mikej
2010-01-18, 08:50 PM
Oh hai
After talking with my current DM yesterday, we've came to a rather tough situation. He is fairly good DM but is having a problem with the power level between the player's characters. The game we're now in is a war campaign with individual city states fighting off the horde of Orcs, Goblins, Ogre, other evil stuff, etc etc. The problem is that one or two players are somewhat serious while the rest aren't. The level of min/max expertise and laid back attitude also causes some trouble. I'll list what are party consist, with labels ( including myself ) to make things easy. Party is now at lv5.
Player A. Optimized, Human Druid.
Player B. Semi-Optimized, Dragonwrought Desert Kobolds Wizard
Player C. Decent, Goblin Barbarian/Fighter ? [going Frenzied Berserker]
Player D. Wood Elf Ranger/going Skylord [BoED]
Player E. Wood Elf Bard/Ninja
Player F. Possible Dromite Warlock/going Hellfire Warlock/Binder
Now the DM has mentioned anything that can kill or challenge Player A ( most likely B as well ) would automatically kill the rest. He want's everyone to have fun and doesn't intentionally like to kill player characters. He know's that Player A has done nothing wrong but if this persist it make cause the rest to get killed. Since it's a war campaign scenario all encounters are going to be fairly tough. He is trying to find the middle ground to prevent Player A & B from overshadowing the others.
I know a good majority would just assume the Optimizer is the problem and need to go. The problem is should the good player[s] being punished for techically doing nothing wrong while the others are fine? Or should it be more tough love?
GiTP you decide.
After talking with my current DM yesterday, we've came to a rather tough situation. He is fairly good DM but is having a problem with the power level between the player's characters. The game we're now in is a war campaign with individual city states fighting off the horde of Orcs, Goblins, Ogre, other evil stuff, etc etc. The problem is that one or two players are somewhat serious while the rest aren't. The level of min/max expertise and laid back attitude also causes some trouble. I'll list what are party consist, with labels ( including myself ) to make things easy. Party is now at lv5.
Player A. Optimized, Human Druid.
Player B. Semi-Optimized, Dragonwrought Desert Kobolds Wizard
Player C. Decent, Goblin Barbarian/Fighter ? [going Frenzied Berserker]
Player D. Wood Elf Ranger/going Skylord [BoED]
Player E. Wood Elf Bard/Ninja
Player F. Possible Dromite Warlock/going Hellfire Warlock/Binder
Now the DM has mentioned anything that can kill or challenge Player A ( most likely B as well ) would automatically kill the rest. He want's everyone to have fun and doesn't intentionally like to kill player characters. He know's that Player A has done nothing wrong but if this persist it make cause the rest to get killed. Since it's a war campaign scenario all encounters are going to be fairly tough. He is trying to find the middle ground to prevent Player A & B from overshadowing the others.
I know a good majority would just assume the Optimizer is the problem and need to go. The problem is should the good player[s] being punished for techically doing nothing wrong while the others are fine? Or should it be more tough love?
GiTP you decide.