Brennan
2010-01-20, 01:40 AM
The campaign in my other post about the black grimoire campaign that you might or might not have read wasn't up to snuff with my perfectionist attitude toward story-writing. (I've been writing fantasy novelettes since I was little. If my story telling skills in a certain story are weak, I scrap it. Evidently, that is also the case when I am GM'ing for D&D.)
I am going to host a meeting on Skype tomorrow on the 20th between my players and I. They're new to D&D, so I don't know how much I can expect to gain from it, but it's better than trying to create a universe without consulting them.
With this campaign, I plan on implementing:
-Custom-Created Races with detailed histories.
-New deities. *Pelor cries his dying tears as he is replaced*
-A continent fully mapped by me. (I draw semi-decent maps.) http://s22.photobucket.com/albums/b337/Cox88/?action=view¤t=DD_Map_1.jpg&newest=1 (Link to my first map; the only one I have online.)
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I'd like you all to follow certain guidelines in your brainstorming, if you wouldn't mind. I want ideas that involve ancient ruins and a plot that involves taking over the world. I scrapped the last campaign because it disallowed players to travel at a pace suitable for dungeon-delving, something I love to implement into games.
I wouldn't ask such things from people I don't know if I hadn't been working at and (imo) failing at creating a living, breathing world in which the players play a roll in a compelling story. (Huge aspirations for a first-time DM, but a guy's gotta have goals, ya'know?)
Thank you if you participate, I apologize for asking if not.
- Brennan
I am going to host a meeting on Skype tomorrow on the 20th between my players and I. They're new to D&D, so I don't know how much I can expect to gain from it, but it's better than trying to create a universe without consulting them.
With this campaign, I plan on implementing:
-Custom-Created Races with detailed histories.
-New deities. *Pelor cries his dying tears as he is replaced*
-A continent fully mapped by me. (I draw semi-decent maps.) http://s22.photobucket.com/albums/b337/Cox88/?action=view¤t=DD_Map_1.jpg&newest=1 (Link to my first map; the only one I have online.)
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I'd like you all to follow certain guidelines in your brainstorming, if you wouldn't mind. I want ideas that involve ancient ruins and a plot that involves taking over the world. I scrapped the last campaign because it disallowed players to travel at a pace suitable for dungeon-delving, something I love to implement into games.
I wouldn't ask such things from people I don't know if I hadn't been working at and (imo) failing at creating a living, breathing world in which the players play a roll in a compelling story. (Huge aspirations for a first-time DM, but a guy's gotta have goals, ya'know?)
Thank you if you participate, I apologize for asking if not.
- Brennan