Fiery Diamond
2010-01-17, 04:29 PM
How would you people price the following items? (They are one-of-a-kind items in the campaign(at least at the moment) but I'm asking for balance reasons)
Bracelet of Fire Elementals
This bracelet (for the purpose of sundering, treat as inch-thick adamantine) is set with numerous red jewels. It contains 8 tiny red garnets (worth 10gp each), 4 small red garnets(worth 25gp each), 2 tiny fire opals(worth 100gp each), and 1 small fire opal(worth 250gp each). Each of these gems is possessed of the power to summon and control a fire elemental.
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Small|5|10 rounds
4 small garnets|Medium|15|10 rounds
2 tiny fire opals|Large|45|10 rounds
1 small fire opal|Huge|135|10 rounds
In order to summon an elemental from a gem, the gem must be "charged" by being dealt fire damage, as listed under "Fire Points" above. The damage need not be dealt at the same time. The gems listed at the top of the table are charged first, and the gems at the bottom are charged last. Once a gem is fully charged, an elemental can be summoned. You can summon up to 8 small elementals simultaneously, up to 4 medium elementals simultaneously, up to 2 large elementals simultaneously, and one huge elemental. They remain summoned for 10 rounds. You are not limited to a certain number of elementals which may be summoned. (meaning- while you can't summon 8 small and 4 medium in the same turn, you can summon 8 small one turn and 4 medium the next).
Each gem can only be used once weekly, however, and cannot be charged once used until after the dawn of the first day of the week. The dawn also resets all current fire point charges to zero.
Interestingly, this bracelet offers a few "benefits" that normal summoning does not. The first benefit is that you can give general orders to the elementals even if you do not speak their language as a free action. The second, and much more questionable, benefit is that summoning only uses a standard action. However, the summoned elemental cannot act until your next turn, leaving it vulnerable in the meantime.
Bracelet of Fire Elementals (Consecrated to the Sun God, Sol)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Medium|10|10 rounds
4 small garnets|Large|30|10 rounds
2 tiny fire opals|Huge|90|10 rounds
1 small fire opal|Greater|270|10 rounds
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Fire Elementals (Consecrated to the Goddess of Chance, Chanera)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Small (1-8) or Large (9-10)|10|2d10 rounds
4 small garnets|Medium (1-8) or Huge (9-10)|30|2d10 rounds
2 tiny fire opals|Large (1-8) or Greater (9-10)|90|2d10 rounds
1 small fire opal|Huge (1-8) or Elder (9-10)|270|2d10 rounds
Every time an elemental is summoned, roll d10. On a result of 1-8, it summons the first option for size. On a result of 9-10 it summons the second option for size.
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Fire Elementals (Consecrated to the Sun God, Sol AND the Goddess of Change, Chanera)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Medium (1-8) or Huge (9-10)|20|2d10 rounds
4 small garnets|Large (1-8) or Greater (9-10)|60|2d10 rounds
2 tiny fire opals|Huge (1-8) or Elder (9-10)|180|2d10 rounds
1 small fire opal|Greater (1-8) or Monolith (9-10)|540|2d10 rounds
Every time an elemental is summoned, roll d10. On a result of 1-8, it summons the first option for size. On a result of 9-10 it summons the second option for size.
If a Monolith is summoned, there is a 10% chance that it will act on its own rather than following the commands of the summoner.
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Water Elementals
As Bracelet of Fire Elementals, but requires cold damage or damage dealt from water effects (though such things only offer 1 point for 2 points of damage) and summons water Elementals.
Bracelet of Water Elementals (Consecrated to the Moon Goddess, Luna)
As Bracelet of Fire Elementals consecrated to the Sun God, Sol (but of course, water/cold damage and water elementals).
Bracelet of Water Elementals (Consecrated to the Goddess of Change, Chanera)
As Bracelet of Fire Elementals consecrated to the same (but of course, water/cold damage and water elementals).
Bracelet of Water Elementals (Consecrated to the Moon Goddess, Luna AND the Goddess of Change, Chanera)
I think you can figure out what this corresponds to.
Bracelet of Air Elementals
Electric damage.
And of course, the corresponding 3 consecrated versions (the Goddess of the Stars, Stella, and the Goddess of Change, Chanera, just so you know).
Bracelet of Earth Elementals
Acid damage and damage from earth effects(at half point conversion).
And the corresponding 3 consecrated versions (The God of the Hunt, Arkon, and the Goddess of Change, Chanera, just so you know).
No, it will not be a simple task to get them consecrated, so don't take that into consideration when offering prices for the basic versions.
Bracelet of Fire Elementals
This bracelet (for the purpose of sundering, treat as inch-thick adamantine) is set with numerous red jewels. It contains 8 tiny red garnets (worth 10gp each), 4 small red garnets(worth 25gp each), 2 tiny fire opals(worth 100gp each), and 1 small fire opal(worth 250gp each). Each of these gems is possessed of the power to summon and control a fire elemental.
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Small|5|10 rounds
4 small garnets|Medium|15|10 rounds
2 tiny fire opals|Large|45|10 rounds
1 small fire opal|Huge|135|10 rounds
In order to summon an elemental from a gem, the gem must be "charged" by being dealt fire damage, as listed under "Fire Points" above. The damage need not be dealt at the same time. The gems listed at the top of the table are charged first, and the gems at the bottom are charged last. Once a gem is fully charged, an elemental can be summoned. You can summon up to 8 small elementals simultaneously, up to 4 medium elementals simultaneously, up to 2 large elementals simultaneously, and one huge elemental. They remain summoned for 10 rounds. You are not limited to a certain number of elementals which may be summoned. (meaning- while you can't summon 8 small and 4 medium in the same turn, you can summon 8 small one turn and 4 medium the next).
Each gem can only be used once weekly, however, and cannot be charged once used until after the dawn of the first day of the week. The dawn also resets all current fire point charges to zero.
Interestingly, this bracelet offers a few "benefits" that normal summoning does not. The first benefit is that you can give general orders to the elementals even if you do not speak their language as a free action. The second, and much more questionable, benefit is that summoning only uses a standard action. However, the summoned elemental cannot act until your next turn, leaving it vulnerable in the meantime.
Bracelet of Fire Elementals (Consecrated to the Sun God, Sol)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Medium|10|10 rounds
4 small garnets|Large|30|10 rounds
2 tiny fire opals|Huge|90|10 rounds
1 small fire opal|Greater|270|10 rounds
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Fire Elementals (Consecrated to the Goddess of Chance, Chanera)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Small (1-8) or Large (9-10)|10|2d10 rounds
4 small garnets|Medium (1-8) or Huge (9-10)|30|2d10 rounds
2 tiny fire opals|Large (1-8) or Greater (9-10)|90|2d10 rounds
1 small fire opal|Huge (1-8) or Elder (9-10)|270|2d10 rounds
Every time an elemental is summoned, roll d10. On a result of 1-8, it summons the first option for size. On a result of 9-10 it summons the second option for size.
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Fire Elementals (Consecrated to the Sun God, Sol AND the Goddess of Change, Chanera)
Gem type|Elemental Size|Fire Points|Duration
8 tiny garnets|Medium (1-8) or Huge (9-10)|20|2d10 rounds
4 small garnets|Large (1-8) or Greater (9-10)|60|2d10 rounds
2 tiny fire opals|Huge (1-8) or Elder (9-10)|180|2d10 rounds
1 small fire opal|Greater (1-8) or Monolith (9-10)|540|2d10 rounds
Every time an elemental is summoned, roll d10. On a result of 1-8, it summons the first option for size. On a result of 9-10 it summons the second option for size.
If a Monolith is summoned, there is a 10% chance that it will act on its own rather than following the commands of the summoner.
In all other respects, this functions as the Bracelet of Fire Elementals above.
Bracelet of Water Elementals
As Bracelet of Fire Elementals, but requires cold damage or damage dealt from water effects (though such things only offer 1 point for 2 points of damage) and summons water Elementals.
Bracelet of Water Elementals (Consecrated to the Moon Goddess, Luna)
As Bracelet of Fire Elementals consecrated to the Sun God, Sol (but of course, water/cold damage and water elementals).
Bracelet of Water Elementals (Consecrated to the Goddess of Change, Chanera)
As Bracelet of Fire Elementals consecrated to the same (but of course, water/cold damage and water elementals).
Bracelet of Water Elementals (Consecrated to the Moon Goddess, Luna AND the Goddess of Change, Chanera)
I think you can figure out what this corresponds to.
Bracelet of Air Elementals
Electric damage.
And of course, the corresponding 3 consecrated versions (the Goddess of the Stars, Stella, and the Goddess of Change, Chanera, just so you know).
Bracelet of Earth Elementals
Acid damage and damage from earth effects(at half point conversion).
And the corresponding 3 consecrated versions (The God of the Hunt, Arkon, and the Goddess of Change, Chanera, just so you know).
No, it will not be a simple task to get them consecrated, so don't take that into consideration when offering prices for the basic versions.