View Full Version : Arena Exhibition: Aguacatl vs. Mr. Solus
Scorer
2010-01-16, 10:01 AM
Arena Exhibition Aguacatl vs. Mr. Solus
Map:
http://i301.photobucket.com/albums/nn79/Meta-Nehh/Mix-Up.png
Award: Bragging Rights
Aguacatl (http://www.myth-weavers.com/sheetview.php?sheetid=179458) - Scorer
Mr. Solus (http://www.myth-weavers.com/sheetview.php?sheetid=149117) - Hustlertwo
All Combatants, please roll initiative and declare final purchases, if any
Scorer
2010-01-16, 10:07 AM
Aguacatl is just brand new to replace the weakling Zkai, so no one has checked him yet, if you find something invalid, feel free to point out, and so, what will we wager? A post in the waiting room saying how the other has all the reason in the universe? or something like that? :smallbiggrin:
Aguacatl Init
[roll0]
hustlertwo
2010-01-16, 10:09 AM
OK, since this would be starting gold, my bow is just a Longbow instead of composite +1, and no Arcanist's Gloves. I think that covers the differences.
Init:
[roll0]
And that sounds like a worthy wager to me.
hustlertwo
2010-01-16, 10:26 AM
I guess it's me first, then. Downside to this map is you need the Waiting Room front page up to check the rules on the terrain taken from other maps.
Don't know if we're doing LoS checks or not; if not, just read the spoiler, I'm good with doing it either way.
Solus starts in M-7 and he double moves to C-12.
Stats:
HP 9/9
AC 19
Spells remaining: All
Scorer
2010-01-16, 10:36 AM
Yeah, I'm ok with reading spoilers, or posting in the open. This is the first time I do some serious casting, so be patient with me :smallbiggrin:
Aguacatl 1st Turn
I start in K17 and move to J22 and start casting a spell.
Spellcraft DC 15
SNA I
Animal Companion double moves to E20
End of Turn
STATS
HP 5/5
AC 21 T17 F15
Spells Prepared:
L0 - 3x CureMinorWounds
L1 - Cure Light Wounds, Summon Natural Ally I
hustlertwo
2010-01-16, 11:00 AM
We'll take a shot in the dark.
Move to B-18, use Kelgore's Fire Bolt (I miss my Gloves...sigh).
[roll0]
DC 14 to halve, Reflex of course.
Scorer
2010-01-16, 11:09 AM
To who? Aguacatl? or companion?
hustlertwo
2010-01-16, 11:27 AM
Darn, I didn't notice the companion. If I had, probably would have just shot it with an arrow. It was at Aguacatl.
Scorer
2010-01-16, 11:39 AM
Save [roll0]
Concentration [roll1]
Scorer
2010-01-16, 11:46 AM
Aguacatl 2nd Turn
Companion charges on Mr. Solus
Attack
[roll0]
Damage
[roll1]
If Crit
[roll2]
Additional Damage
[roll3]
Aguacatl finishes casting and a wolf appears in E21 it then moves to C18 and attacks you.
Attack
[roll4]
Damage
[roll5]+Cold Damage[roll6]
If Crit
[roll7]
Additional Damage
[roll8]+Cold Damage[roll9]
End of Turn
STATS
HP 4/5
AC 21 T17 F15
Wolf 1/4 rounds
Spells Prepared:
L0 - 3x CureMinorWounds
L1 - Cure Light Wounds, Summon Natural Ally I
hustlertwo
2010-01-16, 12:12 PM
Miss and miss.
Hate to burn up my level 1 spells, but this is an ignominious situation, so...
5 foot back to B-17, Color Spray both the companion and the wolf. Wolf gets an AoO, I believe; I figure my odds are better with that than with casting defensively (can't wait for Combat Casting at level 2; I've been too many months fighting with just melee characters, forgot how big of a deal it is to try and cast while threatened).
DC 14, Will save. I'll roll the numbers for it if the spell doesn't get interrupted.
Scorer
2010-01-16, 12:15 PM
AoO
Attack
[roll0]
Damage
[roll1] + Cold Damge [roll2]
If Crit
[roll3]
Additional Damage
[roll4]
Then if you can cast, saves:
Wolf Save
[roll5]
Dog Companion Save
[roll6]
hustlertwo
2010-01-16, 12:18 PM
Ow! Solus is hit but no confirm, got to do a concentration check.
[roll0]
OK, I think that means the spell fizzles, as I believe the DC was 17 (10 + 7 damage total). Not really anything else to do, so I'll end turn.
Scorer
2010-01-16, 01:03 PM
Aguacatl 3rd Turn
Aguacatl uses spontaneous casting, and starts casting a spell.
Wolf moves to B16 and readies an action to attack when animal companion does.
Animal Companion 5' steps to B18 and attacks, thus triggering the other attack...
(BTW I forgot about Augment summoning last round)
Wolf attack
Attack
[roll0]
Damage
[roll1] + Cold Damge [roll2]
If Crit
[roll3]
Additional Damage
[roll4]
Dog Attack
Attack
[roll5]
Damage
[roll6]
If Crit
[roll7]
Additional Damage
[roll8]
End of Turn
STATS
HP 4/5
AC 21 T17 F15
Wolf 2/4 rounds
Spells Prepared:
L0 - 3x CureMinorWounds
L1 - Cure Light Wounds, Summon Natural Ally I
hustlertwo
2010-01-16, 06:53 PM
Dead, only had 2 HP left and the wolf attack took that and then some. Good match, Scorer.
Scorer
2010-01-16, 07:07 PM
Good game too
Well, 2 things come to my mind:
1) Zkai was toooooooo weak
2) The map looks good I think
And lastly, which will be the Arena Match of the wager? So I can observe
hustlertwo
2010-01-16, 07:33 PM
What, didn't this one count? :smallbiggrin: I don't know which one it'll be, probably whichever one I have next. My guess is round 79 (Yoshi vs. Ned looks close to over, and that's what we've been waiting on for a couple weeks now), but it could be round 75 or 72.
And yeah, it's likely a bit of a LoS needer, but I still like the map.
Scorer
2010-01-16, 07:41 PM
Very well, just throw a PM when you get your next match under way. :smallwink:
Powered by vBulletin® Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.