[roll2]
[roll3]

End my Turn.
Stats:
Location: K-14
HP: 12/12
AC: 13/13
Expeditious Retreat (2/10)
Fist of Stone (1/10)

Spells:

Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Acid Splash, Acid Splash
Level 1-Expeditious Retreat-x,Enlarge Person,Fist of Stone-x,Master's Touch

Sallera
2010-01-15, 01:15 PM
Concentration: [roll0]

Sallera
2010-01-15, 01:21 PM
Cay, Round 2

Dog will move to S12, then double back and continue double move to K13. Jump, DC10: [roll0]
Cay finishes the spell, and a small earth elemental appears in K15 and attacks you.
Attack: [roll1]
Damage: [roll2]
Horse moves to B7/C8.
Cay starts casting another spell, DC16:SNAI.

Stats:HP 12/12, AC9 (9, 9)
Spells: CMWx3, SNAIx2
Dog: HP 13/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Elemental: HP15/15, AC17 (10, 17)
Done.

theterran
2010-01-15, 01:34 PM
Ouch!

Nevill - Round 3

Alright, I'm gonna attempt to Tumble to J14, then to I15.

For Elemental
[roll0] DC15
[roll1] DC15

For Dog
[roll2] DC17
[roll3] DC17

Depending what happens here, I'll continue...:smallconfused:

Well...both the Dog and the Elemental get an AoO...

Sallera
2010-01-15, 01:44 PM
Elemental: [roll0]
Damage: [roll1]
Dog: [roll2]
Damage: [roll3]
Trip, if hit: [roll4]

theterran
2010-01-15, 01:49 PM
Finish my Move to C13.

There both I and my toad will spit at you.

[roll0]
[roll1]

[roll2]
[roll3]

And I'm Done (probably done for)

(edit)

A touch attack of 9 and I can't hit it...:smallsigh:

and that would have put you down if those would have hit..

Now I pray for nat 1s :smallwink:

Sallera
2010-01-15, 02:01 PM
Cay, Round 3

Dog attempts to jump to C12, DC15: [roll0]
Elemental double moves to C14.
Cay finishes the spell, summoning another elemental in B12 (or C12 if the dog failed the jump.)
Just going to see where things end up first...

Sallera
2010-01-15, 02:04 PM
Ok, so dog fails and tries to climb out at C11, DC10: [roll0]
Elemental 2 attacks.
Attack: [roll1]
Damage: [roll2]
Horse moves to A12/B13, Cay draws staff and attacks you.
Attack: [roll3]
Damage: [roll4]

Stats:HP 10/12, AC9 (9, 9)
Spells: CMWx3, SNAIx2
Dog: HP 13/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Elemental: HP15/15, AC17 (10, 17)
Elemental 2: HP15/15, AC17 (10, 17)
Done.

theterran
2010-01-15, 02:12 PM
Death by Elemental...

Care to go again? :smallbiggrin:
I wanna try a different approach...

Sallera
2010-01-15, 02:12 PM
Heh, sure.

Init: [roll0]

theterran
2010-01-15, 02:13 PM
[roll0]

We'll see if this way works any better...:smallsigh:

theterran
2010-01-15, 02:16 PM
Nevill - Round 1

Standing in Y10.

Actions not visible:
Swift Action to alocate Essentia to Spittle
Start casting a spell (Spellcraft DC16)
Reduce Person

End my Turn.

Stats:
Location: Y10
HP: 12/12
AC: 13/13


Spells:

Level 0-Launch Bolt, Launch Bolt, Launch Bolt, Launch Bolt, Launch Bolt
Level 1-Expeditious Retreat, Reduce Person, Fist of Stone, Mage Armor

Sallera
2010-01-15, 02:23 PM
Now you're just confusing me. Did you change your spell selection? :smalltongue:

Cay, Round 1

Starting mounted in A11/B12, dog in B10.

Free: Handle dog to attack: [roll0].
Provided I didn't roll a nat 1, dog double moves to O12. Jump DC10: [roll1]
Horse moves to J11/K12.
Full-round: Begin casting spell, DC16:Sudden Extended Summon Nature's Ally I.

Stats:HP 12/12, AC9 (9, 9)
Spells: CMWx3, SNAI, SNAI
Dog: HP 13/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Done.

theterran
2010-01-15, 02:29 PM
Just slightly, there are two ways I can play this guy...since the first one didn't work...I'll try the other...

Nevill - Round 2

I shrink down 1 size :smalleek:

Move Action: Move to X16
Standard Action: Cast a Spell (Spellcraft DC15)
Launch Bolt

A bolt launches forth from me aimed at you.
[roll0]
[roll1]

Familiar Readies an Action:
Spit at the Dog if it comes in range.

End my Turn.

Sallera
2010-01-15, 02:43 PM
Oh, I see, I never realized Reduce Person had a 1 round casting time. Probably because I've never cast it. :smallredface:

Cay, Round 2

Dog attempts to double move to W12->W17. Jump DC15: [roll0]
Earth elemental appears in L18 and promptly goes underground.Double move L18->L19-5->L19-10->Q18-5->R18-5.
Horse moves to F12/G13.
Cay begins casting another spell.

Stats:HP 11/12, AC9 (9, 9)
Spells: CMWx3, SNAIx2
Dog: HP 13/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Elemental: HP15/15, AC17 (10, 17)
Done.

Sallera
2010-01-15, 02:44 PM
Dog fails, attempts to climb out at W12, DC10: [roll0] - finishes move to W16 instead.

theterran
2010-01-15, 02:50 PM
Can I get a concentration check for that 1 point of damage? :smallwink:

Sallera
2010-01-15, 02:52 PM
Oops, right. [roll0]

theterran
2010-01-15, 02:56 PM
Nevill - Round 3

5ft Step to Y15

I cast a spell
Mage Armor

Familiar Spits at the Dog.
[roll0]
[roll1]


End my Turn.

Sallera
2010-01-15, 03:08 PM
Cay, Round 3

Earth elemental 1 pops out of the ground at Y16.
Dog moves around to Y14 and attacks.
Attack: [roll0]
Damage: [roll1]
Trip, if hit: [roll2]
Another earth elemental appears in J18 and promptly goes underground.Double move J18->K18-5->K18-10->Q18-10.
Horse moves to I10/J11.
Cay casts a spell, DC15:Cure Minor Wounds.

Stats:HP 12/12, AC9 (9, 9)
Spells: CMWx32, SNAIx2
Dog: HP 11/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Elemental: HP15/15, AC17 (10, 17), 3 rounds
Elemental 2: HP15/15, AC17 (10, 17), 2 rounds
Done.

theterran
2010-01-15, 03:14 PM
Nevill - Round 4

Casting a Spell.

Take your AoOs.

Sallera
2010-01-15, 06:08 PM
Elemental: [roll0]
Damage: [roll1]
Dog: [roll2]
Damage: [roll3]
Trip, if hit: [roll4]

Edit: +1 atk, -2 damage on the elemental attack, since it can't initiate power attack on your turn.

theterran
2010-01-15, 09:31 PM
Those elementals hit like crazy!

[roll0]DC 21...:smalleek:

Epic Fail..

theterran
2010-01-15, 09:34 PM
Move to W17 where my toad will spit again at the dog.

[roll0]
[roll1]

End my Turn.

(edit)gotta confirm...

theterran
2010-01-15, 09:35 PM
Hopefully confirming.

[roll0]
[roll1]

Sallera
2010-01-15, 09:47 PM
Scorer has just pointed out to me that I had Augment Summoning without Spell Focus, so no extend for me. Ele 1 thus vanishes at the beginning of this turn.

Cay, Round 4

Elemental 2 pops out of the ground at V17.
Dog moves to X17 and attacks.
Attack: [roll0]
Damage: [roll1]
Horse moves to I18/J19.
Move: Draw quarterstaff, one-handed.
Standard: Ready action:Move (on horse) if Nevill moves, attacks, casts, or ends turn while within range of a single move action.

Stats:HP 12/12, AC9 (9, 9)
Spells: CMWx32, SNAIx2
Dog: HP 9/13, AC16 (12, 14)
Horse: HP19/19, AC13 (10, 12)
Elemental 2: HP15/15, AC17 (10, 17), 1 round
Done.