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Kessler
2010-01-28, 06:06 AM
Year 1, Spring

The Dark Omens

You can read spoilers at your faction's homeland location, places where you have at least one character or if another faction provides you with information. Organization's politics are for their respective factions only.


The Union

Heartlands

The Grand Assembly ended a week ago. It’s official purpose was to discuss the presence of the Dark Legions and possibility of lunching a crusade to vanquish them once and for all. But the true reason was to affirm that Emperor Constantine I was still able to rule the Union. He addressed the assembly, visibly aged, but still energetic, defying the rumours of being bedridden. The Union would remain stable for a little while yet. The official agenda was never accomplished. Each nation had their reasons to avoid war, even the Triumvirate nobles were passive.

The only other notable occurrence was a speech by the Addrim Bors, in which he appealed for greater aid to the north. He was welcomed by the Union’s nobles, although each faction applauded him for different reasons.

There are rumours that the last round of negotiations between the Merchant's League and the Heartland's guilds ended in failure for the League. The Heartland's guilds remain independant.


Characters:

May Fairborn

A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.

Alexra Smits

Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly


Triumvirate

The Triumvirate's military is inactive. Despite securing a considerable victory against the Canim, the nobility seems to be reluctant to press the advantage.

The merchants suffer under the Triumvirate's nobilty. There are many abuses of the Union's charter which guarantees the rights of merchants.


Characters:

-


Kingdom of Soy

A ship named ‘’Valiant’’ left the port. The ship’s captain Goward declared that he would cross the Great Ocean, where others failed. A huge crowd cheered and wished him good luck in his endeavour.

There are rumours of negotioations between the King of Soy, Eric II and the Merchant League.


Characters:

-


Southern Kingdoms

Another attempt at trade with the Crescent Kingdom failed. The Southern nobles greatly desire to obtain the elvish magic, but so far the elves declined to trade their lore for anything offered.


Characters

Aegil Oakstead

A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.


Northern Provinces

An elf passed through several villages and procured supplies by trading several items of superb elven craftsmanship. He went farther north, in the direction of the Northern Baronies.


Characters:

-



Kingdom of Cellie

King Eric has withdrawn from the court to his private estate. Vicious tongues speak of debauchery and orgies, while others claim king grew tired of corruption of the court and incessant intrigue.

A large turf war erupted among the smugglers, leaving dozens of bodies floating in the rivers. The source of this discord was traced to the rumours of an exceptionally valuable Dark Lore, discovered in the Ruined Lands.


Characters:

Harold ‘’ The Matchmaker’’

Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.

A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.



Crescent Kingdom


Contact was lost with the sage Mezo Velpar’s expedition into the Great Wilds. The last message was received more than month ago and detailed Sage’s plans to approach the mountain range, close to the Ogre tribes territory.

The rumours of corruption and use of Dark Lore in Cellie stir feelings of unease in the Crescent Kingdom. Should the Cellie fall into the darkness and join with the Dark Legions, they would be able to march straight to the Crescent's borders.

The nobles of the Southern Kingdoms (Union) continue to persist in their attempts to trade for the elvish magical lore. They offers were declined as usual.


Characters:

Asada Sedar, a famed leader of the Gryphon Riders corps, he is known as powerful and loyal soldier in service of Crescent Kingdom.

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


The Canim are gathering for some sort of council. It appears that after the last defeat the ruling class lost the trust of the common Canim and some political change is to be expected.

The Canim seem to have sufficient supplies despite being pushed into the northern wastelands and decreased returns from the raiding. Still it is unlikely that they would be able to live off such poor land for a long time. An especially harsh winter would undoubtly cause famine and deaths of thousands.


Characters:

-



Great Wilds


A hunter returned to the town with news of seeing an Ogre. Few took his story seriously. There were no Ogre sightings past the Warlord’s Line, since the Resurrection War. The creatures were rumoured to have aided the Great Warlord, sending thousands of goblin allies to the battle.

A powerful bandit leader is rumoured to gather outlaws and bandits for a big raid, promising them riches beyond imagination.

Two outlaws came to the Fleta Maein offering to sell interesting information. They have discovered a site of battle. The earth there was littered with bodies of goblins and three human corpses – the wild mages. Their enemies were a group of elves, all slain on the top of the hill, where they chose to make their last stand. What could have caused such intense fighting remains a mystery.


Characters:


‘’Bear’’

This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.

‘’Owl’’

A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.

Adrian Banks

A well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.



Silverwood


The council received a message from Cael, The Spirit Mage. One of the few surviving Elder Wizards and an expert in Spirit Magic, he sent a warning. There is a change in the Spirit World, slow, but deliberate. He couldn’t discern more and planned to venture into the despoiled part of the forest, where his spirit senses usually grow sharper. An experienced group of rangers volunteered to protect him on his quest.

The Canim sightings increased. Their hunting parties drew closer to the eastern borders of the Silverwood in search of prey. The Canim fled any possible engagements with the Silverwood’s border guards.


Characters:

-



The Organization's Politics

Merchant League

The King of Soy increased his borrowings from the League. There is little secret that the Soy wishes to take control of the Union, and that would require a lot of coin. Many in the League worry that, if King’s debt grows to large he might refuse to honour it.

The ship ‘’Valiant’’ left the port. The ship’s captain Goward declared that he would cross the Great Ocean, where others failed. A huge crowd cheered and wished him good luck in his endeavour. His attempt is the last to be financed by the League. Should it fail as others did, no more silver would be wasted on a fruitless investment.

The new round of negotiations with the Heartland’s guilds failed to produce results. The Heartland’s craftsman are unmatched in the Union and they use their strategic position and close ties with the local nobility to effectively compete with the League.


Order of Purity

A decision was reached by the high ranking members of the Order to dedicate some resources to investigation of the so called ‘’South Theory’’. There is a belief that beyond the Great Wilds and Derrim mountains lies a cache of Dark Lore, even older than the Dark Lore of the Resurrection War. If it could be obtained and compared to the more modern Dark Lore an insight could be gained in the growth of the Dark God’s power.


Dark Elves

The Shadow Council decided to bide the time with more direct operations and see if change can be achieved in the Silverwood, a more progressive Elven kingdom.

There are strong indications that the Union is going to suffer a serious political crisis with the death of Emperor Constantine. It would be a good oportunity to expand influence of the elves.

RJ45
2010-01-28, 02:56 PM
It's a beautiful day in the Great Wilds. The sun beats down through the trees and upon a cozy sight - Fleta and a few people from the village are around a fire. Delicious, juicy deer bits are being roasted over the fire. A day not much different from any other. Soon enough, meat is passed around for all to enjoy - no plates or bowls, simply meat. It's the way her father had lunch, and she'll keep that habit. It's been quite the morning - word of the happenings of the world around her. In this campfire lunch, anyone of her village can address their concerns. It's not something for a limited audience.

She bites into the meat, savoring the flavor, although her eyes travel to a young lad too shy to walk forward. She calls him over with a wave of her hand, tearing off some of her meat and handing it to him. He scurries away just as fast as he came to her. It's cute.

Lunchtime passes, and she has a full stomach. She's sure to lick her fingers - yummy. Two tried to sell her a story, yet she had them continue on their way. She isn't going to part with her valuables to every tale she's told. Besides, so long as those humans and goblins weren't amongst her tribe, it's not much of her concern. Elves do what they will. The moment her village is rained upon with arrows, however, that'll spell an entirely different situation. Yet, no elves would do that. She turns her head and watches Bear. Even after lunch, he's biting his fangs into the leg of a cooked deer, shaking his head like a wild animal to tear a meaty bit from it, chewing loudly and looking up to Fleta with his big, lovable eyes. Juices splatter on him as he does this. Who could attack such a precious, adorable person? She stands, sighing. She stretches her arms - there's much to be done today.

But first, one thing of importance. She's a little curious. There's some interesting things happening between the warlords. She should be able to get there, have a discussion, and return by nightfall. With the events of the morning complete, she decides to ride a horse out to the bandit leader. To learn more. Perhaps this is an opportunity she should take advantage of.

Kessler
2010-01-28, 03:44 PM
Great Wilds

The Bandit camp is large and has gathered many outlaws. Their leader Simon Cully has a reputation of pulling off very profitable jobs, by using his intellect and planning everything in advance. This appears to be his biggest operation yet. Fleta is recognized almost instantly and lead to the Cully’s shack - a small, filthy building, yet still the best quarters in the entire camp. Simon greets her and dismisses the guards, so they can have a private talk. It appears only few men know the details of the operation and Cully wishes to keep it that way.

A private meeting (RJ45 only):


Cully goes straight to the point:

I’m planning to raid the Southern Kingdoms. They have grown so fat there, they can barely can hold swords in their greasy, pudgy fingers. And right now many of their nobles are attending a Great Assembly in the Heartlands, so their lands are without leaders. I’ve planned this operation, so I know it will succeed. And should they come after us, well the Great Wilds is vast.

How about you join in for the share of the loot? Your ‘’Bear’’ could use a bit practice. Or if you don’t want to take part in this adventure, how about we sell our loot to you. Your settlements sure could use decent tools, medicine and shiny baubles to bribe the goblins. I’ll make sure my men pick up those.

Trivia - there weren't any raids into the Southern Kingdoms for the past nine years. The last one was undertaken by a big band of marauding goblins and ended badly for them, when the Southern Lords marshalled their Mage Knights.

RJ45
2010-01-28, 04:28 PM
Reply to Cully (Secret)
She raises an eyebrow, seated comfortably. Thinking. Even if she doesn't participate, he'll set fire to the Southern Kingdoms. That fire might spread back and threaten the Great Wilds - something she'll be involved with anyways.

"Brilliant. They have far more land and resources than they know what to do with. It would be a pleasure to join in on your adventure. But how are you going to do it? Have any specific plans for the Mage Knights? It's easier said than done."

She addresses a couple concerns, not one to simply agree and leave it at that. Details.

"I'm sure we can trade whatever goods fit best between the two of us. Are any others joining in?"

daelrog
2010-01-28, 04:48 PM
Addrim stood alone on a balcony, overseeing the snow-touched landscape of the Northern Provinces. Spring weather had seen most of the ice disappear, by summer it would be warm, tolerable to even the fat, sweaty merchants or the fops from the Soy.

It was the first day back since his return from the Heartlands. At face value all seemed well, but more than once squabbling poilitcs had seen any hope for his people, for all the peopple of the Northern Provinces, was slipping further and further away.

News had reached him a a traveler heading up towards the Nrothern Baronies. It troubled him. For just over a war there had been a relative peace, a peace that seemed as if it could falter at any moment. This time though he would not sit by and simply repel the raiders if they came. Next time he would follow them, hunt them down.

Still though, if the worst was to come, if the elves...

He wouldn't think of such a thing. He was through with losing wars


Heartlands
Alexra Smits sat herself at the table across from the Generals of the Heartland. Pompous, inbred swine, the lot of them. It made her noble blood move to think that they too shared the title of the upper caste. Her pale grey eyes scanned the mess hall, waching the mood of the soldier, most of whom had obviously never seen a battle.

If Addrim were but a bit less the man she was, she would never have agreed to stay here, to play games with boy lovers and swine. In fact, she should have been back in her homeland. It had been too long sincethe barabarians had attacked. Addrim needed her there when the war started anew.

Still though, he needed to know if his words had truly reached anyone in this hollow castle. He needed to know if he could expect food and medical supplies, to ease the burden off the Nrothern Army. They would be the finest in the Union, surpassing even the bloodhounds from the Triumverate if most their time weren't spent in manual labor, toilessly trying to help the impovershed citizenry build roads and canals that fell apart every winter.

Action
Alexra is going to investigate what the Heartlands and other provinces of the Union truly feel about Addrim's position and what they intend to do.

Northern Provinces (Secret)
Deep within an unknown vault, within the confines of a small village, Ezrahai worked tirelessly. His shelves were alined with ancient books and documents. The few members of his staff appeared as if they hadn't seen the sun in a month, ye none complained. Unshaven, and smeared with grease, the scientist worked at deciphering the runes in hs latest book.

"Fire...blood...water, no not water, life water. Life water?"

He let out a frustrated yell. That bastard Addrim asked too much from him. True, he may be a genius, but even geiuses had their limits! He hook his head. If any of his rivals from around the Union could do it, so could he.

"Life roots from life water... sugar... blood again."

Action
Research Arcane Magic

Kessler
2010-01-28, 05:18 PM
Great Wilds

Secret Meeting (continued)

The key is speed. We strike. We get all we need. We retreat into the Great Wilds, before they have time to respond. That’s why I would like your help. My men are cutthroats, not as organized as yours. They can ruin the operation, if they get too greedy and fail to retreat in time.

A bit of bloodletting would be necessary, but I’ve picked the softest targets, sufficiently removed from the garrisons. They aren't prepared to repel raiders and with many nobles gone to the Heartlands, no one will be there to take charge. They'd hesitate and their forces would be disorganized.

Your men should be enough, if our numbers are too large we’ll lose in speed and organization. I’ll share the details of the operation. You need to prepare your men, but keep the target secret, until the last minute. I’d like to minimize risks of being found out.

OOC: you’ll need to plan the operation and how you are going to handle it – how large your force would be, will you try avoid excessive bloodshed, would you double cross Cully, stuff like that.



Northern Provinces (Union)

A bit of North Provinces background:

Northern Provinces receive a certain aid from the Heartlands in form of Noble Mercenaries. They are young nobles, serving lords of all lands of the Union, to better their skills and learn about other lands. Unfortunately not as many are willing to serve the northern lords, since they are perceived as lacking in honour.

Heartlands would certainly send their army, if Northern Provinces were under a threat of being overrun. The problem is the direct route to the Northern Provinces, called Ice Jaws Pass has a tendency to be blocked by the snow, during especially harsh winters. And exactly at this times northern raiders are most likely to attack, to steal food and provisions.

Kingdom of Soy is fighting the northern barbarians on the sea. They sail to the shores of the kingdom and raid the coastal towns. There wasn’t a great deal of cooperation between the Soy and Northern Provinces on the issue. Recently a fleet was formed to defend against northern pirates.

The Triumvirate and Southern Kingdoms are removed geographically and don’t provide aid in any way. Of course things may change, now that the issue of Union’s leadership has come up. Your agent will deliver her report on the situation.

Merchant League has a number of mercenaries in the north, defending the mines and trade routes. They do provide a degree of protection but their priorities are the security of the League’s assets, not the people of the north. The mercenaries include some northern barbarians, willing to kill their own for coin.


Secret in the North:

You can be more specific with the research, for example work on some project within the limitations of the Arcane Magic.

Arcane Magic is weak and requires several wizards to combine their powers to produce powerful effects. Fortunately Union has a lot of Arcane Wizards and it easy to learn. It can produce energy to power machines and contraptions. It is good at creating magical barriers and casting destructive spells of pure energy.

You can develop new powers for the Arcane Magic, but I’ll need to approve them first.

Tackyhillbillu
2010-01-28, 05:26 PM
Aldair watched the his people move about, slender flickering shadows that few would see even if they knew where to look. There was no threat, but still the Elves of the Silverwood had not yet lost that tendency. They move swiftly, keeping to shadows. One of the blundering humans, or their relatives in the south could wander through the entire forest, and never find a single Elf. Until they were killed.

Aldair sighed, turning his attention to the reports. He was seated in his home, a small flet hidden among the boughs of one of the larger trees of the Silverwood. He wished he could return to the Borders. But as always, that wish was foolish. His service as a Leader of the Home Guard had vanished along with the organization. He served his people in the capacity they required of him.

Aldair sighed. The first problem to be dealt with was the Canim. Their ever present threat hung above his people, but Aldair refused to be cowed. If there was to be War, the Wolf people would discover the Elves of the Silverwood would not fall easily. But he still hoped to evade that.

Increases the Border watch, and instructs Keltan to keep watch. If he can, Aldair would like to know what the result of the meeting was.

That concern dealt with, he turned to other things.

Approved the Ranger Guard for Cael, and offers the Spirit Mage any support he required.

The last was hardly a problem, but Aldair was still uneasy about. However, it was necessary. The Silverwood must reclaim that which was lost to them, and this was a necessary step for it.

Merchant League
"Greetings, from the Silverwood to the respected Merchants. We have heard of the recent offenses of the Triumvarate against your order. We would like to offer sanctuary to any of your Merchants who no longer find it profitable or wise to operate within the Bounds of the Triumvarate.

The Silverwood shall respect your place, and allow your men to move your goods and people unmolested by money grubbing Nobles. Our taxes are just and balanced, not arbitrary and capricious. Your men are free to refuse our offer, but the Silverwood desires closer ties with Humans, and we believe that a Friendship and understanding between our people and your organization could only result in profit for both sides.

-Aldair Kain
Counsellor

RJ45
2010-01-28, 05:46 PM
Meeting with Cully (continued; secret)
"Target? What target?"

She smiles. The secret's good with her - she understands his intentions.

"Send a messenger every so often. Let me know when and where we're meeting. I look forward to our little hunt."

(OOC - Can't we only do that once we complete the build phase? How should I go about doing that? Being that we don't have the other two players, can't that only be completed during the turn phase?)


She stands, moving out of that shack. As disgusting as it is, it's a fassion statement. A warlord who lives in a palace should have everyone else under her control living in a palace as well, or so she believes. Surprised that their discussion had ended so well, she's on her horse, bidding farewell to the various... monsters, in that town.

And so, she returns in time for dinner. There's but an hour or two of daylight left.

WrathOfLife
2010-01-28, 06:52 PM
Felix Urd Of the Merchant League

Admiring a fine wine in his manor in Kingdom of Soy, Felix smiles broadly as he reads through worldly affairs. "It appears the world is in motion these past few months, now is our chance to profit from it." Felix summons over a servant "I have letters to write boy, fetch the high clerk."

A few hours later dozens of runners can be seen flooding the streets out side of The Merchant League manor.

Silverwood

Most honorable Counsellor Aldair Kain,

Your offer is most gracious, and the League is delighted to accept this great privilege you have offered us. We extend our full services to you and your people, rest assured that no matter what evil comes to these lands, you will have the backing of the Merchant League.

We shall send people to set up out posts in your land, with all speed. Should you require anything, please feel free to contact me personally.

May you forever be safe,
High Treasurer
Felix Urd


Triumvirate

Most wise leaders of Triumvirate,

The Merchant League understands and respects your right to tax trade, in your province. However the Merchant League believes that by lowering the tax for importation, and decreasing the exportation taxes, your nation would experience renewed growth and vigor.

Please consider our humble request,
May you forever be safe,
High Treasurer
Felix Urd


Great Wilds

Most Mighty Warlords of the Great Wilds,

The Merchant League wishes to extend our many and varied services to your great lands. Will can provide food, protection, weapons, medicine and magic, all for reasonable prices and for the betterment of your people.

We can also offer trade, your goods can journey across the world opening new markets for Great Wild goods, increasing your profits exceptionally.

Please consider our humble request,
We look forward to a closer relationship with you in the future,

May you forever be safe,
High Treasurer
Felix Urd


Heartland Guilds

Greetings form the Merchant League,

Guilds of the Heartlands, we understand your desire for independence but you must understand that the Merchant League does not wish to take your independence way, rather we wish to assist you in expending what you can offer the Heartlands.

Through us you will see far greater profits and the people will come to respect your more for being able to provide goods from all across the world.

Should all or any of you, wish to take us up on our most generous offer, please feel free to contact me personally.

May you forever be safe,
High Treasurer
Felix Urd


SECRET - Canim Territories

Greetings Mighty warriors,

I, Felix Urd, bring you well wishes from across the land. We understand that your people have being unfairly labeled by the majority of the world and we wish to resolve this matter.

The Merchant League is an organization dedicated to the betterment of all people, through the sharing of ideas and possessions. We can offer you a great many services, particularly if you are willing to help us in return.

Consider this offer Great warriors,

May you forever be safe,
High Treasurer
Felix Urd


King of Soy, Eric II

Wise King of Soy, Eric II,

We, your humble servants, the Merchant League, appreciate your continued business with us, however it occurs to us that we may not be offering our full services to you.

Our book makers show that you are borrowing large sums from our treasuries, and we wonder if it would not be more efficient if you allow us, your humble servants, to assist you in your endeavors with these funds. We understand that coinage is often a necessary part of achieving ones goals, but once spent coin can be hard to regain. Friends, however, can help in achieving goals, and can be used time and time again.

Consider our offer Great King of Soy,
May you forever be safe,
High Treasurer
Felix Urd


GM - Will PM shortly.

RJ45
2010-01-28, 08:12 PM
A runner appears in her camp. It's fairly late at night, and with all other tasks done, she's staring into the campfire, smoking a pipe. She reads the letter, looking up, raising an eyebrow. She looks over the runner carefully. She stands, "Stay here" she demands, going to her private residence. It's nothing more than a spacious tent. Quite a few people live better than her.

To the Merchant League,

Felix Urd,

Food can be found running around, or at worst, under rocks.
Protection can be found in the home you make yourself.
Weapons can be made from the trees. Strong enough to pierce armor.
Medicine grows all around.
Magic isn't something you need with the blessings of good friends and family who will stand for you in times of trouble.

Become something greater than the amount of coins you have.

[There's a stripe of white drawn on the sheet. Some sort of unwritten signature.]


She appears from her tent, handing the message to the runner.
"Deliver that."

Tackyhillbillu
2010-01-28, 08:25 PM
Aldair smiled at the letter from the Merchant League. It would be interesting dealing with the Human's. His people had dwelt apart long enough. It was time for the Elves to interact with the Humans.

Merchant League
Treasurer Urd

We are pleased that you have accepted our offer. Such undertakings only bode well for our species collective future.

Rangers of the Silverwood will meet with your men, and show you where your men can set up outposts. They will also show you roads you can use to move through out territory. However, I must give a warning as well.

The War's mark has left parts of our home dangerous, and for those unused to reading the signs, it could be very difficult for them to determine where is safe. I encourage your men to remain on the Roads. If they are found by my Rangers, they will be escorted back to the Paths. Please ask your men to understand that when the Ranger's do so, they do so for their own safety. The Elves of the Silverwood will see no unecessary deaths on their consience.

-Counsellor Aldair Kain

WrathOfLife
2010-01-28, 09:13 PM
Felix Urd Of the Merchant League


Receiving one negative response from the Great wilds, Felix dismisses it out of hand, there are other leaders in the Great Wilds, one's who are wise enough to accept help from the League.

However Felix had more letters to write and so he sets down to work yet again.


Southern Kingdoms

Greetings most powerful lords of the Southern Kingdoms,

We, the Merchant League, are looking to increase our abilities, in all areas, through research in both the mundane and the magical. As I'm sure you can appreciate such research costs a great deal of money, and requires secure area's to work in.

As such the League wishes to propose a deal. In exchange for land, factories, equipment and the service of a few wizards, the Merchant League will share its discoveries*, with the great Southern Kingdom**

Please consider this agreement and respond as soon as you can.

May you forever be safe,
High Treasurer
Felix Urd

*If a discovery is believed to be against the best interest of the League, and world at large, to share, it will be withheld.
** The research done should not travel any further due to the powerful nature of the likely discoveries. Should this treaty be broken, necessary measures will be taken to restore the betrayed party.


Order of Purity

Greetings most honorable Order of Purity,

Your works have done the world a very great service indeed, and the Merchant League applauds your abilities and your initiative, in dealing with dark lore.

However, I fear with new markets constantly being opened, and new uses of magic being created almost daily, it is becoming harder and harder to tell Dark Lore from simple magic.

The Merchant League is a steadfast enemy of the Dark Legions, and wish that there foul taint be removed from this land. However, Dark Lore is proving to become a problem with our traders having difficulty telling if an item is Dark Lore or merely High magic.

As such, the Merchant League humbly requests access to your libraries, so that our Traiders might know Dark Lore when it appears, know how to avoid its evil properties and how to protect those around them from its taint, while awaiting members of the Order of Purity, to come and remove the foul device.

Please consider this request, for the good of all mankind
May you forever be safe,
High Treasurer
Felix Urd


Secret

Felix writes a quick letter to ensure Technology research is being conducted into faster stronger firearms.

Felix writes another letter to his mage's requesting that they study how to use their magic with mechanical devices, of greatest importance is learning how to travel great distances rapidly, carrying a large cargo. The Wizards are allowed to take researchers away from firearms research to further this goal.


Silverwood

Counsellor Aldair Kain,

We are only to happy to abide by such an agreement, and we look forward to working with you in the future. The troubled lands you speak of must be a cause for great distress among your people.

Perhaps you would allow, the Merchant League to provide you some assistance in removing this threat?

We look forward to a long and happy partnership
May you forever be safe,
High Treasurer
Felix Urd

daelrog
2010-01-29, 12:51 AM
Northern Provinces (Secret)
Ezrahai kept worked night after night, almost like a machine. No dobut his constitution was as valuable as his mind. If there was a way to use Arcane Magic to set up a barrier across the Ice Jaws Pass, Addrim's woes would be dealt with in one swift blow. Though doubtful that the magic could keep the whole pass open, prhaps it could helppart of the way. If not, such magic could be useful against the marauders.

Tackyhillbillu
2010-01-29, 01:34 AM
Aldair smiled at the League's response. It was what he had hoped for.

Merchant League

High Treasurer Felix Urd

You can help us, but I hesitate to ask, as I know what our request demands of you. But still, I shall. In granting us this, you would be doing the Silverwood a favor which would require much compensation.

During the war, 150 years ago, our Magic were lost. Our Kin to the South desire us to join with them, and will not replace them. However, we have heard that among those who remain in contact with you, there are some few practicioners of the Elder Magic. We would request that you place them in contact with us. We would be willing to pay much for their services as instructors of our youth, in money or goods if they desire that, or knowledge of the Elves, if that what they wish.

Recovery of our Magic would allow the Silverwood to return to its previous splendor. It would vindicate our belief that closer ties between the Human and Elven Race can only create a better life for both races. And it would be a service for which we would be willing to pay highly. This is a weighty request of our new friends, I know, but I believe you will see the wisdom in it. A long term investment will pay high dividends in the end, and the Elves do not forget their friends.

-Your Friend
Counsellor Aldair Kain

Kessler
2010-01-29, 04:36 AM
Northern Provinces

Secret in the North (Union Faction)

Okay, research goal is set. Research does take time, so you just have to wait.



Merchant League

Merchant League's Correspondence:

Southern Kingdoms

Before such loans and aid can be arranged, we must know what are your research goals and how you wish to accomplish them.

Trivia – Southern Kingdom is the Union’s hub of magical research. They will have high standards, but would be interested, if you have some form of magic they lack.

Order of Purity

Thank you for your concern. The Order’s sages shall compile a book that will assist you in distinguishing the Dark Lore.

It has also come to our attention, that the League is expanding its operations in the Cellie and Great Wilds. The Order is seeking to remove the taint of the Dark Lore from the lands outside the Union and your help would be greatly appreciated. Prove yourself as friends to our cause and we shall support you in return.

Research

Research goal for firearms is confirmed. The second goal will be much harder to accomplish.

Triumvirate

Our nation is stronger and more vigorous than the Southern Kingdoms and Kingdom of Soy, where your League is free to do as it pleases. We are the shield of the Union, the ones who bleed so your kind can grow fat and die of an old age. This is how the things will remain.

Heartlands

Local Guilds

We see no reason to become part of the League. You claim you won’t take our profits and freedom, but is it not true, that those not born in the Free Cities of the League can’t ascend to the ruling positions? Will you not serve your own interests over ours? As for bringing our goods to the world, those who seek them come to us.

Canim

I’m putting the message on hold. Canim Territories is a land hostile to the humans, since there is a conflict with the Triumvirate. You need to make a contact by either sending a Character to the territories to make a contact or using a Character’s action to locate Canim in the Cellie (they are more tolerated there).

Kingdom of Soy

The King sends a reply in which he politely states that he has all the necessary expertise in applying the funds he borrowed from the League. The Merchant’s place is to make money, the king’s to spend it.



On Merchant League and Silverwood

The Council of Twelve in Silverwood approves the Aldair's plan, but only as long as all security measures would be taken. It will require some time to organize things and address the concerns of the public, but by the end of the year everything should be in place.


1. There are two routes to Silverwood - Northern Provinces and Triumvirate. You'd need to pick, which one would be used to transport goods (or both of them)

2. The elven craftsmanship is on a higher level than human, so it would be a big deal, if it comes into the trade circulation. Elves don't produce much, since their products are extremly durable. Would Silverwood divert resources to manufacture goods for sale? The Merchant League needs to decide, where to sell and how to sell. And you need to determine how the profits are split.

3. Merchant League has some Elder Wizards from Cellie in its employ. It's not much, but it is something. If this deal is made, Merchant League wouldn't have access to Elder Wizards, since there are so few of them and all will need to be sent to Silverwood for the plan to make a difference.

daelrog
2010-01-29, 04:16 PM
Northern Provinces
Addrim finished the last siganture, and rolled the parchment up, sliding it into a leather pouch. He looked up to see the messengers assembled.

"You have your orders, make haste."

With that the men and women set off, each one destined to one one of the major nobles in the northern Provinces. Addrim only hoped that those not included in the ten he was contactig were not offended, but he couldn't spare any more able bodies than he just did.

It was a sad day when he wished for the barbarians to attack, but all this would be a waste otherwise. In the letter he sent, identical to the puncuation, was a proposal on how to wage war against their assailants. It was a gamble, and it could prove to be the bloodiest year in many,but if it worked, their safety would b secured for a decade.

In this plan, each noble would send his or her best to set up a refused flank on the northest border, forcing the savages to move in through the center, where the majority of the army would be waiting to surround them, or to the coastline where th Kingdom of Soy's navy could keep check on their actions.

No prisoners.

Kessler
2010-01-29, 05:24 PM
Great Wilds (Location)

The Fleta Maein's followers were on the move. After her return, orders were given to gather men and weapons. No one knew what was going on, except a few people close to Fleta. But something was definitely up.


Great Wilds (faction only)

Don't forget to write your character's orders. They will use defensive action by default (it is unlikely other factions would try to kill them this early) or you can have them aid with the raid or do some spying.


I'll be marking the posts ''Location'' to indicate anyone with character in the said location can read the post.

If its okay with everyone, we can move to the second turn tomorrow, about this time.

WrathOfLife
2010-01-29, 06:15 PM
Silverwood/Merchant League

1. Northern Provinces, I will write to request this passage way be left open.

2. The Merchant League will request to be the only external sellers of Elven craft goods. Net profits, will be split in a fair 50/50 fashion after Merchant League expenses for transport and sale. The League requests, that the Elves allow them to create production factories, where League goods can be made of a finer quality, better than normal human but not quiet Elven, on mass. In addition, the League requests that the Elves work with the League on the creation of Elven quality technology, when that technology becomes available, on the condition that this technology is shared for the solo purpose of the defense of the Elven nation. (Why yes, I am picturing Elven craft assault rifles.)

3. The League will send all of its wizards, and will hire more wizards from the South Provinces if this will aid the partnership.


Felix Urd Of the Merchant League

Reading trade routes and regulations carefully, Felix writes out a quick letter to the Northern Provinces.

Northern Provinces

Greetings most noble lords of the North,

I write to you, to inform you that we will be increasing our traffic through your provinces. We understand that this will push on your already strained relations with the League, who in the past, have being thought to be stealing the wealth, from these rich lands. As a sign of good faith, and a step towards closer relations. The League wishes to offer to help improve the infrastructure of these lands, while still paying the taxes, rightly demanded by the Union.

To long have people seen the League as an oppressive arm of the Union, instead we wish to be viewed as a free, independent body, working for the common good of all people.

Please write back as soon as possible,

May you forever be safe,
High Treasurer
Felix Urd



Southern Kingdoms

Most honored leaders,

Our long term research goals, are the speedy transportation of goods, the creation of powerful medicines and healing, and methods of faster communication.

In addition, we would be highly interested in hiring some of your Wizards to work for us for a period, teaching. We would request the fee's for this and any further information relating to their hiring.

May you forever be safe,
High Treasurer
Felix Urd



Canim

I will send Dan with the missive, canceling his previous orders.

Tackyhillbillu
2010-01-29, 06:24 PM
Merchant League
The Elves are fine with exclusivity for now. If they feel the need to end that portion of the contract, they will inform the Merchant League.

The Factories would have to be set up outside of the Silverwood, but if their safety is assured, a few Craftsman could be sent to aid in the production. However, the Elves make no promises that it will work. The Elves techniques are the product of long years of practice and skill.

As for technology, the Elves will do their best to comply. Though the Elves will refuse to have anything to do with something they view as directly harmful to nature or the world around them.

daelrog
2010-01-29, 08:10 PM
Addrim's Response to Felix
To whom it may concern,
If you are so familiar with the Northern Provinces you will be aware that we are a people who value action more than words. Unlike the rich shores you are accustomed to, we cannot afford inflated words, so I will be as clear as possible.
If there are to be more of your people frolicking about our lands, then so be it, they are free to do so. Let any man or woman in your pay be reminded of these rules.
1) They may not idle while in the Northern Provinces else their intentions will be interpreted as espionage.
2) They may not take but what has already be predetermined from our mines else their lives will be forfeit.
3) They may not order any soldier or citizen from the Northern Provinces. Those soldiers whose duty it is to guard the Merchant's Guild are capable of their jobs, and in no need for suggestion.
4) They may not leave for territories north of our borders, else we may mistake them for marauders.

Have a pleasant year. I hope to meet you in person some day.

-Addrim Bors, Noble of Farglenn, Representative of the Northern Provinces

WrathOfLife
2010-01-29, 09:27 PM
Secret

Are the Northern provinces allowed to follow through on such demands? Or are they just as bound by Union laws? When Addrim says "They may not take but what has already be predetermined from our mines else their lives will be forfeit." Just what is he on about? I was under the belief that these mines were owned and operated by the Merchant League?


Silverwood

"directly harmful to nature or the world around them" The League may wish use to use Elven skills to create weapons and armor at one stage or another. The League wishes to know, where the line is drawn. The League will not use Elven skills to create weapons of mass destruction or weapons who's purpose is to scare and ruin the landscape.

Is this acceptable?


Order of Purity

Greetings most wise guardians of men,

We are most thankful for your gift of knowledge, when we receive your book, we will copy it and send copies to all of our most trusted Traders.

It is mostly true what you have heard of our recent expansions, and it was these expansions that caused us concern. We have discovered much corruption and lawlessness, which aids the sale and smuggling of these dangerous goods. It is the Merchant Leagues fear that the name of good and honest traders will be ruined by these criminals willing to put everyone in danger to earn some easy coin.

In truth we were looking into the smuggling racket in Cellie, when we contacted you. We hope, that you might be encouraged to help us, and all mankind, not only destroy the taint that is Dark Lore, but also remove the hideous corruption that has lead to Dark Lore being freely traded.

The Merchant League would proudly invest in any effort made by the Order of Purity, to remove the foul stench of corruption from this land, weather it be from most foul Dark Lore, or from Greedy Nobles repressing the commoners most basic rights.

We look forward to hearing from you again.
Your brother in the Light,
High Treasurer
Felix Urd

Tackyhillbillu
2010-01-29, 09:56 PM
Merchant league
The world around them doesn't really mean people, as much as Nature. For instance, they aren't going to produce Chainsaws, or massive mining equipment, or certain kinds of farming things. Things for people to go out and kill each other with are fine, with a single caveat. They cannot be sold to the Triumvarate, or to the Canim, and if those bearing Elven Arms assualt the Silverwood or the Crescent Kingdom, the Merchant League will be felt responsible.

WrathOfLife
2010-01-29, 10:43 PM
^ Is this for me, or the GM?

Tackyhillbillu
2010-01-29, 10:56 PM
(Edited, sorry.)

WrathOfLife
2010-01-29, 11:05 PM
(Edited, sorry.)

OOC: Its ok, I had a nerd out moment when I was trying to work out if I should read it or not. >.<

Silverwood

What about smaller mining equipment? That has a lower impact on nature?

The League will not sell weapons to the Triumvarate, or to the Canim. The League does wish to know if this includes Triumvarate and Canim who are in League employ? Either way, this is accepted for Elven craft tools, The League reserves the right to arm the Triumvarate and the Canim with non-Elven equipment should the situation arise.

Any weapons made by the League, both elven craft and non-elven craft will not be used against the Elves without the League declaring full support against the party assaulting the elves. Such is the strength of our partnership.

Tackyhillbillu
2010-01-29, 11:14 PM
Merchant League
It depends on the nature of the equipment. The Elves mine themselves, or did until their Mines were stolen from them.

And the prohibition does include those in your employ. The Canim maybe accepted in time, but we do not trust them yet. The Triumvarate will not. You may sell weapons not enhanced to them. However, an assault by either group would place our relations in danger. Public opinion about relations with Non-elves is mixed, at best.

It would be best if the League was careful to see that no assault occurs with Elf made weapons. If such was done, the likely response would be immediete ejection of all non-Elves from the Woods, and the cutting of ties with the Human Race. This isn't a threat, and not something I would support, but I do not control the Silverwood.

WrathOfLife
2010-01-29, 11:24 PM
Silverwood

Terms accepted. Merchant trains will be on their way, with wizards following as soon as possible.

Kessler
2010-01-30, 04:28 AM
Merchant League and Northern Provinces (Factions)

Rights of the Merchants

The Northern Provinces are bound by the Union’s Charter to respect the rights of the merchants. After the Resurrection War much of the human lands were ravaged by the war and this section was added to the Charter to encourage trade and speed up recovery.

But the nobility can set laws for their lands and in the Union, nobles are above merchants in the social order. It is also possible for the nobles to ignore the Charter. In the Triumvirate the section about the Merchants is completely ignored by the nobility.

The Mines

The Mines are owned by the nobility and the local settlers, but most are bound by the League’s contracts. This is a standard arrangement – League sells supplies on credit, transports the ore and in return forces the majority of mines to sell their product at fixed low prices. There are few independent mines, but they have hard time competing with the League. Independent miners have to buy supplies at higher prices and transport the ore at their own risk. They can only use the Ice Jaws Pass, since the League controls the river barges in the alternate route through the Kingdom of Soy.

Kessler
2010-01-30, 04:46 PM
Year 1, Summer

The Dark Omens

Second turn. I’ve PM-ed you your character actions.


The Union

The Union

The Great Assembly confirmed that Constantine I is in good health, stabilizing the political situation in the Union.

The Triumvirate's military is fighting the Canim, winning an engagement against a large group of raiders with acceptable losses.

A famous researcher of the Arcane Magic, Ramos De Vir, was arrested for the possession of Dark Lore.

Bandits from the Great Wilds took advantage of the nobility’s attendance of the Great Assembly to lunch a raid into the Southern Kingdoms.

The North Provinces rally behind the Addrim’s leadership, placing high hopes on him.

Can Read: Northern Provinces, Merchant League, factions with character in Heartlands

Heartlands

There are few events of note. The nobility of Soy are bringing a lot of their lands culture with them. A new theatre is opened in the capital.

The regular celebration is held at the Bright Shield fortress, the place where the march of the Dark Legions was stopped for the first time in the Resurrection War. The fortress long lost its strategic value, but remains as a powerful symbol and houses a prestigious military academy.

Characters:

Alexra Smits frequents balls and houses of the influential nobility and diplomats, while May Fairborn keeps to the common parts of the town, the city markets and places of business. The two cross paths just once and exchange only a brief glance at each other.

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly


Triumvirate

The Triumvirate's military is fighting the Canim, winning an engagement against a large group of raiders with acceptable losses. Still Triumvirate doesn’t commit to a large campaign and doesn’t venture deep into the Canim territory.


Characters:

-


Kingdom of Soy

A famous researcher of the Arcane Magic, Ramos De Vir, was arrested for possession of Dark Lore. His incarceration is a grave blow to the Arcane magic research all around the Union, as he kept an extensive and productive correspondence with many researchers, that lead to many of the latest advances. Ramos denies his guilt, but the evidence against him seems overwhelming.


Characters:

-


Southern Kingdoms

Bandit from the Great Wilds took advantage of the nobility’s attendance of the Great Assembly to lunch a raid into the Southern Kingdoms. The guards were taken by surprise and many supplies and valuables were stolen. Fortunately few lost lives in the raid, as attackers concentrated on looting, rather than killing.

The nobility is discussing increase of defence measures and possibility of sending a force into the Great Wilds to apprehend the bandits.


Characters

Aegil was seen helping with work at the Order’s chapel and talking with her friends there.

Aegil Oakstead
A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.


Northern Provinces

The spirits of the northerners are high. They drink to the Addrim and praise his strength and vision. After his address at the Union Assembly, many believe that things are going to change. It is said: ‘’Addrim is going to send the barbarians packing, get the greedy merchants from the honest people’s backs and get the North, respect it deserves in the Union’’.


Characters:

-



Kingdom of Cellie

After the trouble with the smugglers, the new problems seem to come from the ideological split of the Church of the Seven Temples. One of the preachers of the Reformed Church was arrested by the guards for inciting the crowed to bring a well-known, corrupt noble to justice. The crowed moved to release the preacher and several people died in the clash with the guards. The preacher escaped in the confusion.


Characters:

Harold ‘’ The Matchmaker’’
Harold kept to his favourite inn, where he met several hooded people.

Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.
Boon was seen talking to several smugglers.

A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.



Crescent Kingdom

There is a talk about renewing diplomatic relations with the Silverwood. It might lead to magical assistance, the Silverwood requested for a long time.


Characters:

Asada Sedar was seen patrolling the Derrim mountains.

Asada Sedar, a famed leader of the Gryphon Riders corps, he is known as powerful and loyal soldier in service of Crescent Kingdom.

Kellin organized several parties and had as much fun as his wealth and position can allow him.

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


The Canim lost an engagement with the Triumvirate forces, losing a number of raiders.
There were rumours of negotiations with non-Canim. It appears some faction is willing to deal with the wolfs.


Characters:

-



Great Wilds


Another sighting of the Ogre was reported. The creature appeared peaceful and allowed the hunters, who encountered him to leave unharmed.

The Great Wilds raided the Southern Kingdoms, bringing many supplies and valuables. The mastermind of the raid, Simon Cully has established himself as a new power in the Great Wilds. Fleta Maein took a big share of the spoils, so her men now drink southern wine and toast to her name.

The raid has shaken up things in the Great Wilds. The stories of those, whom it made rich are sure to spread and new raids will follow. This would mean new loot, less bandits raiding towns of Great Wilds and growing ire of the Southern Kingdoms.

Fleta Maein is approached by a well known explorer Dink Tucker, nicknamed ‘’Bushman’’. He offers her his services in discovering the treasures of the Great Wilds, if she supports his efforts with men and provision. ‘’Provide me with a warm meal tonight, and I’ll find the legendary Goblin Mines for you tomorrow’’.



Characters:


‘’Bear’’
The Bear’s monstrous strength will be well remembered in the Southern Kingdoms. He dispatched anyone, who tried to resist the raiders.

This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.

‘’Owl’’

The Owl has left one morning and disappeared into the wild.

Adrian Banks

Adrian Banks left shortly after the news of raid reached him.



Silverwood


The Council announced the negotiations with the Merchant League to the public. Most citizens seem to accept that trade could be beneficial to the Silverwood and support the effort. There is hope magic could be acquired through the trade. The main opposition seems to come from the fact that elves will be revealing crafting secrets to the humans.


Characters:

-



Northern Baronies


To be added.


Characters:

-


Ogre Tribes


To be added.


Characters:

-



The Organization's Politics

Merchant League

Felix Urd’s star is on the rise. His is universally praised for opening the trade with elves. For now, he has the full support of the League behind him.


Order of Purity

-


Dark Elves

-

WrathOfLife
2010-01-30, 05:38 PM
Felix Urd Of the Merchant League

Felix frowns at the world news, some things were going his way, some things were not. One thing was clear, things will have to change. Calling for his scribe, Felix goes about changing the world with a few words, yet again. This will be a time of great reform indeed.

Northern Provinces

Noble of Farglenn, Representative of the Northern Provinces, Most honored Addrim Bors,

After receiving your missive, I personally read up on the Leagues relations with the Northern Provinces. I, like you, found myself disguised by the abuses the Merchant League has performed against the people of the North.

I would like to assure you, that I will personally see these injustices undone. It is the belief of the Merchant League that good business leaves both sides feeling well off and fairly treated. As such it is the wish of the Merchant League that our relations with the North are treated with renewed vigor.

I shall increased the League's buying price of Ore from the northern mines, so as to enrich the miners. I will then decrease the price of equipment being sold to independent miners, while offering them use of our trade routes (for a moderate rate) into the kingdom of soy.

Please understand fair lord, that this will cause the Merchant League to lose profits in the North, however we, I feel that good relations with you, and your people are far more important than simple gold.

I hope to hear from you soon.
We look forward to hearing from you again.
May you stay forever safe,
High Treasurer
Felix Urd


Secret!

Dark Venom is to be contacted by my agent, and he is to speak on the behalf of our interests. Offering gold and work for the object of their possession. (I'm expecting negation to go on after this, this is merely granting a go ahead for a meeting, the Agent will be given gold to hire as many thugs and strong arms as he needs to feel safe in the meeting)


Southern Kingdoms

Fair nobles of the South,

As you are well aware, the League as dealings across almost all of the land. Including the Great Wilds. We have learned who is responsible for the recent raid, and are willing to part with this information, in exchange however we would like permission to build a small fortified trading outpost, near your boarder with the Crescent Kingdom.

Please respond swiftly.
May you stay forever safe,
High Treasurer
Felix Urd


GM info

I'm still waiting on word about my contact with the Order of Purity and my previous contact with the South. Also, have my factories begun production of elven and near elven quality goods?

RJ45
2010-01-30, 05:52 PM
Times are good.
Times are veeeery good.

She's seated around the campfire, with all of her comrades. Today is a fine day - she's drinking wine, as are quite a few others. Bear seems a little upset. He didn't desire to do such a thing, yet it was necessary for success. He's chewing on a hefty piece of meat right now. That's his reward, as well as all he desires. He's not a raider. He's a man who simply loves the wilds and fits in best with Fleta's rules over the land.

A man approaches her. The Bushman, as she's come to know him. "You're free to stay here as long as you like, as I would extend to anyone else who would obey my laws. Eat and sleep as you will. You can take anyone who wishes to go on your adventures with you - so long as they return. If you do find any goblin mines that are inhabited by goblins, don't lay a finger on them, but do tell me."

Cully seems to have gained a bit of popularity. A dangerous man. She'll have to watch him carefully. In the meantime, she's heard interesting details of the world around her. She stops thinking about these things for a brief moment - watching the festivities before her. Celebration. Drinking, dancing, and other fun, all because of her. It feels incredible. What is she doing here, thinking about such things while this is happening?! She sips her bottle of wine, disappearing into her tent to set it down, joining in.

Later on in the day, the festivities would end. It's time to address some important issues.

Message to the Ogre Tribes. (Secret)
Dear Ogres,

As your neighbors, i'm a little curious as to what you want. You haven't appeared in a very, very long time. Is something wrong? Anything we can help with?

Ogres are a strong people, and I care. I don't want anything bad to happen to you - and I mean that.

[A long, white stripe is drawn across the bottom of the parchment.]


Parting with the message, she snuggles into bed, being quite cozy after a night of drinking.

daelrog
2010-01-31, 01:23 PM
Addrim sat alone on a chair, no ornamnets hung from its corners, no paint or embellishments to inflate his status. For some reason, the people had lited him up on their shoulders for that. He'd never understand politics. Such was the case with the situation of Constantine I.

He was the one man who held the Union together, yet the actions taken by each power seemed to want, even seek his death. He could only hop[e theiir squbbling came to an end before the Emperor passed, whether it be one year or ten.

Even more troubling was the spotlight he was under. Factions from all the lands of the Union sought to use him for their own selfish and ambitious ends. It was frustratingenough dealing with the merchants, now hs own countrymen sought to appease him.

So be it then. So long as the Nortern Provinces found stability, it would be worth it to play along. If only he could have Alexra stay there to be his eyes and ears, but he would not her back on the front lines, and soon.

Heartlands
Alexra Smits read the letter silently, her fingers struming across the hilt of her sword. How dreadful of a man Addrim was, using a woman to play politics for him. She sighed. Then again, she had seen him try to play the court before, and it was a pitiful sight. The reason all the nobles loved him so was because he was such little threat to them. Politically he was an amateur, economically he dealt with the merchants, and militarily he was dealing with the constant pressures from the baronies. Such a dreadful man to be leading. She smiled.

To sum what wht was already a blunt letter, she was to make good with each of the kingdoms of the Union and then to head back at the end of summer, before the pass was blocked. To the Triumverate, she was to strengthen their alliance. She truly hated those blood drunk animals, out of respect mostly, and jealousy of their military dominance.

To the Southern Kingdoms she was to act the damsel in distress, and ask for aid this winter in the forms of grain and sorcerers. Indifferent to the Souther Kingdoms, it was her personal role in this exchange that was bothering.

Finally, the Kingdom of Soy bothered her the most. She was never one to appreciate subterfuge outside of a war, and propping up their dummy prince was shameful. Still though, they were better than the merchants. Anything was better than the merchants. she would relay Addrim's support of Soy in their endeavors.

However, most important of all was that she returned before the Ice Jaws Pass closed up. If negotiations had to end before then, so be it. If only autumn would come tomorrow.

Merchant League
High Treasurur Felix Urd,
I am certain your intentions are noble and just and such. There is no need to undo past wrongs of others, so simply as you yourself do not repeat them. We will accept these new conditions of yours with grace and humility. Thank you for your consideration, and we look forward to the remainder of the warm weather and relative peace this year.

-Addrim Bors


Northern Provinces (hidden)
Addrim read over the reports of Ezrahai's work. There was still a long way to go. He would have to wait then and proceed as if the research would take far longer than expected. Still though, he wanted to be rid of the merhcants as soon as ossible, especially this Felix Urd that continnued to wear the guise of a friend over the face of a fox.

The fox, the wolf, and the pig, the three animals that sought to ruin the Northern Provinces, the first from trickery, the second from war, the third from greed. If his strategy worked this winter, if the Northern Baronies could suffer heavy enough losses, and the gai of further territory pushed eough miles northward, they would have no choice but to abandon their campaigns.

Kessler
2010-01-31, 03:38 PM
Merchant League

Inner Politics

The League is rattled by the news, that northern Mines would become less profitable, but Felix has a reserve of goodwill and prospects of profits from the elven trade should cover for the losses. Many praise it as a good move to fortify the League’s position in the North.

The trade with Silverwood haven’t began yet. Major things take time to set up – establish trade routes (Northern Provinces don’t have roads leading to Silverwood, for example), Silverwood needs to sort out its internal politics (shouldn’t be a problem, as long as Aldair supports it, but takes a bit time still).


Order of Purity

The Order is currently negotiating terms under which our agents would be able to legally operate in the Cellie. If the Merchant League could use its expertise to make the negotiations go smoothly, the Order would be able to protect the League’s assets against the smugglers and criminals. The Order would also appreciate, if the League shared any knowledge of Dark Lore dealings in the Cellie.


Southern Kingdom

We shall consider your offer. The identities of the raiders are of interest to us, but the Southern Kingdoms would like to preserve good relations with Crescent Kingdom. There is concern a fortified trade post at the border would be seen as an unwelcome intrusion by the elves.


Secret

It costs a lot of silver just to set up the meeting with the Dark Venom. Their leader, surrounded by his toughs demonstrates a group of naked people, men and woman. They stand in cold, shivering, but do nothing. Dan is unnerved by how lifeless their eyes seem. The Dark Venom leader laughs and orders one of the men to jump into a dark hole in the ground. Without a moment’s hesitation the men with lifeless eyes complies and in a second the sound of his body crushing into the ground is heard.

''They look human, but they ain't. I’ve got a machine down there, in the tunnels, that pops them, if right ingredients are put in. Obedient creatures, easy to teach them to shovel dirt in the mines, cut people with swords or shall we say, fulfil men's other needs. I’m organizing a new auction and selling the machine for lots and lots of silver. Or if it doesn’t work out, I’m willing to sell them at a reasonable price per head. You’ll be notified of the auction place.''

And no turning it into another bloodbath. I've pried this machines from the dead fingers of those, who didn't have enough strength to keep it. My hands won't be that weak.’’



Great Wilds

Secret Message

The messenger returns:

I have delivered the message. Man... the goblins all seem freaked out, the tribes that were in the area, just picked their stuff and moved away.

Well, the brute couldn’t read and write. I had to read aloud your message. He spoke in mangled human, like the gobos do, barely understood him half of the time.

He said something like ‘’Why doesn’t the shadow still lingers? Why does the voice still whispers?’’ Then he asked how strong the humans this side of the mountains are. Well I’ve answered we were plenty strong. Don’t go picking fights with us and all.

He then said something about an ‘’empty march’’, at least that’s how I heard it and the elves. I wanted to ask him to repeat that, but he lost all interest in talking and well, started giving me that evil eye. So I went back, straight to you.



Northern Provinces

Union's Politics


The recent raid from the Great Wilds have diverted the Southern Kingdom’s attention to dealing with this new problem. At least for now the aid to the north was postponed.

Melinda Reese, one of the three royal families of the Triumvirate passed a letter to the Addrim. After the usual pleasantries she asked him, how feasible was an assault on the Northern Baronies and how much such campaign would cost in men. ‘’Perhaps it is time to remove this thorn in the Union’s side, once and for all. As soon as the Canim threat is broken, Triumvirate will have soldiers, experienced in northern warfare, to spare for a good ally’’

RJ45
2010-01-31, 04:40 PM
She wakes up with a bit of a headache. Definitely too much to drink last night. She leans against her tent, feeling uncomfortable. That sickening feeling when you wake up, where you just want to fall over and keep sleeping. The messenger returns, telling her the details. Although the description is fairly vague, she can somehow understand bits of it. "Thank you." she says, still annoyed at the morning - yet, a warlord who sleeps all the way until late noon is a worthless one. That thought is the only thing that keeps her propped up.

The day continues - she distributes a few tools from the raid to some of the more dedicated villagers. Those passionate about farming, smithing, or whatever other skills they might have. Afterwards, she tends to some of the village needs - helping to raise buildings, helping with crops, generally doing simple village work, nothing a proper warlord should be doing - but these ordinary things separate her from someone who simply rules the land without a care for the people. She is one with them. Their pains are hers.

However, these silly little projects are but tools to keep her physical body doing simple tasks while she thinks about the world around her. Everything happening. Those ogres. The southern kingdoms. The merchants. Elves...

GM (secret)
Fleta looks for someone in the Great Wilds who might have mastered Wild Magic, particularly in her own tribe. She's also sure to keep everyone alert - they have a lot of potential enemies now. She asks the Bushman if he found anything interesting - but in a leisurely way. She won't threaten his life because he couldn't find legendary goblin mines.

She sends a message to Cully, asking if he's planning anything interesting and if he's enjoying his slice of the goods, as well as his new power.

WrathOfLife
2010-01-31, 07:16 PM
Felix Urd Of the Merchant League

Felix smiled at the gathered leaders of the Merchant League. His address to them had so far gone down very well, he continued with much bravado "As you can all see, the outrageous prices we charged the Northern provinces were simply not sustainable. It moved public opinion against us, and generated an atmosphere of mistrust. As you all know, it is the new goal of the Merchant League to create wealth and prosperty throughout the world. As a Wise man once said "The best way to help yourself, is to help others." I think this best sums up our..." Felix draws to a stutter as a messenger suddenly bursts into the stage and rungs up to Felix whispering softly. Felix's eyes go wide, as he grabs pen and paper and with total disregard as to where he was began to scribble out two notes as quickly as he can.

Secret

Dan is ordered to find and kill off the rival bidders, in secret. He is then to attended the auction and buy the device, regardless of cost (he is however to do anything in his power to reduce the cost, so long as it doesn't reveal League involvement or compromise the item). Offering the group assistance in becoming the only smuggling organization in Cellie, so long as they are willing to answer to Dan.


Order of Purity

Most Honored friends,

It has come to the attention of the League that a Dark Lore item is about to be put up for auction in Cellie. The League is moving to remove this item from trade as it is a truly vile and evil device. We will inform you if we manage to capture this device.

In regards to your attempts to enter Cellie, we will look into the situation, and see what we can do to smooth your entry. We would also like to extend this offer to any activities you might have in Triumvirate, where corruption is rife.

Your brother in the Light,
High Treasurer
Felix Urd


Felix sends the messenger off with the new messages and returns to the meeting. "Please forgive the interruption, as I'm sure your all aware, coin waits for no man. Now, as I was saying, Our new position of helping nations achieve their own personal goals is a lucrative business, not only does it win us money, but friendship. And it is through this friendship that the true strength of the League lies. For we are a tool of the people, working for the betterment of all people." Felix steps down from his speech and heads sits through the rest of the meeting listening to the various speeches adding in his own thoughts as he listened.

When the meeting was finally over Felix goes back to the office and rights out a new series of letters. He mutters to himself "Its not what you know, its who you know."

Great Wilds - Open letter to all warlords, bandit leaders, and town leaders.

To the Leaders of the Great Wilds,

The Merchant League is looking to expand our operations in the Great Wilds, we will be looking at building new trade posts and any town that allows the League to create a trading post there can be assured of great wealth and prosperity. The League is an organization of traders working to the common good of all people, once we are settled we can offer goods from all across the world, at far cheaper prices than what you'll be able to get from traveling jacks.

Please consider our humble request
May you stay forever safe,
High Treasurer
Felix Urd


Northern Provinces

Noble of Farglenn, Representative of the Northern Provinces, Most honored Addrim Bors,

We of the League are awed by your humility and grace, in the acceptance of our attempts to make amends. We foresee a long and prosperous friendship.

It is in the name of prosperity and friendship that I now write to you. For the League has managed to form an agreement with the Elves, and as such have need of new trade routes to their lands.

We have decided these trade routes will be most efficient, by going through the Northern Provinces. This happy news means that the Merchant League will be transporting items of extraordinary value through your lands. This means increased wealth for the North from the trade taxes on these items. Not only this, but this agreement means we can now freely trade Elven goods to your province.

There is however the small question of trade routes. There is currently not a trade route leading into Silverwood from the Northern Provinces. The League would like to create one with your blessings.

Please respond with all haste, as this partnership means great wealth for us both.
May you stay forever safe,
High Treasurer
Felix Urd


Southern Kingdom

Grand leaders of the South,

We admire your wisdom and skill at politics, and understand the need to preserve good relations with the Crescent Kingdom. We are proud to announce however that we have achieved a partnership with the Silverwood elves and we feel that this partnership may help smooth human/elven relations.

Should the Crescent Kingdom express concern to you over this new trading outpost, please inform them that we would be delighted, to pass control of it over to the Crescent Kingdom military, and keep no guards their ourselves. Of course should this agreement be taken, we would ask that the Merchant Leagues right to use the trading outpost for trade, and supply routes be respected.

Such an agreement would not only benefit both nations through trade, but such an outpost could also be used as a diplomatic center for meetings between the Crescent Kingdom and the Union, ensuring good relations for generations to come.

Please consider this in your decisions.
May you stay forever safe,
High Treasurer
Felix Urd


Kingdom of Cellie

Wise Nobles of Cellie,

We have heard news of the recent troubles concerning the Church of the Seven Temples. We understand that any action or inaction on your part might be seen as siding with one side or the other. With one side representing corruption and the other representing lawless violence and mob rule.

We of the League, feel that it may be best if a third party were to step in and act against lawlessness and corruption. An organization able to combat the dangers of the seedy underground, would be naturally advantageous in this situation.

The Merchant League has recently entered discussions with the Order of Purity in an attempt to help easy the illegal taxation and corruption surrounding trade routes that are crippling trade in your kingdom.

It is the belief of the Merchant League that the Order of Purity may be able to assist you in ending the recent troubles from the church without it seeming like you support one side or the other.

Please consider this,
May you stay forever safe,
High Treasurer
Felix Urd


SECRET

May is to keep at work, until her task is complete and her targets names ruined, and there influence lost.

RJ45
2010-01-31, 08:21 PM
Reply to Merchant League

Felix Urd,

You've never burned your hand in a fire before, have you? I'm expressing this concern because i'd rather not have you shoveling around your coins so you can throw innocent lives away.

I'll put this really simple for you - i'm sure you have the education to understand this. There are bandits, murderers, and thieves out here. Your people will disappear. Goods come and go - lives cannot be reclaimed. I won't be murdering your little puppets - but living my life out here, I know a lot of people who would love to rip and tear them into little red bits, with or without goods involved.

Instead, i'm going to have to propose to you a different idea. You keep your hands to yourself, and allow anyone who's fascinated in your silly little trades to send a caravan to you with whatever goods they want to trade. Like this, the fighting stays where it belongs, you still get trade, and none of your innocent, unfortunate slaves are going to be killed.

[A white stripe crosses the bottom of the page.]

WrathOfLife
2010-01-31, 09:06 PM
OOC: I would like to know if any other towns in the Great wild take The merchant league up on their offer.
Great Wilds

Dear white stripe,

Your concern for life is touching and we respect you all the more for it. We understand that your land is harsh and dangerous, however we believe we can protect our traders from these dangers.

You have said you will not harm our traders in the Great Wilds, we thank you for this curtsy and wish to remind you that our offer of services remains on the table.


May you stay forever safe,
High Treasurer
Felix Urd

RJ45
2010-01-31, 09:11 PM
OOC: I don't know. The one to really ask is Kessler. With all the warlords and lack of control, i'm almost certain someone would say yes, though.

WrathOfLife
2010-01-31, 09:21 PM
Kingdom of Soy

To the most honored King of Soy,

As I am sure you are aware you have in recent times made use of our treasuries to further your purpose. This usage did not come without exceptions of repayments, however we understand your current need for wealth.

As such the Merchant League wishes to make an offer to reduce the debt owed. We would be willing to accept Kingdom of Soy Warships and transport ships in exchange for debt of equal value, plus 10% (example, if a warship cost 100 gold, it would cancel out 110 debt). In addition, we would like to use the debt owed to us, to purchase one of your more southern docks for debt of equal value, plus 10%.

Please consider our offer your highness, we look forward to doing business with you again.
May you stay forever safe,
High Treasurer
Felix Urd


OOC: daelrog, I just reread your last message to the Merchant League and I think you missed something, the river passage that the League uses to transport Ore doesn't close during the winter. With the Leagues offer of selling river transport to independent miners, it means that mining may go on, all year round.

Kessler
2010-02-01, 03:48 PM
Merchant League


Roger Cowls, one of the League's officials present, speaks: We have supplied the northerners with food, clothes and tools, when they tried to settle their land. If it weren’t for us, most of them would have frozen and starved to death. And if it weren’t for us organizing the trade routes, they would have nothing at all now. The whole Union owes us for its prosperity and yet we receive no respect, only scorn. And if Triumvirate or Soy take the power, they’ll probably just abolish the League and confiscate all our hard gains, for their own coffers.


Kingdom of Soy

Such arrangement is impossible as Soy requires the Warships to fight the menace of the Northern Provinces. The pirates, who ravage the League's merchant ships as well. As a consideration for the debt, the Soy keeps the taxation levels for the League unchanged. We continue to honour the old agreements by which the League enjoys low taxes.


Secret

Killing everyone would be problematic, since Dan also needs to discover the identities of other auctioneers. It could still work, if Dan manages to locate and take out the wealthiest of the bidders.

Smugglers will probably cut Dan’s head off, if he offers a deal, which involves ‘’answering to him’’. The Venoms are extremely vicious and aggressive group, they won’t agree to be leashed by anyone.
This operation is going to cost pretty penny, but there is no denying that the prize is extremely valuable.

May's orders confirmed, results pending next turn.


Order of Purity

The Order offers to provide ''Plan B'', if your attempt at retrieving the Dark Lore fails. Just pass on to our contact the location of the group in question.


Southern Kingdoms

Your conditions seem reasonable. The permission will be granted as soon as information about the raiders is recieved.


Kingdom of Cellie

Dear Mr. Urd.

You are writing with a certain conviction, that the Order is going to play your tune. Considering the values of their organization and the nature of yours, there is a certain doubt to the matter. Before the negotiations could begin, can you please confirm that you wield such influence.



Great Wilds

The territories under Fleta Maein's control enter into a frenzy of preparation. Some people say a retaliation force was sent from the Southern Kingdoms. Others that a goblin horde is on the march. Soon the settlements start to resemble hedgehogs, lined with defences and ready defenders.


The Wild Mages gathered by the Fleta Maein speak to each other for some time. A senior Wild Mage, called ''Needle'' speaks:

Such project should be within our power. I've traveled to the shield a couple of times. It's magic would keep the Union's arcane wizards away, but not us. We just need to find the right Wild Mage for the job. Maybe Jacob or that crazy box-maker. Once we have the right one, I'll report back.



Trivia - The river route from Northern Provinces to Soy slows down, but doesn’t close in the winter. The river is large and doesn’t freeze.

WrathOfLife
2010-02-01, 04:56 PM
Felix Urd Of the Merchant League

Felix retorts "The Union cannot simply disband us, and you yourself have said the Northern Provinces need us, but you do not go far enough. The Union itself needs us, every servant every warrior every slave or noble, needs us. Without us how will they keep trade running? Without us how will the protect their lands from common banditry? How will they make weapons without our metal? How will they eat without our grain? To disband the Merchant League is to invite anarchy!" Felix gestures boldly at Roger Cowls "You speak of only negatives, of defeat and loss. How can you be a member of the League without seeing advantages even in the most hostile of climates?"

Felix sits and muses for a little while.

Secret

Have Dan go after the wealthiest and remove them. Make the buy, and not make the offer, but suggest that if the group finds more he would buy it again.



Kingdom of Cellie

Most honored lords,

How would you like us to demonstrate such an influence? I have little doubt we can arrange it however the League does not wish to offend or insult with a misunderstanding in your meaning.

We welcome your response,
May you stay forever safe,
High Treasurer
Felix Urd


Secret

Am I aware of who is behind the raid on the Southern kingdoms?

daelrog
2010-02-01, 05:39 PM
OOC: Right-e-o. Changed the letter to the Felix minimally to fit the background. (Only changed the last half of last sentence).

Merchant League
At this time your request for a trade route will be denied for numerous reasons beyond the control of the nobility of the Northern Provinces. First and foremost among these is that this coming winter we will be unable to protect anyone working on such trade routes. It would be a disgrace to all the people should the raiders of the Baronies attack outsiders within our borders.
Furthermore, we expect that given the relative peace these past few years that this winter may or may not see a larger insurgence of barbarians, and may reach further into our territory than in times past.
The least of our concerns, but a concern nontheless is current relations between the Union and Silverwood. As you know, the Triumverate is our sister state, and the Northern Provinces are loathe to aid what may be a potential enemy. Only with the Triumverate's consent could we condone a trade route, realizing that their state would be affected even more than ours.

-Addrim Bors


Triumverate
How odd it felt to Addrim that of the sister states it was the Triumverate who seemed to be the friendliest, the state that was most known for its violence. Then again, the Northern Provinces was considered backwards and out of touch.

Addrim felt a cage slowlybeing drawn up around him, the system ready t swallow him up befre he could make any meaningful prgoress. Regardless of what he felt, everything rode upon Ezrahai's research. If the fool could come up with a way to open the Ice Jaws Pass, he could accomplish something. Until then, he couldn't afford any more enemies beyond the Northern Baronies.

Speeking of which, he could ony hope he'd silenced the damned treasurer for awhile. Playing nice with the merchant was bothersome at best. He still couldn't decide if the boy was like the others, his nobility stopping just off the tip of his tongue, or if he was deluded enough to think he spoke for all the merchants.

Addrim at least could admit that not all the nobles in the Northern Provinces approved of him, some for his quaint background, others by greed or pride. Regardless, enough supported him, even if for their own ends. He wondered if this Felix could do the same.

To the letter at hand though. He had spent the past three days considering the letter, but he was never one to pinpointthe subtleties of coercion in politics, only to recongize that it existed, and it was most likely present everywhere.

Milady,

I must admit that I was suprised, and pleased to hear of your support for our ongoing war against the Baronies. At this time I cannot say what would be needed for a campaign to end the threat once and for all, but I hope after this winter that the question will be answered. As I write this letter, the nobles are coming together to enact a plan that should see any raids this winter scattered ith minimal losses. This plan has been kept secret to all but the nobility of the Northern Provinces and a few select commanders, but your proposal earned my respect and trust.

Happy hunting, and I look forward to seeing how our forces can aid each other against our common enemies.

-Addrim


In truth, he didn't know if he could trust her or not, nor did he like the prospects of working under the Triumverate's gaze. However, there was little harm to be done by reaching his hand this far.

WrathOfLife
2010-02-02, 06:05 PM
Felix Urd Of the Merchant League


Felix sits and rereads the message from the Northern Provinces. Something isn't right here... Why would they refuse such a lucrative deal... Felix considers his options long and hard, however, he had other plans in the working and profits must be made. The intrigue in the North, will have to be discovered.

Order of Purity

Most honored champions of justice,

We have contacted the Kingdom of Cellie and they have suggested that if you help put an end to their internal fighting, the corruption of the nobles, who we believe to be behind much of the dark lore smuggling, and the violence of the church offshoot, used to help cover smuggling operations.

This seems to us that the Kingdom of Cellie desperately needs your aid in its war against corruption.

As for the item we have located, we feel confident we can capture it, however we have fears for transporting it out of Cellie, to get it to your vaults in the Heartlands, would you be able to arrange something with Triumverate to ensure the nobles to not steal it?

You have the dreams of a safe world on your shoulders,

Your brother in the Light,
High Treasurer
Felix Urd


Sliverwood

Most wise Counsellor Aldair Kain

We regret to inform you that the Northern Provinces noble Addrim Bors, is refusing to allow the League to create a trade passage into Silverwood.

This does not, however prevent us from honoring our agreement. We will still send wizards, traders, and craftsmen to your lands, however we will only be able to do so at a drastically reduced paced. In addition we will be unable to export Elven goods for sometime. This will not stop our trade with your people. However we will need to find an alternative method of transporting goods.

Our agreement has being made, and the League will honor it. We will appeal to the Emperor of the Union himself.

May you stay forever safe,
High Treasurer
Felix Urd


Heartlands, Emperor

Most wise leader of the Union, the Emperor,

Your Grace, the Merchant League has recently made a lucrative trade agreement with the Elves of Silverwood.

This agreement will not only increase the wealth of the Union, but will also allow the Union to purchase much more of the previously rare Elven Craft.

The Merchant League has encountered a problem in founding this new trade route. The noble Addrim Bors, is attempting to prevent our right to trade, citing the dangers of raiders. This confuses the League as we have a great many men in the north protecting trade routes that bring in the much needed ore from the mines there.

It would be small effort for the League to guard this trade route against raiders. Indeed, the finest made Elvencraft weapons, might be all that is needed to break the Northern Barons once and for all.

We request that you intervene on our behalf, for the good of whole the Union.

Your humble Servant,
High Treasurer of the Merchant League
Felix Urd


Southern Kingdoms

Most glorious nobles,

This news brings us much joy, however our message is sober.

The ones who raided you are an alliance between a bandit lord and a Warlord. The Bandit lord is known as Simon Cully, the Warlord is called Fleta Maein. They are both preparing for war against you, with their towns fortified and there people armed.

We will send our craftsmen to a suitable area for the construction of our Trading outpost.

Should you require further services from us, weapons, fighting men, supplies, intelligence and the like, please feel free to contact me personally. We look forward to a new age of prosperity for us both.

May you stay forever safe,
High Treasurer of the Merchant League
Felix Urd


Kingdom of Soy

Most wise king,

You do us a great honor by holding to the old agreements. We have glorious news in that the Merchant League has made a new Trade agreement with the Elves of Silverwood. This agreement will bring much wealth and prestige to the Kingdom of Soy.

However, a Northern Noble wishes to prevent this by blocking the trade routes to Silverwood. His name is Addrim Bors. If you could provide us with any assistance or influence in allowing the trade routes to be opened, we would happy return the favor, by providing the most beautiful Elven-ware, including unique custom items for all the nobility as befitting their rank and statue, The Kingdom of Soy would be the envy of the Union.

Additionally we would like to request the use of one of your southern most ports for trading, and to mount a possible colony mission to the western islands. Naturally any colony mission launched from the Kingdom would claim the land as a colony of Soy.

Please consider our offers,
May you stay forever safe,
High Treasurer of the Merchant League
Felix Urd


The League is on the move.

League craftsmen and traders head South East out from the Southern provinces, carrying with them supplies enough to start a small town.

League wizards, traders, craftsmen and merchant guards, begin a long journey up through Triumvirate. Carrying building supplies and coin, but strangely little else.

Kessler
2010-02-03, 04:20 AM
Union

The news spread in the capital of the Union, that the Merchant League might have established a trade with the elves of the Silverwood. The nobles of the Union plan to discuss the issue, before the cold of the winter.

[Ok. This is politics for the next turn.]


Merchant League

Southern Kingdoms

The Southern Kingdoms could be interested in hiring a mercenary force from the League, to bring the organizers of the raid to justice. A lesson must be taught to the bandits of the Great Wilds, that raids against our lands would bring them only swift retribution.


Order of Purity

The nobles of the Cellie hasn’t shown much goodwill to the Order so far. They refuse to give us free reign in bringing down the corruption. It is possible that an intervention by the Union, would open their borders to us.


Kingdom of Soy

The news of trade with the Silverwood are most intriguing. We shall study the issue with care.
The use of ports is granted, as for the colony, Soy doesn’t have the resources to divert to such endeavour. Our attention is fully occupied by the issues facing the Union.



Northern Provinces

Triumvirate

To Addrim Bors,

It appears that the Merchant League lunched a complaint to the Emperor about the trade with Silverwood. The issue is going to be discussed soon. It is a wise decision on your part to prevent formation of such trade and Triumvirate will support you

Silverwood elves bear a powerful grudge against the humans and support a shadow organization - Dark Elves, who seek to establish elven dominance over the humans. We can't let them grow too strong. The Triumvirate already faces a twin threat of the Canim and the remnants of the Dark Legions. Should the Silverwood grow strong, it can use the situation against the Union.

WrathOfLife
2010-02-03, 07:33 AM
Southern Kingdoms

Most glorious nobles,

We appreciate you interest in our services, as such we wish to inform you of our recent partnership with the Elves of Silverwood. Our agreement allows us not only to trade rare elven goods, but allows us to buy Elven craft weapons and armor with which a large force could be armed with. This would greatly empower any retaliation force.

Of possible greater interest to you however is increased relations with the Elves this would bring, the Merchant League endeavors to be able to make use of the great stores of Elven lore and magical relics. There is a small problem to this trade of magic. That problem is the Northern Provinces noble Addrim Bors.

This noble has attempted to stop this new source of knowledge, craft and magic, by blocking our attempts at creating a new trade route into Silverwood.

This would not only prevent fine quality Southern Kingdoms wares from being sold in this new market, but it will also badly damage relations with the Elves, on this, our greatest opportunity to share knowledge, power and magic. Until the trade route is allowed to proceed the Merchant League will only be able to offer small Elven trinkets, however, if the trade route is allowed to be open, then the Merchant League will be free to trade with the Elves, improve human/Elven relations and, given time, be able to provide Elven lore and magic to the League's friends and Allies of the Union.

This opportunity may not come again, in our life time. We hope that you feel the same, and will support the League in this matter.

The League does not forget its friends.

May you stay forever safe,
High Treasurer
Felix Urd


Order of Purity

Brave warriors of justice,

The Merchant League feels that the nobles of the Cellie do not understand what it means to be free of corruption. It is our belief that if you provide a demonstration of your abilities to combat corruption, perhaps by making your voice known regarding the corruption of the nobles of Triumvirate, that they will be inspired to invite you into their nation to purge it of all its vile ways.

The League fears that it is currently in the process of resolving a trade dispute, a noble trying to prevent free trade, and may not be able to influence the Union greatly in this matter. However we will investigate possible areas of influence we could use to assist you. We do feel however that by taking a more active role against corruption in the Union, it will smooth your entry into Cellie far more than economic pressure from the Union.

Please consider our thoughts,
Your brother in the Light,
High Treasurer
Felix Urd


Kingdom of Soy

Most honorable king of Soy,

The League wishes to offer its apologies, we fear we misrepresented our offer. The Leagues offer of colony's was intended to work as such, the League funds a the launch of a Colony ship, the ship builds a town on a new island in your name, under your laws, paying taxes to you. The League funds supplies to the colony until the colony is self sufficient and can begin to repay the League for its services, once against paying the necessary trade tax to the Kingdom of Soy.

The benefits of this deal are lucrative, not only do you gain, prestige, new lands, and new taxes, but you do so at practically no risk and cost to yourself.

All the League asks for is continued support from the Kingdom of Soy in all our endeavors. The Merchant League is dedicated to assisting the Kingdom of Soy in every way possible. Your services are open to you our lord.

Please consider this offer, we look forward to a great new age of expansion and wealth led by the glorious kingdom of Soy.
May you stay forever safe,
High Treasurer
Felix Urd

RJ45
2010-02-03, 09:46 AM
She stands behind her new barricade, peering into the distance. Paranoid? A little bit. But she's not willing to risk the lives of the people of her village, under any circumstance. All based on theory. The theory that the Southern Kingdoms would return the favor. Still, there's one thing that must be addressed.

Message to the Southern Kingdoms

Ever wonder why so many people survived the raid? I saved them myself - because pointlessly murdering people has no worth. A dead man can do nothing but rot. The raid was going to happen either way, A bandit leader and his men had it planned before my involvement. I took a share of the loot, yes, but in return more innocent civilians survived. In a perfect world, I wouldn't have to ask which was more important to you.

This brings us to the meat of our conversation: it was only a slap because you were not looking. With your attention, there's no benefit to attacking - unless we actually want to take control of the lands, but I perfer the Great Wilds as to any other. Yet, if you come after us, i'm sure you'll upset the bandits into attacking again - if anything, to give them a reason.

So, here's my proposition - don't attack back, and i'll see what I can do about stopping any further raids on the Southern Kingdoms.

Alternatively we can fight to the last man, you can involve yourself in a war you don't have to fight, and the only people who will win the battle will be the filthy merchants.

[A white stripe crosses the bottom of the page]

She strings her bow - she's ready for anything to come. With that, she goes to help construct the barricades. Rows of wooden spikes to make charging into their village a challenge.

daelrog
2010-02-03, 01:23 PM
Letter from Addrim Bors to the Heartlands. Letter is public for anyone of interest to read.

To the Representatives of the Union,

Word has reached me that the Merchant League has brought to you the same proposition of trading with the elves that they had to me. One of their number wrote to me speaking of promises of riches and ‘fine elven goods’ to be traded, without any concern for anything besides profit. Although I wish to be apart of these discussions in person, I am currently confined to the Northern Provinces on a matter of security concerning the Baronies. I believe though, that security is at the heart of this matter as well.

Here are my concerns and questions that I hope are answered before any decision can be made in regards to the merchants’ request.

1) The merchants claim that the Union will gain wealth and prosperity from this deal. To what extent shall the Union benefit compared to Silverwood and the Merchants League itself? Should we expect Silverwood’s influence to rise significantly from this?
2) If Silverwood is not hostile, then why have we heard nothing from them in regards to this trade? How can we trade with a nation we have no treaties of any value with? Can they speak to the Union personally, and if not, why?
3) Are elven goods so much better than that of the Union? Are our own goods so laughable that surely we will clamor for goods made by elves? Can the representatives from the Merchant Guild explain in what way our tools and weapons are inferior?
4) If elven goods are of such a high quality, how much will this cost the Union? Already the merchants have bartered high prices for their goods, what will it cost for goods claimed as being even better? The Northern Provinces for one, will not be able to afford such luxuries.
5) Why did Treasurer Felix Urd come to me and me alone at first for an issue that is obviously of deepest concern to the entire Union? Did he assume that the Union was so fractured that he could deal with such an issue with one man alone, a man who is not the Emperor?
6) My final question and most prudent one, is why do we need the Merchants League to trade with Silverwood, if we wish to do so? The Northern Provinces trades with the League because its waters are the most secure, and only year-round route to provide the rest of the Union with our ore. If my maps are not out of date, no such geography exists in regards to this particular case. Why should we pay for the price of middle men, when it is our country, not theirs, that stands in the middle?

No matter what the ruling of the Union is, we in the Northern Provinces will adhere to it, to the letter.

Addrim Bors, Noble of Farglenn, Representative of the Northern Provinces

WrathOfLife
2010-02-03, 05:55 PM
Felix Urd Of the Merchant League

Shaking his head sadly at the open letter in his hands Felix gets out a quill and writes his response.

OPEN LETTER TO ALL, Posted in public area's of the Union, and sent to all of the nobility of Union.

To all members of the Union,

The noble Addrim Bors, from the Northern provinces, has recently released an open letter. This letter contains many points of concern that the Merchant League wishes to clear up. We ask you to read both letters and come to understand the argument at hand.

1)The merchants claim that the Union will gain wealth and prosperity from this deal. To what extent shall the Union benefit compared to Silverwood and the Merchants League itself? Should we expect Silverwood’s influence to rise significantly from this?

The Merchant League will trade, The Union will tax. Silverwood is gaining use of Merchant League services in exchange for the agreement. Of course Silverwood's influence in the Union will rise because of this. Until now who has being able to deal with the Elves?

2) If Silverwood is not hostile, then why have we heard nothing from them in regards to this trade? How can we trade with a nation we have no treaties of any value with? Can they speak to the Union personally, and if not, why?

I fear the education system in the North might be failing, Silverwood, was attacked by Union states, who were acting out the wishes of the Dark God. It is for that reason they have being careful in their dealings with the Union and why should they not? Would we deal with the Dark Legions, even if we knew the Dark God was no longer leading them? They have made a sign of trust and good faith towards the Union. Make no mistake, this is the beginning of a new age of trust and mutual befit between two great nations, however it is a beginning, the first steps will be slow, the treaties will come, with time. However to work against it and demand everything at once, is to stop a baby from crawling, demand it runs and then discarding it if it fails to do so.

3) Are elven goods so much better than that of the Union? Are our own goods so laughable that surely we will clamor for goods made by elves? Can the representatives from the Merchant Guild explain in what way our tools and weapons are inferior?

Inferior? No. Different? Yes. Elven goods are made to last a life time and more. If you have an Elven Axe you could fell a dozen trees before it needs sharpening, and it would last for millions of trees before it would need replacing. Union goods are of high value, made with great skill and of cunning design, one need only walk in one of the great Union cities to see this displayed in the great arciture. How could the Union have made all that is around us, if the Union produced poor tools or weapons? Which is precisely why the Elves are just as keen to have access to Union wares, as the Union is to have access to Elven wares.


4) If elven goods are of such a high quality, how much will this cost the Union? Already the merchants have bartered high prices for their goods, what will it cost for goods claimed as being even better? The Northern Provinces for one, will not be able to afford such luxuries.

The Northern Provinces are not so isolated as to be without a few Elven tools already. Did they cost you, your freedoms? Your people their livelihoods? No, of course not. You can be forgiven for thinking of this however. As a Noble it is your duty to protect the people, we respect and understand that. However as Merchants it is our duty to understand trade, supply and demand, and market fluctuation. The simple fact is, the more Elven goods we can provide, the cheaper we can provide them. There is no point in selling items no one can afford to buy, that is simply bad business. Even then, no one is forcing the Northern Provinces to buy, or not to buy, Elven goods should they choose not to.

However the Northern Provinces is preventing the rest of the Union from buying Elven goods are reduced prices and greater qualities. Is it the Merchant League then who is the oppressors, we who want free markets, free trade, and freedom of choice? Or the is it Northern Provinces, who want to prevent free markets, prevent free trade, and most dire of all and in direct conflict with the Union Chater, prevent freedom of choice.

5) Why did Treasurer Felix Urd come to me and me alone at first for an issue that is obviously of deepest concern to the entire Union? Did he assume that the Union was so fractured that he could deal with such an issue with one man alone, a man who is not the Emperor?

The League did not come to you about our agreement with the Elves. We came to you to inform you of our desire to create a new trade route. Our right to trade with the Elves of Silverwood, is protected under the Union Chater. We did not view this agreement as a dealing of the Union, but an agreement from a Merchant to a Buyer.

Of great concern however, is the fact that Addrim Bors, does see this agreement as a Union deal, who see's this as a matter for the Emperor to personally deal with, and who see's the Union as fractured and weakened...

And yet, it was Addrim Bors who responds to it, answers it, in his mind, on the behalf of the whole Union, without consultation with the Emperor. Addrim Bors might say that this is a matter of the Emperor, and yet it was the Merchant League who contacted the Emperor and it was Addrim Bors, who made a decision he felt belonged solely to the Emperor.

We put it to you, Addrim Bors, do you consider yourself to be above the Emperor?

6) My final question and most prudent one, is why do we need the Merchants League to trade with Silverwood, if we wish to do so? The Northern Provinces trades with the League because its waters are the most secure, and only year-round route to provide the rest of the Union with our ore. If my maps are not out of date, no such geography exists in regards to this particular case. Why should we pay for the price of middle men, when it is our country, not theirs, that stands in the middle?

Now Addrim Bors shows his true intent. Greed. He says our waters are the most secure, why is that? Because the Merchant League patrols them and protects them against Bandits. We invest in the future of the North, but all Addrim Bors see's is wealth, and so he conspires to steal it away, like the very bandits he claims to do battle against! We work to improve the conditions of the land, allowing non-League members to use Merchant League transports, reducing the costs of supplies, increasing the profits of the local miners. Then he claims that he is paying some sort of price for the agreement that the Merchant League made?

The League offered to build the trade route in question. We would even patrol it with our own men, not only that, but we would pay the taxes demanded by Union Law. The North would only profit from this agreement! Addrim Bors, however, clearly wishes for more, but not for the good of the whole Union, like the Merchant League is trying to do, but just for the Northern Provinces. The Merchant League does not wish to hoard the goods we trade for, instead we would transport them around the Union, allowing every kingdom in the Union to profit.

Perhaps this is why Addrim Bors is against the new trade route, if he can't have all of the profits for himself, then he'll stop anyone else from profiting.

The Merchant League implores you all, in the name of justice, rights and freedom, to allow this trade route to be made.

daelrog
2010-02-03, 11:31 PM
Private Conversation in the Northern Provinces
Addrim sat at his bare desk, shuffling through the docments of other nobles in regards to relasing ther soldiers under the command of Alexra Smits, soon to be Warmaster-in-Command for the winter. For a brief moment, he consdered the cruel iony that he was far more frustarted reading through each document word by word more than if he were on the front lines, battling the elements, pack of wolves, and the enemy itself.

The door opened, and a great burly man strode in.

"Addrim, have you read the [explitive explitive explitive explitive] merchant's response?!"

His hand slammed on the desk, shaking the room. Underneath his hand, a very wrinkled copy of Felix's letter lay in front of Addrim.

"Yes Dedderick, I've read it."

"And?!" His hand slammed on the desk again, repeating himself a comon habit of the veteran soldier.

Addrim sipped on a cup of bitter tea, as if considering his words, when in truth he was enjoying a moment with a man who always spoke what was on his mind, and nothing else. "There's no need to worry. If I've learned anything from becoming a noble, it won't work."

"But, but he tarnished your name! He claimed you saw the Union as fracutred, that you saw yourself above the Emperor! He said you were promoted by greed! A merchant claimed the you had greed! [explitive]!!!"

"Dedderick, I'm one of the poorest nobles in the Union. Look at this rom, it's nigh bare. I already told the Heartlands that I'd do whatever they decided so I don't think I'm trying to raise myself above the Emperor. And... whatwas the other one?"

"That you said the Union was fractured."

Addrim waved his hand as if castingit aside. "I asked himif he thought it was fractured. The man needs to learn puncuation, else he thinks that the entire court will forget."

Dedderick pounded his fist on the desk a third time, this time causing Addrim to rise.

"Addrim, this man is not to be taken lightly!"

"Damnit, I know! Luckily for us we've already won this round."

"How? How can you be sure?"

Addrim sat back down and brought up the letter to read. "His response to query number one is that yes, Silverwood will gain influence, the very thing many in the Union are worried about. His response to query two was to remind the Union of one of its darkest stains in its history, and if I heard correctly, posted it in "all public places in the Union". Yes, it is true, the Union was at fault. However, do you think that the nobles will take kindly to being embarassed like that? Do you tink they'll appreciate having an act our forefathers committed and using it to prop up Silverwood as a hero will go unnoticed or unchallenged? Right as he is on history, he's lost the vote in the Heartlands for lack of tact.

"For query three he uses the argument of not inferior, but differen. Not bad there.... query four... he talks about freedoms... just as a merchat would, not realizing that his freedom belongs to his rich cohorts and him alone. Query six, he decides to personally attack me, showing me his character. e writes me love letters to coerce my hand, and when that hand says no, he does eveything in hispwoer to spit on it. Besides that point, the Triumverate is already aware that I declined the merchants on their behalf as much as our own. Worse comes to wrose, I can apologize to the Emperor, but as I said in the original letter to him, I was declining hs trade route at the moment, not permanently.

"Query six he makes more enemies. This Felix likes to ignore geography. His rotes are more secured because unlike the Ice Jaws Pass, going by sea doesn't include rock slides and avalanches. The Kingdom of Soy won't appreciate the Merchant League for taking their fire from them. After all, it's Soys navy that actually deals wit bandits more often. Then, as you say, a merchant is actually trying to accuse another of greed.

"This man doesn't understand the Union. He sees gold as the end all. The Triumverate will never agree to this, and his letter will offend the Heartlands and the Kingdom of Soy. The Southern Kingdoms have already denied us aid because of their own campaign, and are unlikely to further offend us. No, the Union will reject the trade route. The Merchants League iwll be allowed to trade, but no formal trade route will be made, making their trade hardly profitable."

Dedderick had calmed down at this point, but he still had one more thing to say, and he was going to say it. "Aren't you mad though, doesn't this make you want to [several explitives]?"

A dark shadow fell across Addrim's face. "Yes Dedderick, two things bother e greatly about his words. 'Did they cost you, your freedoms? Your people their livelihoods? No, of course not. You can be forgiven for thinking of this however.' Those damned ingrates will forgive us? They will forgive us for the oppression we've had at their hands? Do they think they give us charity by raping our mines, our source of life in the wastes? Nothing would be more profitable to us then to expel them and be sufficient without outside help. If the Ice Jaws Pass can be tamed, this land will grow in a way that no more merchant dealing and backstabbing could ever match.

"And this." His hand reached for his quill. He dipped it in red ink, and walked over to a map of the Northern Provinces. With one stroke he drew a line from west to east. "This merchant wishes to cut our land in half? Sink his teeth deeper into our arms? That snake, that League, speaks of freedom, the very thing we're struggling for against them, the right to rule our own land without their accountants and bookeepers and mercenaries finding very loophole and opportunity to take just a little more from us. Everything we're doing now is to end the threat of the Baronies, earn equal rights in the Union, and become independent from the merchants. I'll die before I give up."

ShadowDrakken
2010-02-04, 02:13 AM
K'Graal slammed his fist on the table, it was only his Hunter pack and himself in the chamber now. He was not happy with how the counsel meeting turned out, but it would suffice.

"To think I need babysitters. They may not have said as much, but I know the reason." He let out a sigh and turned to Kel and Tress, two of his trusted Hunters, "First, we must deal with this food problem, before the winter reduces us to scavengers. Deliver a message for me..."

Internal Affairs (updated 2/04/10)
Counsel Meeting:
"Thank you for this honor, I shall do my best to ensure the Canim are able to regain our place and fertile lands. I know the road ahead will be difficult, and I believe with these fine Canim as my advisors, we can find a solution amiable to all of our castes."

"First, I would like to put the Blood Mages in charge of executing prisoners and criminals," K'Graal paused a moment, as the Warriors around him snarled and protested. He put up a hand to calm them, "To balance this power, the Warriors will be judge and jury," he smiled to himself as the Warriors grudgingly settled down.

He knew the Warriors would never willingly give innocents a death sentence if it meant the Mages gaining power. And at the same time, the Mages could be content with those that were found guilty, and have the steady flow they needed to raise crops and rear animals.

"Second, and more importantly, I would like to try and find allies to aid us through the coming winter. The pointed ears nearby did not seem to hate us as the other pink skins did. I believe they may be willing to aid us with food, though we may need to offer protection in return. Also, as a second measure, I would like to contact the pink skin raiders to the North. They know these lands much better than we do, and may be able to teach us how to farm it, or show us the animals that survive well here. They may empathize with us as well; forced to raid, as we are, for simple survival."

K'Graal waited several minutes while the counsel deliberated. Finally, they reached an agreement, the plan would be allowed, for now.

Post-Meeting, To the other Hunters:
"Send word out to all your packs to be on guard. The death casters may have helped us, but we cannot let them be discovered in our lands, lest we be blamed for their actions. They may stay here in hiding, but move them to the further reaches, away from Triumvirate where they may go undetected. We will still render what aid we can for now, but our own people must come first."

For anyone with knowledge of what's happening inside Canim territory. (added 2/04/10)
Gelek, my public face, will be camped in the borderlands between Canim and Silverwood, available for contact by anyone capable of crossing the Elven territory. He will be accompanied by a small garrison of Warriors and Hunters.

Messenger Kel to Silverwood
Greetings people of the woods,
K'Graal, leader of the Canim Hunters sends his bidings to your good people. As you are aware, our people are being attacked and pressured by Triumvirate, as we understand yours are as well. Unfortunately, in these lean times, we are unable to go to war to stop these invasions, however, we have been able to keep them from pushing deeper into our land.

We wish to establish a friendship with your people, in hopes of strengthening both of our peoples. We hope that good communication and trade can be opened that will aid us both in these harsh lands.

Messenger Tress to Northern Raiders
Greetings people of the North,
K'Graal, leader of the Canim Hunters sends his bidings to your good people. It is our hope, that the Canim and your people can become friends and allies against the tyrants that oppress us. And perhaps, we can work out trade that is mutually beneficial to both our peoples.

We believe our kinship in this icy wilderness can make us both stronger. A family hunting together gathers more food than a lone pup.

Kessler
2010-02-04, 04:13 PM
Year 1, Autumn

The Dark Omens


The Union

The Union


There issue about the trade with Silverwood is hotly debated.

Southern nobles seem to lean towards the League’s side. They are interested in improving relations with the elves and the advantages the trade would bring. The League’s influence is strong in the south and nobility generally views the merchants in positive light.

Triumvirate nobility is mostly united against the trade. Their relations with the Silverwood aren’t very good and they don’t wish the elves to gain influence. They seem particularly riled by the League’s open letter, mentioning the role humans played in the invasion of Silverwood, a sore wound to their pride.

The northern nobility is supporting Addrim Bors. There is a long rooted dislike for the League. Still those with the lands, the trade route would need to cross, are a little hesitant. There is profit in tolls and merchant traffic after all. The North also has less influence in the Union, than the other nations.

The Soy’s nobility perceives the current events as an opportunity to trade political favours for some gains. Such political opportunism is the reason few outside the Soy wish for it to take control over the Union.

The Heartlands nobility is conflicted. The trade is perceived as beneficial for the Union. But the rights of the nobility must be respected as well and some argue it’s the northerners right to rule their lands as they see fit, as long as it doesn’t endanger the Union or violate the Charter. Part of the discussions are whether the Charter protects the right of merchants to set the trading routes in these circumstances.

The Guilds of Heartlands seem to support the anti-trade route sentiment. There are fears among them that the superior elven craftsmanship would devalue their own skills.

On the whole, Addrim seems to have slightly greater support, as he commands the votes of the northern nobility. But there are many nobles, who are yet undecided and no one knows how they would cast their votes.

Other news:

A powerful storm hit the shores of the Soy, bringing much death and destruction. The League is rumoured to have been hit hard, losing a large shipment of ore meant to be sold in the Union.

The south hasn't mounted a meaningfull response to the Great Wilds raids.

There are rumours of some nobles from the Northern Provinces stealing goods from the League.


Can Read: Northern Provinces, Merchant League, factions with character in Heartlands

Heartlands

See Union.

Characters:

Alexra Smits and May Fairborn have entered the political games of the Union's nobility. Alexra commands attention by her cold beauty and forceful personality, turning the heads of everyone in the room, when she enters. May works softly and subtly, remaining in the background and tugging at strings of everybody present. The two have clashed, a fight of words and influence, rather than swords. And only a very intelligent and perceptive observer could tell the winner.

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly


Triumvirate

-


Characters:

-


Kingdom of Soy

A powerful storm hit the shores of the Soy, bringing much death and destruction. Some people claimed to have heard the wails of the dead in the storm. A rumour rose, that it was a sign that ‘’Valiant’’, a ship that sailed to cross the Endless Ocean failed and the storm was brought by the anguished souls of the dead sailors.


Merchant League can read the information about Soy, since that's where the Free Cities are located.

Characters:

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Southern Kingdoms

The Southern nobility debates, whether to fight the bandits of the Great Wilds or make a deal with them.


Characters

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Northern Provinces

Several young nobles decided to take it up to themselves to deal with the merchants and tried to raid one of the League's warehouses, dressed as the northern barbarians. Their attempt failed and they were captured by the League’s mercenaries. After father of one of the nobles intervened, the League released the prisoners.


Characters:

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Kingdom of Cellie

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Characters:

Harold ‘’ The Matchmaker’’
Harold was seen visiting a house of a powerful noble.

Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.
Boon was seen visiting one of the Seven Temples.

A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.

Adrian Banks.
Banks arrived to the Cellie one morning and seemed to spend most of his time in the different libraries.

He is a well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.



Crescent Kingdom

The rumours of trade between Merchant League and Silverwood sparked an uproar in the kingdom. Some are angry with the Silverwood, others blame Crescent for doing so little to help their kin.


Characters:

Asada Sedar left to deliver a diplomatic message to the Silverwood.

Kellin kept to his mansion, avoiding public.

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


A fight erupted between a Warrior and a Blood Mage. It quickly escalated, when nearby Canim sided with one or the other. After the fighting was broken, it was impossible to determine, who started it. Each Canim claimed the other insulted him first.

Private Report (Canim Only)


I have smelled someone. An elf sneaking around. Should I deal with this spy? Shrell..



Characters:

Gelek

He is a Canim, and stands out in most crowds. His fur is a muddy red color, and he has a pleasant demeanor.




Great Wilds


Several bandit leaders were found killed. There are rumours that Southern Kingdoms hired an assassin to deal with the raiders. A bounty was put on the head of the mysterious killer by Cully and several other wealthy warlords. Assasinations have disrupted a number of raids and discouraged others, but not all. On the whole the raiding isn’t about to stop just yet.

There is talk among the Fleta’s men, that they can be led better and they are missing a lot, by not participating in the raids. The name of Fleta’s father former lieutenant, Alwen Cage is often mentioned. He is a charismatic and ambitious man, who easily draws people in.

Southern Kingdoms have bolstered their border garrisons, but apart from a few pursuits of fleeing raiders, didn’t venture far into the Great Wilds.

Dink ‘’Bushman’’ gathered men and supplies and with Fleta’s support and left for the yet uncharted parts of the Great Wilds.

A bird arrived with a message (Great Wilds only):

I’m laying low and moving mostly at night. The Ogres have a strong nation here. They have several cities, the construction is crude, but very solid. There aren’t many Ogres, but a lot of goblins. The gobos are almost disciplined, there are patrols, hunting parties, mining crews. Our goblins would have been at each other’s throats by now, but the local do the fighting in specially designed arenas with Ogres running the show.

It doesn’t appear they are in any military preparation, but they could raise a force that would threaten the Great Wilds.

I’ve noticed a number of human made things. I don’t think they are from the Union or Cellie, the quality is lower. I know we trade with goblins, but not that much goods. I’ve also travelled to the southern borders of the Ogre territory. I’m one of the few, who crossed the Great Wilds. The lands beyond are flatlands, lush plains, up to the horizon.

There are several highly defended buildings. It is possible that the Dark Lore is located there, but I doubt I’ll come back alive, if I try going inside unprepared. I fell a bad vibe coming from those buildings and they are built differently from others. Maybe some sort of temples?



Characters:

‘’Bear’’
Bear wandered around the newly erected fortifications looking bored.

This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.



Silverwood

A Gryphon Rider, called Asara Sedar arrived from the Crescent Kingdom. He addressed the Council of Silverwood:

The news have reached us of your kingdom opening a trade with humans. It is a dangerous endeavour. Your brothers from the Crescent wish to remind you of the human assassins, who infiltrated our lands under the guise of the merchants. And would you sell the secrets of our craft, so they could later be used against us? Abandon this perilous plan and the Crescent shall aid you.

A secret envoy (Silverwood Only):

Later that day an envoy from the Dark Elves secretly approached Aldair:

Do not listen to the Crescent. If an agreement with humans is broken now it would leave Silverwood as isolated as Crescent is. Whatever they offer wouldn’t be enough. The Dark Elves would support you, we will help you to gain the upper hand. In the end the Merchant League would fall under the influence of elves.



Characters:

Asara Sedar
A famed leader of the Gryphon Riders corps, Asada Sedar is known as powerful and loyal soldier in service of Crescent Kingdom.



Northern Baronies


To be added.


Characters:

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Ogre Tribes


The Ogres seem to be concerned about something. There is a large gathering in the central city, apparently to discuss some important issue.


Characters:

‘’Owl’’

Owl kept to the shadows, avoiding the goblin patrols.
A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.






The Organization's Politics

Merchant League

The League mobilizes for the political fight. The recent storm destroyed several ships carrying the ore. This leaves the League temporarily low on funds, as new ships need to be commissioned and losses accounted for.

Dan has purchased the artefact. The price was very high, even despite several prominent bidders, not showing for the auction. The League’s holdings in the Cellie are currently strapped for cash. League now possess Dark Lore – Soulless Forge. You can start researching it, if you like. The research of the Dark Lore is conducted separately from the regular research.

Dink ‘’Bushman’’ gathered men and supplies and with Fleta’s support left for the yet uncharted parts of the Great Wilds. He discovered several potential places for resource gathering and also noted the local situation - local warlords and goblin tribes, how they could be dealt with, via bribes or cold steel.


Order of Purity

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Dark Elves

The Shadow Council makes a decision to assist the League with opening a new trade route.

There are some, who feel conflicted about this decision.

RJ45
2010-02-04, 04:40 PM
Irritable. There's much going on. Her village is ablaze with conversation, with discussion, with words she'd rather not hear. The simple act of having lunch becomes a troublesome encounter. Being told how to operate her lands makes her quite upset.

She should be doing her daily routines of helping her villagers with whatever problems they have, but due to recent developments, she simply visits her tent and has a moment to rest. Thinking. If that's what they want from me, then i'll give them it.

Preparations continue.

All the while, she's reminded of her father. For her to try and fit within his gigantic shoes proves to be more difficult than it sounds with each passing day. No. She must become stronger - to be something her father would be proud of. To prove him right about that fateful day.

To Owl (Secret)
Send a map of what the ogre lands look like.
Don't get yourself killed. Your life is more valuable to me than any possession. Return as soon as you're able.

[White stripe]

ShadowDrakken
2010-02-04, 05:23 PM
K'Graal paced in circles inside his small hut, he hoped the Elves would not take Gelek's presence as hostility. He meant for Gelek to represent him by being seen and respecting the boundaries between the two lands.

He had other worries as well, food was still a problem with the coming winter, and the feuding between the castes was making things more difficult. It was the Makers who should be settling the feuds, they were the leaders over the three military castes and only gave the military power in times of turmoil.

If things could not be kept calm between the castes during these hard times, then he decided it was time to put some distance between the castes until some of the tensions could be relieved. He dare not spread his people too thinly however.

Internal Affairs
Warriors: Strengthen the defenses along Triumvirate's border, even if it means building walls and trenches. Avoid making offensive movements however, we do not want to provoke them any more than we have to. Lets make this winter as hard for them as it will be for us should they attempt to cross into our lands.

Hunters: Start building regular patrols through our territories, shift the patterns weekly to make it harder for foreigners to move around unseen. If you find any resources on your patrols, send back reports as quickly as possible. Also, lend a single pack to the Warriors to help gather information they need to mount good defenses.

Blood Mages: Assist the Makers with their research, we need to secure as much food as possible before winter overtakes us, and I know your skills in such matter are quite valuable. Once our food supply is secure, I will have tasks utilizing your other abilities.

Re: Private Report
Shrell, try to find what he is after without revealing yourself just yet. Have him monitored if need be. We want peaceful relations with the pointed ears, but I want to know what he is after before revealing him or ourselves.

WrathOfLife
2010-02-04, 06:28 PM
Merchant League

The recent losses had brought forth yet another meeting of the Merchant League's council, only this one in secret.

Felix stands to address the leaders of the Merchant League.

"Fellow Merchants, as you are all aware we have fallen on harder times than we are used to. The world is in motion. We have lost ships to a storm, we have lost coin to the greed of North." Felix pauses to let these words sink in. "As with any loss, we must find the reason why, and turn that loss into profit. Our ships were lost by a storm, perhaps we should look at strong faster ships? With these ships we could increase our trade efforts, transport larger cargo faster. " Felix pauses again to look around at the gathering "Our losses in the North give us good reason to hesitate. We have all heard the stories of raids by the so called Nobles there. It is my belief that our time there is coming to an end. We must find new markets, profitable markets. Perhaps those we once considered enemies could be swayed to do business with us." Felix glances around, this would last part would no doubt causes a stir "In the Heartlands the local guilds do not wish to join us, because they do not believe they can advance in this organization, and as things stand, that are right. In any business it is simple common sense that the person best for a job should hold it. You do not send a blacksmith to be a dress maker. As such I propose a change to Merchant League Policy. From this day forward, let it be known that ANY freeman, regardless of skin, nationality or birthright, may advance through the Merchant League to the very top. From this day forward, let promotion in the Merchant League by based on skill and ability and not on who was born where, by whom."


SECRET

I want a single Merchant League vessel to sail to the Northern Barons under a white flag, and offer this message.

To the Northern Barons,

The Merchant League brings you peaceful greetings. For a long time now, the Merchant League and the Northern Barons have not seen eye to eye. We of the Merchant League seek to change this.

You raid the Northern Provinces and the Kingdom of Soy, so it is clear to us that there is something you want. Wealth? Glory? Respect? Perhaps the Merchant League can assist you in gaining these things, without the need for blood shed between the two of us.

The Merchant League would like to request the creation of trade stations in your lands, and the creation of trade routes. Using these stations and passageways we propose to trade with you and your people. This will be a profitable endeavor for both us and hopefully will be the start of long and fruitful relationship.



OOC: Waiting on reply's from previous messages before sending more.

Edit: Additional message:
Order of Purity

Most honored Warriors,

We have secured the device, and are ready to hand it over to your people. We request an escort by the Order of Purity meet this transport as it leaves Cellie and enters Triumvirate. Once out of Triumvirate, we will pass full control of the transport over to you, along with all the information we have surrounding the smugglers we got it from.

Our transports will leave once you confirm your men are in place.

This item took great wealth and effort on the part of the Merchant League secure. I trust that our gifting of this item to you, shows you our commitment to the Order of Purity and to the future of the human race.

Your brother in the light,
High Treasurer
Felix Urd


SECRET

Yes, no tricky stuff, I'm giving the item to the Order.


Edit 2: The spice must flow!
Southern Kingdoms

Most honored Leaders of the South,

We understand your desire to strike back at the raiders, we also understand your desire to prevent a full scale war. The Merchant League would like to offer a solution. What we like to deem a balanced response.

The Merchant League will offer its mercenaries, to serve under the banner of the Southern Kingdoms, while being lead by a Southern kingdoms general, we can appoint a League lieutenant general to assist your general if you wish, but it is strongly advise that your people lead the force. The force can be outfitted in the uniforms of the Southern kingdom, and will march out into the Great Wilds.

The force can then be free to strike out against the softer of the two aggressors in the raid, Simon Cully, and can completely and utterly destroy his forces, making him an example to all of the bandits in the Great Wilds as to what happens to those who attack the Union.

Naturally there will be loses in this engagement, however by using Merchant League mercenaries, dressed in Southern kingdom uniforms you are free to truthfully announce to the world that the Southern kingdoms engaged and destroyed the bandits and didn't lose a single Southern kingdoms soldier in the battle.

Not only will this raid benefit the South by allowing it to increase its prestige and allow it to show its strong defenses, but it also allows for the recovery of good relations with the remaining warlords in the Great Wilds. This will prevent a longer and bloodier engagement that might lead to a costly war for the Southern Kingdoms.

Consider our offer well,
May you stay forever safe,
High Treasurer
Felix Urd


GM only

I would like the Merchants Leagues mercenaries to be payed for as such, League works out the costs of the mercenaries for their services (danger pay, repayments to the families in case of death, and of course the large overhead of profits) then requests twice that amount, if a mercenary is killed during combat, the League retains his extra pay, however if he survives the combat, the payment is returned.

A deposit system basically.

Kessler
2010-02-05, 01:26 PM
Merchant League

Research

Research can give some definite advantage or new opportunities. Merchant League is good with

Seafaring so you can definitely make better ships and improve navigation/provisions to improve exploration.


Report from the North

The report arrives from the northern provinces about the ‘’stealing’’ incident. Apparently the rumours were greatly exaggerated. In truth, some rash noble youths decided to raid the warehouse of the League, dressed as northern barbarians and distribute the goods to the poor. They were easily subdued by the mercenaries. The father of one of the youths was a prominent local noble and he used his influence to convince the local League official to release them in exchange for some concessions.


Kingdom of Soy

The League’s offer to establish a colony was accepted by the Soy. The assurances of ‘’assistance to the League’’ were given, nothing specific, but it was clear that Soy now had an incentive to lean in the right direction in the issue of trade.


Internal Politics

The Felix’s proposition doesn’t go well with many of the League’s officials. There is going to be a strong opposition to the measure, perhaps strong enough to cost Felix his power, if things go exceptionally bad.

Are you proposing to destabilize the League, right when it needs to stand united? If this distracts us or our enemies use it, would you take responsibility Councillor Urd?

The Free Cities control all the League treating everyone fairly and equally. Yes, we get the bigger cut, but we also have greater responsibilities. If we let merchants from other lands in, it’ll lead to factions forming, politicking, nationalism! Just look at the Union! Things would be much better for them, if Emperor held absolute power, none of that Charter and noble assembly foolishness.

The trade requires stability. All our leaders come from the trusted families with strong traditions. They know the rules of the game. You’ll allow riff-raff, who just got lucky or cheated to gain their wealth to stand among us?



Envoy

The ship for the Northern Baronies sets sail and leaves the port.


Order of Purity

You help is greatly appreciated. The Order doesn’t interfere with the Union’s politics, but we will be sure to pass a good word about the League among the Heartland’s nobles. The Order owes a debt to the League and it will not forget to repay it

We are looking forward to working with you in Cellie and cleansing it of the Dark God’s corruption. There is going to be an operation against the smugglers soon.


Southern Kingdoms

I’ll tell you about the mercenary situation later. The League is temporarily short on cash, so it won’t be able to finance a campaign right now.

The profitability of the operation would greatly depend on the losses suffered/mercenary pay and generosity of the Southern Kingdoms. It could be a nice source of income, if everything goes right.



Canim

Orders

The defences are constructed. They should help against the Triumvirate invasion of the Canim territory.
The work on the improving the land’s yield begins. The signs speak of a relatively warm winter, so at least for now, the Canim don’t need to fear famine. The absence of metals hurts the Canim economy, as there are few tools and many of them a worn out by long use.


Secret Report

It appears the elf spies on the Canim, especially their military.


Silverwood

The Canim envoys are allowed to approach, but remain under constant observation. The elves seem suspicious of the Canim's intent at first. In the end a message is delivered from the Council of Twelve. The elves wish do not wish conflict. As long as Canim show no signs of hostility, there will be peace between the two nations.




Northern Provinces

Rumours

A lone travelling woman was seen walking into the wilds, in the direction of the Silverwood.



Great Wilds

Traveller

Aegil travelled through the northern lands without major incidents. The worst that happened to her was a nasty cough she acquired, after drinking from a ice cold spring and spending several very uncomfortable nights in the wild. The Great Wilds may be dangerous, but they were plentiful as well. The northern lands felt empty, almost barren.

The elven patrol spotted Aegil and she was put under guard, until she could explain reasons for her arrival. As she was lead by the guards, she saw a gryphon fly in the sky, with a single rider on his back. Crescent Kingdom was the only place, where gryphons lived.

Note: Both Aegil and ‘’Owl’’ are located in foreign, dangerous lands. If they were to come under attack, it might end badly for them. You can give an order for them to ‘’fortify’’ – establish hiding places and supplies, learn local customs and make contacts. This will help them to protect their lives, if things go badly.

Edit: I've re-read the PM. It appears you are already planning to use Enhance, so no problem here.


A Note from DM

I'll be waiting for a final decision on the raid buisness.

Also not everybody is eager to raid, but there is a certain pull in that direction among some of Fleta's men - talk about fortunes to be stolen, glory to be made in battle etc.)

ShadowDrakken
2010-02-05, 08:31 PM
Re: Secret Report
Shrell, try to steer him clear of the inner territories without being seen yourself, if at all possible. You can use the new patrol routes to hamper his movements. The spy can see our defenses against the Triumvirate instead.

Re: Silverwood Council of Twelve
via Gelek: My apologies for startling you with our encampment here. We wanted to make it easier for you, or other potential allies, to contact us without attracting the attention of the Triumvirate.

The war has taken a great toll on the Canim people, and we wish merely to survive in peace. I am aware of the hardships the Triumvirate cause your people as well, and it is the hope of the Canim that we can work with your people to rebuild, and perhaps someday drive the Triumvirate back to their lands and away from your land and the Canim lands alike.

If you would allow it, we have need to send messengers through your lands to meet with more of our people. We are willing to discuss any limitations or stipulations you might have in this regard.

Messengers to Circle of Necromancers
Greetings leaders of the Necromancer Circle. I am afraid I must bring bad news to your people. Due to these trying times, and the constant advancement of the Triumvirate, we would request a relocation.

You are welcome to continue to stay in our territory, but we request that you move to the deeper parts, away from the prying eyes of our neighbors. This will help protect your people and the Canim people alike.

In exchange, we will continue to offer what aid we can, as we still see you as our allies in the war.

WrathOfLife
2010-02-05, 10:27 PM
Felix Urd, High Treasurer, of the Merchant League

Secret Internal politics: Warning, Essay incoming!

“My honored colleague is right, stability is important in trade craft. However, equally important is the need to be pragmatic and opportunistic.” Felix looks around the room and indicates to the gathering with a flourish “We have being lucky in that all of us have being born not only in the right families but with the right gifts to continue our trade. But what would happen if there is born a generation of traders who lack such skill? Our wealth would disappear over night, our influence gone, our prestige ruined. We must guard against such an outcome by allowing those with the right merits to advance in the League.” Felix pauses “I do not propose an overhaul of the current system overnight, nor do I propose an entire overhaul. Rest assured, your positions in the council are safe, guaranteed by your abilities, not just your birthright. What I propose is advancement based on merit and skill, luck and cheating can be uncovered and measures put in place to prevent the advancement of such people.”

Felix glaces around the hall again, he knew that he had to win them over with this, for the sake of the League, the Union and the entire human race. “What I wish to see implemented is a voting system, where I higher caste votes in someone from a lower caste, using our existing system of advancement. In order to prevent bias, the league should create a new chair in each of our levels of leadership, that must be filled by a non-Soy, member of the League. This practice should be continued for the next 10 years, where on, the practice can be disregarded.”

“This new practice will help us access new talent who can help us further the goals of the merchant league, and it will also help in bringing new kingdoms into the league, by allowing the local merchants to see the chance for advancement rather than just submission. Keep in mind that your own personal positions are not at risk here, what is at risk however, is the future of the Merchant League.”

“The world is watching us right now, we need to show to them that we are a flexible, caring organization. We need to prove to them, that we can be trusted to manage our own affairs with the peoples best interests at heart.”

“Some may say that this is not the time to be making such changes, I say there is no better time to be making them. As I have said, the world is watching us, they will all see the pains we take to improve ourselves and our organization. These changes will not effect our current dealings because we will not be removing members, but rather adding members. We will remain stable and strong, allowing us to show the whole world, that the Merchant League is always active, always capiable to provide, reguardless of the state of affairs in the world.”

“Our ability to change, to adapt to the needs of our clinets is what makes us powerful. To remain strong, we must constantly change. The change I propose is not large, but it is a sweeping policy change, that will have a lasting impact on this world.”
“I beg you all, to think to the future, to a time, when the right man, will always be in the right job, where merit and skill determine their place in the League rather than good fortune at birth. Worry not of your own positions, as these are safe, but rather think of all that can be gained through this. It is an ideal trade, we lose nothing, and gain everything. This policy change is quietly simply, good business.”



Kingdom of Soy

Wise king of Soy,

Thank you for your wisdom in this matter, we will begin preparing colony ships soon, however will only be able to launch them in spring to take advantage of the good weather. We expect these colony's will be the envy of the Union.

May you be forever safe,
High Treasurer
Felix Urd


Northern Provinces

Lord Addrim Bors,

The Merchant League has received word of an attempted raid by several young nobles. It is our understanding that they wishes to steal from us, in an attempt to feed the poor.

We are touched by this noble gesture and wish to offer them a chance to tour the Merchant Leagues facilities in the Northern Provinces, see our budgets, learn why we are there and what we are doing to improve the lives of the people in North. They will also be asked tour the Northern Provinces, finding where people are suffering, and learning what can be done to improve this.

When they have seen all they have to see, of the Merchant Leagues activities in the Northern Provinces and of the general state of the Northern Provinces, they will be given the chance to be taken by ship to the Merchant League headquarters in the Kingdom of Soy, where before the Council of the Merchant League, they will be able to deliver a report of how the Merchant League can help improve the lives of the people of the Northern Provinces.

We trust that this action will not offend you, and we request that you offer these brave young nobles any help they may need in visiting the more remote area's of the Province.

Despite our arguments in the Heartlands, the Merchant League is truly concerned about the welfare of the people of the Northern Provinces. We ask you to help us, in discovering what actions we can take to help improve the quality of life of your people.


May you be forever safe,
High Treasurer
Felix Urd


Open address to all those who are arguing the trade route.

Most honored leaders of the Union,

It is with a heavy heart that the Merchant League comes before you today.

We have received word of a raid, by a group that were initially thought to be northern barbarians. They were dressed as such and were attempting a raid against against a Merchant League warehouse.

Once subdued it became apparent that these northern barbarians, were in fact young Northern Province nobles.

The attack is of a serious nature, not only did the nobles attempt to steal from the Merchant League, but they attempted to lay the blame on the Northern Barbarians. The fact that felt the need to disguise themselves shows, they knew there act was illegal and immoral.

However, such an outrageous action is offset by their youth and their intentions. They had intended to steal what they could from the warehouse and give it to the poor. The League admires such a noble gesture, as it is similar to our own goals of improving the lives of all people. So in addition to releasing them without pressing formal charges, the League will be offering them the chance to tour the Merchant Leagues facilities in the Northern Provinces, see our budgets, learn why we are there and what we are doing to improve the lives of the people in North.

Finally, when they have seen all they have to see, of the Merchant Leagues activities in the Northern Provinces, they will be given the chance to be taken by ship to the Merchant League headquarters in the Kingdom of Soy, where before the Council of the Merchant League, they will be able to deliver a report of how the Merchant League can improve the lives of the people of the Northern Provinces.

The Merchant League seeks to improve the lives of all people, and it is our hope, that these brave young nobles will be able to find the cause of the hardships of the Northern Provinces, and with that cause found, a solution can be developed to lead to a higher quality of life for all people, in the Northern Provinces and abroad.

The Merchant League thanks you for your time.

Kessler
2010-02-06, 04:21 AM
Merchant League

Inner Politics

There are a lot of arguments and debates after the Felix’s speech. It appears as long as the duration for non-Free Cities seats existence is reduced to 5 years and appointment to the highest level of leadership can be made only with the majority vote, the measure would pass with general support. Felix could accept this compromise or push his agenda, risking of antagonizing a number of the League’s high officials.


An Envoy

The League’s holdings receive a message inviting merchant’s representative to dine in the tavern, known for organizing private meetings.

I represent people with considerable skills the League can find useful in its activities in the Cellie. This land needs people to have strong, sharp teeth and you are newcomers. There are many obstructions for trade here and I can make them go away for a reasonable cut of profits.



Canim

Silverwood

Such arrangement could be possible as long as number of Canim is limited and their reason for travel is approved by the borderguards. They will be kept under watch and confined to established routes. Silverwood doesn’t wish to provoke anger of the Union, so any relations between us need to remain discreet.


Circle of Necromancers

It’s regrettable that it has come to this, but we will accommodate your wishes. As for the promised help, the Circle could use the resources of the Canim agents in the Cellie.

WrathOfLife
2010-02-06, 04:44 AM
Inner Politics

This is acceptable. Felix agrees


Envoy

Felix goes to personally meet with the man, he naturally goes with several heavily armed and armored body guards.

"I am interested, but who is it exactly you represent? and how do you propose to get around these... obstructions?"


GM only

The message box limit is so low >.< I'm always having to delete my sent items then wade through my received for what to keep or not.

Anyway, when will I find out about my exploration mission down south? If bushman has checked the coastal region, and has found no sign of the goblin mines, I would like him to be picked up in secret by Merchant League ships, and ferried to Soy.

Kessler
2010-02-06, 05:52 AM
Merchant League

Envoy


I represent a group with certain resources, let's leave it at that. We will keep to the shadows and there'll be little evidence to link us to the League.

As for the methods, the game is played rough in the Cellie. You'd need support if a competing merchant hires a band of thugs to set fire to your warehouses or noble in the ministry starts to extort a bribe. We will use intimidation and blackmail in such matters, but as I said this is Cellie. It's basically standart norm of operation here.

Note: the conversation is taking place in Cellie, so it would be hard for Felix to be in two places at once. I'm assuming a competent League official is handling the negotiations.


Secret

Fleta cut the support for ''Bushman'' recently, so it complicated things a bit. He'll probably won't be able to find Goblin Mines that easily, but he'd have information on Great Wilds other resources.

WrathOfLife
2010-02-06, 06:19 AM
Envoy

"The Merchant League does not stay in business by following the norms. Offering the same goods with the same level of service results in the same failures."

The official tilts his head slightly "That is not to say the League is not interested in any services you might have to offer, merely that we are hesitant to make use of such services here. How far away from Cellie can your resources stretch? We would also like to know the cost of doing business with your organization."

Note: Ah, I see >.> yes that would make it hard.


Secret

I figured she would after the new turns posting had his information in my section. It would have either being that or her spies that caught him out. Either way, I have use for him else where. If he has gathered enough information I would like a Merchant League ship to collect him, and drop him off in Soy, he is to assist my other agent heading there in his operations when he arrives.

ShadowDrakken
2010-02-06, 02:27 PM
Silverwood
These terms are agreeable. The reasons for the travel are to provide an alternate route around the Triumvirate with which to open negotiations. As such, we would not risk sending large groups, for our own sake as well as yours.

Circle of Necromancers
I do not know what aid our kin in the Cellie can provide you at this time, however, I would be happy to discuss this possibility with you in greater detail. We also are attempting to reach out to Cellie in short order.

Again I apologize for this relocation, I do not want the Triumvirate to march on these lands, and the Circle knows as well as we do that if you are found here, the Triumvirate WILL march.

There are plans in the works, if you are patient, we may both benefit from them.

Messenger to Cellie Canim
Please send report on the status of the Canim in Cellie, and any information about the Cellie politics that you are able. We need to know what resources you have available that may be useful against the Triumvirate.

Messenger to Cellie
My apologies for taking to long to contact the throne of the Cellie. I am K'Graal, leader of the Canim Hunters. We are grateful for your kindness towards the Canim living in your Kingdom, and would hope to open peaceful negotiations that may benefit both our peoples.

Kessler
2010-02-06, 03:04 PM
Merchant Leauge

Southern Kingdoms

The mercenary action is approved, as per your offer. When can you commence the operation?


Secret

Our resources can stretch to any place, as long as you are willing to pay for it. You’ll find the cost to be reasonable. Just try working with us, and if it doesn’t lead to increased profits, well we can just part ways, no bad blood.

We also would like to procure a credit, but I understand, that our organization currently lacks trust, which needs to be build with time of cooperation. It won’t be a problem, if this request is denied for now.



More Secrets

Bushman reports that Fleta cut his support, because she is planning something big. She has gathered her men apparently is ready to move out.

Reports came in that raiders from the Great Wilds attacked several of the League’s trade caravans in the Southern Kingdoms. Surprisingly, it appeared that the attackers were more interested in securing wagons and horses, then goods and valuables.

In the Soy, De Vir is held in one of the fortresses. The Soy holds both him and the evidence Dark Lore. The Order's envoy verified the Dark Lore. Aparently the Order wished to take custody of the prisoner, but was denied it by Soy. De Vir is waiting for his trial, claiming he was framed.



Great Wilds


The Fleta’s men are gathered and they march to the south past the Warlord’s Line. Several merchant caravans were captured and the long procession of empty wagons, now holds promise of great riches to come.

The first engagement is fast and bloody. The Ogres had fortifications and garrison, but they didn’t expect attack and were overpowered. Some men were lost, but Fleta’s force remains strong and moral improved after the victory.

Ok. I’ll post the next engagement at the Ogre’s capital tomorrow. Meanwhile, feel free to issue new orders or alter old ones. Also the Aegil’s situation in the Silverwood needs to be resolved.




Canim

Circle

The Cellie is a dangerous place with many criminals and shadow dealings. Your hunters could help the Circle by gathering information and dealing with threats to our organization. By helping us secure influence in the Cellie, you’ll have an ally in your dealings with this kingdom.


Report

We have established ourselves in the Cellie by trading information and mercenary work. The is much chaos and confusion here, a constant struggle for power. Everyone plays games here both the powerful and the meek.

The Cellie feels threatened by the Union. There are fears it would be consumed by its expansion. The local merchants are also angry that Triumvirate imposes heavy tolls and often seizes trader’s goods. Because of this, there is little trade between the Cellie and other nations. The only reliable trade route is through Triumvirate.


Cellie

Greetings to K’Grall. We welcome peace between our nations and hope that this state of affairs would continue. Cellie has a long tradition of tolerance. Our view is that Canim were as much victims of the Dark God, as humans.

RJ45
2010-02-06, 04:14 PM
"Enough! We continue!"

They had asked, she had delivered. Her voice had become gnarled and strong as she marched on with her forces. In her own encampment, the only time she'd have to raise her voice was to laugh and enjoy the merrymaking of her village - but this Fleta was a different one. In the village, she's a loving leader who would do anything to ensure her people live in comfort. Here, she's forced to assume the role of her father. A role that she fills well, as new tints of red can be found on her furs.

And so, the march continues. Every second they wait spells disaster for all of them. This can't stop here. They've made such incredible progress...

GM (Secret)
"That Dark Lore... it must be mine!" she thinks.

Silverwood
A woman has come to Silverwood. "I'm from the Great Wilds. I've journeyed on foot this great distance so that I could learn of the elven gods, as i've known no other elves that I could learn from. I'd love to stay here and learn - i'll contribute whatever I can if you'll allow me to do this. I seek enlightenment and an understanding of the powers above us." She has no weapons and wears a bright smile on her face. Among her belongings are a couple books, scriptures of the Union that teach a path to their own enlightenment, and the few tools she needs to survive in the wilds.

WrathOfLife
2010-02-06, 05:53 PM
GM about Southern Kingdoms

When can I start the attack? Do I have enough armed men in the South to do so right now? If so I will attack as soon as my men are uniformed and armed, and payment received.


Southern Kingdoms

High Lords of the South,

We will begin our attack as soon as possible, however all the recent raids out of the Great Wilds concerns us greatly. Perhaps we could be so bold as to offer our services in the creation of a series of Forts in order to keep the bandits at bay, or perhaps a great wall to span the distance of your boarders?

Our craftsmen can do such a fine job that these defensive fortification would be admired by your allies and feared by your enemies. Your people can rest safe and without fear of further attacks.

The Merchant League is as always, at your service,
May you be forever safe,
High Treasurer
Felix Urd


Great Wilds

To the raiding warlord,

Curious that should raid our caravans and take wagons over goods. If only you would allow us to help you in your endeavors, not only would we be able to provide better service, but we wouldn't feel as much bad blood.

Please consider this



Crescent Kingdom - Via the new trading outpost in the south

Most wise and powerful Elven Lords,

The Merchant League greets in good faith. It is our desire that the Crescent Kingdom and the Merchant League may attain a meaningful and mutually respectful friendship. We understand your desire to protect your people and prevent the great betrayals of old reoccurring once more and as such we will not partition you for entry into your lands.

The Merchant League however would like to inquire if you, and your merchants, might be interested in the creation of a trade route through your lands linking Celli to the Southern kingdom.

At first glance this would seem to contradict what we have just said about not asking entry to your lands, however the League plans to take great pains to avoid this.

The Merchant League will endeavor to create another trading outpost, like the one in the Southern kingdom, on the boarders of Cellie. The Merchant League will transport goods to this outpost, where your own people will take inventory of it, and then transport it through your lands, trading the goods freely as they travel, at the prices we have listed at the trading outpost in Cellie. Your people can then deliver what remains of the cargo to the trading outpost in the Southern kingdoms. Where we will take charge of it once more, and grant payment to the traders for their transportation of our goods.

This deal will be profitable for both of us, while allowing the Crescent Kingdom good relations with two different nations, the Union and the Kingdom of Cellie, while still protecting your boarders and your people.

Please consider our offer and offer amendments as you see fit.
May you be forever safe,
High Treasurer
Felix Urd


Kingdom of Cellie

High Lords of the Kingdom of Cellie,

The Merchant League sends you warm greetings and wishes you well. We understand that you have a strong desire to do trade, and yet find yourselves trapped by unfriendly neighbors.

The Merchant League wishes to change this. We propose the construction of a Trade Outpost, just on the outskirts of your boarders, between yourselves and the Crescent Kingdom. The Merchant League proposes to allow the Elves of the Crescent Kingdom to take control of this Outpost, so that they may feel safe and secure in this venture.

The trade outpost will be used as an exchange point for goods coming in and out of Cellie, the Elves will transport Merchant League goods out of the
Crescent Kingdom, and into Cellie, then they will take Cellie wears from the Merchant League, and transport them through the Crescent Kingdom to another trading outpost in the Southern Kingdom where we would take charge of them again.

This trade route allows Cellie to trade freely with the Union while by-passing the fickle routes through Triumvirate.

We beg you to consider this agreement well, as it may be the only chance to open Cellie to Union trade for some time.

May you be forever safe,
High Treasurer
Felix Urd


SECRET

"A credit? You wish to borrow from the League? Such a request can be granted through the proper channels."

The Merchant League official frowns slightly "I am not sure what to make of your organization, we do not know your goals, and so we do not know what you want out of this partnership. Should you desire to reveal your goals to us in good faith, please understand that we would respect your privacy and not pass this information on."

The Official sighs softly "If your reach is as far as it sounds, we may be able to make use of your support, what resources do you have to offer? The League is interested in Fighters, farmers, Miners and craftsmen, and of those who can keep secrets from becoming common knowledge."

daelrog
2010-02-06, 06:19 PM
"Addrim, we need you here where you can keep informed on the trade route dispute!" Dedderick walked in front of Addrim, the grizzly-size man exteding his arms to block Addrim's way.

"Please step aside Captain. Yes, it's going to be a close call, and no doubt Felix is using all his time on bribing and pressuring everyone he can. However, I am not a merchant, and there is a more pressing enemy than even the League.

Captain Dedderick stepped aside, unable to ay anything more.

Northern Provinces
Addrim readied his things as soon as he had heard of thei ncident f Northern Proinve nobles attacking the merchants. The fools were undermining everything. He intended to go to the noble who freed them and request that they be put in on the front lines this winter. If they wanted to fight, fight the marauders.

He would win against them all. He would claim total victory by defeating each and every one of them in their own domains. He would fight the barabarians on the battlefield, the merchants with civil law, and the nobles who still held the Northern Provinces in contempt with the intrigue of the court.

There was no other option.

WrathOfLife
2010-02-06, 06:25 PM
Secret, this is the problem with the League, I have to deal with so much different stuff >.<

No seriously, secret


In the Soy, De Vir is held in one of the fortresses. The Soy holds both him and the evidence Dark Lore. The Order's envoy verified the Dark Lore. Aparently the Order wished to take custody of the prisoner, but was denied it by Soy. De Vir is waiting for his trial, claiming he was framed.

My people are to look into how hard it would be to break him out, in addition they are to attempt communication with him in secret, wanting to know his story and why he thinks he was set up.



Edit:
Additional GM only info

Would the mercenary force in the south kingdoms, cost that much if the League is getting payed up front the full cost then repaying the excess?

Also remember the Merc's are to be clothed as South kingdom fighters, or at the very least not have any markings linking them to the League, and they are to be under the command of the Southern Kingdom, the Merc officers will offer suggestions to hit weaker/vulnerable targets, in a bloodily and brutal fashion, in addition to the aim of taking out Cully.

Kessler
2010-02-07, 06:12 AM
Great Wilds

Campaign, Part II

The fighting in the capital was fierce. While Fleta managed to took the garrison by surprise, there were a lot of goblin defenders and Ogres proved to be capable commanders. Still despite the losses she managed to push through to the ‘’Temple’’ structures. The forces of the Ogre’s have retreated to the well defended positions inside the city and are apparently regrouping. They will soon be reinforced from the nearby towns.

The Temple defenders fought to the last and only when none remained alive, Fleta managed to set foot in the temple. Inside were tubes, multicoloured liquids bubbling in glass cylinders and giant vats, covered in greenish slime. The entire structure housed this strange machinery, mechanisms unlike anything the men of Great Wilds ever saw.

One of the Fleta’s lieutenants speaks:

What are these... things, Fleta? Why are we risking our lives here? I expected silver and gems, but what are we going to do with this stuff? It’ll take a long time to disassemble it and put on the wagons. If we stay for too long the Ogres will counterattack. I say we leave right now, cut our losses and flee.



Silverwood

Have the elves of Crescent turned you away?

You can stay and study here, but you will be watched. Please don't be offended at that, but the current relations between our races call for some caution.



Merchant League

There are rumours that the League is changing and becoming more open and democratic. Before, only citizens of the Free Cities could hold offices of importance. With the new changes any successful league merchant can hold a post.

Southern Kingdoms

You don’t have many people in the Southern Kingdoms. Merchant League has the city watch in the Free Cities and a mercenary force in the North. You can also recruit mercenaries from all around the Union, but this will take time and is impossible to do right now, since League is temporarily low on coin.

Southern Kingdom's reply:

Construction of the fortifications appears to be a costly measure. We are dealing with raids, not an invasion. It is better to stop the raids, than too spend coin on maintaining the fortifications and keeping large garrisons.


Secret

It would be good if you had one of your characters to break Ramos out. As a freeform action it would be more dangerous to the League – less chances of success, greater chances it would be traced to the League.


Would the mercenary force in the south kingdoms, cost that much if the League is getting payed up front the full cost then repaying the excess?

Erm... can you rephrase that?


Crescent Kingdom


To Merchant League

Can you answer us, what will this trade bring to the Crescent Kingdom? Our harvests are rich, our smiths and craftsman produce the finest goods and our culture is flourishing. What use do we have of the human’s coin?

We do not have quarrel with the Southern Kingdoms and they respect our borders. This state of affairs suits us and we do not seek to change it. As for the Cellie, we prefer to keep them at the arrows length, so their poison wouldn’t soil our land.


Cellie Negotiations:

You could say we are good at keeping secrets, from being revealed. If you find our offer interesting please contact us again. The tavern’s owner will know how to get in contact with our representative.



Northern Provinces


The noble protested that his sons were to be put on the front line, but he could not refuse. This may have made Addrim an enemy, but also cemented his reputation as warrior.

The recent storm in the Endless Ocean has disrupted ore shipments. This lead to spike in prices of the northern ore. The independent miners have reaped much profits, since they use the Ice Jaws pass.


Secret

Erzai’s report:

Sire, the research goes well. Before the next winter we shall have an easy and effective way to melt the snow and ice. A contingent of Arcane Wizards would be able to keep the Ice Jaws pass open, in the harshest of winters.


Kingdom of Soy

A messenger from the Soy arrived. It appears that a famous sage Ramos De Vir was arrested in the Soy, on charges of possession of Dark Lore. It is suspected that he had an accomplice, who could have fled north. The message asks the northern nobles to keep their eyes open for any suspicious men or women.

WrathOfLife
2010-02-07, 07:33 AM
Secret

I am waiting for my two agents to arrive before a break out attempt, they will work in union to do so. Then one will escort the man away, while the other covers the tracks.

As to the other bit, the League is asking for an upfront payment for its military services, however as we don't have the current troops needed to launch a fall assault, its a moot point.



GM only

The Merchant League is to send all its spare fighting men to the Southern kingdoms to prepare to get outfitted. This includes any casters that the Silverwood Elves will not find useful.

The forces up North are to be reduced minimally and only to an extent that will not compromise our operations there.


Crescent Kingdom

Most honored leader of the Crescent Kingdom,

What you stand to gain from this arrangement is a thing far more valuable than any coin. Through agreeing to this arrangement you will gain the trust and good faith of the Merchant League an organization with ties and influence all across the world. The Merchant League can provide many services from pushing your agenda in distant lands to informing you of any impending dangers.

In addition to this you gain the ability to influence other nations, to achieve your goals. Controlling such a rich and prosperous trade route will give you a great deal of influence with the nations benefiting from this agreement.

Keep in mind, the Crescent Kingdom gains all of this, without sacrificing its security.

The Merchant League appreciates the past history with the Crescent Kingdom and Kandor, and by extension, Cellie. The Merchant League also shares a level of distrust for the Cellie way of business.

However the Merchant League, refuses to accept this way of business. The League WILL NOT tolerate corruption, the League refuses to bow to evil in any form. In the past the guise of Merchant has being used by many ill mannered and cruel beings. The Merchant League will not be used in this manner.

The Merchant League believes in this so strongly that we have begun to work with the Order of Purity in an attempt to cleanse Cellie of its wicked ways.

Such is the Merchant Leagues conviction that, when we are ready, we will rally many nations and march on the remains of the Dark Legion, retaking the Ruined Lands and striking a final blow against the Dark God. Finally ridding the world of the his foul taint.

You have nothing to lose, from this agreement, but so much to gain from it.

We plead with the Crescent Kingdom to consider our offer closely, we are willing to work with you to find an agreement you see as acceptable.


May you be forever safe,
High Treasurer
Felix Urd


Southern Kingdoms

Most honored leaders,

We understand your desires, our offer for fortifications will remain on the table should your situation change.

The Merchant League believes it can launch a reasonable strike force by Winter, and a larger force by Summer. Will this be acceptable to you?

We have begun to move men so as to be ready as soon as possible.

May you be forever safe,
High Treasurer
Felix Urd




Order of Purity

Most honored protectors of man,

The Merchant League looks out from the Kingdom of Cellie and is stunned to find that the Dark God still touches the world in the Ruined Lands. The Dark Legion still roams freely, their taint still corrupting the land, and those on it.

The Merchant League does not wish to sit idle any longer. We may be Merchants but in the past the Dark God has used the disguise of Merchants to do his foul bidding. We wish to show him that true Merchants do not just seek profits, but they seek the betterment of all people.

The Merchant League wishes to propose an invasion into the Ruined Lands.

Should you agree to this attack, the Merchant League will send its fighters in along side you. Supported by Merchant League supply trains, the army would be able to march deeply into the Ruined Lands and reclaim much. I am sure many nations would wish to assist in this grand battle to free the world of the Dark Lord.

The Merchant League will propose a new tax to the Union, where Merchants will be expected to pay a set percentage towards the Order of Purity, in order to fund this campaign. The Merchant League will pay this tax with the blood of its people. Such is our commitment.

What say you brave warriors? Will you stand along side of us, and rid the world of the Dark Legion once and for all?

Your brother in the Light,
High Treasurer
Felix Urd



Heartland trade Guilds

Trade Guilds of the Heartlands,

When we first contacted you so long ago, you pointed our flaws out to us. We examined ourselves and found you were right. Our system was flawed, unequal and archaic.

The power of the Merchant League comes not from our wealth or influence but from our ability to adept. We sought to change ourselves, and we believe we have done so.

All people are now free to rise to the positions they rightly desire, regardless of where they are born or who they are born too.

We now extend our offer to you once more. Join with us. Enjoy increased profits from being able to sell your wears across the globe, enjoy increased opportunity, enjoy the support that the Merchant League gives.

It is our understanding that you are concerned about your crafts becoming devalued by Elven goods. In joining with the Merchant League you will discover near unlimited demand for your goods. The Merchant League is constantly opening new markets and has even reached an agreement to begin colonizing new islands in the western seas. The Merchant League will allow you to sell to these markets, or even move your entire business there should you desire.

Naturally some of you will desire to remain local and trade your wares only locally. Those of you who do this may find yourselves hard pressed to compete with your League neighbors. However should you join the League, it is our pleasure to inform you that part of our agreement with the Elves is that they teach some of our craftsmen there arts. Should you join with us, we can offer your craftsmen the opportunity to learn from none other than the Elves. Allowing your crafts to reach a much higher standard, and be able to produce them locally allowing them to be far cheaper than the rare Elven wares.

Consider our offer fellow traders and join with us. Together we shall gain much wealth and prosperity.
May you be forever safe,
High Treasurer
Felix Urd


Edit: >.< Ok, I'll bite.
Cellie Negotiations

Before the man can get up to leave the official squirms and grabs his arm,
"Wait. The League has three tasks you might be able to help us with. We will honor this credit of yours, in coin only however. Should you request action on the behalf of the League, we reserve the right to refuse it. The three things we could use your assistance for are as follows, Firstly, we would like to put an end to the smuggling and corruption in Cellie. We will offer a bounty on every smuggling ring brought down lawfully with evidence to support it, and a bounty on every corrupt official dealt with lawfully with evidence to support his or her wrong doing. Secondly we wish for a detailed map of the Ruined Lands, listing hostile forces, useful resources, and local defenses. The Third task you might be able to help us on will only be given once you have shown yourself able of completing the given tasks." The official makes clear eye contact. "Keep in mind, any activity you may wish for the Merchant League, we reserve the right to refuse it. We are currently short on resources here, we are willing to pay you in credit, until Merchant League transports arrive with renewed funds."



Edit 2: No reaction from Either heartlands or the Northern provinces from Felixs offer about the youths? I thought that was a very cunning move on my part...

Kessler
2010-02-07, 12:40 PM
Merchant League

Crescent Kingdom

Your offer would be very lucrative for humans, obsessed with power and influence. The elves have no such desires, we follow our ways and do not try to impose our will on others. As for security, our alliance would cause worry in the human nations and might led them to believe that we are a threat. We shall protect ourselves by rejecting power and its dangers.

Your offer to bring peace to the Cellie is of interest to us. Should the League and Order of Purity succeed in cleansing Cellie, you will earn out trust and goodwill. We shall let you have your trade route and you’ll have our support in cleansing the Ruined Lands.


Southern Kingdoms

It is acceptable, as long as League delivers on its promises.


Order of Purity

Your offer is generous and greatly appreciated. But the Order’s military won’t be enough to break the Dark Legion remnants. Will your support be enough for such ambitious campaign? We will support any effort to cleanse the Ruined Lands, as long as there is a chance for victory.
Heartlands

Your offer is generous and we shall review it with great consideration. The opportunity to study the craft of the elves is certainly inviting.


Cellie Negotiations

It’s a deal than. You will soon revive report of our successes. Do not forget to honour your part of the deal and deliver the silver promised.


Northern Provinces Report

It appears Addrim Bors interfered and forced the youths to be sent into military service at the border. This earned him some enmity of the young nobleman’s relatives.

ShadowDrakken
2010-02-07, 02:17 PM
Circle
We will see what comes of our connection to Cellie. I do not have objection to getting your information, provided there are no dark dealings. We do not wish the taint of the Dark God to return to our people, and as long as your motives do not involve such matters, then we can remain true allies.

I will be sending Gelek to Cellie before the winter falls upon us. He is good in matters of diplomacy, and should prove helpful in acquiring resources.

Cellie
Our thanks for this opportunity. I would like to arrange trade with Cellie if that is possible. We are in desperate need of farm implements, and if you could provide us with metal ores, we can assist you with military might or possibly information, depending on its nature. I understand that trade is hampered due to the Triumvirate; although it will be slower, my people can carry goods outside the Triumvirate borders if necessary.

If there is no objection, I will send my trusted colleague, Gelek, as my voice in your great kingdom.

GM Only

Gelek
Gelek, you are to be relocated to Cellie at the earliest possible convenience. Your position there will be to gather detailed political information, determine which sub-factions are most amiable to the Canim and what dealings the sub-factions may be into. Also find out what information you can about the Ruined Lands, their condition, any peoples living there, roads, safety, etc.

You are not yet to exert any diplomatic force, other than to serve as a public point of contact to anyone within Cellie borders.

Shrell
Shrell, have the Hunter patrols reveal the elven spy, but do not harm him. Have the pack that escorts him home, lead him along our border defenses with the Triumvirate before returning him to elven lands. Do not expose yourself, the Hunter patrols should be sufficient once you reveal him. Make sure the Hunters understand that any harm they bring to the elven spy, will result in their immediate Judgement.


Silverwood
We have found your spy in our land, he is being returned to you unharmed. We want peace with your nation, but this does not speak well of your people. If there is information you would have from us, you need only ask. We can arrange escort for one of your messengers as an honored guest, without the need for spies.

Kessler
2010-02-07, 03:32 PM
Canim

Circle

Than let us prove that we are free of the Dark God’s taint. There are many smugglers in the Cellie, foolishly seeking out the cursed Dark Lore. If we combine our forces, we could destroy them and eliminate the influence of the Dark God from this world.


Cellie

The trade can be arranged, we welcome all merchants who come to us, but the sale of ore and metals is a sensitive issue. If the Canim use that ore to forge weapons and assault Triumvirate it would cause a great diplomatic disaster for the Cellie. Therefore trade in ore and metal items would be restricted.

I need you input on how you are planning to transport the goods from the Cellie. Ruined Lands are rather dangerous for travellers. The Hunters in the Cellie were mostly experienced spies and agents, who managed to traverse the Ruined Lands in secret. Trade caravans on other hand would attract attention.



Ruined Lands

Basic background. It’s a poisonous land, with may dangers caused by the scars of war. The most prominent one is the Great Rift, where Dark God’s champion was slain with help of Canim warriors and Circle necromancers. Currently the remnants of the Dark Legions appear to be split in several groups, most powerful of which occupy vast underground fortresses. The relations between different groups are unclear, they can all be opposed to each other, or


Silverwood

Orders confirmed. Shrell sets out to capture the spy.

RJ45
2010-02-07, 05:53 PM
The object of her desire - from the garrison, she can see the dark temple. Others are picking and grabbing at objects that catch their attention, yet her eyes remain fixated on that temple. Something must be inside it. It wouldn't be so prepared for nothing.

"Enough! To the temple!" she roars, gathering everyone before her. Rather than using her bow, she's atop a horse with shield in one hand and lance in another. A bow is a bad weapon for a leader to use - for her comrades to see their leader valiantly riding into the fray inspires courage. At least, this should quench their thirst. For now.

To clash with their battle, the brilliant sun remains high in the sky, pouring sunlight down upon the battlefield. Yet, these surroundings were deceptive. A storm. Thunder echoes through the fields. A storm of arrows, the thunder being the arrows colliding with the bodies of her foes, and on the shields of those that stand against her. Arrows crash into her enemies - bodies crash into the ground. Those courageous warriors of her tribe follow her to complete their battle - some of them taste in the glory of battle, a small few taste the very death that rained upon their enemies - for this is war, and no battle can be fought without losing one of her own. Yet, they can spare no time for final ceremonies.

One of the very beasts she's fighting against has managed to hold his ground, shield lifted against the barrage. His mace, so great in weight, could crush every bone in Fleta's body in one swing. It is lifted, to bring upon her - at the same time, her lance jabs through the chest of the creature, and with a feral howl she slams the body of the beast into the ground with her lance. The body twitches as he continues to fight for a short while after, but he is soon claimed by the grievous wound. Her horse continues to move towards that temple. She gets off her horse and switches her lance for something that would help her within - a sword. Yet, little did the members of the white stripe know the horrors that lied within...

GM
"This cargo is worthless. I agree. Yet... these creations, these are not normal. I know it has to be here... somewhere." She manages to walk through the temple, checking for the object of her desire. "Very well. Let us return." With her mission complete, she allows her horse to be used to carry her wounded fighters. She's not so important that she puts herself above them. With that, they begin their journey back to the Great Wilds, stopping at every point they raided along the way to loot more things. Their haste had only offered a short time for that.

With the threat vanquished, she sets the temple ablaze before leaving.

Silverwood
"What evils have the other humans done to you to invoke such a response?" All the while, she doesn't do anything lucrative - she learns and grows, gaining an understanding of the elven gods. "I didn't think to go to the Crescent Kingdom. They have a shield that repels humans - I thought, perhaps, you would be more... social elves. Is there anything you'd like to know about humans from me, perhaps? I'd like to return the favor in any way I can."

ShadowDrakken
2010-02-07, 06:57 PM
K'Graal felt relief in the latest news that had been reaching him. Things were going well so far on nearly every front. It was not yet time to relax, but at least now there would be room to breath.

Circle (updated 2-08-2010)
Very well, we will aid you in gathering information from the Cellie. The Dark Lore must be destroyed if at all possible, and scattered otherwise. I fear the power of any nation which collects the objects, but worse, I fear that the Lore being collected in one place may be the very catalyst that revives the Dark God.

Perhaps we can make use of these smugglers in the mean time... If we could convince them to bring us ore, so we might craft the weapons our army needs to stop the Triumvirate. We can use that opportunity to find out what they know of the Dark Lore as well.

WrathOfLife
2010-02-07, 10:16 PM
Order of Purity

Most honored warriors,

The Merchant League is unsure if even the combined might of our two forces would be enough to breech the defenses of the Dark Legion. That is why the Merchant League plans to introduce a new tax to the union, so that the Order of Purity may fund an expansion of its own forces, and provide assistance to other nations wishing to send forces to help us engage the enemy.

So long as you are willing to support the attack, we will appeal for the new tax at the start of winter, and appeal to other nations for support.

Your brother in the Light,
High Treasurer
Felix Urd


Northern Provinces

Lord Addrim Bors,

The Merchant League has received word of what you plan for the young nobles who attacked our warehouse. We beg you to reconsider. These youths are but children, acting with the best intentions.

If you will not change your mind for their sake, consider the implications of this action in Union politics. The Merchant League has already announced our plans to allow these youths to help the poor and needy, for their bravery and nobility, and in turn you send them to their deaths for acting foolish? We plead with you not to send these children to their deaths.


I know we do not always see eye to eye Lord Bors, but in the name of humanity we beg you, reconsider this action.

High Treasurer
Felix Urd


Crescent Kingdom

Most wise king of the Crescent Kingdom,

We humbly thank you for this allowance, we expect to see results in our dealings in Cellie before a year is out. We will set to work in the construction of the new trading outpost in Cellie during the coming summer, as we are currently short on funds in Cellie, having spent a great deal to remove a dangerous item of Dark Lore and entrust it to the Order of Purity.

On the matter of Dark Lore, the Merchant League is unaware of your stance. The Merchant League will not transport Dark Lore unless it is under guard, and only for the purpose of preventing its activation. The Merchant League is not necessarily opposed to the study of Dark Lore, for the purpose of understanding how to combat it, but it is opposed to its usage.

As such when our trade route is opened request that any transport of Dark Lore be announced. The Merchant League will also inform you if Dark Lore will be transported, including information as to where it came from, where it is going, its known powers, and what is intended for it, weather destruction storage, or study. We would also welcome an Elven guard of honor for such transportation and would welcome any level of Elven involvement.

Do you find this arrangement acceptable?

May you stay forever safe,
High Treasurer
Felix Urd


Kingdom of Cellie

Most honored lords of Cellie,

The Merchant League brings wondrous news. The Crescent Kingdom is willing to open itself to limited Merchant League trade, to and from the Kingdom of Cellie.

This will mean that the Kingdom of Cellie will finally be able to trade freely with the entire Union, and any other members of the Merchant League. This agreement however came at a small cost.

As I am sure you are aware the Merchant League takes a strong stance against corruption, it appears the Crescent Kingdom shares this stance. As such, before this new trade route can be opened the Crescent Kingdom would like to see the Kingdom of Cellie take steps to help reduce the level of smuggling and corruption that can be found in dealings inside of Cellie.

The Merchant League, as we have stated previously, feels that the Order of Purity can help to greatly reduce both smuggling and corruption in Cellie. If the nobles of Cellie, the Order of Purity and the Merchant League, all take a strong stance against smuggling and corruption, the Kingdom of Cellie will easily be freed from the clutches of these shady operations.

An added incentive to the trade deal with the Crescent Kingdom is their willingness to support an assault on the Ruined Lands, to remove the presence of the Dark Legion once and for all. Both the Merchant League and the Order of Purity plan to make such an attack, if backed by the might of both the Kingdom of Cellie and the power of the Crescent Kingdom we are certain that the Dark god's hold on this world will be broken once and for all.

Once cleansed of its Dark Taint the Ruined Lands will once again be free for colonization. Allowing a great influx of resources and power to the lands who participate in this endeavor.

We offer the Kingdom of Cellie many things, freedom from corruption and smuggling, the freedom to trade as equals with the entire world, a renewed friendship with the Elves of the Crescent Kingdom, the ability to free the world from the oppression of Dark Legion, and finally the riches from being able to restore the Ruined Lands back to their former glory.

Consider these advantages well, should you have any quires or suggestions, please feel free to contact me personally.
May you stay forever safe,
High Treasurer
Felix Urd

daelrog
2010-02-07, 11:49 PM
Addrim received Felix's letter, the second letter he had received that day. He had been in a good mood, another thing the merchant had stolen now.

"Would you like to reply now sir, or wait until later as you collect your thoughts?" The courier stood still, waiting like a porfessional for Addrim's response.

"You are dismissed."

"My lord?"

"I am not replying to the letter. I have a to prepare for a war, and don't have time to respond to every complaint. Besides, it's already done. The boys will fight at the front. I was younger than them when I launched my frst campaign against the barbarians. Felix has no right to apply his morality to our land and expect us to follow suit. You're dismissed."

With that, the courier gave a short salute and left. Addrim on the other hand turned back and continue to shout commands. "Carry it by the base Corporal! We can't afford to have our artillery battered up before they come!"

Kessler
2010-02-08, 04:12 AM
I’ll post the next turn later today. Don’t forget to send your character’s actions.


Great Wilds


Fleta’s men retreat, before the Ogres have a chance to rally. They manage to stay ahead of the forces chasing them and break through a small force of goblins, that tried to delay them. The pursuit stopped at the Warlord’s Line and Fleta’s caravan was able to proceed at a steady pace to the settlement.


Silverwood

Aegil is told about the history of the Resurrection War from the Silverwood perspective. How the Dark God managed to corrupt many humans turning them into his tools and making them attack elves. She is also listened to as there are some who wish to know more about the humans of Great Wilds.



Canim

Circle

OOC – Contacting the Cellie? The Circle is request aid in gathering information and dealing with Dark Lore smugglers. They wouldn’t wish to be revealed to the Cellie.



Merchant League

Order of Purity

As long as you gathered enough support so this campaign would have a good chance for victory, we will support you.


Crescent Kingdom

We agree to your turns. Do not be overconfident. The dark corruption is never easily removed. And where it grew, the roots always remain.


Cellie

Your offer will be considered with great care. The prospects of trade and return of the Ruined Lands to their rightful owners is very interesting.

ShadowDrakken
2010-02-08, 04:37 AM
Circle

OOC – Ok, corrected my statement, that was a misunderstanding on my part.

WrathOfLife
2010-02-08, 05:22 AM
Felix Urd, High Treasurer, of the Merchant League

Leaning back in his chair Felix shakes his head at the reports from the messengers, Addrim had no response to offer.

"Its a shame you know, I've always being a fan of the underdog, but Addrim truly makes this to easy."

Heartlands, and all who are involved in the trade dispute.

Honored Leaders of the Union,

As you are all aware the Merchant League was recently attacked by Noble youths of the Northern Provinces. They did this seeking to help the poor and needy in the North.

The Merchant League was touched by their nobility and courage and so offered them the chance to effect these changes through touring our facilities in the Northern provinces and informing us of all we can do to help the plight of the common people.

All of this, you know from our previous address. However what the Merchant League has learned since then is shocking and saddening. When the League went to inform the youths of how their actions inspired us to help the common people, we discovered to our horror, that the Northern Province noble Addrim Bors, the same one who is blocking the trade route to Silverwood, had already taken action.

Addrim Bors has sent the boys to die. He has sent little more than children to defend the borders of the Northern Provinces, borders that are regularity raided and assaulted during the coming winter. He signed these boys lives away because he did not see the nobility in their actions.

The Merchant League begged and pleaded with Addrim Bors to reconsider his decision.

...

He refused to reply.

Boy's whose only crime was to dream of helping their people, now, at this very moment, await their deaths on those dangerous passes.

The Merchant League respects Addrim Bors' right to govern his own people how he chooses, but the Merchant League is still saddened by the loss of those children, who's only crime was their innocent desire to help those less fortunate then themselves.

The Merchant League thanks you for your time.


A letter to the Family of the boys who raided the Merchant League,

To the relatives of those brave few who chose to take a stand,

Honored lords and ladies of the North, we can understand if you do not wish to have correspondence with us at this time. It must seem as if we have caused you the loss of those you hold near to you.

We wish to assure you, that we to are saddened by Addrim Bors actions, we had hoped that your children would help the Merchant League to improve the lives of all people in the North as we have being trying to do for some time now. It shames us to admit that our request for their aid fell on the deaf ears of Addrim Bors.

We discovered what he had planned for your children and we begged him to reconsider, begged him not to do this evil. Any grudge he has against us, let him take it out on us, not these innocent boys who tried to serve their people.

But once again, our pleading fell on deaf ears.

We are deeply sorrowful of this outcome. We wish that we could change it, indeed we have done everything we can to change this, and we do mean everything. Rest assured, you are not alone in your grieving, the Merchant League has informed the entire Union of this injustice against your family.

If their is anything to we can do to help, please feel free to ask, we are at your service.

May you forever be safe,
High Treasurer
Felix Urd


GM only

I want to retreat more troops from the Northern provinces and send them to the Southern kingdoms. I want to take off enough so that a raid would be a close thing in North.

Secret GM only

To Command Lou, leader of the Merchant force in the Northern Provinces,

I want my sharpest shooters in the Northern Provinces to look after the boys Addrim Bors sent to die, in secret. If given the chance they are to reveal themselves to the boys, and inform them that the Merchant League is trying to protect them, and by extension all of the people of the North.

This team is to avoid direct conflict, but provide long range support. I do not expect them to succeed, but I must try.

High Treasurer
Felix Urd





Union, a global Address to all members, including the Emperor,

Wisest and Most honored, Emperor, and Honored Leaders of the Union,

The Merchant League comes before you today to speak on a topic close to everyone's hearts. The Dark God.

For too long has he touched this earth, for too long has he tainted our lands, our minds and our souls.

Still to this day, his forces, the vile Dark Legion rallies in the Ruined Lands.

As you all know the Merchant League is an organization set up for the benefit of all people, and it is our belief that the greatest benefit to all people is the total and utter annihilation of the Dark Legion!

The Merchant League propose an attack against the remains of the Dark Legion. The Order of Purity has announced it will support such an attack, who will stand beside them?

The Merchant League for one will support such an attack, with soldiers and supply trains will be help the Order of Purity in its most glorious battle against the Dark God.

But we cannot win alone. We require the assistance of the Union. We do not ask for you to mobilize your entire armies in this matter, for we understand the internal strife that many nations of the Union face. What we ask for is a force from every nation. To be ready for an attack late in the coming year. The combined might of such an army will be a rival for anything the Dark Legion can throw against us, because we march in the Light.

The Merchant League also wishes to propose a new tax on traders, to help fund the war effort. In the past the Dark God used traders to infiltrate and destabilize nations, now in this day and age, it will be traders who support the destruction of the Dark God. The Merchant League proposes that non-league traders pay a tax on all of there transactions, these funds will go to the war fund to be managed by the Order of Purity to ensure Neutrality. These funds can then be accessed by appealing to the Order for there use in matters related to the war against the Dark God. The Merchant League is to be immune from this tax, as it will be sending its warriors to the Ruined Lands to bring the fight to the Dark God in person.

The Merchant League calls on every nation in the Union to remember the horrors of the Dark Gods attacks, the destruction he wrought, the devastation.

Do not let it happen again. Now is our time to strike the finally blow against the Dark Legions, Now is our chance to remove the foul touch of the Dark God once and for all!

The Merchant League and the Order of Purity have raised the banner of war against the Dark God, who shall stand with it and do battle against evil in its truest form?


GM only

I count 8 birds with one stone there,
Friendship with Cellie,
Friendship with the Crescent Kingdom,
Friendship with the Order of Purity,
Access to the Resources of the Ruined Lands,
A tax to make trade forcing non-league to join the League or suffer poor profits.
A Strong humanitarian stance against evil,
An excuse for a weapons build up on the part of the Merchant League
New trade routes by-passing Triumvirate and the Northern Provinces.

Gotta love it when everything comes together nicely.



Edit: Slight change to speech to the Union, made a mistake.

Kessler
2010-02-08, 07:35 AM
To Merchant League

That's 8 birds with 1 stone, if you manage to hit the bird. You'll need to pull off the invasion of Ruined Lands first. It just feels like you are streching yourself too thin -> Protecting assets in the north, leading a campaign in the Wild Lands and assembling a force for invasion of the Ruined Lands at the same time.

daelrog
2010-02-08, 10:00 AM
Heartlands

Before heading back to the Northern Provinces, Alexra Smits gave one more action for the Northern Provinces, this time without the knowledge or consent of Addrim Bors. With her usual bravado and fowardness she responded to the next wave of allegations by bringng a copy of the laws of the Northern Provinces, circling the relevant parts in red.

To sum up the nigh unreadable language written in old, and proper speech, it outline that the noble boys were of age to fight as fifteen was the age allowed, the youngest of who was just sixteen. Another pge of the documentthen cited that every noble was supposed to fight ofr the military, a law that was not practiced by all the noble families, but existed nevertheless.

Before her departure,she gave one last passing comment to a member of the Heartlands' inner court, a man known for his gossiping. To wuote her words exactly, "Anytime that boorish, juvenile warthog wants to come to the Northern Provinces and see how the people feel about his condemning of Addrim and his empty rhetoric on morality, I will be happy to provide the rope, and a sturdy branch. Now then, if you'll excuse me, I have to join those young men and the rest of our forces at the front. Let victory this winter be our answer."

To the proclamation against what remained o the Dark Gods, the Northern Provinces gave no indication how it felt either way, simply asking for morre details as well as a strategy.

Kessler
2010-02-08, 12:37 PM
Year 1, Winter

Dark Omens

The winter is exceptionally warm and little snow falls.


The Union

The Union

Trade Route

The vote for the trade route with Silverwood passes in favour of the Merchant League. While Addrim initially held advantage, the balance slowly shifted to the League as the undecided candidates increasingly chose the merchants.

It was decided that trade with elves is of benefit to the Union and thus must be allowed and encouraged. The north can tax the route, as long as it’s reasonable and doesn’t hamper trade.

The opponents of the trade claim it was accomplished through bribes and corruption. They cite Addrim’s low involvement as a proof that he stand above petty politics and dirty tricks.

Crusade against the Dark

The League’s proposition to institution tax is approved. The non-league merchants must pay the extra tax for the duration of the campaign. The League is obligated to field an army and provide weapons and supplies for the campaign.

Response to the League’s Offer:

Triumvirate: the traders are saying they can fight better then nobles, do our duty to the people better than we do. The next thing Felix Urd would say is that nobility is obsolete and merchants should be running things. Triumvirate won’t support this folly, we won’t be led by lesser men. But we will allow passage for the peddler’s army, if only to let them get a taste of what it means to defend the Union, every day.

Southern Kingdoms: we shall let anyone who volunteers to take part in this campaign.

Heartlands: we shall not pass an opportunity to fight against the Dark Legions. There will be nobles of Heartlands leading the way.

Kingdom of Soy: this is an important matter. Soy will consider sending its troops against the Dark Legions.

Other news:
Southern Kingdom is raising an army, presumably to finally deal with the raiders from the Great Wilds.

The Triumvirate continues to fight the Canim raiders, as attacks intensify during the winter time.

The sightings of the Northern Raiders ships have decreased significantly.


Can Read: Northern Provinces, Merchant League, factions with character in Heartlands

Heartlands

The local merchants are decrying the tax imposed on them to finance the campaign against the Dark Legions. There is much anger directed at the League.


Characters:

Alexra has left for the north.

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.


Triumvirate

The Canim raids has intensified, but the Triumvirate strengthened its border defences and patrols in preparation for this. The Canim are suffering greater losses.


Characters:

-


Kingdom of Soy

A ship, battered by storms, has entered the docks. It was recognized as ‘’Valiant’’, that sailed in the beginning of the year and was believed to be lost in the storm. There were few survivors on board, including captain, visibly aged and looking lost. He is a sharp contrast to a hopeful and smiling man, who left at the cheers of the crowd in the spring.


Characters:

-


Southern Kingdoms

There are military preparations for the campaign against the raiders of the Great Wilds.


Characters

-


Northern Provinces

A village was discovered completely deserted. The locals mentioned that the missing folk were a bit strange and kept mostly to themselves. There were several strangers visiting the village regularly. There were no signs of violence and villager’s belongings were left untouched.

The recent tax to finance the campaign against the Dark Legion has hit the independent miners.

Northern Provinces Only

Erzahei reports that a minor breakthrough was achieved, taking him one step closer to finishing the research.



Characters:

Alexra arrived from the Heartlands.

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly.



Kingdom of Cellie


There are news of several smuggler groups being broken by the watch or destroyed by the rivals. It appears there is an attempt by some force to reduce the smuggling operations.

There are serious debates about allowing the Order of Purity to operate in the Cellie. Some nobles favour it, while others oppose such measure.


Characters:

Gelek arrived to the Cellie.

Harold ‘’ The Matchmaker’’
Harold was seen talking to the William Boon.

Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.
Boon was seen talking to Harold ‘’The Matchmaker’’.

A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.

Adrian Banks.
Banks visited several prominent nobles.

A well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.

Gelek
He is a Canim, and stands out in most crowds. His fur is a muddy red color, and he has a pleasant demeanor.



Crescent Kingdom

The resent proposition by the Merchant League has reignited the concerns about the Cellie. Could the corrupt kingdom be truly cleansed of its taint?

There were several sightings of the Canim, arriving from the direction of the Cellie.


Characters:

Kellin talked in favour of allowing trade with humans.

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


The winter is gentle and there is little snow. This year the famine will claim no victims among the Canim.

The losses among raiders have increased, as Triumvirate has strengthened its border defences. Still it remains an important source of food and supplies, so the raids continue.

An elven spy was captured and escorted to the Silverwood.


Characters:


Gelek has left the Canim territories.



Great Wilds


The discontent among the Fleta’s men has grown. Where it was whispered before, voices now speak openly. The core of dissenters have gathered around the Victor Sould and there is a talk of splitting from Fleta’s command.

Several Wild Mages were found dead. The cause of death appears to be suffocation, but none of the deceased had any signs of violence.


Characters:


‘’Bear’’
This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.



Silverwood

After the news that Union allowed trade through the northern provinces reached Silverwood, preparations for trade began in earnest.

The Council of Twleve held several sessions with the Crescent Kingdom ambassador, Asara Sedar, but the subject of the meetings wasn’t disclosed to the public.


Characters:

Aegil Oakstead has arrived. She remains at the Silverwood capital under a subtle watch, but allowed to walk the city and study the religious lore of elves.

Asara Sedar
A famed leader of the Gryphon Riders corps, Asada Sedar is known as powerful and loyal soldier in service of Crescent Kingdom.

Aegil Oakstead
A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.



Northern Baronies


The northerners concentrate their efforts on recovering the treasures from the shipwrecks caused by the recent storm. The winds and water currents deliver a plentiful bounty directly to the Baronies.


Characters:

-



Ogre Tribes


The Ogres are marshalling their forces in preparation for war..


Characters:


Ogre A
A massive brute, appears to be a war leader. Always surrounded by scores of goblins,

Ogre B
A medium sized Ogre, surprisingly agile for his bulk. Carries weapons and seems to act on his own, rather than rely on goblins.

‘’Owl’’
Owl kept to the shadows, avoiding the goblin patrols.
A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.





The Organization's Politics

Merchant League

Message from the mysterious organization in Cellie: We have acted against the smugglers as a show of our power. If the coin flows our way we’ll continue and increase this effort.

The ship sent to the Northern Baronies didn’t return.

The League assembled all men it had to spare in the Southern Kingdoms.

The policy for allowing the non-Free Cities merchants to advance was officially implemented. There are reports that senior members of the League are manipulating the complicated system of rank advancement, based on personal connections as much as wealth and merit, to control the new candidates. Those who can be controlled or ignored are allowed advancement.


Order of Purity

The order has started organizing its military for the campaign against the Dark Legions.


Dark Elves

All is still.

daelrog
2010-02-08, 01:31 PM
Official Response from Northern Provinces on League's War
The Northern Provinces does not challenge the League's right to wage war on a common enemy. However, the Northern Provices wishes to see a time table by the end of the winter for the sake of the independent merchants across the Union.

Northern Provinces
Alexra sat cooly, staring Addrim in the eye. The approval of the trade route was a major setback, but in the end it would only strengthen the resolve of the people, if they could hold out just a little longer.

"So, why am I here in Farglenn, fifteen miles south of the front?"

Addrim put his hands together, as if to buy just another moment's time. "I am afraid there's another matter to attend to."

Alexra's raised eyebrow spoke what words could not. Even though Addrim was her superior, he would have to choose his words carefully.

"Reports have come in on a village that has been completely abadoned." He pulled out a map, pointing ot the town's location. "As you can see, it's clearly out of the area we evacuatd in order to ensure the front line didn't have to double its efforts defending citizens as well as harassing the enemy." He stopped for a moment, seeing her eyebrow slowly go down. "I need you to find out why. Currently you're the only one that can travel the distance to reliably go wherever you need to, to track down whoever is responsible."

"Because of my reputation, or because I'm the only one who's managed to tame one of the giant wolves?"

"Both."

"So then, who will be warmaster in my stead? I hope you don't intend to let Captain Dedderick take command. He's a good solider, but as a commander, he fails to see the bigger picture."

"I will."

"Oh?"

"This year has been taxing on my health. I felt a year of my life slip away with every letter I received from Felix Urd, and I could use something to reinvigorate my body and mind."

"You go to war simply to ease your troubles? You truly are the worst noble I've ever met Addrim Bors. If you weren't so valuable for an arranged marriage, I'd almost consider taking you myself."

"An arranged marriage?"

"Of course. Several of the pale, dull beauties of the Heartlands thought you'd be the perfect husband, the warrior elite. Apparently the scars across your face are in fashion."

"You wouldn't dare force me to marry some princess of the Heartlands."

"Maybe. That depends if you wish to send me to the capital again to play politics. You're not the only one who finds it distateful there."

She stood up and began to walk out. "So where are you sending the good Captian then?"

"To where those troubled youth are at. Lord knows if they get themselves killed, the League will have a field day. He should be able to keep them alive, so long as they're not complete idiots."

"Let's hope."

Ezrahai is going to keep doing his magic, ensuring that next year will see the Northern Prvinces retake their mining operations. Alexra is going to investigate the incident of the town. It is unlikely that it is connected to the rumors of dark lroe, but Alexra is armed to the teeth just in case. Addrim is going to take responsibilty as warmaster for his winter. His plan is below.

The best from all the nobles' men have been sent to completely block off the eastern alf of the northern border. Working in small, elite teams that have trained through the autumn, their job is to ensure that any significant force of raiders are denied any access to the orthern Provinces aywhere except the western half. Meanwhile, the majority of the army will be committing to a feigned withdrawal on the western half, waiting for an opportune time to circle around and close the gap behind the marauders, pushing them up against the sea. By now, even the Kingdom of Soy have been informed of this plan. For now, the position for soldiers to take are no prisoners. Should a large enough number of assailants surrender at once, this position may change for the exchange of reliable information on the Baronies (though they will still be captured and will not be released).

Merchant League
The official position of the Northern Provinces was, and is, to do whatever was decided about the trade route. However, the official position is also that no northerner is expected to actually help in the building of the trade route. Of course, Kessler has the final say on how people actually act towards the merchants and their new route.
OOC: You win this time!

RJ45
2010-02-08, 03:42 PM
At the heart of the displeased people was Fleta. Yet, she doesn't understand. She's given them all they could hope for. "You've tasted the glory of battle, we've returned with caravans full of goods, you have everything in your power to live better than anyone else. Why, then, are you all so displeased?"

She doesn't approach Victor Sould at all - not of fear or lack of strength, but because the problem is at the heart of her people. "Everything I have done has been to better our people; to please us and to make us thrive like no other. Why would you revolt without asking a word of change?"

And so, their warlord, who is covered in the blood of her enemies, who has fought and triumphed to bring happiness to them, is greeted once she returns by complaints. Trying to stop her blood from boiling from the rage, she tries to understand why they are not content. What they want.

Kessler
2010-02-08, 03:59 PM
Great Wilds


The Fleta’s supporters shout in agreement to her speech and the two sides glare at each other, while everyone in between shifts uncomfortably, reluctant to take part in the conflict, yet forced to chose sides.

One of the discontent speaks:

We could have had the same loot and more, without sacrificing so many men. The Southern Kingdoms were much softer target, everybody sane goes there. For what reason did we march past the Warlord’s line? And maybe if someone capable handled the raid, we could have hauled the loot from that Ogre’s temple or whatever it was.

WrathOfLife
2010-02-08, 04:14 PM
Felix Urd, High Treasurer, of the Merchant League


Felix stands at the window of his large manor. He had changed the world, but unless he kept changing it, it would over take him and destroy him.

Kingdom of Soy, the Valiant

Welcome back brave Captain,

It appears your travels did not go according to plan, the Merchant League is greatly looking forward to your report as to what occurred out in the open waters.

Rest and recover, you have earned your pay well.
May you forever be safe,
High Treasurer
Felix Urd


GM

Yes, the Merchant League is spread very thin. But its all connected. I plan to delay the war in the Ruined Lands, to allow me to use my soon to be veterans in the South Kingdoms. This has many advantages.


Northern Provinces

The Merchant League sets about the creation of the trade route, while beginning trade in earnest with Silverwood.

OOC: I'll keep winning so long as you keep viewing me as an enemy.




Southern kingdoms

Are my forces there ready to go to war? Do they appear to have a fair chance of winning given what Dink managed to find out about the defenses of Cully before he left the great wilds?


Heartland Guilds

Honored traders,

Now is the time to join with us, there are many advantages to this, including immunity to the Union tax for the war, and the chance to improve your craftsmanship by studying under the elves themselves.

The Merchant League takes pains to look after its own, we would dearly like you to join us, together we can grow more prosperous then every before.


GM stuff

As coin comes in to the Merchant League, I want some funneled towards paying for the services in Cellie, some to the construction of ships, some to the construction of trade routes and trading outposts (Southern Kingdoms and Cellie) but the majority is to go towards raising a larger army.

Dink is to attempt to talk to the prisoner of interest in the Kingdom of Soy, and get his side of the story from his own lips.

Dan is to investigate the defenses and see how hard it would be to break him out without revealing merchant league involvement.

RJ45
2010-02-08, 04:14 PM
Great Wilds internal affairs

"So, in other words, you want to march right into the Southern Kingdoms, give the entire union, not just the Southern Kingdoms, a reason to attack us, just so we can get... what? We got everything we would have raided from the Southern Kingdoms by attacking the ogres. Whatever was in that temple was not valuable - I was looking for something special. Something of enough value that everyone in this village could be housed in a castle and live like kings until the end of their days. We can fight ogres, but we can't fight the full force of the union, as spread out as they are. In other words, what you want is a war, not a raid."

She sighs. Furious. "Fine, then. Propose a better idea."

ShadowDrakken
2010-02-08, 09:46 PM
Internal Affairs
"K'Graal, the losses to our raiding parties are unacceptable. You've bolstered defenses and our offense has suffered for it, how do you intend to fix this?!" the Makers were unhappy with the news of more losses at the Triumvirate border, and rightly so. Even with the measures K'Graal had taken, he had not thought to protect the Canim venturing outside of their territory.

"My apologies, I have plans in the works that will make the raids unnecessary. In the mean time, I will find a way to protect our kin when they do need to raid for us. I have the Blood Mages and of course your Makers working on turning this barren land into something fruitful, but I know this will take some time. We have gained many allies these past months, but I do not believe any of them are capable of getting us the food we need." K'Graal was convinced there were few options open to them as long as they were trapped between the Ruined Lands and the Triumvirate.

The Maker spoke, "There is the Merchant League, we could attempt to contact with them."

"But their ways are loathsome, they have their hands in too many nations that would war with one another. And we deal in useful goods, not the shiny baubles that these humans fawn over."

"The decision is yours, K'Graal, but do not forget, you are representing the Canim people, not your own ideals."

Another council meeting ended, leaving K'Graal and his Hunters. This was a bad turn of events, and would cause some delays, but he had to continue pressing on if he was going to bring his people out of these hardships.

He decided he needed to take a risk and reach out to the elves again, they may not be able to spare any aid, but he would not know if he did not pursue it.

Silverwood
Greetings friends of the woods. I realize these are trying times for your people, and our friendship is still new, but we would ask favor of you. The Canim lack resources, food specifically. These lands are all but barren, and we have not the proper tools to bring the soil back to life.

We would seek your aid in providing food and farm implements to the Canim, and in exchange, we can offer military support, or perhaps more.

The Canim know of your red ore mines, stolen by the Triumvirate. It is obviously too early to mount a recovery, but the Canim would offer you their hand in recovering it as soon as our forces are rebuilt, if you were to aid us with our crops and food supply and a small share of the ore once the mines are recovered. It would be a chance to forget the spy, and build a stronger kinship.

Circle
Please elaborate on what information you seek from the Cellie. I will have my people get what information they can, and will relay it back to you personally.

GM Only

Shrell
Once the spy has been returned safely, please make your way into the Heartlands. Be cautious, we Canim stand out in those lands. Stay hidden, and return what information you're able. Spread propaganda in secrecy, we will have the Heartlands doubt the validity of the Triumvirate's war against us. Use whatever hidden channels you're able to spread word of the abuses the Triumvirate put us under, the unfounded attacks, and how we are forced to raid for basics such as meat and water when we would rather farm for ourselves.

Gelek
Speak with the noble houses in Cellie often, assist them with rooting out the smugglers in exchange for information about the Ruined Lands and the forces there.

Kessler
2010-02-09, 10:44 AM
Northern Provinces

Investigation

(Keeping your general away from battle. It seems you are confident in the outcome.)
The initial investigation uncovers that a stranger was seen arriving to the village. His horse was exhausted, which could indicate he travelled from afar. Alexra’s tracking skills easily led her to the conclusion that the stranger came from the Soy. She studied the tracks in the village and an often used path led her to a hill.

It looked like villagers travelled to that location very often, yet there was nothing of interest. The answer was obvious, a secret entrance, concealed by a huge stone. Several men that accompanied Alexra struggled to move the giant boulder, revealing an entrance. A foul stench poured out of the opening, forcing the men to step back for a breath of fresh air.

Inside was a single underground chamber and decomposing corpses of the villagers. There were about 80 dead, men, women, children, by the size of the village, it’s entire population. The chamber itself was empty of any evidence. There were no signs of struggle and spilled blood, no objects that could have shed light on this mystery, nothing.

Alexra’s investigation could continue, perhaps there was something else she could learn here. Or perhaps she could still make it to the front lines.


Campaign

The plan is being executed without complications. The first raiders used unusual warmth to strike earlier than usual, while the north military was still preparing, but the next raids will be met in full force. I’ll post on the course of the campaign later.



Merchant League

The North requested a timetable for the operation against the Ruined Lands.

Captain’s Story
I... I’m afraid I may be cursed. The ship, my men, I hope we didn’t bring a curse with us. I saw a horror. Something a good man mustn’t see in his life.

The voyage was unfortunate. We were caught in the great storm and tossed about like a small wig. Half my crew was swept by the weaves. We rejoiced after the storm, at the fact that we survived.

The ship was brought to an island. I don’t know, where the storm dragged us to. Where this island is. There was a colony on the island. People walking around. We sailed to the docks, and I thought that it was not a League’s colony. The architecture was different, more like Heartlands or Triumvirate.

The people didn’t come to the ship. I expected crowds, at the worst armed guards. But they just ignored us, like we weren’t there. For a second I thought we could have been ghosts, that the storm did kill us. But it were they, who were wrong. The eyes, those dead eyes. Those creatures, who looked like men moved and acted like humans. But they were puppets.

I don’t make any sense, do I. My mind is shaken, like it is in the fog. They acted like humans, but there was no intent, no will behind it. And they didn’t talk. They stood in front of each other, opened their mouths as if in conversation, but it was like fishes opening their mouths. Just like that, no sounds, not a hint of understanding.

We took some supplies and fled to the ship. They didn’t even react. Just went on with their tasks. Everyone was afraid, but we had to fix the ship, before we could leave. It took us two weeks of this madness. And the last days were the worst. Those people with dead eyes started to die. One after another they just lost strength and collapsed. The survivors just went on, playing humans. The corpses were piling up, I’m not sure how many were alive, when we finally left.

Secret

You have a fair chance against Cully, especially if you succeed in surprise attack. If he has an opportunity to escape into the Great Wilds, you’ll be faced with guerrilla warfare. The Great Wilds are vast and home advantage counts. Also if Cully gets other warlords to join against the League, your forces could be outmatched. It would probably take all of League’s military strength to take on the united Great Wilds.

Note:
Dink’s orders changed a couple of times (initially they were about finding resources) so you are getting only half-credit here. A bit more vs. Fleta Maein, since he was part of her crew for a little while.


Heartlands

The Heartland’s Guilds are uncertain. They would like to study the craft of elves and avoid paying the tax, but on other hand dislike that the said tax was instituted by the League as a coercion method and how honest the League is with its promise of equal opportunity for advancement.
Can you specify the plan by which Dink plans to gain access to the prisoner (bribe the guards, tunnel underneath, sneak during the night). Same for the Dan’s plan. I just need to see, if your men have necessary traits for the job.



Great Wilds

Internal Politics

Fleta’s words about the war with the Union have some nodding in agreement. One of her opponents in this war for the trust of her men raises his voice: ''Seeking something valuable and not finding it? Well maybe you did find it and decided to keep it. There must have been something at that temple, if the Ogres were willing to fight to their last to defend it. Perhaps Fleta and her trusted lieutenants have gotten greedy and burned that temple to cover their tracks. They are keeping the loot from us, who fought and died for it.

Many stand shocked at this grave accusation. Even the speaker seems uncertain for a split second, at his own audacity. But the words were said and some bridges burned.



Canim

Silverwood

Your offer would be considered. It’s an important matter as Silverwood has recently established trade relations with the human lands. The Union held a vote whether to trade with us, as some humans fear the power of elves. If it was seen that this trade supplies enemies of the Union with resources, it could cause a backlash. Perhaps after the trade relations with the Union have grown strong enough we would have greater freedom to trade with the Canim.


Circle

We are interested in the smuggling operations as well as strength of the Dark Legions. Your Canim cross the Ruined Lands, so they must know more of its defences and weakness. Perhaps some day this information could be useful in dealing with our old enemies.


Other

Orders acknowledged. I’ll post on them later. I've actually just noticed that your characters can have more descriptive (0-cost) traits. I've changed the rules during recruitment and forgot to update them.

Canim is a free trait, so you get it in addition to others. Traits that cost points are in addition to other traits.

So Shrell +3 free descriptive traits
Gelek +3 free descriptive traits.

It seems every single player (except Silverwood) is against the Merchant League. I wonder why.

RJ45
2010-02-09, 12:44 PM
Great Wilds internal affairs
A man speaks. She listens - once he's done speaking, she can't help but have a little laugh. That's something new. She's never been accused of that before. It takes her a short moment to respond, because she's dumbstruck by it.

"From 'us'? That I'm hiding some rich treasure from you?" She points her arm at her tent - through all the raiding, defending, and growing her tribe has done, her tent had become a pathetic building compared to the surroundings. A tavern. Personal cabins. Homes. Everywhere around her. "I can't speak for others who helped, but I don't have anything worth a grand fortune. I didn't have time to loot, because between our constant attacking I was helping those very people who were hurt fighting. Your life is worth more to me than any grand possession. It hurts far deeper than any wound i've ever had to hear you say that something is above you."

The evidence of her caring is around that very camp - wounded warriors who would have never made it home on their own. Warriors who had deep wounds across the chest, legs, arms, everywhere. She sighs. Disappointed. "I've gone raiding and fighting for you, so that you would have what you wanted and could live in comfort, and this is what I come home to."

"As for that strange temple, I expected the valuable artifact to be in there. It wasn't. Instead, well, you saw it. Strange objects. Vials of strange substances. It wouldn't be worth anything to us, but for some reason it had value to them. If we would have stayed to pick at those useless items, the ogres would have come prepared. We would have lost many, many people. So, I burned it, and everyone here is still alive."

Ugh. She could really use a drink right now. Hard liquor. "Are there anymore concerns?"

daelrog
2010-02-09, 03:53 PM
Northern Provinces
Investigation
No, I'm not that ocnfidnet,it just happens that my best general aso hapens to be my only investigator. It's a tough choice bewteen sending her to the front thus letting the villain get away with slaughtering a village, or keeping her at the investigation and risking the battle plan.

However, when it comes to choices like this, all I can do is simply ask what the characters would do. Addrim's no stranger to war, and once Alexra gets the scent of her prey, she doesn't let go. The fact that the wizard killed all civilians is an act of cowardice that the Banshee isn't going to let slide.
"General Smits, what are your orders?"

"Two men stay with me. The rest can head up to assist Addrim. Tell him the great huntress stalks his lands. He'll understand what I mean."

"Of course General."

Alexra felt a fire burning in her callous heart. It had been some time since she last hunted down an enemy like this. However, whatever warmth she felt was overcome by the utter disgust and contempt she had for her enemy. A coward and most likely a demon worshipper, two things that often worked hand in hand. She'd have its head.


Campaign
Addrim used the vantage point to view the valleys below. "Lieutenant, set up the artillery higher up the cliff, and keep your infantry away from deep pockets of snow. The main use of the artillery is to bury the enemy in snow, not to thin their lines directly. Make sure that the same doesn't happen to your men."

Addrim sighed. He was on the western side, dealing with the less confident officers. His worries were in this part, making sure the troops could withdraw without tipping off the enemy, making sure that one of the villagers would stay behind, and that their caravans were safe. And then there was the small number of artillery pieces waiting for when the ambush struck late in the winter. He would see it through though. With Dedderick, and the best the Proivnces had to offer, the eastern flankwould hold, it would have to. It was the west that needed his attention.

If only he could have Alexra here as well, but there were enemies even worse than the barbarians. For the first time in that iwnter, Addrim felt cold.

WrathOfLife
2010-02-09, 06:52 PM
Felix Urd, High Treasurer, of the Merchant League

Felix listens to the sad story of the the Valiant until the Captain gets half way through, then he raises a hand to his throat in pure horror. By the time the captain was three quarters of the way through his story Felix, now out of his chair, was pacing quickly up and down the room muttering to himself.

"You have brought very dire news, Captain. You may have just saved us all." Felix looks him straight in the eye, "I wish you to meet with a friend of mine. I do not think they will be long in coming, please make use of my manor until then."

With that, Felix hurries over to some pen and paper.

Order Of Purity

Most honored warriors of light,

The Merchant League has received word from the Captain of the Valiant. His story tells of humans, with no true control over themselves. This story, is familiar to us. For it is what the device we captured for you from Cellie could do. We request an Order representative to question the Captain, for if it is true, we may be launching our attacks against the Dark God in the wrong direction.

The Merchant League begs you for speed,
Your brothers in the Light
High Treasurer
Felix Urd


Felix then allows the Captain to go about his business while he considers the options regarding the future of the world.

Southern Kingdom

To the might Lord of the South,

Our forces are ready for a lightening attack into the Great Wilds to defeat Simon Cully. We believe we have force enough to defeat him, in particular if we achieve surprise attack.

As per the terms of our agreement, we will hand over control of this force, once payment is received.

Your humble servant,
High Treasurer.
Felix Urd.


Internal Politics

Felix reads report after report about the new changes being by-passed and abused. It was an unacceptable and disgusting display. Felix shook his head sadly, the question remained of how to fix the abuses....

Felix sets about writing letters to the other high ranking members of the Merchant League,
[spoilers]
Brothers in trade,

It has come to my attention that some members of the Merchant League are failing to maintain the high standards set by the Merchant League.

In fact some rogue elements are going so far as to bypass the policies of the Merchant League.

I would like to hear suggestions from you, about disciplinary measures that can be taken against such actions, and I would like to hear suggestions about the prevention of such actions.

I have my own ideas, which I will be looking to implemented as such I am merely looking for alternatives to the otherwise harsh measures I will be seeking.

Please respond with your thoughts,
High Treasurer
Felix Urd.


Edit: The Merchant League will respond to the North's request in during this season, however it needs to confirm certain matters first.

Edit 2:

Secret

Dink will use a mixture of bribery and his fame to gain access. He will imply that it is a matter of great importance that he speak with the prisoner and stresses that he only wishes to speak to the man in privacy.

Dan is to attempt to find the busy route by using political connections to learn how the prisoner will be moved, and what guards have being placed, and used. After this method, he is to scout out the area, and see how many guards he can visually see, any escape routes that would be ideal. After this he will head to the inns where the guards drink and subtle question them about their numbers and any weaknesses to the fort. (Subtle as in get them to complain about gates that don't close properly etc etc, not asking them directly).

Kessler
2010-02-10, 03:46 AM
Merchant League

Agents

The conversation is arranged. Ramos de Vir sits in his cell dejectedly. ''I have repeated it many times. I’ve discovered a potent magical formula, that will strengthen the Arcane Magic. I’ve planned to share this discovery with other sages across the Union, as usual. Unfortunately the first person I told of this breakthrough was in the employ of Soy nobility, the court Wizard Reilly Sommers. The next thing I know I’m being charged with possession of the Dark Lore. The Soy wishes to have a military edge over the rest of the Union. I guess they think it would come in handy in the years to come.''

Ok. Breakout plan confirmed. As I understand both Dan and Dink are cooperating to pull it off.


Order of Purity

We shall dispatch our agents in Kingdom of Soy. Those are most troubling news. The Order might need help from your fleet, if this story proves to be true.


Southern Kingdoms

The payment was transferred and the army began its march into the Great Wilds.



Great Wilds

Internal Politics

Fleta’s speech has moved many and the majority of her men stand by her. Still a small group chooses to leave Fleta’s service and strike it on their own.

Victor Sould approaches Fleta: ''They wish to leave your service and have chosen me as their leader. I would have stayed with you, but they need someone to lead them to survive. I hope you hold no ill will for me. I just can’t let any of your fathers men perish, even if they are being foolish. I know you will lead yours well.''


War

The news reach Fleta that a force of southern soldiers has entered the Great Wilds. They passed through several settlements seeking raiders and confiscating any southern goods they find, whether those were stolen in raids or honestly traded. There were several small skirmishes, but overall little fighting so far. They continue to advance from the borders deeper into the Great Wilds territory.

A message from Cully arrives: The southerners are looking for us, believing that we stand behind all the raiding. Let us unite forces and gather other warlords. The Great Wilds are our best ally, we will strike them from ambushes and lure them deep into the goblin territory. Together we will teach the South a lesson not to mess with the Great Wilds. And the victory would give us strength to rein in other warlords, so they stop inviting the Union’s troops by their raiding.



Northern Provinces

Observation

A movement among the League’s mercenaries was detected. It looks like the merchant have withdrawn some of their men to another location.


Investigation

Alexra worked hard to locate the stranger. He was not among the corpses of the dead villagers. His horse was found at the stables, it was clearly a Soy’s breed. Why was it abandoned and why there were no tracks, could the wizard just vanish into the thin air by powers of his magic? Alexra knew from Ezrahei that there was an unpredictable Wild Magic that could do anything and elven archmages capable of flight.

In the end she chose to search in the direction, where there were no villages. If the wizard passed by them somebody would have seen him. Since there were no reports he must have travelled into the wilderness. Three days of searching finally led her to a burned out camp spot. There were no tracks leading to it. The wizard either have appeared out of nowhere, sprouted from the earth or flown from the sky. Alexra continued to search and found another camp site, more than two weeks later. A carcass of a killed bear was lying by the fire – wizard’s meal. It was strange that no animals have picked at the bones. Unnatural.

The third campsite was by the ocean. This was the end of the way for Alexra. She could not persue her target any more. But she knew the wizard’s final destination, for beyond the waters of the Ocean were the Northern Baronies. Soon Addrim would drive the barbarians to the Ocean and she would meet him there and tell of her findings.


Campaign

The soldiers of the northern provinces were tough, ready for the fight. They fighting prowess and training they received were indeed formidable. Their equipment wasn’t. Despite providing metals for the forges of the Union, little of the quality finished products reached the north. The equalizing factor was that northern barbarians had about the same level of arms.

The strategy was well formulated. The difficult part was to make everybody follow it. The spirit of independence and self-reliance helped the northerners to survive, but didn’t lead to good military discipline. Addrim had to watch over nobles – prevent the rash from prematurely attacking and push the cowardly from staying back from the battle. Even if Alexra wasn’t a top notch commander, simply having someone, who could be trusted, would have made Addrim’s duties much easier.

The eastern front successfully repelled the raiders, who moved eastwards in search of the softer targets. The western forces moved to encircle the northerners and began the push. The raiders were organized in many independant bands and the united forces of the North picked them one by one, pushing them to the ocean. The barbarians turned and started to retreat. If they could regroup and unite their forces, the Addrim’s troops would face a dangerous foe, one that even he might not contain.

The news from Soy arrived. It appeared that few pirate ships entered its waters this winter. The Soy’s fleet remained at docks, seeing little actual action. A force to support Addrim’s plan was sent to the Ocean. He just needed to push the barbarians to it.

WrathOfLife
2010-02-10, 05:32 AM
Felix Urd, High Treasurer, of the Merchant League

Kingdom of Soy

Most honored king,

We have spoken to the Captain of the Valiant and learned what could be the most dangerous news since the Dark Gods first arrival to these lands.

When the Valiant was lost at sea, they encountered what we believe to be creatures made by Dark Lore. Such a presence can only mean the Dark God is active across the seas.

The Merchant League is taking rapid action against such a threat. We have will rapidly prepare a colony ship in the port set aside for us and set out for a large near by island, where we will set up a heavily fortified colony named (king of Soy's name) in the hopes its name sake will grant it the power and stability needed to delay any attack the Dark God might launch by sea against the glorious Kingdom of Soy.

As the Merchant League's forces are currently employed else where, this first ship will be designed to lay the basic outline of the fort, and start the first settlement that will lead to the greater fortress that will defend the sea from this threat.

We will launch this colonization vessel as soon as possible, we humbly request a formal copy of Soy's of laws, and a Kingdom of Soy flag, to fly high over the settlement.

The Merchant League hopes this mission meets with your approval.

Your humble Servant,
High Treasurer
Felix Urd


Kingdom Of Soy - Actions!

A ship is to be rapidly outfitted for colonization, trustworthy craftsmen of the League are asked to travel on the vessel and set up a town ship at the other end, they are offered their standard pay, plus large homes on the new island for repayment for their leaving. These craftsmen are to set about creating a settlement and a fort on the island.

The ship is also to carry farmers, with their tools to help provide food, after they get settled in, and several support vessels are to be prepared to ferry over food, and materials until the colony gets on its own feet.

The Ship will launch as soon as the last "package" is loaded.



Secret - The Great Escape!

I want to make a small change to the plans.

Both agents are to perform the break out, once the colony ship is almost ready, Dink is to then travel to the southern port, where the League has being given operational powers for colonization, with "The package", then Dan is to head east, towards Triumvirate, laying a false trail.

Once Dink reaches the port, "The package" is to be loaded into a shipping container and put on the colonization ship, being rapidly readied there. Once he is on board, the ship will set sail to found a new colony, where "The package", will be free to continue his research. Should he require his notes, they will be taken at the same time if possible.

Any extra lab equipment he might need will be loaded on to following colonization ships. Dink will go with him, preventing his presence from being known..


Edit: I'm torn between sending a new message or not. I have decided not.

Edit 2: I'll send a different one instead!

Order of Purity

Should the story prove correct, the Merchant League will prepare its navy for use in the defense of the Union, however we may have to appeal for use of the War funds if we are to send an Order of Purity task group with a long range exploration fleet to discover the exact location of the new threat.

RJ45
2010-02-10, 05:40 AM
Great Wilds internal affairs
The conflict has settled. She returns to her tent - Victor Sould enters and tells her how he feels. As he does, she calms down at last. One might say she's even a bit happy.

"Oh. That's... rather honorable. I thought you were strongly moved by their words. No, it's perfectly fine. If you're going to ensure their survival and do a good deed, who am I to say otherwise? Go - and stay in contact. Should anything truly horrible happen, you and everyone who follows you may be welcomed home with open arms."

War
"Never a dull moment, huh Cully?" as she reads the letter. I knew it. They'd come, if I said anything or not. If I allows Cully to continue, I'll be dragged into the very war I wanted to prevent. If I allow the Southern Kingdoms to continue, Cully will continue... the solution is to stop the Southern Kingdoms. Think. Wait. I think I can solve this.

To the Southern Kingdoms
To the Southern Kingdoms,

You never told me your intentions, but I'm currently fighting off ogres and protecting you and the Union from their wrath. I don't know what you're doing, but whatever it is, it's a bad time to do it. Call back your men - otherwise, the ogres will pick up trees with their bare hands and throw them like spears through your kingdom. I'm doing my best to stop the raids, but it's hard to do that after I just had half of my body broken by said tree-javelin.

[White Stripe]

Oh ogres, you're so lovable. She lays in her bed for a moment, trying to relax - wait, there's more to be done.

I can't wait - more Great Wilds internal affairs
She grabs another piece of paper - wait, this is her neighbor. She could just go talk to him. Hell, she doesn't even like writing. So, standing - oh, wait, she's a bit... dirty. Eh. A little bit of blood on your furs is good character... is it? Who cares?

She rides to Cully's camp, going to see him. After the guards are dismissed...

"What did you do to piss off the Southern Kingdoms? Now's not the time. I don't know what's happening, but you need to stop - for a while. If you keep agitating them, there will be a war. So, what am I suggesting? It's simple. Apply the same concept of raid-then-run to distant regions - regions that are too far away to fight back. After those raids, when you return, you'll have more goods than you can handle - with new weapons and armor rather than what we have now, we can stand a chance in times to come. A chance to crush the Southern Kingdoms as a whole. Upon this new throne, it'll be known as the Kingdom of Cully. As for now... they have knights, they have armor, they have shields."

She leans against the shack wall. "But, who am I to tell you what to do? What are your thoughts on all this? Have a better plan?"

GM (Secret)
When she returns home, her body aches, she's tired, her voice has grown weak from arguing and leading, her weapons and clothes are dirty, and she feels... dead. One last thing before she rests. "Can you hear my voice...?" she calls.

WrathOfLife
2010-02-10, 07:06 AM
Secret - I keep so many, and yet, I still feel empty on the inside :smallconfused:

May is to begin her operation to discredit/shame the leaders of the trade guilds who are against the Merchant League, as per the PM a few days ago.

Kessler
2010-02-10, 09:10 AM
Merchant League

Internal Politics

The action against the league officials, who sabotage the recent changes in the League’s organization, would carry certain risks. The League requires funds for the military campaigns and establishment of colony. The income from the Silverwood trade route will start in earnest only in the next year. Right now the League is borrowing from its members to fund its projects and there is an unspoken threat that more traditional members would cut the funding, if pressed too hard on the reforms.


Kingdom of Soy

The League receives the requested items and wishes of success to the mission from the Soy.

There is an unexpected obstacle to immediate departure of the ship. The sailors, a superstitious lot, are spooked by the Valiant’s ominous return and claim that something evil is stirring in the Endless Ocean. A departure in the time of such dark omens would doom the colony to some terrible fate.
The regular trade routes continue with feelings of unease, but no one is willing to sail into the less travelled waters.

The agent’s actions will be carried out as per your instructions, if you manage to overcome this obstacle.
Where are you planning to start the colony -> in the ever warm south, west of the Soy or more to the north?


Order of Purity

There is no need for this now. This all may prove to be false, a delusion suffered by the captain after the tragedy of losing his crew to the storm. All we ask for now is to commission a single ship with trusted crew. Our agents will try to locate the island and confirm the captain’s story, before making any moves.


A Message

The League’s officers in the mercenary army report that Fleta Maein directed a message to the Southern generals, claiming that Great Wilds is under an attack by an Ogre army, threatening the Union. She claims, that if the army withdraws, she will act to stop the raids. The southern generals appear to be sceptical of such claims and will probably disregard the message.



Great Wilds

Cully

Really, Fleta. A blame game? We started it together, shown every dummkopf in the Great Wilds how they can get rich quick and easy by raiding. I never planned for southerners to come here, they aren’t really fighters. Cowards. Perhaps I would have even organized a racket, no raiding, if we get paid. But they responded much faster and aggressively, that I planned. You plan is rather long-term and we need to address the immediate problem of the southerners army hunting for our heads.

I propose we fight them. Rally other warlords, use every trick in the book. Once they start losing their men, it won’t take long for their spirit to break. As I said, cowards. Than we apply diplomacy, allow them to save face and earn a good amount of coin doing it. Put a stop to the raids, at least for now. My plans always work, you know me. We can do it.


Mysterious Ways

Chris Wane, a newcomer has joined the Fleta’s crew. With the losses suffered in the raid against Ogres and recent departure of the discontent, there were opportunities for advancement. And he took them all and shot to the top at a lightning speed. A personal charm, superb skills, they allowed him to bypass the fact that he was a stranger. People just tended to trust him easily. Of course there were exceptions. Wane cleaned his dagger, after pulling it from the skull of the man he just killed. ''I guess you saw me there, in the Ogre lands. And this contradicts my story unfortunately.’’ Wane dragged the body to the hole he dug earlier. Everybody would assume the killed has deserted, left for the Sould’s group.

He returned to the fire. ''I think Fleta Maein is going to get rid of Cully. He is the one southerners want. If they get him, they should be satisfied. At least that’s what I would have done. But whatever her plan is, I’ll do everything for her.’’, he continued with the earlier conversation.

A small stone. It felt warm in a hand. It was giving away it warmth. Fleta felt her tiredness and worries subside as if the stone was draining them away. She picked it up a few steps from her house. Why did she think it was special? Why was it special? Why was it there? Somehow, it just felt as a sign for something. Somebody’s attention perhaps.

RJ45
2010-02-10, 09:50 AM
... Of course. Why didn't she see it before? Such a simple plan, with simple execution - it would solve so many things. There is no need for such a complicated plan. Or is it that she fears being left alone, with nobody to protect her? No matter. If Cully disappears, then the Southern Kingdoms will have no reason to be infiltrating the Great Wilds...

She's seated at her table inside her tent, candle light covering everything within the room. She taps her quill against the table, trying to think of what to write. Who to address.

"Merchant League,"

She promptly crushes the paper, throwing it aside. Worthless. Words on a piece of paper do nothing. The true problem, however, was that she was thinking of too many things. Frustrated.

Great Wilds internal affairs
The moments of rest she had granted her warriors had to come to an end. Laziness would brew the full force of the Southern Kingdoms - Cully had confirmed that he would be denying her advice. He's aware of her involvement with the ogres - with this, she uses that opportunity to attack. Gathering herself and her forces by daylight, they leave in the direction of the warlords line - only to swoop back at night and attack. To kill Cully alone would brew another simply standing up to take his place - for this, and to crush the raids entirely, every bandit must be destroyed.

As she goes about her attack on Cully, she can't help but remember years previous, when she was nothing more than a peasant. Somehow, she is reminded of more peaceful days. Days when she was but a girl with no responsibilities.

She'd have the head of Cully by daybreak.

WrathOfLife
2010-02-11, 02:17 AM
Internal Politics

Felix will back off, for now, given the current situations.


Kingdom of Soy

Felix laughs at the news the sailors do not wish to sail, so much rides on this one event that it seems so utterly ridiculous.

Felix writes to several local priests asking them to bless the ship and its crew, he then writes to the captain of the ship reminding him that the ship will be sailing in known waters, where the Merchant Fleet has a prescience.

Felix also boldly adds that the Captain of the Valiant, returned a hero, bringing news that might have saved the entire Union. This Colony ship will be the first to ever be launch and such a historic event will leave the name of its Captain forever in the history books.

The Colony will be in the South, to the West of Soy. Large enough to be self supporting.


Order of Purity

We are preparing a Colony ship to create a colony to act as a defensive buffer for the Union. If the Order of Purity is willing to cover the expenses, we can have another ship and crew prepared rapidly.


GM - Message

Felix mouths quietly "An Ogre army?" He then tilts his head and says out loud [COLOR="DarkOrange"]"Do Ogres even have armies?["/COLOR]

He shakes his head and disregards the message as foolishness from Fleta Maein, although it does give Felix an idea.... perhaps he can find the leverage to act in the Great Wilds after all....

ShadowDrakken
2010-02-11, 03:45 AM
Internal Affairs
Research
Makers, you have done well with researching the land here, along with the Blood Mages, bringing life to the dead soil. I will have you continue this research, however, I must take the Blood Mages for other works. We are having trouble finding food supplies and the means to transport them from outside of our borders.

While I realize this will slow our progress on the soils, the Makers shall continue their research on their own.

Blood Mages, I need you to begin researching the magics of the Demon Gate. You are not to recreate this gate however. We cannot reopen a Demon Gate until we have the means to free our kin on the other side. If we were to open such a gate without the means of freeing our kin, it could spell our own disaster. Instead, I would have you study the magic and find a way to create a new gate, one where we control both sides and do not link worlds. I want something that will allow us to travel quickly from one place on this land to another. These new "Blood Gates" should be created in matched pairs, that they may not link to other areas without our knowledge.

Military
Hunters, reduce your patrols within our territory by one quarter. Send these Hunters to begin scouting the Ruined Lands. Keep the scouting parties in groups of three, for protection and secrecy. Avoid confronting the forces there, we cannot afford the casualties. Mark the enemy numbers and encampments, seek out resources and their defenses and report this information back. Of additional importance, keeps eyes and ears open for information on the Blood Vault. I suspect it to be in the Ruined Land, most likely near the site of the Demon Gate, but do not risk patrols where the Legion has made encampments.

Warriors, we must reduce our raiding of the Triumvirate, we are losing far too many of our kin. Scout carefully before every raid to ensure the raid is not a waste. Do not allow raiding groups to go out unarmed, and assist them when possible in making sure their strikes are swift and powerful. Raid at night when these humans are weakest, and bring back tools, weapons, armor, and food, these are things we can use or reshape to our needs. Do not bother with the petty human baubles, gold and silver are poor metals that do not aid us, and their shiny rocks are of no value. Select softer targets and do not hit the same target twice in a week, as they will be reinforcing any settlement we hit. We will force them to constantly move their troops around, leaving openings elsewhere, hit these openings.

Bringing home supplies is priority, but whenever there is a free hand and no supplies remaining to carry, bring home the blood of the slain that our Mages might have what they need for their research and for the crops.

Silverwood
The situation is regrettable, but we will wait as you say. I do not know how long my people will last without food, tools, or the means to bring this land to life the way you have grown yours. Perhaps you could spare people simply to teach us how to cultivate this barren land?

Kessler
2010-02-11, 04:18 AM
Great Wilds

War

The attack takes Cully’s men by complete surprise. It doesn’t take long for Fleta to take control of the town. Cully’s corpse is found in his room. It appears he committed a suicide, even before the attack began. This helped Fleta’s attack as it has demoralized his lieutenants and they barely resisted. All that remained was to negotiate with the Southern Kingdoms.

That night Fleta dreamed. The answer was there, a way to stop the Ogres, to save the Great Wilds from their goblin hordes. She woke up again, not remembering, what the answer was. She clutched the stone tightly and went to sleep again.

I'll PM you additional information before the start of the new turn



Merchant League

Loose Ends


The ship sails and Order agrees to cover all expenses and pay the sailors extra. Order's Chosen will be on the ship and their martial prowess should be enough to defend against any attack.

Note: The only human religion is Church of Seven Temples and it is mostly practiced in Cellie.



I'll post the next turn later today. The year of the Dark Omens is coming to an end.

WrathOfLife
2010-02-11, 05:26 AM
Loose ends

Which ship? The colony ship or the exploration ship?


Edit:
GM

If felixs first attempts are not enough to send the colony ship on its way, he'll have, and inform the colony ship that, a Merchant League warship sail escort to ensure the safe passage of the vessel.


Edit Mk 2:

Sorry, about the delay on this one;

Northern Provinces

Leaders of the Northern Provinces,

The Merchant League is unable to provide an exact time line for the first attacks against the Dark Legion, as many forces need to be rallied and mobilized, even before the attacks begin.

We expect, should certain allowances be made, and cooperation from all of the Union nations be received, that the first attacks could be launched late next year, before winter.

This time is a loose estimate, and may change based on new information.

- The Merchant League

RJ45
2010-02-11, 08:05 AM
The next day, she found herself... disturbed. As she's cleaning her weapons, armor, and furs, that picture returns to her. He killed himself. Before she even arrived. She tries to convince herself - "Think nothing of it." she keeps telling herself. He's a person - taking your own life is an option, warlord or otherwise. It must have been the shock. The shock of her boot against the shack door, breaking the door completely off and rushing in to kill him, only to find the deed done.

To the Southern Kingdoms

I killed Cully. I also took their things before leaving.

[white stripe]

She finds herself in the tavern, deciding to have tea. The idea of having liquor is very appealing, but she isn't going to stop the horde of goblins and ogres with daisies. Taking her tea to a chair in front of the fireplace, she thinks. Why are their goblins so... useful? Ours are worthless. The only thing they do properly is fling their snot at eachother.

Merchant League
Hey Felix,

Sorry for stealing your caravans. I'm a little busy and I needed to borrow them.
But, when I'm done with something, I'll use them to bring you trade.
Or return them. It's up to you.
I'll even pull the arrows out of the side of it. They are sort of decorative, though.

[white stripe]

Hehe, "borrow" - what a friendly relationship they have. Damnit. She drinks her tea, staring into the flames. If only she could remember that dream... the dream of victory.

Great Wilds Internal Affairs
That new man in her village had proposed a brilliant plan once before - perhaps he could do it again. She can't think of anything better than enduring, trapping and ambushing as she stares into the flames. She finishes her tea and finds Chris Wane. "Chris, you're a brilliant man - do you have any ideas as to how to fight off the ogres, or an alternative, better suggestion? They have as many trained goblins as we have arrows."

With all of that settled, she tends to evening affairs. She's become a lot more occupied after sunset as of late - perhaps because if she's not prepared for the bloodbath to come, her people will pay the price.

Kessler
2010-02-11, 02:26 PM
Southern Kingdoms, Tower of the Great Sage

Albastar, the Great Sage, stood alone in the room. He was more than two centuries old, the energies released at the destruction of the Demon Gate has greatly prolonged his life. For the last decade Albastar lived in seclusion, seldom leaving his tower. Only a single person, a young apprentice wizard attended him. Great Sage remained locked in the tower, but his eyes wandered far beyond.

Apprentice entered the room with the latest reports. They were about events all around the world. Many powerful men would be surprised, if they knew the contents of those reports. They contained national secrets, people would die to keep hidden and reports of mundane events, nobody would care to hear alike. Few things escaped the Sage’s notice. He began reading the reports, while his apprentice stood by him:

''The signs are unmistakable. His influence grows unopposed, both in the shadows and in the plain view. How twisted the world has grown. Too many lies are beholden as truths, while the real truths lie forgotten. That was his plan all along. The only way he can achieve final victory over us.’’

''But you know the truth. The Emperor is your friend and your word carries a great weight in the Union. You just need to warn everybody. Lead people against the darkness once more.’’ The young man spoke, looking with reverence at the Great Sage.

''I wish I could. But I’m not free too act. He has his hooks in me and all I can do is dangle uselessly as a mere puppet.’’ There was such bitter venom in the Albastar’s words, that his apprentice backed away in suprise.

''I’m sorry, I’ve startled you. It’s not over yet. There are those, who will stand against the raising darkness. I’ve been observing them, the merchant, northern lord, lady of the wilderness. They change things, distort his plan. The elves still remain in this world and he couldn’t have predicted the rebellion of the Canim. His plan will fail.’’ Albastar has opened the last report. His hands quivered as he finished reading it and the paper fell to the floor. ''The worst of my fears has come to pass. The darkest omen of all.’’


Canim

Research

Blood Mage, T’Kroll growl approvingly: ''We’ll need everything at our disposal to survive. We shall being construction of the gate immediately. The Circle of Necromancers has some knowledge we could use to speed up the process, but it could be dangerous to let them near the Gate. According to our records it could be used to summon undead. Circle can be tempted by its power.''


Scouting

The scouting of the Ruined Lands has began. The chances of discovering Blood Vault are low, if you don’t use a skilled character in such action. Also should Blood Mages be included in the search of the
Vault? Their magic could assist with the search, but if Blood Mages prove to be duplicitous, they could try to seize the power of the Blood Vault for themselves (at least that’s what the Warrior caste believes would happen).


I’ll leave the Silverwood’s deliberation on this question for the next year.


Merchant League


Both ships, the colony ship is convinced by Felix (and escort ship), the sailors on the ship commissioned by the Order feel safe because of the Order’s reputation.



Great Wilds

Curious about why their goblins are so useful? It could be something worth investigating.

Conversation

I’ve got an idea. I think I know of somebody, who could become an ally against the Ogres. It’s just some rumours I heard, about people living beyond the Great Wilds. If you could contact them, maybe they will help fight the Ogres.


Ok. Next turn tomorrow. Too tired today.

ShadowDrakken
2010-02-11, 02:49 PM
Research
Hrm, it is agreed, the Necromancers shall be invited to aid in the research, however they will not have direct access to the Blood Gate. We will allow them to make requests to move goods through, however, as they do deserve some usage if they are going to provide support in the construction.

The Blood Vault is being searched for by my Hunters as we speak, and that power will be given to the Blood Mages but controlled by the Warrior caste. Because our powers will be held in check by opposing castes, it is crucial that these Blood Gates be constructed differently than the Demon Gate. They must be constructed as a matched set bound to one another so they may not be used to reach other portals or worlds.

Scouting
The Blood Mages are to be informed of the efforts, but the Warrior cast will retain control of the Blood Vault. The Blood Mages are allowed to benefit from its power, but there must be checks and balances in place in order to protect all of the Canim from the Taint. As soon as I am able, I will reinforce the scouting parties with an envoy, but for the moment, we must keep our scouts light to avoid too much undue attention from the Legions.

My Hunters scout and gather information, the Warriors protect and defend our lands and our resources, and the Blood Mages research their arts, all so that we may prosper united under the Makers.

Circle
We have news for you our allies. It has been decided that we will begin working to construct new Blood Gates, using research of the Demon Gate. This gate however will not be a new Demon Gate, as we do not wish to bring the Dark Lord, or our tainted kin, here to these lands. The gates shall be permanently linked to one another.

We would request that you aid in the research, and from the successful completion access to the benefits of the Gates. Due the to nature of the research however, we cannot yet allow you direct access to the new Gates. However, you will be allowed to move goods and information through Canim contacts.

RJ45
2010-02-11, 05:06 PM
With the ogres at her doorstep, she's preparing goods to fight them off with. Spike traps. Arrows. Anything at her disposal. All the while, she's reminded of the night before.

Great Wilds Internal Affairs
She approaches Chris Wane. "North... something is north, I know it. If you would, I want you to contact them. If you need anything to help you get the task done, don't hesitate to ask. If you won't do it, then... I want to know more. Where they are."

She leaves to the Warlords line, carrying a different weapon - a shovel. She'll dig holes for the goblins to fall in. It's not going to be an easy battle, but she's confident that her people will survive. They are battle-hardened, well equipped, and they have the advantage - rows and rows of devices that simply thirst for the blood of any ogre or goblin that might happen upon them.

WrathOfLife
2010-02-12, 01:32 AM
Felix Urd, High Treasurer, of the Merchant League


Felix smiles at the letter from Fleta, his face screaming of internal laughter. "Perhaps the Great Wild's energies can be ... channeled."

Great Wilds

Greetings Fleta.

I appreciate your thoughtfulness in offering to return them, however in the future, I must ask that you ask ahead of time before taking them, otherwise one might mistake simple borrowing for banditry.

You may keep the Caravans, in fact the Merchant League would like to see them put to good use. Should you be willing to set up mines, the Merchant League will gladly purchase the metals and minerals you produce.

If we could reach some kind of agreement in this matter, I'm sure our future relations will run much smoother. Perhaps we will even assist you against the Ogres.

Good luck Fleta, May your raids find rich bounties, that lack the seal of the Merchant League.
High Treasurer
Felix Urd

Kessler
2010-02-12, 05:18 AM
Year 2, Spring

The Year of Phantom Menace


Turmoil has engulfed the Union. The taxation of trade routes to
Silverwood is in dispute.

Hoping to resolve the matter with a blockade of mercenaries, the
greedy Merchant League has stopped all trade to the Northern Provinces.

While the noble assembly of the Union endlessly debates this alarming chain of
events, the Emperor has secretly dispatched two Order’s Chosen,

The guardians of peace and justice in the world, to settle the conflict.....

Kessler
2010-02-12, 05:24 AM
Year 2, Spring

?????


The Union

The Union

Crusade against the Ruined Lands

The Union watches expectantly at the League’s actions. It’s reputation is on the line and some think League will back down and won’t commit to something as serious as war against the Dark Legions.

Canim

There was some talk, mostly from the Southern nobles, that the Union should interfere in the Triumvirate’s war against the Canim. It could be possible for the two races to peacefully coexist, and
Canim raids could be prevented, if normal trade relations would be established between the two nations.

Other news:

There were several public scandals involving the Heartland’s merchants.

Ramos De Vir, a famous arcane magic researcher was broken out of his prison in Soy, after his incarceration on charges of Dark Lore possession.

There are rumours that Albastar, The Great Sage has left the seclusion of his Tower in the Southern Kingdoms.


Can Read: Northern Provinces, Merchant League, factions with character in Heartlands

Heartlands


Several prominent merchants were caught in compromising situations, a heavy blow to their reputation. This comes in the worst of time for the Heartland’s Guilds as they are in the middle of negotiations with the Merchant League.

There were rumours of a Canim, being sighted in the city at night.


Characters:

May Fairborn was barely seen in the high society.

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.


Triumvirate


The Triumvirate scouts report of an increased activity of the Canim in the Ruined Lands. It could be possible that the foul creatures are planning to ally themselves with the Dark Legions.


Characters:

-


Kingdom of Soy

Ramos De Vir was broken out of the prison by his accomplices. There is a suspicion that a famous explorer Dink ‘’Bushman’’ could be connected to this affair. The Soy has initiated a wide search for the escaped prisoner.

A ship to establish a new colony has sailed. The reports confirm that the voyage proceeds without trouble.


Characters:

-


Southern Kingdoms


The army has returned from the campaign in the Great Wilds. There was little fighting as the warlords chose not to resist, but to accommodate the demands of the Southern Kingdoms. The instigator of the first raid, Warlord Cully, was delivered dead to the southern army, having committed suicide, rather that facing the consequences of his actions.

Albastar, The Great Sage is believed gone from his Tower. The actions of the great hero were always closely observed by the southern nobility and it was noted that his apprentice stopped coming to the nearby town for supplies. The rumours hold it, that the Great Sage is travelling somewhere with his apprentice.


Characters

-


Northern Provinces


The military campaign ended in success. The northerners were routed and few managed to break through the Addrim’s ranks and escape. A number of prisoners was captured.

There is still a cause for concern. This wasn’t the biggest of raids and the barbarians were unprepared for an organized resistance. The raids would inevitably resume and the next time they will be better organized. The Addrim’s forces showed weakness in their lack of discipline and low quality of weapons. The final victory was won with the help of the Soy’s troops, not by the strength of Northern Provinces alone.


Characters:


Alexra was absent from the military campaign, investigating something on the Addrim’s orders.

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly.



Kingdom of Cellie


The new smugglers has stepped on the bodies of their rivals. The smuggling operations took a hit, but it wasn’t enough to destroy them.

There are rumours of negotiations between the Canim and the Cellie. The wolfs are seen with greater frequency in the Cellie cities.


Characters:


Gelek has visited a number of nobles and other power players in the Cellie.

Gelek
He is a Canim, and stands out in most crowds. His fur is a muddy red color, and he has a pleasant demeanor.

Harold ‘’ The Matchmaker’’

Harold did nothing.

Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.

Boon was seen drinking heavily in one of the taverns.
A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.

Adrian Banks.
Banks visted one of the Seven Temples.

A well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.



Crescent Kingdom

-


Characters:


Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


The Canim are engaged in some project. The site is well guarded. There are patrols of warriors and blood mages coming and going constantly.


Agent’s reports:

Shrell: I have managed to find several sympathetic human nobles and convince them to aid the cause of peace. It appears that the Southern Kingdoms have long believed the war against the Canim is pointless and would have preferred diplomacy.

Gelek: It is hard to navigate the Cellie’s politics. I’ve recognized several attempts by the nobles to use us as tools in their power struggles. I suspect a lot of smuggler’s coin, ends up in the pockets of the nobility. There are two forces that we can trust to help us in fighting smugglers – Church of the Seven Temples and Red Rose Society.

The Church of Seven Temples believes the Dark Lore is a threat to the soul. There is an ideological split between those, who advocate more aggressive action and those, who prefer peaceful solution, where possible.

The more aggressive faction is called Reformed Church and they wish to eliminate the corrupt nobles, who enable the smuggling. The Orthodox Church wishes to limit bloodshed and target only smugglers and the Dark Lore.

The Red Rose Society is a group of Kandorian Elder Wizards, from the most ancient and potent lineages. They believe the Dark Lore to be a threat to their power in Cellie. They wish to eliminate the Cellie’s corruption so it could focus on the world outside its borders. The long-term plans of this group is recapture the Ruined Lands and restoration the Kingdom of Kandor.


Circle of Necromancers

We will provide you the lore. This will be a favour that your blood mages would be able to repay us later.


Characters:

-



Great Wilds


The southern army has left and people of the Great Wilds believed themselves safe. But it wasn’t long before the Ogres have crossed the Warlord’s Line. Their hordes of goblins have descended on the farthest of the human settlements. Soon a stream of refugees arrived to other towns of the Great Wilds bringing them message of incoming doom.


Characters:


‘’Bear’’
This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.

Ogre A
A massive brute, appears to be a war leader. Always surrounded by scores of goblins,

Ogre B
A medium sized Ogre, surprisingly agile for his bulk. Carries weapons and seems to act on his own, rather than rely on goblins.

‘’Owl’’
Owl kept to the shadows, avoiding the goblin patrols.
A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.



Silverwood

The trade has opened with the Merchant League. The human supplies flowed to the elven lands and several human Elder Wizards arrived to share their lore.

Cael, The Spirit Mage has arrived looking distressed and requested an immediate audience with the Council of Twelve.


Characters:

Asara Sedar
A famed leader of the Gryphon Riders corps, Asada Sedar is known as powerful and loyal soldier in service of Crescent Kingdom.

Aegil Oakstead
A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.



Northern Baronies


A stranger has arrived to the Northern Baronies. He was welcomed by one of the Barons as an important guest.


Characters:

-


Ogre Tribes


The Ogres have marched to war.


Characters:

-





The Organization's Politics

Merchant League


The trade with the elves has opened, allowing Felix to finance the military build-up.

There are some in the League, who question the invasion of the Ruined Lands. They fear the horrors of the Dark Legions and see little profit in this endeavour.


Order of Purity

The order has started organizing its military for the campaign against the Dark Legions.


Dark Elves

All is still.

WrathOfLife
2010-02-12, 06:40 AM
Felix Urd, High Treasurer, of the Merchant League

OOC: Epic GM!

Smiling as his reports flow in Felix feels that everything is going well thus far.

However, there was much still to be done, the War against the Dark God must be fought, and Merchants must take a more larger role in this action, if only to prove that greed will not be an ally of the Dark God.

Union

To the Grand Leaders of the Union,

The Merchant League is rallying for war, our forces are gathered in the Southern Kingdom, however we would like permission from Triumvirate to set up a launching station for all of the Armies united against the Dark Legion.

From Triumvirate, we will be able to strike out directly against all of the Ruined Lands, while not stretching our own supply lines beyond breaking.

We have also heard that some in the Union wish to attempt trade negations with the Canim. The Merchant League has much experience in both diplomacy and trade and as such, we offer our humble services in this regard.

Should we get permission from Triumvirate, the Merchant League recommends that all of the Nations willing to take up arms against the Dark God, rally their troops there. The Merchant League will move our own forces once we receive permission from Triumvirate.

The Merchant League feels obligated to mention another situation.

There is a chance, however small, that the Dark God has a presence across the Western Seas. The Order of Purity, working with the Merchant League, have sent men to investigate this situation. We hope to hear more with in the coming months.

Thank you for your time,
High Treasurer,
Felix Urd.


GM only

I've lost track of my people >.< Where are they all again?


New Colony

If possible, once the ship lands, etc etc, I would like to gain access to the Wizards works, in a format, (books or notes, whatever) that can be sold off.



League expenses

The League is to begin saving if possible, money is to be spent paying off debts and ensuring the new colony will be able to stand on its own. The Military is to receive funding, however it will be secondary to funding research.

Ideally, I want the League debt free and with a strong savings account.


Research

To the head researchers of the Merchant League,

Your progress has being some what slow gentleman. Is there anything the League can provide to speed up your processes?

High Treasurer
Felix Urd


GM only

What is the name of the King of Soy?


Agents

Since may is the only agent, who's location I know of....

May is to continue putting pressure on the local guilds, but now she is to take a softer approach, attempting to gain support for the Merchant League side in the guilds.


Edit: I'll deal with internal stuff tomorrow, sleep calls.

Kessler
2010-02-12, 07:09 AM
Thanks. There are a lot of things to keep track of, so please remind me if I forget to respond to some of your actions.


Merchant League

I'll add a Colony to the locations on the next turn. You'll need to provide a name. King of Soy's name is Ascaric III. His grandfather won the crown in a bloody succession war and was also famous for granting the Merchant League tax concessions and confirming the independance of the Free Cities in exchange for support.

Triumvirate has officially granted a permission to allow passage of troops. It could be revoked, if the League engages in unseemly conduct and Triumvirate will send its observers to monitor the campaign.

Agents and Research

May -> Heartlands
Dan -> Soy (helped with break out of Ramos De Vir)
Dink ''Bushman'' -> on the ship to the colony, avoiding the heat in the Kingdom of Soy (he visited the prisoner shortly before the break out, so Soy officials wish to have a word with him)

Ramos'es research papers were confiscated by the Soy. He'll need time to recover his research, as soon as he has opportunity to work in peace, in the established colony.

The breakthrough with the gunpowder should be expected very soon. I'll take into account increased spending on the research.

WrathOfLife
2010-02-12, 07:22 AM
Last minute movement before bed.

Agents

Dan to make his way to Canim.

RJ45
2010-02-12, 11:04 AM
The ogres have done a wonderful deed. Survivors pour into her ranks. These useless people that couldn't fight goblins would be able to join her soldiers - before her very eyes, she was in command of a very strong, formidable force. She, too, had become much stronger in the past year. As she steps out of her tent in the morning, she is greeted by tiny cowards and wounded people in her village. She shows no fright, no signs of being upset - courageous, even. These lands are hers. They must be.

"Run no further. You are in the village of the White Stripe, the strongest tribe in all of the Great Wilds. You are safe here." She addresses them. Every word she says holds no lie to it. Deep within her heart, she knows those words to be true. "The only running that will happen now is from the Ogres. Now is the time for retribution - to repay them for making you leave the comfort of your homes." One of the things she had an abundance of was weapons. The goblins had plenty of them.

The new people added to her rule that have the courage to fight back immediately begin training, to become one of the great and strong warriors under her command. Ogre slayers. When she looks around, she is proud.

Today, however, she had to tend to those who were wounded and barely made it alive up to here. Her faithful tribe gets the best of treatment, while those that made it here from others get whatever loose ends she can provide.

daelrog
2010-02-12, 12:12 PM
Northern Provinces
Addrim considered the Merchant League's actions. By stopping all trade they thought the Northern Provinces would crumble. In the history of the two nations, the Merchant league had more than once withheld theirservices to bend the nobility to their will, but never on such a large scale. Was it overconfidence or desperation that forced Felix's hand?

All Addrim could do now was rely on Ezrahai. If Ezrahai could finish his work before the next winter as he said before, then Felix would be denied his great victory. It was ironic that Addrim had once considered the removal of the League altogether wold have been the hardest part, that even with the taming of the Ice Jaws pass, that the transition to self rule would have been slow and arduous. No, Felix had changed the world in ways even the merchant couldn't understand.


Alexra
Alexra finished the last of the reports of the war. No doubt she would have handled the situation far better than Addrim, but even she had to admit the lack of discipline and the poor supplies were at the heart of the problem. She had had numerous discussion with Addrim on the matter, and a plan had been struck, one that even made her cold blood feel a shiver. Addrim was a true believer, and that always made things more difficult.

War was her art, and the first lesson of war was always to fight the enemy on your terms, not theirs. However, Addrim wished to lock horns with Felix Urd in trade, a dangerous proposition. In a fight, she doubted the treasurer was little more useufl than a damp towel, but in coercion and embargoes, the man may as well been a dragon.

However, after losing her quarry during the winter, she was ready for a challenge.
Alexra is going to start taking a tour around the Northern Povinces to train and discipline the soldiers. This is something that will take awhile, and unless something takes her away from it, she intends to use the Spring, Summer, and Autumn to do this.

Secret
Addrim has sent a letter to Ezrahai asking one last time for the researcher to ensure that his wokr will be done before the winter, and that his reply will be the determining factor of what happens to the Northern Provinces.


Union
Addrim has once again asked for a timetable from te League for their war, stating that uncertainty is not an option. Unless the League can show proof that they intend to truly fight their war, it can only be assumed that this war is being done to eliminate any trading disupte from the independent merchant who have been taxed to the breaking point.

Kessler
2010-02-12, 02:12 PM
Merchant League

Orders Confirmed.

Future Plans

So, first you replace nobles, than you replace Order of Purity. The next thing will be better elves? :)
Just joking.

You'll need something spiritual to inspire idealism. Show why your Order is the place to be, if you wish to save the world. It would be easier to recruit in the Heartlands, since they are idealistic and do wish to change the world for the better.



Great Wilds

Location

People flock to Fleta’s banners and her army grows by the day. She finds it easy to command the loyalty of the people, her newfound confidence lending power to her words. From someone naive and full of doubts, Fleta has transformed into a true leader. Still even with a growing army and a strong leader, the Ogre’s horde is just too strong. Fleta is forced to retreat, lay the traps and lunch surprise raids, unable to face their might head on.


Can be read by anyone with characterin the area

Emissary

Wane has left, promising to bring whatever help he could find. Fleta just needed to hold off the line until summer.

PS. Don’t forget about the cave and its treasures (or if you already sent an order to check it out, sorry if I missed it).



Northern Provinces

Research

Erzahei: You can expect results in the summer. I stake my reputation on it.

Alexra's orders confirmed.

Part of the problem is that it is a feudal army. Not every noble, who brings his troops to the campaign, can be relied to follow orders properly. It's less of a problem in the Heartlands and Triumvirate, since nobles there know their place in hierarchy and must uphold their honour. Northern nobility isn't as united and can squabble over petty issues and old grudges. They also prefer others to sacrifice their men, if it means their own would suffer less casualties. Less honour, better chances of personal survival. This campaign was first considerable success, because Addrim managed to keep everyone in line, at least to a point.


League’s Timetable

Felix Urd has assured the nobles of the Union that once the permission from Triumvirate is granted he will move his forces. This sets the time for the campaign at beginning of summer.



Union

There are some unconfirmed rumours that some kind of war against goblins and Ogres is raging in the Great Wilds. Most of the nobility remains unconcerned. Surely the creatures can pose no danger to the might of the Union. Some believe its a rightful retribution for the raids the bandits of the Great Wilds commited against the Southern Kingdoms, while others think it would be merciful to send help to the human settlers against monsters.

RJ45
2010-02-12, 02:49 PM
The courage had inspired them to attack - to go out and initiate battles. On her horse, they went out and ambushed the masses of goblins. No matter how many you slaughter, they simply keep coming.

Arrows fly upon the goblins. The clatter of arrows against shields rings out as the battle goes on, her warriors moving forward to attack. She draws her bow back, shooting at any curious eyes that peek over their shields. All the goblins have are their massive numbers - her gigantic warriors cleave their axes, swords and maces through their tender bodies. They are only forced to back away because they could be swamped by hundreds of them. As soon as one charges, thirty follow - as she sees before her. She can't stop the horde of blades from tearing one of her men to bits, but as they complete their work against the one, she's prepared. The dying man gives off a couple final squeals of his life before being nothing more than a pile of meat. Such is war. Off of her horse, a sword in each hand.

The goblins move forward to pounce their next victim - as they do, Fleta jumps into the fray. Women aren't supposed to fight in such a frightening manner, but make no mistake, Fleta is a warlord. She bashes her swords through the corpses of the goblins on their target. The darker goblin blood flies everywhere. They change their target - they try to pounce her. A mistake. With a mighty swing of her arm, several of them become nothing more than goblin pieces. A blade is brought across her chest, tearing into her furs. There was light armor under there. Spared. The second blow, a stab through her stomach, meets its mark. Her blood pours from her insides.

No. The people of the Great Wilds are stronger than that. It's going to take more than a stab to kill her - she's to be as strong as everyone else.

The sword in her right hand finds its way on the ground. She slams her fist into the face of the goblin, knocking it away from its blade. Using the very blade that went through her stomach, she runs it through the chest of her foe. Alas, while all of this had been taking place, more came. They have to back off. Pulling the wounded man from under the goblin corpses, she backs away from the battle. "Return! There's too many - we'll attack from another side."

Fleta and her forces return to her village. She let her more wounded soldiers ride her horse home. This searing pain in her stomach... it hurt a lot more than she'd like to admit. She doesn't admit it. She's not allowed to. She must be as her father. Indestructible. As a warlord, it is her duty to remain strong at all times.

As they return home, she gets a handful of frightened stares, yet she goes to her tent. Wrapping up her wound. In no longer than an hour, she would be fighting again. In the meantime, she stumbles out of her tent, going to the inn. Her wound burned. Her body was weak. She drinks and eats as she normally would. To save the life of her comrade, this wound was worth it.

Many people of her village aren't combatants. Farmers. Tailors. Other professions. It's something she embraces - without them, they wouldn't have the goods. She would be dead, for her armor under her furs would not be there. Alas, she looks across the village. Her tent was a joke by now - between the tavern and everyones cabins, it was time. "Could you build for me a cabin where my tent stands?" she asks of her productive friends. She's known many of them since childhood. When she was but a girl, these hands harvested crops instead of harvesting goblin heads.

WrathOfLife
2010-02-12, 06:16 PM
Felix Urd, High Treasurer, of the Merchant League

The packing took surprisingly long. A High Treasurer of the Merchant League needed to keep many documents with him, and required a large number of messengers. Finally the Day came when all was ready. Felix looked some what out of place dressed in his formal Merchant clothes, while cleaning and checking his rifle and single shot pistol, when the carriage driver came up to inform him that all was ready for him, and that they could leave at once.

Felix looked up and smiled, dry firing his pistol against a near by wall. "Then it is time the Merchant League marched to war."

The small convoy, with Felix Urd at its head, made its way out of the city, heading to Triumvirate, for the great campaign to destroy the Dark God once and for all.

Northern Provinces

Lord Addrim Brois, (I can't remember if this is his last name or not)

The Merchant League will be requiring a large number of its men currently in positions guarding supply and mining routes, not to mention the recently constructed trade route to the Elves.

We will be sending these men to Triumvirate in preparation for the campaign against the Dark God.

The Merchant League is assured that you will keep the lands safe after your recent success against the Northern Raiders. However we understand that your men may be weary and your equipment worn. Should you require more men to assist in the defense of the North or require more arms to hold back the Raiders, the Merchant League will do what it can to support you.

Whatever differences we may have, the Merchant League knows that we can at least agree that the Dark God must be destroyed.
- The Merchant League.


Edit: Good trade means sending more letters than goods. I should really look at taking over the forestry business...

Union

To the honored Leaders of the Union,

The Merchant League will be approaching the Kingdom of Cellie, the Elves of Silverwood, and the Crescent Kingdom, requesting additional support in the War against the Dark God.

Both the Kingdom of Cellie and the Crescent Kingdom have expressed a desire to combat the Dark God, and the Merchant League intends to ensure that the entire world is united against this threat.

The Merchant League has begun its troop movements into Triumvirate, where they will prepare for the invasion into the Ruined Lands once joined with enough allied forces.

We look forward to a bright and glorious future, where the world is free from the Dark God.
High Treasurer
Felix Urd


Kingdom of Cellie

Mightly Lords of Cellie,

The armies of the Union and of the Merchant League are rallying to invade the Ruined Lands. We would be proud to have the Kingdom of Cellie marching along side of us.

The combined army plans to combat the Dark Legion in the Ruined Lands, scouring their presence from this world once and for all. Once this is done, the land will need to be tended, to prevent the return of the Dark Gods touch, and the Merchant League would be pleased if a nation friendly to it took on this role.

We hope to see you on the battlefield, for the destruction of the Dark Legion.
High Treasurer
Felix Urd.


Crescent Kingdom

Mightly Lords of the Crescent Kingdom,

The armies of the Union and of the Merchant League are rallying to invade the Ruined Lands. We would be proud to have the Crescent Kingdom marching along side of us.

The combined army plans to combat the Dark Legion in the Ruined Lands, scouring their presence from this world once and for all. Once this is done, we hope to be able to restore peace to the world and end all corruption and evils that have being created by the Dark Gods touch.

We hope to see you on the battlefield, for the destruction of the Dark Legion.
High Treasurer
Felix Urd.


Kingdom of Cellie - Churches

Wise priests of the Seven Temples,

The Merchant League finds itself looking to the dark times ahead. We see much suffering in the future and feel the need to easy the minds of men. The Merchant League has long worked for the betterment of all, but the Merchant League wonders if we have only being focusing on half of the problem.

What good does it do a man, if his physical life is rich, but his spiritual side is suffering?

The Merchant League would like to join with the Church of Seven Temples, in providing the people spiritual understanding, so that they might find acceptance in themselves in these most troubling times.

While we are currently short on resources, due to our campaign against the Dark God, we have trade routes, on which your priests might travel, we have trading outposts from where they might preach.

We seek to see the world free from corruption and suffering, a world where men do not feel the oppression of the Dark God on their soul.

We would welcome communications with the Church so that we might discover how we can better work together in freeing the people from Darkness.

May you stay forever safe,
High Tresurer,
Felix Urd


Future Plans

Church and Knights first, then better ships, then finally better Elves, I thought this would have being obvious :smallwink:


Troop Movements

The troops released from the Southern Kingdoms are to head to Triumvirate and set up a base camp near the Ruined Lands. At this stage, it should just be a tent city, with some basic fortifications.

I will drain the Northern Provinces of almost all of the League troops, only those guarding the Elven trade route are to remain. How did my sniper team do in protecting the children?

ShadowDrakken
2010-02-12, 08:35 PM
K'Graal growled as he heard the news of so many forces mobilized to tread on the Ruined Lands. Did they not realize how dangerous this land is? Surely in two seasons, these armies could not be prepared for the truth of the Legion's might. The Triumvirate may be arrogant and foolhardy, but at least they are no fools to the Legion's power. This did not bode well... K'Graal knew he may soon be forced to take unwanted actions to prevent this folly.

Internal Affairs
Shrell
You are doing well in the Heartlands, good work, I will have you continue your work to spread messages of peace with the Canim and of how th Triumvirate abuse us.

Gelek
I feared the different factions would make Cellie politics quite confusing, but that is why I sent you. I know you above my other men are skilled at negotiating and diplomacy. You are doing well there, and I will have you continue your work. We will be contacting the Church and the Society, the corruption and smugglers in Cellie must be dealt with.


Cellie Affairs - GM

Church of the Seven Temples
To both the Orthodox and Reformed churches, greetings, I am K'Graal, leader of the Canim Hunters. As you may know, the Canim are in Cellie where we know we have allies against the Dark God and his foul taint. The Canim want this taint removed from the lands, that all the people living here may gain the strength to fend of the Dark God should he return.

To this end, we most dispose of the smugglers, and do what we can to depose the corruption within the nobles. I understand the Orthodox do not wish violence against the nobles, therefor I prose that your Church work with the nobles to remove their corruption, help them to understand that their greed and lust for power fuels the Dark God's return.

Even as we speak, my Hunters scout the Ruined Lands, and the Legion is strong there. I fear that war in the Ruined lands may yet be too early, too dangerous. Yet the nobles would march there already with so little force. The Ruined Lands shall be cleansed of the taint in due time, but let us first cleanse our own forces.


The Red Rose Society
Greetings wizards of the Red Rose, I am K'Graal, leader of the Canim Hunters. It is an honor to make contact with your noble group. The Canim wish to form an alliance with the Society, that we may remove the taint from Cellie and destroy any pieces of the Dark Lore that may be found. Word has been sent to the Seven Temples as well, and I hope that all of our kin can work towards cleansing Cellie from the taint of the Dark God.

I fear however, that Cellie's nobles may be corrupt as well, even now they prepare to march into the Ruined Lands, unaware of how dangerous the forces there truly are. This war is too early, there is much taint still within the very armies marching into the Ruined Lands. The Legions may abuse this taint, twist it towards their own goals. This war must not happen until our own people have been cleansed.


Message to the Southern Kingdoms
Greetings thrones of the Souther Kingdoms. I am K'Graal, leader of the Canim Hunters. I understand the humans and Canim have not been the best of allies in the war, we were deceived and controlled by the Dark God, and did many foul things that we would have undone if we could. However, now is not the time for such trivialities. The Canim only want to live peacefully now that we are free from the grasp of the Dark God and his tainted ways. However, the Triumvirate dog us at every opportunity, pushing us further and further from fertile soils. We are forced to raid merely to survive, a matter that deeply cuts our pride.

And yet, many armies have begun to prepare for war in the Ruined Lands, passing through the Triumvirate as they do. They do not understand the folly in this, as they cannot be truly prepared for what awaits in the armies of the Legion. As well, this new gathered force in Triumvirate, protecting their borders from the Ruined Lands, will allow the Triumvirate to move their resources and attack Canim lands with renewed fervor, pushing us even further from the lands we need to live.

I would ask that this war be delayed until the Ruined Lands and the Legions there are better known. Else these great nations will march many men to a pointless death, allowing the Legion to gain more ground. The taint of the Dark God in the Ruined Lands and the Legion MUST be destroyed, however, the armies of this land do not yet poses that power.

Message to the Triumvirate
I am K'Graal of the Canim. Your people have harassed the Canim for many years now, and we have not faltered, we shall not falter. The Canim merely want to live in peace, and to that end we seek to destroy the Dark Lore and the Dark God's Legions. We shall cleanse the land of his taint, and of the tainted humans who insist on pushing us further from that goal.

You stand in the way and merely watch the Dark God's Legions as they grow in power, while harassing those who would destroy them. While you may not serve the Dark God directly, you are tainted and are serving his purposes. To the Canim, you are no better than the Legions themselves. You know the Ruined Lands well, you know the fate of the army preparing to march. And yet you allow them to die pointless deaths to serve your "noble" cause, your aim to destroy those who might truly stand a chance against the Legion.

You are fools. Tainted wretches.

If you were truly the "noble" protectors of this land as you claim to be, you would seek to understand the Canim, not to destroy us. The Canim shall make no move on the Triumvirate, but neither shall we allow you to continue pushing us from our lands. We shall hold our ground.

daelrog
2010-02-12, 11:37 PM
To Merchant League
Close, it's Bors, like the Knight of the Round Table
Felix Urd,
Our differences only reside within the bordes of the Northern Provinces. We will take care of our land here. Take however many of your men you need to fight our common enemy.

-Addrim Bors, Noble of Farglenn

WrathOfLife
2010-02-13, 12:59 AM
Silverwood

OOC note: This is the same message sent to the Crescent Kingdom.
Wise Lords of Silverwood

The armies of the Union and of the Merchant League are rallying to invade the Ruined Lands. We would be proud to have Silverwood marching along side of us.

The combined army plans to combat the Dark Legion in the Ruined Lands, scouring their presence from this world once and for all. Once this is done, we hope to be able to restore peace to the world and end all corruption and evils that have being created by the Dark Gods touch.

We hope to see you on the battlefield, for the destruction of the Dark Legion.
High Treasurer
Felix Urd.


Internal politics, aka Calming the masses

Felix reads through the messages and minutes of meetings from different Merchant League meetings. He sighs softly, "It really makes me wonder how these people got into the Merchant League in the first place, its like their so busy coveting a gold coin they fail to notice the kings ransom right in front of their faces."

He takes out a quill and writes a message to the heads of the Merchant League hoping to reduce their fears.


To the honored members of the Merchant League,

Word has reached me that some of you are concerned by us sending our forces against the Dark Legion, and have expressed worry about the profitability of such a venture. I hope to lay these fears to rest.

The Dark Legion is a powerful and dangerous foe, no one army has the military ability to defeat it. Consider what this means. We have a foe, who we dare not do business with, a foe with the ability and will to destroy everything we have worked for. If we do not strike them now, they will strike us later. It is far better if we control the terms of this engagement than they do.


The profitability of the attack is incredible not only can we gain new lands and new resources we will be able to strength our relationships with every nation that stands beside us. We set ourselves up as more than traders in simple trinkets, we become the guardians of peace and justice, we will be welcomed by strangers as a force against corruption and evil, our trade routes will become the life lines of nations.

Even if our forces are repelled the brotherhood we have formed will ensure we are always remembered by those we fight along side. Nations will come to us openly with their concerns and problems and the Merchant League will be there to facilitate their requests.

We stand united against evil, the providers of goods and supplies, the bringers of truth and freedom.

We are the Merchant League.

For the Good of All, we stand.

High Tresurer,
Felix Urd.


Felix looks at the letter, it wasn't his best work, but he hoped it was enough. The coming war will be hard and taxing, but alliances wrought by the fires of war, are always the strongest. It had to be enough. He sent one of his messengers away with the letter, to send it to every head of the Merchant League.


Edit:
Northern Provinces

Lord Addrim Bors,

We thank you for your considerations, we hope that one day we can find a solution to the situation in the Northern Provinces that will appease and benefit both of us.

If there is anything you want of us, please let me know.

High Treasurer,
Felix Urd

Kessler
2010-02-13, 05:17 AM
Merchant League

Kingdom of Cellie

The League’s call to arms goes unanswered in Cellie. The various political factions are cautious and unwilling to go to war. The only faction that was in complete support of the idea was a Society of the Red Rose, a group of powerful Elder Wizards, from the ancient lineages of Kandor. Unfortunately they don’t hold enough power to sway the others.

It also appears some force is acting against the League in ralling support against invasion into the Ruined Lands.


Crescent Kingdom

Your efforts are admirable, but the Crescent Kingdom is unprepared to wage such war.


Church of Seven Temples

Your message is taken with great enthusiasm and the Church appreciates your efforts to spread its teachings. It will begin to prepare missionaries to send to the lands of Union and beyond.

Note: the Church is splintered at the moment. The mainstream is mostly pacifistic, with an exception of fighting the corruption of the Dark God. The splinter faction (Reformed Church) is more militaristic, willing to fight the human born corruption and injustices.
You’ll need to clarify which one you wish to promote (or both).


Troop Movements

The League’s forces set at the border of the Ruined Lands. They are joined by the volunteers from the Union. The majority are the Heartland’s young knights, there are some Mage Knights from the Southern
Kingdoms and a small force from Soy.

Edit: Oh and the Order of Purity forces. They aren't very numerous, but have very powerful Chosen among them.

Your sniper team was successful in its mission.


A Message from the Southern Kingdoms


To our friend, Felix Urd:

The nobles of the Southern Kingdom are concerned, that the current campaign might be rushed. We have received reports, albeit from the sources we can’t fully trust, that your current force would be insufficient for victory. If you have your doubts, the Southern Kingdom can officially demand to give the League more time to prepare for the campaign. This will probably require some monetary sacrifices on the League’s part, as nobles hostile to the League would require greater compensation for the taxes on the independent traders. But additional time to prepare could save precious lives.


Silverwood

There is an important internal matter in the Silverwood that must hold our attention for now. We can’t dispatch significant forces, while the threats of Canim and Triumvirate remain, but a group of our elite rangers have volunteered to leave with you. They are expert Necromancer hunters and should the Dark Legions employ any, they will act to counteract their evil magic.


Internal Politics

The speech re-assures many of the League's Officials, but there are those who remain sceptical. Roger Cowls speaks once again against Felix:

The foe you speak of will not strike the Merchant League, but at the Union. And might I remind the honoured councillor Urd, that the League has grown into the world power by helping the restoration effort after the Resurrection War.

I must also stress the name of the territories we are invading. The Ruined Lands. Does this name inspire visages of lush meadows and sparkling rivers to you? I’m content with being a simple merchant, living a full life and leaving my children a legacy. The heroics and justice is the stuff of nobles. We must know our place. I hope your followers aren’t so blind as to miss the danger we are facing. If that venture fails, we would be remembered. Remembered as fools for committing such folly.



Canim

Reports

First reports arrive of the Ruined Lands.

The Dark Legions left to the lands far east, after the end of the Resurrection War. It appears they used their time there to rebuild their forces. Before returning to the Ruined Lands sixty years ago. It is strange how they manage to feed their numbers, with land so poisoned, when even birds fall dead from the sky, from the deadly vapours.

The Canim have an advantage of records from the time they were part of the Dark Legions, so they know to avoid the poisoned mists, spot the crawling undead abominations and ancient magical traps.

The remnants of the Dark Legions appear to be organized. It looks like there used to be infighting between many small warlords, but now only a couple of major factions remained. They would unite against any invading threat.

The greatest defensive asset of the Ruined Lands remains their Underground Fortresses. Forged by the powerful magic of the Sceptre of Earth and connected by a network of tunnels, the Dark Legions can easily hold them, while the besieging army would slowly wither.

The cold winds blow from the Great Rift, where the leader of the Canim Rebellion died, killing the Champion of the Dark God. The scouts dared not approach it too close and one of the claimed to have seen dark shapes crawling up from the unimaginable depths.


Church of Seven Temples

We appreciate your offer and the Church will provide shelter and what meagre assistance we can offer to your people, if they indeed do the favour of fighting the corruption of the Dark God.

Note: I’m assuming you are concentrating on scouting the Ruined Lands, so majority of the Cellie hunters are there at the moment.


Agents

Gelek: The Cellie nobility was contacted by the League to enlist their aid in the crusade against the Ruined Lands. The majority of the nobles don’t wish to risk such campaign, well aware of the dangers of the Ruined Lands. Only the Society of the Red Rose appeared willing, considering this an opportunity to engage the Cellie with the outside world and increase its military strength. The League was also seen contacting the Church of Seven Temples.


Red Rose Society

Are the Ruined Lands not the source of the Dark Lore. The best way to cleanse our people is to begin with the roots of the problem. The Dark Lore of the Ruined Lands must be eliminated. We are aware of the dangers of the Ruined Lands, more than others even, as we long have gathered intelligence in preparation for such campaign. The Dark Legions can be defeated, if enough good men would be willing to risk their lives to do some good. What saves them now is world’s complacency and unwillingness to take risks.


Southern Kingdom

We shall relay your concerns to the Felix Urd of the Merchant League. The Southern Kingdoms sent only those who volunteered for this campaign as we are concerned about the risks as well.


Triumvirate

We understand the Canim. You do not carry the taint of the Dark God or we wouldn’t have held back and allowed you to exist for so long. But you are an enemy to the human race – somebody matched with us in strength, cunning and ambition. You may speak words of peace now, when you are in unfavourable position. But if we were to allow you to grow strong, would your tone not change? Would you not seek to get more land so your people don’t face threat of starvation? Would you not seek to defeat us so you will not face threat of war? Will you not seek to grow and expand, until humans are pushed to shores of the Endless Ocean? Deep down we are alike in our natures.

As for the so-called Dark Legions, we know them as well. Only Triumvirate fought them, after they returned to the Ruined Lands, and through the war we saw into their natures. They are nothing but powerless fanatics, a lingering shadow, in the world that has moved on. They do not grow in power, only their bile and filth accumulates, so we simply wait for them to drown in it.

Lastly, about the army of peddlers. The man is free to chose his way in life. If he chooses foolishly, then so be it. The worst enemy you can have is a fool ally. The Union would be only stronger if more fools face the consequences of their actions.


Wow, that was a lot to write.

ShadowDrakken
2010-02-13, 06:56 AM
A smile crept across his face as he read all the reports he had been receiving, once again things were playing out well. Peace was finally beginning to be realized, if only in small part, and the Triumvirate had fed him the very words he needed. It was time to set the wheels in motion.

Seven Temples (Reformed and Orthodox), Red Rose Society, Southern Kingdoms, and Silverwood
Included is a copy, word for word, of the Canim letter to the Triumvirate and their response, and the reports of the Legion's numbers and strange spawnings in the Great Rift from the Hunters scouting in the Ruined Lands. At the top of the new letter below, all fives factions being contacted are listed.

This, my friends, is the true face of the Triumvirate. They are complacent in their defense of these lands, and seek to destroy any who are not human. The Canim already face starvation due to the Triumvirate. They believe the Legion is no threat, yet my scouts have shown they are indeed a serious threat to us all. No doubt the factions within Cellie have similar scouting reports at their disposal.

The Triumvirate fear that the Canim will try to overtake these lands, but we have seen enough war, enough darkness, we do not wish to see it again. We live peacefully among the Cellie, and wish to live peacefully among all the races.

The Triumvirate are the tyrants who have stolen land from the Canim and Elves alike. Yes, the Canim have ill feelings towards the Triumvirate for their actions, but it is not because they are human.

The Canim will join the Humans, and should they desire, the Elves, to march on the Ruined Lands. But it is too soon, we have no supplies, and little food. There is yet much taint within all of our lands, and as the Society has said, the root of the taint must be destroyed, however, this is an impossible task if we are not united.

Until the lands West of the Ruined Lands are truly ready to battle the Legions, the Canim will offer any aid it is able, and all we ask is food, or the tools to bring our barren land to life. And when these lands are ready, the Canim will again offer our aid, in the form of military support, that we may crush the Legion, destroy all of the Dark Lore, and free this land of the Dark God's influence.

Circle
The smugglers are proving difficult to dissuade, however, work will continue in this matter, several factions all appear to be working toward this same goal, so it is only a matter of time.

I would also like to offer an opportunity. I would like to begin negotiations with the Circle that may one day allow our people to truly live side by side, rather than being forced to hide your people for the Canim's protection. I understand the relocation leaves bitter feelings, and I do not blame the Circle for them as we would certainly feel betrayed if our situations were reversed, that is why I want to begin restitutions as soon as it is safe.

I will allow the Circle to decide, and to make the first offer on how the Canim can present good faith to the Circle.

Merchant League
Greetings Merchants of the League, I am K'Graal, and the Canim Hunters. After much deliberation, I have decided it is time to contact your council. This war you are bringing to the Ruined Lands is quite distressing. You do not understand what awaits. There are many hidden dangers, beyond the Legion itself, and my scouts show that the Legion has grown in power since the war.

While I applaud your ability to move armies, they are fractured and are not united beyond a simple cause. I beg you to hold off your movements into the Ruined Lands, until the people of these western lands can be truly united.

The Canim are willing to support the march against the Ruined Lands, but not this early, not while there is so much turmoil still within the western lands. There is taint all around us, the Triumvirate, the nobility of several lands, and likely even within the League itself. Any who aim to collect pieces of the Dark Lore, rather than to destroy it, may also be under the influence of the Dark God.

By massing your armies at the borders of the Ruined Lands, you are alerting the Legions to your plan, who will unite and defend themselves fiercely. An attack on the Ruined Lands must come swiftly and suddenly, without a chance for the Legions to prepare.

WrathOfLife
2010-02-13, 07:05 AM
Canim

Greetings Canim,

It is interesting that we receive word of you at this time. It seems from your words that you know much that you should not. We find it amusing that you speak against corruption when all but admitting spycraft yourselves.

The League would like to know how you came about the information regarding the Ruined Lands. How can you be so sure they will unite? How can you be sure that a swift victory will be the key? How do you know of our troop numbers?

We are open to discussions with you Canim. But we need to know, what you know, before we can decide on a safe course of action, and we need to know how you know, so that we can trust you.

We hope you understand our concerns.
High Treasurer,
Felix Urd



Edit: Internal Politics

As the honored councilor Cowls states, the Merchant League has grown through supporting the Union. What I would like to know is how Councilor Cowls expects the Merchant League to survive should the Union fall? Does the honored councilor believe that the Dark Legions will spare him because he is a merchant?

We have wealth, and with it comes responsibility, it is not enough for us to live in comfort when others are suffering. Not only is it the morally correct thing to do, its good business sense. Scared people buy less, the less they buy the less we make.

Heroics is the "stuff" of nobles, but Justice is for everyone. Were it not for Justice we would not have our trade route with the Elves. By doing the right thing profits can be made, and our people can be safe and happy.

Yes, we must take risks, like in any business, but these risks must be educated. We must know what our consumers want, and we most provide it. Our consumers want safety and security, so we shall provide them with safety and security.

This is the way of good business, this is the way of the Merchant League.


Edit 2: Southern Kingdoms

Honored Leaders of the South,

We too have being contacted by those we do not fully trust. The message they bring is grave and dire.

However the source is questionable. This is our problem. We will be seeking to confirm their message before we

OOC: I will have to finish this later, have received an emergency page

ShadowDrakken
2010-02-13, 07:27 AM
Merchant League
Of what spies do you speak? As stated before, the Canim scout the Ruined Lands. With the taint so close to our borders, we cannot afford to let the Legion grow without keeping track of what's happening, though we cannot confront them directly. We know they will unite, because we have seen the forces waiting, they are not splintered, they are not weak.

A swift and heavy strike is always a good military tactic. That you Merchants do not understand basic combat, shows that you have no right leading an army into such dangerous territory.

I do not know your numbers, only that armies have been moving, and the Triumvirate claim they are yours. You do not move an army across a continent without someone seeing them, people speak, and word reaches other nations. You know my kin are in Cellie, as I know yours are. I have little doubt that every nation knows an army is forming, though there may not be details beyond such.

RJ45
2010-02-13, 09:09 AM
The sound of wood against flesh. That soft noise of flesh being torn through. Blood trickles out of the wound.

Fleta decided to decorate her new house. That warm cabin of hers. Outside of her home, she had wooden spears sticking out of the ground. Beautiful, fresh ogre heads can be found through the spears, usually in groups of three. Three to a spear. She wipes off her hands on her furs, moving backwards. Beautiful. Every so often, a few more would be added. All of these taken by her - for her people to see these heads atop spears, it makes them happy. The ogres are getting what they deserve.

Her wound is healing. Did you think a wound would stop her from fighting? She still leaves several times a day to go fight with her men, to crush those goblins. It's for this reason alone that they have stood so valiantly. She refuses to abandon these lands. These are hers. They will never fall to ogre invasion!

"What a beautiful home. It's lovely." She stares at it for a moment. "But it needs more ogre heads. Prepare yourselves - we leave in twenty minutes time!" She leaves to get more arrows, returning and getting atop her horse. It's time to hunt some ogres.

WrathOfLife
2010-02-14, 05:12 AM
Southern Kingdoms - continued

Honored Leaders of the South,

We too have being contacted by those we do not fully trust. The message they bring is grave and dire.

However the source is questionable. This is our problem. We will be seeking to confirm their message before we take action on it. Should their words be proven true, the situation becomes far more dire.

The Merchant League values your judgment and support.
High Treasurer
Felix Urd


Church of Seven Temples

The Merchant League will support both. The Military and the traders will be exposed more to the Reformed Church, while the mainstream is to be taught to all others. Felix himself will convert to the Reformed Church. The Merchant League see's the two churches as parts of the same whole, and as such will demand a united front from any preachers, any priest who speaks out against the other church will be returned to Cellie. They are free to speak out against injustice, or perceived injustice, but they must speak out against the people, not the faith.


Canim

Honored leader/s of the Canim,

The Merchant League values your wisdom and appreciates the efforts you have gone to in an attempt to prevent possible folly. We would like to ask a few things of you, as a sign of good faith.

The Merchant League requests that your scouts take a team of our scouts out to the Ruined Lands and show them the evidence of this unite by the Dark Legion.

The Merchant League requests that you make your scouts available to any of the Union who also wish to confirm this threat.

Finally the Merchant League requests the start of negations for the end of raiding between Canim and the Union and the start of open trade between the Merchant League and Canim.

The Merchant League feels that we have much to offer the Canim, and that you in turn have much to offer us. In working together, the League hopes to create a safer world for all who refuse to bow to the Dark God.

Please consider our requests,
High Treasurer
Felix Urd.

Kessler
2010-02-14, 05:46 AM
Union

Several clerics of the Church of the Seven Temples have arrived into the Heartlands, where they purchased a house to serve as missionary headquaters. They have began spreading the message of their faith and are apparently planning ot spread to other Union's lands. It appears the Merchant League is assisting the Church in spreading its message.


Merchant League

A message arrives:

Greetings to the Merchant League. The Great Wilds are consumed by the war with Ogres and Fleta’s forces, that currently hold the line, are bound to fall in the summer. I seek to save my people and the only force I can appeal to is your organization. After the Fleta falls, I shall assume command of the remaining warlords and request aid from the League. Together, our combined troops will defeat the Ogres, after which I promise the League most preferential treatment and my cooperation as Grand Warlord of the Great Wilds in starting mining operations and trade.



Canim

Circle

There is a great favour that you can provide for the Circle. As you know, the founder of our order was slain at the location of the Great Rift and his body fell to the depths of earth. Our more recent research indicates that he didn’t fell to the bottom and there is a chance his body could be recovered. Unfortunately the location of the Rift has a magic contamination that is dangerous to us, so we can’t approach the Rift. If your Canim could recover the body, this will cement our friendship. It’s a dangerous mission, the location of the Rift is full of deadly magic and enemies. We do not ask this of you lightly.

WrathOfLife
2010-02-14, 06:19 AM
Felix Urd, High Treasurer, of the Merchant League

Felix stares at the reports in his hands. The Caravan had stopped for a short break in the Heartlands and Felix was seated on a tree log, looking at the messages with interest.

He mutters softly to himself "That's twice now..." one of Felix's aids Darleen Ferrous pipes up "Whats twice?" Felix looks at him with steely eyes, "The Second time the Merchant League has being contacted by a group that offers us the world in exchange for nothing. The second time a group has offered everything we need in exchange for small change. The second time such a group has refused to name itself."

Darleen was no stranger to politics or trade and his eyes met Felixs, both of them searching for each others thoughts. "What are you going to do about it?"

"Question, Search, Plan and most importantly hope."

Great Wilds

Fleta,

We have been informed your people will fall by the summer. We have been offered mines and trade routes to stand by and do nothing to prevent this.
You have several times refused our request for aid to the Great Wilds, You have stolen from us, and killed our men.

However, it was your last message that gives us hope. You spoke of trade, and implied friendly relations. The League does not know this new voice from the Great Wilds. We would rather deal with the devil we know, than the devil we don't.

The Merchant League can help you. It will cost you nothing, and gain you everything. Your people value you freedom and the ability to take what you want.

If you want Elven bows that always shoot true. The League can provide. We have many dealings with the Elves, and are building on a relationship of trade and trust.

If you want tools from Cellie that will never wear. The League can provide. The League has many interests in and around Cellie, it would be possible for us to provide you access to their markets.

If you want to raid and take what you want. The League can provide. The Northern Barons constantly raid and torment the Union, the Barons all but sleep on beds made from stolen Union gold. The League has many ships we can use to transport raiders to and from the Great Wilds to the lands of the Northern Barons.

The Merchant League can offer everything your people need and want. True freedom, to act as you will and live how you wish.

Or the Merchant League can stand idly by and watch you be destroyed and earn great profits from the doing.

The choice is yours Fleta.
- Felix Urd.


a message

Unknown sender,

The Merchant League is understandably cautious in its dealings with unknown parties. If you name yourself, and out line your goals, the Merchant League will be happy to examine the possibility of trade relations with you.

- The Merchant League

RJ45
2010-02-14, 07:58 AM
A message. She can barely afford the time to read it. Great. Just what she wanted to read. "Dear Great Wilds, give us your goods. Or we'll take it anyways."

To the Merchant League
[A smear of blood crosses the page. Its dark hue tells you that it's not the blood of a human.]
All I did was run this page across my clothes. Fine. Wait until I fall. The ogres will rape and pillage everyone and everything in your kingdom, for fun. You couldn't stand toe-to-toe with a moth, what makes you think you can fight ogres? If we fall, you have a new enemy.

No, Felix. Is it you who made the wrong choice. If we don't survive because you were too greedy to send food, medicine and bandages, you'll get what's coming to you. If you'll excuse me, I have to go rip the hearts out of ogres with my bare hands.

[White stripe]

Even with these wounds on her body, even with every muscle pulsing in agony in her body, she must continue. Everyone is depending on her. Opening the door to her cabin, she turns back to view everyone. Her people. Some are wounded, some are dancing and singing, knowing that she'll save them. Some are crying, others are standing ready at her command.

Deep within her heart, she knows that she cannot be defeated.

daelrog
2010-02-14, 09:51 PM
Northern Provinces (Secret)
Addrim tapped his quill on his barren desk. Summer was beginning to approach and every day his dream was getting closer. In one fell swoop he would put the League on the defensive, casting them out. Without the ore that rightfully belonged to the Northern Provinces, and as an extenson, the Union, the Merchant League would be unable to fund its massive campaign against the rest of the world.

Of course, a wild beast was always the most dangerous when cornered, and the merchants certainly were beasts. What would Felix do? Would he fight? Would he bribe and backstab his will into the Heartlands again? The trade route was annoying, but this time Addrim would fight until the end. He would not yield the mines any longer.

Within a safe, hidden drawer within his desk several leters were waiting to be sent, something he had written a year ago when he first set Ezrahai to his task. Most of the letters were to the other nobles, prominent and small, letting them know of Ezrahai's success, and to let them know, even encourage them not to use the Merchant League for trading any longer. They could give the goods directly to the Heartlands without any middle men. Of course, it was the choice of each individual noble, but addrim wondered how many would actually continue to hold onto merchant hands when the populace hated the gold dealers with fiery passion.

The remaining letters were an appeal to the Heartlands and the Southern Kingdoms for the necessary sorcerers to enact the ritual.

Basically as soon as Summer hits, and if Ezrahai has completed his research, Addrim will immediately send ut the letters, as well as escort the merchants in Farglenn out of his land with the request to never come back.


Northern Provinces, Alexra
Alexra had finished another day training another backwater militia how to perform basc tasks of a solider. It was infuriating work. However, the other side of it eased her mind.

She walked through the hollow corridor of the keep, feeling the cold draft pierce into her core. She could only hope the prisoner felt the same.

Alexra turned the corner to see two armed soldiers guarding an entrance to a cell, inside a barbarian on the north. She walked up to the bars without trepidation.

"Your people have given me the title of Banshee, no-name. You will tell me eveything you know about the Northern Baronies from maps to military strength to prominent leaders. When I compare what you say to the prisoners of the last three cities I was in and if I find your information contradictory, I will have your soul." She paused, allowing a rare smile to creep onto her lips. "Do you understand?"
Decided that while Alexra is running around, might as well make the most of it, and see what the prisoners have to say from the winter campaign. Know your enemy and all.

RJ45
2010-02-14, 10:52 PM
Fleta was outside her village today, alone. Up a tree. She was climbing it. Various bits of the tree find their way in her clothes, but this is the Great Wild life. Her arms had horrible scrapes on them, her body had plenty of wounds. She was bruised, beaten, and hurt - but she refuses to stop. If she stops, they will die. She pulls herself further up the tree.

Her tanned skin was covered in sweat. Hours and hours a day, nothing but killing. Moving around with her soldiers, fighting. They followed her lead - they also knew what was to come. If they stopped to let those wounds heal, if they stopped to have a single drunken night of peace, if they stopped so much as to sharpen their blades, everyone would die. Every time she returns to her village, she is given a batch of new arrows and sharpened weapons. Everyone is doing their part. Nobody in her village serves no purpose.

She's almost to the top of the tree. Using a sword at her side, she cleaves the top of the tree off, standing. Looking. She peers into the distance, like a falcon looking for prey. For a while, they had been fighting away from home. Attacking the goblins before they got to them. Those efforts had been why they survived to now. Not much longer. It won't be long until the goblins charge against their fortifications. In the meantime, she can see the vague shape of a goblin force from here. It's time.

She leaps out of the tree, walking back to town. Barricades. Spikes. Yet, she's distracted as she returns to town. A little boy is holding a crossbow he can barely carry. "I'm ready to go!" he cheers to Fleta. Too young to battle, yet thirsty to put out the fire of conflict. The mother of the child quickly grabs him by the arm, pulling him back into the house after giving Fleta a saddened look. Frightened. "No, let me go!" - the last words she hears before the child is pulled into their home and silenced.

For the sake of saving everyone in her village, she will continue to fight until her bones are pounded into dust. That family must survive. That child will grow and become something. Their bloody leader, Fleta, returns to the center of the camp, rallying everyone for yet another battle.

WrathOfLife
2010-02-14, 11:09 PM
OOC: Oh yeah... All this excitement in the East has made me forget my missions in the North!

Felix Urd, High Treasurer, of the Merchant League


Felix smiles smugly as he reads the report from his highly trained sniper team. They had succeeded in their mission. It was a victory against Addrim and he probably doesn't even realize it.

The Sniper team had killed many men, and they would no doubt have to kill more, but for now, they had earned their rest. Felix's smile drops slightly, he still had work to do.


Heartland Guilds

Greetings Trade guilds of the Heartlands,

As many of you know, the Merchant League continues its works against corruption and evil. Recently the Merchant League has adopted the Church of Seven Temples, a religion that is fierce in its dedication against corruption.

In addition, you should now be aware that our trade route to the Elves is fully functional allowing for open trade between the Elves and the Merchant League. The Merchant League is currently the sole seller of newly crafted Elven goods. Our offer to allow your crafts men to learn from the Elves on joining the League is still open.

We would also like to point out to the Trade guilds of our new Colony in the Great Ocean, we are looking for craftsmen and builders to help construct the grand city and fortress, these workers will be rewarded with large properties and considerable wealth for their efforts.

We ask you again, please, join with us. Together we can become far richer than we are separate.

High Treasurer
Felix Urd


Northern Provinces - Nobles who's son's were sent to war.

Nobles of the Northern Provinces,

We have heard that the combination of our efforts and your son's own skill has ensured that they will return to you. Your son's will not doubt be able to tell you what effect our efforts had on their own protection.

Please remember that our offer for them to tour of facilities and let us know how to improve the lives of those in the Northern Provinces remains open to them.

May you stay forever safe,
High Treasurer,
Felix Urd.

ShadowDrakken
2010-02-15, 12:09 AM
Merchant League
We cannot simply allow the Union into our lands. We will take one of your scouts, or two if you prefer, into the Ruined Lands, but we will not risk a team of your inexperienced people. As for the Union, only the Southern Kingdom seems to bear us no ill, we can allow one or two of their scouts to join as well, if they so choose. We will not train your men however, so they must follow my Hunters explicitly, we will not be held responsible for their deaths should they not.

The raids are a necessary evil. The triumvirate have pushed us out of fertile land, and we lack the metal ores to create the tools we need. We do not wish to raid, there is no pride in such action, but we must survive.

Circle
This... will be difficult. There is something that grows in the Rift, but my scouts were unable to get close enough to discover what it is. I dare not send a pack unprepared into that. Give me a few seasons, I will get further details and do what I can, though I am curious what a decayed corpse can bring the Circle. Do you intend to resurrect the fallen leader, to what end? His body has been there for many years, how will you deal with the taint that he has been steeped in?

Internal Affairs
Blood Mages
In regards to your research, upon thinking of the possibilities and nature of the magic, I will have you create a third item as part of the Gate pair. This item will act as a key to the pair, should we lose control of the magic, or should one of the gates be taken from us. The three shall share their magic, and should the key be destroyed, all three must lose their power and crumble. The keys will then be kept separately from the gates, in the hands of the Makers, to ensure that we maintain control over the gates.

Shrall
When you are able, please return home. We will have you once again spend a season in search of spies within our land, before setting out to aid our scouts in the Ruined Land.

Gelek
You have done excellent work in Cellie and have given us strong allies there, I will have you move on to the Southern Kingdoms now, and work your Diplomacy with their nobles and common folk. Let them see that we are not the monsters that rumors would have us be.

WrathOfLife
2010-02-15, 02:09 AM
Canim

We thank you for your consideration. Our scouts know the risks they take, as such we would like you to take them in to the Ruined Lands as soon as possible.

It appears we have common ground to work with. Food, tools and a desire for peace. We can help with these things. Your desire for land, is also of great interest to us, and it may be, that the League can peaceful work with you in reclaiming what was taken from you, using the correct political channels.

We will speak with the Union, should they agree to it, we would like to offer a temporary cease to all raiding so that we may negotiate proper trade terms and begin work on peace agreement.

If you require supplies that you normally have gotten through raiding, the League will provide these on credit, the price for these supplies to be determined by the proper trade terms.

Does this meet with your approval?

May you stay forever safe,
High Treasurer
Felix Urd


Southern Kingdoms

Friends of the Merchant League, Honored lords of the South,

The League humbly requests that you allow one or two of your scouts to be shown the Ruined Lands by scouts from Canim. They have expressed trust in your nation, and the Merchant League has no reason to expect betray from the Canim.

The Merchant League hopes to use this second confirmation of the state of the Ruined Lands to prove to the Union that we are in grave danger, and impress on the people the need to build up our military defenses.

We hope you understand, and support this decision.
High Treasurer
Felix Urd




Union

Honored members of the Union,

The Merchant League believes that we have been misled, in our beliefs over the strength of the Dark Legion. Even now, our scouts are entering the Ruined Lands, and what they are finding is far from what was expected.

Indeed instead of being weakened by this long period of isolation the Dark Legion appears to have grown in strength.

As it stands, the Merchant League does not believe we have the necessary forces to combat this threat. Not with several members of the Union refusing to send men.

This however is a moot point. In fact it appears that the Dark Legion are so well armed that they could devour most of the Union before we could begin any kind of response and that response would be unlikely to stop them.

The Merchant League requests that the war funds be immediately spent in the creation of a defensive line of walls, watch towers and fortresses, to prevent a massive surprise attack being launched from the Ruined Lands.

This news is naturally hard to believe. As such we have made arrangements for scouts from the Southern Kingdom to confirm our reports.

The Merchant League remains committed to the defeat of the Dark God but we, indeed the entire Union, may not yet be ready to combat this increased threat.

We also wish to announce the successful contact with the Canim. They have announced their desire to cease raiding, in exchange for a few basic concessions. The Merchant League feels that this is not only a perfect way to end the war in the North, but also a way to gain a new ally against the Dark God.

With the Union's permission the Merchant League will begin negotiations for peace, and the start of trade relations. During this time the Merchant League requests a cease to all hostilities between Triumvirate and Canim, so that raids will not effect the negotiations. The Merchant League will provide Canim with basic supplies during this time of cease-fire in order to support the Canim so that they do not find the need to raid for these supplies during the negotiations.

The Merchant League respectfully awaits the Unions decision.

Kessler
2010-02-15, 05:11 AM
Union

The Triumvirate's adress to the Union:

It is perfectly clear what has happened. The wily Canim have used the merchant’s timid nature and naivety to turn Felix Urd into their pawn. Triumvirate contests the lies fed to the League. The so-called Dark Legions are mere shadow of their former self and no threat to the Union. The notion that they can ''devour’’ Union is simply laughable. The true enemy are the Canim. They want us to shift all our defences to the Ruined Lands, expose our northern flank. They want us to supply them with food and farming tools, easily re-forged into swords. They want a cease-fire so they can rebuild their forces, after the defeat inflicted on them by the Triumvirate armies. And Felix Urd is willing to give them all that on a silver platter.

Triumvirate requests that the war funds be spent to create fortifications against the Canim and that Merchant League contributes the full price of the taxes on the independant merchants, since it appears they aren't going to send their men to fight.



Northern Provinces

Secret

This measure would cut into merchant’s profits, by reducing the price of ore due to increased supply in winter. But it won’t be enough to expel the League.

The League has hold over the majority of mining operations through the contracts and debts. Since Felix Urd eased on the prices of supplies the locals managed to save up more, but it would still take a long time to repay all debts.

The League is more efficient in transportation of ore and has the necessary facilities – warehouses, carts and horses. It can be done by northern merchants, but not as good. The north’s independent merchants simply can’t transport the full volume at the moment. It will take time develop the necessary expertise and capacity.

The north has enough Arcane Wizards for the plan, but each of them keeping Ice Jaws open is one less at the battlefront.


Prisoners

Northern Baronies are located far north, protected by a wall of mountains. Their land is unusually warm and there are many hot streams coming out of the ground. The route by land is rough and hard to cross, the easiest way to arrive to the Baronies would be by sea, but they have a strong fleet of experienced pirates.

The Barons compete with each other, sometimes making alliances, sometimes fighting, but there are rules to such things and infighting is limited. On a few ocasions a powerful baron would establish a coalition and lunch a powerful raid into the Soy or Northern Provinces.

Their land has its share of rescources, but they are mostly undeveloped. The Baronies prefer to aquire things by stealing, rather than making.

This raid was weaker than others, since there is a struggle for power in the northern Baronies at the moment. Most of the barons have concentrated their attention on the domestic situation.



Merchant League

Scouts

The men who visited the Ruined Lands, escorted by the Canim, return with their report:

‘'The land is barren and there are many natural and unnatural dangers. Our escorts claimed that both water and air are full of poison and we did see several dead animals, without any visible of wounds. We’ve observed several bands of the Dark Legions troops. They appear to be organized, but a bit ragged. The ancient undeground fortresses remain, we've seen a steady stream of soldiers emerge from the undeground passage. It is certain we will need more supplies and would need to accept inevitable losses from such inhospitable land. I do not know if we have a chance of victory here.''



Canim Trade

How do you intend to deliver the supplies? Through Silverwood, Triumvirate or Cellie-Ruined Lands route?

The Canim are currently considered to be enemies of the Union. It wouldn't look good, if the League trades with them openly, unless a peace is negotiated.



Canim

Circle of Necromancers

The body is a conduit to the world beyond. We could use it to call on our leader’s spirit to ask for wisdom and guidance. There are none, who have pierced as deeply as he into the mysteries of the Dark God, none who know the enemy's weaknesses. The Dark God will return one day, that is inevitable. The Circle wishes to be prepared, for when this day comes.


On Raiding

On ceasing the raiding – it is possible, the only downside would be, if the winter proves to be too harsh, there is risk some will die of famine.


Blood Mages and Agents

Blood Mages: The Dark Lore doesn’t yield its secrets lightly. But if such thing is possible we shall attempt it.

Shrell - orders confirmed.
Gelek – orders confirmed.



Great Wilds

A message

A ship will soon arrive with weapons and supplies at the Boars Bay. A first of many. Your army would be well armed for the fight. I have found allies and you will feel their efforts by the time of summer. Let the counter-offensive begin and blood of your enemies to spill on the earth.

Your faithful servant, Chris Wane

WrathOfLife
2010-02-15, 06:15 AM
Canim Trade

There is a route through the Ruined Lands?

I will not begin to send supplies until the Union has agreed to it.


Merchant League counter point to the Union

The Merchant League thanks the honorable representive from Triumvirate.

However, there are several obvious flaws in their arguments.

They claim we are not prepared to fight, and yet it is our men who are assembled on the front lines to the Ruined Lands, not theirs. They ask us to pay the tax for not sending men to do battle, while they themselves are not sending men or paying tax.

Triumvirate claims that the Canim have made use of our "timid nature and naivety". I would like to hear what the honorable representative from the Northern Provinces thinks of our so called timid nature. The Merchant League is not one to be easily hoodwinked. We sent our own scouts to observe the conditions of the Ruined Lands.

The Merchant League is so certain in our belief that we will guard the Northern boarder of Triumvirate, under the total command of the Heartlands nobles present in the war party, while Triumvirate launches it own campaign against this so called laughable threat.

If Triumvirate is so sure that the Ruined Lands will be so easily defeated, then surely with their superior fighting talents and abilities such an attack from the Triumvirate will destroy the Dark Legion in a matter of weeks.

The forces currently assembling in Triumvirate are more than enough to hold back any force launched by the Canim. The Heartland nobles, always true to their word, and of pure heart, will ensure that this isn't some kind of trick on the part of the timid and naive Merchant League.

I ask of the Union to consider the implications of what it means should Triumvirate refuse this offer.

Triumvirate has long shared a boarder with the Ruined Lands. Long would they have being able to see the build up of troops and forces, and still they said nothing when the Merchant League begun gathering men for this attempt.

Triumvirate once called itself "the shield of the Union" in a letter to the Merchant League. We ask the Union, what good is a shield that does not protect its people.

The Merchant League requests Triumvirate prove its words, as we have proven ours. Attack the Ruined Lands, while the Union's combined might defends your Northern Border.

If you are so sure of your words and the weakness of the Dark Legion, you will do so.

The naive Merchant League does not thing you will. We think you know the truth. Which means you were willing to send Union nobles to their deaths, in the name of killing a few Merchants.

The Shield of the Union indeed.

Kessler
2010-02-15, 07:01 AM
Union

Triumvirate's response to League:

Are you ordering us to assault the Ruined Lands, in disregard of all strategy and tactical concerns, that you probably even not aware of. Our nobility trains for military service from the young age, we know how to wage war and when to wage war. We chose our battles carefully and thus we always win in the end. What is your military experience? Marching a force to the Ruined Lands and then backing away from the fight, when you realized you can’t handle a real battle.

You are accusing us of ignoring the threat to the Union. A vicious slander, an outrages lie. Was that another suggestion by your Canim friends? To weaken the Union with doubt and suspicion. You have gone too far this time, for your actions endanger the Union we have sworn to protect. You claim we are no longer it’s shield. Well, when did the Dark Legions invade other Union nations? Never, since the Triumvirate joined the Union.

You claim that your forces are enough to hold off the Canim. Did they show you their military assets, so you can confidently make such statement? Or all information you have to make such claim is their honest word? You are the puppet of the Canim and we feel sorry that you can’t see it.



Merchant League

It would be possible to transport supplies through the Ruined Lands, but at great risk for the merchants. There are going to be significant losses in lives and cargo. It is an option, but really not the best one.

ShadowDrakken
2010-02-15, 07:02 AM
Merchant League
We have nothing to trade, and we will not have ourselves in debt to any nation. We saw the statement the Triumvirate posted to the Union, and know that arming ourselves would be dangerous, more so now that the Triumvirate would use it against us. So even our military might is of little use for bargaining.

We will not sell our pride.

Re: On Raiding - GM
I have not yet agreed to stop the raids. I'll eventually need progress updates on my land research, but I know it hasn't been very long yet.

WrathOfLife
2010-02-15, 07:18 AM
Leagues response to Triumvirate

We would never seek to order you to do anything. We indeed realize that we cannot face the Dark Legions with our current force. You claim our actions have endangered the Union, which actions have we taken that you have not given your blessing to?

The Merchant League is not running from this fight, we have seen that our current preparations are inadequate and requesting the building of defenses while we improve our current forces.

You do not believe us about the state of the Ruined Lands. Perhaps you would believe your own scouts? We would have our scouts work with yours to show them this threat. Then when your scouts confirm what our scouts are saying would you be satisfied?

We extend this offer to all the nations of the Union, send your best scouts and our men will do our best to show them the Dark Legion's increased power. If you do not trust the Merchant League to do even that, we plead with you send your scouts on your own.

Consider why would we request this, if we were not certain of the result. If we were bluffing such a request would expose us as liars and fools, if we were telling the truth, such a request would enlighten the Union as to the state of the Ruined Lands and the grave dangers it represents.

The Merchant League does not ask the Union to trust it, we merely ask you to trust your own judgment and your own men. Test our words, send your best scouts, learn the truth from their own eyes.

As a wise noble from the north once told us, "Actions speak louder than words."

ShadowDrakken
2010-02-15, 07:27 AM
Red Rose Society
Greetings friends of the Red Rose Society. I trust my letters arrived safely to you. You may have heard the Triumvirate recently address the Union, wherein they claimed once again that the Ruined Lands were no threat, despite the Merchant League's own scouts confirming the Canim reports.

I would ask a favor of you, though it will be difficult. I need three new copies of both letters written up, and men sent to Soy, Heartlands, and the Merchant League, where they will "accidentally" be captured as spies who have apparently intercepted the communications between Canim and Triumvirate.

I have no other safe means to get these letters in the hands of these three factions, and I cannot personally rebut the Triumvirate's latest address without inciting a war.

These two letters are evidence of the genocidal nature of the Triumvirate, as well as their lies about the Ruined Lands. The Canim wish the Ruined Lands to be purged of the taint, and ask this favor of you towards that end. For as long as the Triumvirate conceal the truth of the Ruined Lands from the Unions, we will be unable to march with the strength and conviction needed to succeed.

daelrog
2010-02-15, 09:45 AM
Addrim's Response to the Union Concerning the League

Honroable Nobles of the Union,
Felix is a man of words it seems, as thus far his war in the Dark Lands has been limited to speeches, most of them accusing anyone who disagrees with his position as a fool or a traitor.

Debates aside, it is time that the taxation on independent merchants ends. We in the Northern Province face the threat of barabarians every winter. The Triumverate clashes with the Canim raiders, the Southern Kingdom has defended against the Great Wilds, and Soy constantly does battle with pirates. Regardless of whether you believe the Merchant league or the Triumverate, the fact remains that the Union is fighting real wars, while the Merchant League is not. Should their claims be true, all the more reason to end this taxation, as even the Merchant League has said that it is the Union, and not them, who should create this defense line.

It is obvious the League's intentions were good on the onset, but in the end, the only true consequence that all parties can agree on of this would-be confict is a heavier burden on the League's economic rivals, and the shuffling around of mercenaries from one state to another.

-Addrim Bors, Farglenn

PS I await a reply from the Leage of my incompetence in military affairs, after having won the most successful winter campaign the Northern provinces have had yet.

Northern Provinces (Research)
OOC: I assume that Ezrahai isn't finished it. Also, drat about not being ale to expel the League but that's only to be expected. Still, as soon as the research is finished, the plan is to ask those few nobles that don't have debts to cut ties, and to use what funds that can make to help pay off the debts of the other nobles and to work towards getting better equipment to help offset some of the troubles that'll come without merchant help.

Kessler
2010-02-15, 04:22 PM
The Union

The mood in the Union is uncertain, but in the question of the Ruined Lands many favour Triumvirate. It is a military matter and few can deny the power of the Triumvirate’s military, while the League is still untested. Still enough doubt exists for different nations to consider sending scouts into the Ruined Lands.

The mood about the Canim is uncertain as well. Some perceive them as a threat and believe the Triumvirate assertions that Canim are manipulating the League. Others, mainly southern nobility, are asking if a peace can be reached with the creatures.

The fate of the Great Wilds is mostly forgotten, as all attention is directed to the Ruined Lands.

The Addrim’s appeal has won him support of a number of independent merchants. Their suggestion that the tax should be reimbursed was mainly ignored by the nobility. The tax was suspended for now, but the precedent remains. It could be easily restored in the time of need. The fate of the war fund and question of the League’s contribution is unclear at the moment.

A number of people in the Union's nations have shown ignorance of the Addrim’s military campaign. The Northern Provinces remain somewhat removed from the Union’s politics and the interest briefly raised over the elven trade dispute is beginning to fade.

Triumvirate's final response:

We have not approved your dealings with the Canim and blind belief in their lies, over the word of nobility, dedicated to the protection of the Union. There is no need for the defences, they would be a waste of time and effort, better spent elsewhere. We send our scouts periodically to check on the situation and they haven’t seen an all-consuming horde about to descend on us, but perhaps it’s because they weren’t guided by your Canim friends? Things can appear quite different, when shown at different angles. A village drunk can look like a bloodthirsty Ogre to someone, who was fed fairy tales all day.

Your request for scouts would cost many of them lives, but provide no answers. The Ruined Lands are dangerous, we do not deny that. This poisoned land would create an impression that Dark Legions are strong as well. And Canim would certainly put a show, perhaps bribing the ragged, dying remains of our old enemy to parade around looking all big and scary. All the more impressive for the Union’s nation that weren’t in contact with the Dark Legions for a long time and lack ability to judge their strength accurately. The Dark Legions are disorganized and fractured, their leaders are mad fanatics. Any attack they can mount, the Triumvirate would defeat easily.


Canim

Red Rose Society

We shall grant you this favour, but we will expect your aid at a later date, in return for our help.

This will come into effect on the next turn.



Northern Provinces

On future plans:

You’ll need to organize the mutual financial help between the nobility. The poverty doesn’t exactly breed charity. There will be little change without a strong push.


Next turn will be tomorrow.

WrathOfLife
2010-02-15, 06:38 PM
Merchant League speech to the Union

Honored representatives of the Union,

May we begin by agreeing with the actions of Addrim Bors. As the military campaign has being suspended so should the tax on the independent Merchants be suspended. We would also like to congratulate him on his victory against the raiders. Perhaps in the coming years, he will be able to repeat this feat without assistance from Soy.

We would also like to encourage the Northern Provinces to send a small team of scouts to prove our words in the Ruined Lands, they have often taken a counter point against the Merchant League, and as such we value their input as a reflection of our own argument. Let us remember, a coin has two sides.

Triumvirate's response is a curious one. They claim their scouts periodically enter the Ruined Lands and check on the status of the Dark Legion, then they turn around and claim it would be too dangerous for other nations to send their scouts to do the same. This seems like a rather strange stance to take. Scouts know the risks they take in fulling their duties, and in sending more scouts into the Ruined Lands we can only stand to gain more information about this threat. So why would Triumvirate not wish for this?

The Merchant League has offered to surrender its forces to a trusted ally of Triumvirate and take over the defense of its Northern boarders, in exchange for Triumvirate proving its own words and attacking the Ruined Lands. In fact this very offer was the mainstay of last address, and yet Triumvirate completely ignores it.

Time and time again Triumvirate mentions the Canim. The Merchant League has already made it clear that our limited dealings with the Canim will only be performed at the blessing of the Union and yet still the Triumvirate holds the threat of the Canim against the entire Union.

This stance seems at odds with our encounter with the Canim. It is well known by most in the Union what Triumvirate thinks of the Merchant League, indeed the Canim must know it as well and yet they did not ask us to influence the Triumvirate or generate some disaster to spell their down fall.

They asked us for food, and for peace. Triumvirate insists that the Canim want war with the Union, when we have seen every sign that this is not true. The Triumvirate claim the Dark Legion is no threat, when we have seen every sign that this is not true. The Triumvirate claim that the Ruined Lands is to dangerous to send scouts into, while claiming they do so with regularity.

Remember Triumvirate was happy to see your armies march to war inside the Ruined Lands, why are they now saying it is to dangerous for you to even send scouts.

Triumvirate is demanding your trust, The Merchant League is asking that you trust the evidence we are providing and if that is not enough, we ask you to look at the evidence yourself, an act the Triumvirate are steadfastly against.

The Merchant League thanks you for your time.


OOC: I am still waiting on some responses.... From the heartland guilds and
Northern Provinces - Nobles who's son's were sent to war.

Kessler
2010-02-16, 08:13 AM
Year 2, Summer

Year of War


The Union

The Union

The Union Assembly
The scouts from different nations have visited the Ruined Lands and returned with their reports.

The Heartlands Empire is ablaze with call for war, many nobles seek to leave their mark on history by cleansing the remnants of the Dark God’s influence from the world. The Heartlands are mainly for the war, with a tiny minority against it or undecided.

The Triumvirate nobility has split into those who claim such action is a folly and diverts resources from fighting the Canim and those who are willing to finish off the Ruined Lands. The Triumvirate is divided, the majority against the war, while a sizeable minority for it.

The Kingdom of Soy's nobility is conflicted on the issue. Kingdom of Soy is split evenly for and against with a number of undecided voters.

The Southern Kingdoms nobility speak caution and appear to be reluctant for war. Southern Kingdoms are mainly against the war, with a tiny minority for it and a lot of undecided voters.

Northern Lands – need input from Addrim Bors.

The Union remains undecided on the issue of the Canim – do they truly wish peace or are they ready to spring a trap, when the Union’s forces are committed to the Ruined Lands>

Other news:

Merchant League is slowly taking over the independent merchants of the Heartlands.

King Ascaric III of Soy announced plans for marriage.

The war in Great Wilds is rumoured to continue as Ogres approach the main human settelments.

A new colony of Soy was founded in the Endless Ocean.

Can Read: Northern Provinces, Merchant League, factions with character in Heartlands

Heartlands

Triumvirate-Canim Letters

Several agents of an unknown power were captured with correspondence between Triumvirate and the Canim. Triumvirate has questioned the authenticity of the letters, claiming the convenient time they surfaced invites great suspicion.

Letters:

Canim message:

I am K'Graal of the Canim. Your people have harassed the Canim for many years now, and we have not faltered, we shall not falter. The Canim merely want to live in peace, and to that end we seek to destroy the Dark Lore and the Dark God's Legions. We shall cleanse the land of his taint, and of the tainted humans who insist on pushing us further from that goal.

You stand in the way and merely watch the Dark God's Legions as they grow in power, while harassing those who would destroy them. While you may not serve the Dark God directly, you are tainted and are serving his purposes. To the Canim, you are no better than the Legions themselves. You know the Ruined Lands well, you know the fate of the army preparing to march. And yet you allow them to die pointless deaths to serve your "noble" cause, your aim to destroy those who might truly stand a chance against the Legion.

You are fools. Tainted wretches.

If you were truly the "noble" protectors of this land as you claim to be, you would seek to understand the Canim, not to destroy us. The Canim shall make no move on the Triumvirate, but neither shall we allow you to continue pushing us from our lands. We shall hold our ground.

Triumvirate's response:

We understand the Canim. You do not carry the taint of the Dark God or we wouldn’t have held back and allowed you to exist for so long. But you are an enemy to the human race – somebody matched with us in strength, cunning and ambition. You may speak words of peace now, when you are in unfavourable position. But if we were to allow you to grow strong, would your tone not change? Would you not seek to get more land so your people don’t face threat of starvation? Would you not seek to defeat us so you will not face threat of war? Will you not seek to grow and expand, until humans are pushed to shores of the Endless Ocean? Deep down we are alike in our natures.

As for the so-called Dark Legions, we know them as well. Only Triumvirate fought them, after they returned to the Ruined Lands, and through the war we saw into their natures. They are nothing but powerless fanatics, a lingering shadow, in the world that has moved on. They do not grow in power, only their bile and filth accumulates, so we simply wait for them to drown in it.

Lastly, about the army of peddlers. The man is free to chose his way in life. If he chooses foolishly, then so be it. The worst enemy you can have is a fool ally. The Union would be only stronger if more fools face the consequences of their actions.


High Spirits

The prospects of fighting the forces of darkness have risen the spirits of population. The people of Heartlands are very proud of their history and celebrate the heroes of the Resurrection War. The war against the Ruined Lands is an opportunity to return to this idealized time of glory.

Heartland Guilds

A number of the independent Guilds have agreed to join the League. There are still a lot of opposition and undecided merchants, but should the League press its advantage the Heartlands market can be finally secured.


Characters:

May Fairborn was seen talking with the local merchants.

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.


Triumvirate


The unexpected split between the nobility on the issue of the war has generated some tensions. Up until this day the Triumvirate was always united on the issues of external politics. Now this has changed.

The additional fortifications are constructed at the border with the Canim and the patrols have increased significantly.


Characters:

-


Kingdom of Soy


There are news that King Ascaric III of Soy has officially announced an intent to marry the duchess Lirri of Burge. This was long expected at the court and preparations for the wedding are underway.


Characters:

-


Southern Kingdoms

The Silver Leaf Academy has received a confirmation that an elven archmage from the Crescent Kingdom would arrive to give several lectures and discuss magical matters with the Academy sages. This is the first such visit, since the creation of the Union.

Another unusual arrival is a Canim diplomat. He is given a subdued reception, result of the uncertainty in the face of possible war, where there is a risk for Canim to become an enemy. Still the Southern nobility remain courteous and prepared to listen.


Characters


Gelek has arrived as a guest of southern nobility.

Gelek
He is a Canim, and stands out in most crowds. His fur is a muddy red color, and he has a pleasant demeanor.


Northern Provinces

Some of the wealthier nobles have acted to reduce their dependence on the League’s supplies and shifted their business dealings to either sell the ore directly in the Union or to deal with the independent northern merchants. This had little impact on the overall economic situation so far.

Alexra’s training has improved discipline in the troops of the nobility loyal and allied to Addrim, but it is more difficult with some of the other influential or independent nobles. They appear to bready to band under the Addrim’s banners, but dislike his lieutenant for telling them how they should run things, even if the advise is good.


Secret (Northern Provinces Only)

The research is complete. The application would allow generation of heat that could easily melt snow and ice on a considerable scale. It would be useful to keep the Ice Jaws pass open as well as clearing roads during the winter time, drastically improving logistics in the winter time.

The research effects on the Northern Provinces economy will be felt at the winter time.


Characters:

Alexra has travelled the land, training the militia of the northern nobles.

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly.


Ascaric Colony

The ship has arrived to its destination and construction of the colony has began. The weather remained good and everything proceeded smoothly.

Characters

-
]


Kingdom of Cellie


The news of Unions plans to invade the Ruined Lands have stirred much debates and chaos in the Cellie. Few know how this will affect the future of the kingdom.


Characters:

Harold ‘’ The Matchmaker’’
Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.

William Boon.
A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.

Adrian Banks.
A well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.



Crescent Kingdom


An Archmage Adamar has won a grand wizardry tournament, recognized now as one of the most skilled wizards of his generation.


Characters:

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Canim Territories


Everything is quiet in the Canim territories.


Characters:

-



Great Wilds


The Ogre momentum has weakened as they approach the main human populated lands of the Great Wilds. Their numbers have dwindled and fighting spirit seems to waver. Fleta has supplied weapons to the volunteers and other warlords who joined. Her leadership has forged them into a strong, determined army. Many speak for a decisive action, to meet the Ogres and their goblin hordes in an open battle.


Secret (Great Wilds only)

The Wild Mages arrive to Fleta:

We have found someone capable of smuggling people pass the Crescent Kingdom’s magical shield. A Wild Mage, called ‘’Box Maker’’. He can create small boxes, capable of magically swallowing people into them. When the box leaves the presence of the Box Maker, it’s magical powers disappear and the person trapped inside is released. It appears that people inside the magical boxes are unaffected by the Shield’s magic, so we can conceal our men inside and let the boxes float inside the Crescent Kingdom by a river stream or other means.



Characters:

‘’Bear’’
This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.

Ogre A
A massive brute, appears to be a war leader. Always surrounded by scores of goblins,

Ogre B
A medium sized Ogre, surprisingly agile for his bulk. Carries weapons and seems to act on his own, rather than rely on goblins.

‘’Owl’’
Owl kept to the shadows, avoiding the goblin patrols.
A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.



Silverwood

Many of the Silverwood rangers have ventured deep into the forest. The public grows restless as little explanation has been provided so far. The Council delays releasing information, until it is confirmed.


Characters:

Asara Sedar
A famed leader of the Gryphon Riders corps, Asada Sedar is known as powerful and loyal soldier in service of Crescent Kingdom.
Aegil Oakstead
A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.



Northern Baronies


The battle for control over the baronies rages and it seems Baron Verdal is poised to win. Some whisper barons strength is coming from the stranger he has accepted into his house.


Characters:

-


Ogre Tribes


The Ogre lands are invaded by an army, forcing them to draw forces from the Great Wilds for the defence of their homeland.


Characters:





The Organization's Politics

Merchant League

The message arrives from the northern noble, who sons the League helped. He thanks Felix Urd for his actions, but regretfully he can't send his sons for fear of reprisal from Addrim Bors and his followers. Still the League has a friend in him. He also warns Felix that Addrim urges other northern nobles to break the League's economic hold on them, aiming to expel the League from the northern lands.

Some of the nobles in the northern lands are attempting to break free of the League’s economic influence. This has little impact on the overall economic situation.

The research on the gunpowder weapons is finished, improving the power of this non-magical weapons.

The League's agents have captured a correspondence between the Canim and Triumvirate. Similar letters were found by the agents of Heartland's Empire (see Union section).


Order of Purity

-


Dark Elves

The Elves control the supply routes.

WrathOfLife
2010-02-16, 08:49 AM
Secret minor points/questions to GM

Endless Ocean Colony, should be called Ascaric Colony, after the king of Soy as per one of the letters.

How far along is my firearm research? Can I get a real world example of the kinds of weapons being used by my men, or being newly produced.

Research wise, I wise to begin research into explosives. For the purpose of war, mining and road making.

Have the other nations sent more scouts into the Ruined Lands? What is the general stance from the Union regarding the arguments between the Merchant League and Triumvirate?

Kessler
2010-02-16, 09:19 AM
Merchant League

Secret

On gunpowder technology:

If I recall correctly your research aims, you should have fairly efficient gunpowder rifles. They won’t radically transform the military landscape, since there is such thing as Magical Barriers, that can be placed to defend against projectile weapons. But they have a number of advantages – ease of use, meaning anyone can be conscripted, a surprise factor and need to alter military tactics to account for their presence on the battlefield, advantages of suppressive fire and that as long as you have enough ammunition, gunpowder troops win the battle of endurance with the Mage Knights.

You’ll need to establish their production.

Ok on the research of explosives.

The other nations did send their scouts, each forming their own conclusions as can be seen at the Union section. Generally more people seem to believe the League. The truth of the matter would be confirmed, if the campaign is lunched.

RJ45
2010-02-16, 09:45 AM
The ogres are falling. Everyone is ready to face combat for the final time, to send the ogres back where they belong. Finally, the caravans arrive. Everyone has a full stomach, fresh bandages, blades as sharp as they can be, new armor, but above all else, they have a thirst for revenge.

For once since this long battle began, she feels her insides stop. She doesn't feel that intense rage inside of her that sent her to battle every time cleaving and tearing through those goblins and ogres. Victory is not far away. She decided to take a small stroll. Somewhere important. It wouldn't hurt anyone for her to take a two-minute walk across her village. With every step, the people of the village watch her. The one that lead them to victory.

She finds herself before her fathers grave. Nothing grand. A simple stone tablet. Years ago, she had found herself in this very place. In those days she was not wearing these furs - she was crying. Just then, she had understood so much about her father. To lose him then hurt only as much as the fear that followed. The fear that she would have to become a warlord. She knew how to hunt, how to cook, clean, everything - but not lead a people to victory.

She didn't say anything, merely stood there staring down at the grave. Several beautiful sunflowers have sprouted around the grave. Reaching one hand out, she gently strokes the petals of those sunflowers. She wasn't sad, quite the opposite could be said. Every ogre head she took transformed her. With a relaxed sigh, she finally spoke. "Sorry father, I can't stay and discuss this with you. I've a village to run."

With that, she returned to the center of her camp. Now isn't the time for celebration. The fighting isn't over yet. They would meet the ogres in the field of battle one last time.

daelrog
2010-02-16, 10:13 AM
Addrim's Declaration to the Other Nobles

Nobility of the Northern Provinces,
As you all know, there are three great enemies of the Northern Provinces, the boar, the snake, and the peacock. The boars, the Nothern Baronies threaten our security and our lives with their endless raids. Despite our recent success, they will come again, and again, and again. The snakes, the merchants siphon our reosurces and wealth, taking what little we earn and andforcing us to use it to buy their goods. Everytime they promise us relief, it is only to receive favors threefold. The peacocks, those nobles who still continually deny us equal standing within the Union strut about the courts, listening apatheticall to our appeals for more rights, allowing our message to die out as yesteday's news each and ever year.

We will accomplish total victory against all three of them by defeating them in their own realm of expertise. And we will do it as a unified Northern Province.

I ask that the nobility of the Northern Provinces not fall under my banner, I ask that you work with each other, that you use your strengths to aid your neighbor. Those without debt to the League use your help relieve those whose debt are high. Those whose lands are vast, allow citizens of a province who are cramped to share the land that is unused. To those who contacts with Soy, trade them for your brother or sister's contact in the Triumverate. It is far better to owe a favor to another noble of the Northern Province than it is to a merchant.

I declare that Farglenn will no longer be using the services of the Merchant League. By now some of you may know, Ezrahai has devised a way to keep the Ice Jaws Pass open for the winter. It will require the use of several of our own arcane wizards, but it is an opportunity we cannot miss. The League's waters are no longer the only year-round pass for the ore. Now the nobles of the other Union nations can see what we face every war. This winter, we take the first step of many that will see the Northern Provinces grow and prosper, as is our right.

Talk to one another, speak with me. Whatever concerns you may have, speak them now. Do not let any doubts fester for when the Merchant League and other dissidents find out about this, their efforts will only increase to keep us on their leash.

Good hunting to all of you.

-Addrim Bors


To the Heartland Guilds
I will be brief. We have devised a way in which to free up the Ice Jaws Pass over the winter. In this manner, we can trade directly to the Heartlands. As the leader of Farglenn, I would like to oversee our independent merchatns begin trade with your guilds. I believe it will be mutually beneficial to all parties for the North to have its ore delivered directly to the Heartlands, and I believe other nobles will follow suit.

Consider this as you continue to deal with the League.

-Addrim Bors


Northern Provinces reaction to War in Ruined Lands
The Northern Provinces has its own war to wage, one which it invites skeptics to watch this winter. As for the Ruined Lands, there is too much uncertainty right now. War is not something that should be waged because just over fifty percent is in favor. War should be held for when there is a much stronger majority, ensuring that the conquest is performed with the appropriate zeal and effort. Show evidence of these claims, something beyond the stories of men who may or may not be seeing shadows in the dark.

As to the request to have our own scouts view this, we decline. We are more than confident in the abilities of the Triumverate, and see no reason to drag our best men across the entire Union on the whims of the Merchant League.

Union News
Ezrahai Dent, a reknowned researcher who had been a part of projects such as the double windmill discovery, and the cure for Splattergout, has been unheard and unseen for nearly a year and a half. He has come out of hiding to reveal that he has devised a way to keep the Ice Jaws Pass open for the winter. Though he is keeping the methods a secret, Addrim, who was the one who hired his services, has sent him to the Heartlands for some much deserved rest and relaxation until the next season.

ShadowDrakken
2010-02-16, 10:15 AM
Things had not gone well this season in K'Graal's mind. He had sought to prevent a pointless war and many deaths against the Legion, and instead his actions had stirred the humans towards the opposite. While the splintering of the Triumvirate was good news, and may save his people for a short time while they worked out their internal problems, they were still a large and powerful nation intent on the genocide of all non-humans.

Many things would need to be done this season, but it would not be quick to happen. New ideas, new plans, new methods. The Dark God, his Lore, and his taint all needed to be removed from the land, so the races could perhaps find peace together, but the task only seemed to grow before his eyes.

No matter though, the Canim did not run as long as there was a sliver of success to be had.

Internal Affairs
With the exception of Gelek in the Southern Kingdoms, the Canim will remain mostly quiet this season, working on internal projects. The scouting in the Ruined Lands will be cut back to rejoin the other hunters patrolling the territory, only a few packs will remain to monitor the Legion's activities from afar. One pack will be sent to the eastern reaches of the Ruined Lands, to follow and see how far the Legion's influence has spread, they are to remain at a distance and avoid any confrontation.

Warriors
The raids are to stop immediately. The Triumvirate are splintered and weakened, however this has also caused them to bolster defenses against us, as they, perhaps rightfully, blame us for the splintering. Any groups that would attempt to raid should be sent home to aid in the farm research instead. Let them hasten our ability to grow our own food and livestock.

Blood Mages
No changes are needed in your orders, continue the research with the Necromancers towards the Blood Gates and keep me informed on your progress.

Makers
The first steps towards peace with the Union are taking shape. The Unions is beginning to see us as we truly are, rather than the monsters the Triumvirate have convinced them of. The Triumvirate has splintered, and I believe is weaker for it, however it has also prompted them to fortify their border with the Canim. As such, I have ordered cessation of the raids into their land. This will be difficult for us, so the research into the plants and animals native to this harsh land must be driven as quickly as is reasonable. I will continue to seek allies that may provide us with additional aid.

I understand we are short on tools, and I hope last season's raids were able to bolster our supply. Any tools that have become too worn to use, should be combined and reforged into new tools. Any weapons brought home should be used in reforging existing weapons, and any remaining should be added to the supply of metal for our tools to farm this land.

Hunters
Times will be getting more difficult for us over the next season or two, to ease the load on the Makers, I would have you do your best to live off the land during your patrols and minimize your dependence on the farms. Take only what is needed from the farms and learn the lands' natural resources, few they may be. When returning to the farms, report your findings to assist with the Maker's research. Continue to watch for ore that may be useful, even gold and silver may serve us, as the humans seem to have a fascination with such useless metals, and may part with more valuable resources in exchange.

Shrell
Thank you for returning to the homelands. I will have you scour our land for spies and traitors, before sending you to the next assignment. Plans have changed a bit, so I have not yet decided where you will be sent to next.

Gelek
The raids on Triumvirate have been ordered to stop, this may helps as a tool to show the Southern Kingdom, and perhaps all of the Union, that the Canim are willing to have true peace. Please do your best to work with the Southern Kingdoms, and any others who would meet with you, and show whatever concessions you are able.

Kessler
2010-02-16, 11:42 AM
Union

Addrim Bors have exiled the League’s merchants from his city of Farglenn, claiming he will handle the mining operations and ore transportation by his own means. It is unclear how many other northern nobles would follow his lead.

The prices of ore have spiked at the news as nobody is sure, if the mining operations in the north would be disrupted by the developing situation. Additionally the possibility of war are driving the prices up even further.


Northern Provinces

Addrim’s words are applauded and many nobles express desire to fight against the League’s influence. But it isn’t clear how many of them would follow the words with actions. Addrim is asking them to go against their own interests to aid their neighbours, a good long-term strategy for prosperity, but not very appealing in the short-term. And life in the harsh north makes people rather short-sighted, one does everything to survive next winter, rather than plan for a decade. Several nobles openly ask, why should they help the weak and incompetent.

A couple of nobles seem disconcerted with the Addrim’s plan to expel the League. While it is disliked, the changes its absence would bring could turn out to be even worse. Such words of course aren’t spoken openly, but hinted at.
Another noble proclaims that the north should cut off the ore supply to the Union completely, until they are granted an equal say in the Union’s politics.


Heartlands Guilds

It appears the League managed to absorb a number of independent guilds, but those who resisted so far see an opportunity to make profit and fight back in the Addrim’s proposition. They agree to purchase the ore, prices for which seem to be rising due to rumours of a possible war.



Canim

Internal Politics:

A member of the warrior caste from a respected lineage approaches K’Grall:

There are some who begin to ask questions about your vision of the Canim’s future. I’ve wanted to hear it from you so I can quell the possible unrest. Your actions so far were directed on forging a peace, we desperately need and ways of improving agriculture to fight the threat of famine. Everybody agrees you’ve accomplished much in this regard, it is what we need for the survival. But do actually plan for us to remain confined to these inhospitable lands? Even if we could live off the poor crops it produces, it would be a life of poverty. There are no resources here to restore our civilization and nothing of value to trade for them. The peace is useful now, when our enemies have superior position, but it won’t grant us our future. We will need to fight for it. Can I reassure others that you have the spirit to do so, when our opportunity arrives?

ShadowDrakken
2010-02-16, 11:54 AM
Internal Affairs

Re: Warrior Caste
All of the Canim are being addressed with this response
It is indeed true that these lands will not support us well, and that no matter what we accomplish, this land can provide only a meager living. I do not believe we have the strength yet to fight the Triumvirate for land. That is why I have the Blood Mages researching the magic of the Demon Gate, and working to create a new type of gate, different from the Demon Gate, that would allow us to travel these lands uninhibited.

But that is not the only plan I am working on. I recently brought one of my agents back to this land to make sure it is secure from spies and traitors. At the end of the season, I will be sending him to scout lands near Cellie that appear to be unoccupied. I will have him determine if those lands can provide resources. If the lands are what I believe they are, harsh but fruitful, I would propose that we use the gates when they are ready, or find another way to move the Canim people to these unoccupied lands. They will provide us with natural defenses in the form of mountains, and strong allies on two sides.

Shrell
While you are searching for spies traitors in the homelands, do what you can to verify the ideals of Warriors, the Blood Mages, and the Necros to make sure they truly aid one another and have no plans of betraying our kin. Recent events speak of unrest, and I wish to keep our people united.

daelrog
2010-02-16, 12:36 PM
Northern Provinces
To the nobles who ask why they should help the weak and incompetent, Addrim replies by asking who has the power and strength they want? Who has the military strength to feel secure this coming winter alone? Who feels that if the merchants demanded a reduction in the price of ore, who would be able to deny them?

As strong as many of the nobles are in the Northern Provinces, is it enough?

To the noble who suggested not trading with the Union until they received equal rights Addrim suggest they deal with one problem at a time. They are crrently fighting three enemies, they do not need to give them all a common caue to fight as one unstoppable force against them. Patience is the way of the hunter.

To those who imply that things may turn out worse, Addrim replies that itwill certainly become far more difficult before it gets better. Felix has already shown he will stoop to any legnths, bribe and coerce whomever he must to get his way, and it woud be foolhardy not to expect him to do such again. If the nobles are satisfied with the current state of affairs, then there is no need to come along. He cites an old folktale about the shepherd who in order to kill the wolf had to lure it out with his fattest sheep. Though the man lost most of what he had in that sheep, but that the other sheep, and the ones to come would nto be threatened any longer.

Faith, strength, confidence, and valor. The very things that the northern Provinces value are being put to the test.

WrathOfLife
2010-02-16, 07:11 PM
Felix Urd, High Treasurer, of the Merchant League

Reading the recent reports Felix sighs loudly. "Stuck between the Ruined Lands and a fool."

Union

As many of you are now aware, the Lords of the Northern Provinces are currently breaching Union law by expelling Merchant League traders from their borders.

This is unsurprising given their recent history. However it makes the case for war even harder. Without the metal from the Northern Province, the Union is at the mercy of her enemies. This well timed act is designed to hold the Union hostage and is a clear example of the similarities between the Northern Provinces and the Bandits they claim to battle.

Threatened by a powerful enemy externally and weakened by unruly nobles internally, the Merchant League has no other options left. We are withdrawing from Triumvirate, and highly recommend other nations follow suit.


Southern Kingdom's

Mighty Lords of the South,

With your permission we would like to send our troops through your kingdom and into the Great Wilds.


Secrets

If the South gives permission my forces are to storm into the Great Wilds and take control of the coastal metal deposits and are to begin setting up mining settlements. Ships launched from Soy are to carry supplies back and forth, and are to be well guarded.

All of my current military factories are to begin the production of the new firearms, en'mass.

May is to continue working on the Heartland guilds, she is to be given extra funds to help ensure total conversion.

Dan is to work against smugglers in Cellie.


Great Wilds

Hello Fleta,

The Union has scorned us, and betrayed us. We have seen the error of our ways. Our trust was misplaced. We are sorry.

We will begin sending medical supplies and military supplies to your forces, and will assist you in whatever way we can.

Please accept our apologies.


Secret Messenger in Cellie

To the secret group who was working against smugglers on the Leagues behalf.

We require assistance in getting the Heartland guilds to join with us. We will reward you well for this task.



Secret - Ascaric Colony

The settlement is to be made as self-sustaining as possible, the Fortress should extend its walls almost all the way around the island, encompassing the settlement.

Dink is to oversee the secret construction of an underground research facility for his "assistant", it needs to be large enough for him to get to work, and be able to be expanded to include more researchers from the Merchant League.

daelrog
2010-02-16, 07:45 PM
Addrim's Reply to the Union,
No laws of the Union have been broken. The contract between my predecessor and the League has expired, and I owe them no debt. The potential separation between the Northern Provinces and the League will take time as all debts are paid and all contracts expire for each and every noble.

Currently the League's role in the Northern Provinces is being taken up by the independent merchants of our land, as well as the Heartland Guilds, those that did not submit to the League. This is no slight to the Union, but an internal shift of trade within the Northern Provinces. I hope that the nobles of the other nations are understanding as we deal with our own affairs in a legal and lawful manner.

I question though how the League can be weakened internally by the nobles when the Northern Provinces are a member nation of the Union, and not the Merchant League. I believe this is at the heart of the disagreements between the League and the Provinces, as the League has forgotten that it is our ally, not our keeper.

Last year there was much debate and discussion of free trade. This unruly noble for one is looking forward to witnessing its practice as the Ice Jaws Pass becomes an accessible route for us, giving each noble the choice of whom to deliver our ore to the rest of he Union.

RJ45
2010-02-16, 08:03 PM
Things have relaxed. Without the threat of being swarmed, the battle has become something her men will easily win. Wounds will heal - the strength gained from slaying countless ogres will remain until the end of their days.

To the Merchant League
Felix,

I really hate Why would you You can't always
You can't choose to help whoever seems to be winning. In the last letter, you were trying to force your trade on me. To challenge my rule is unimportant. The greatest atrocity of all was that you threatened the lives of those I was defending. Not only did you do all this, you did it while I was fighting day and night to save my people.

Just stay away. You're disgusting. Now that the ogres are near defeat, as long as my people are careful where they go, we can make our own medicine and bandages. I don't want to see a merchant foot on my lands for a long while.

You showed me a face I didn't think was possible from another person. The lives of my people are nothing more than a matter of what you can get out of it. This letter can't portray how all of this makes me feel. If you were in danger - if your kingdom was being destroyed from something horrible, I would open up my arms up to you and let you come to safety, or better yet, arrive to put down that very force.

You let those arms get bloody, Felix. Many of my people died because you couldn't part with supplies you had no use for, you sat idle and waited for this to happen.

I'm going to defeat the ogres alone. Then I need time to think. Trade will begin when I am ready.
[White Stripe]

To the Northern Provinces (Secret)
Addrim.

I am disgusted by these merchants. I want to hear your opinion of trade between the Great Wilds and the Northern Provinces. No taxes, no cuts, simple trade. While I can't do it immediately, it's possible in the near future.
[White stripe]

She hands that letter to the messenger, looking up to the sky. She's tired of feeling endless rage. Right now, she is sad.

WrathOfLife
2010-02-16, 08:42 PM
League response to Addrim

Do not be fooled by Addrim's words. Our contacts in the North did not expire, indeed they were not even under review. Our traders were expelled. In clear breech of the Union chater allowing trade.

Addrim seeks to toy with words, yes, the Merchant League was weakened internally. The League operates inside the Union. We are governed and protected by Union law. The Northern Provinces is a member of the Union. This Union member has broken Union Law, in an attempt to weaken the Merchant League as it prepares for war against an enemy of the Union.

So yes, Addrim, the Merchant League was weakened Internally.


Great Wilds

Fleta,

Perhaps there has being a misunderstanding. I felt the message that you referenced said something very different to what you interpret. It warned of a separatist group attempting to over throw you. It offered you the services of the Merchant League and it expressly offered aid free of charge.

You claim that we only offer aid when you are winning, the truth is, the Merchant League does not know the current state of affairs in the Great Wild. You may not be aware of current matters however, the Union was on the brink of going to war against the Dark Legion with the Merchant League bringing its full military to help.

The Merchant League has since withdrawn from this campaign for various reasons and is now free to offer our full support to you.

We will move our forces to the coastal regions of the Great Wilds, away from your people, but close enough to help should you wish for it. Our new island colony of Ascaric, will be able to send supplies to you from this location.

We are not your enemy Fleta.

RJ45
2010-02-16, 09:01 PM
To the Merchant League
... What?

I've been ignoring the Union entirely as of late. The Dark Legion is still alive? What happened to make the Union change their minds? Something like that isn't a small threat. Tell me everything about this campaign.

What I said remains. Stay out of the Great Wilds. I do know one thing - the Kingdom of Soy is still intact and not endangered. If you're going anywhere, it's there. I don't know if I can trust you. This relationship is something that can only be healed with time. If I do, for some miraculous reason, need you, I'll call for you.
[White stripe]

WrathOfLife
2010-02-16, 10:01 PM
Great Wilds

Small things began to show up across the Union, the Merchant League with ties every where, noticed strangers appearing, offering everything asking little.

The one who approached us about your situation was one of these contacts.

The fact that a suspected member of the Dark Legion wants you to fall was the reason for our persistent attempts at diplomacy.

A ship returned from exploring the Western Seas to report contact with what looks like Dark Lore, they informed us of what appeared to be an army of undead and/or Dark Lore forged humans.

All of these pointed to a rise in the power of the Dark God.

The Merchant League moved its army, to Triumvirate, where we made contact with the Canim, their scouts and ours confirmed that the Dark Legion has increased in strength tenfold and posed a serious threat to the world.

However, Triumvirate began to deny what our scouts, and scouts from other nations saw. As you may know Triumvirate is the only Union nation with a boarder to the Ruined Lands and yet they seemed to know little of the current situation.

The Merchant League finally withdrew its forces after the Northern Provinces began to expel merchants illegal from its boarders. The timing of this is of interest to us as it suggests a level of cohesion with the Dark God.

We shall encamp our forces in the South of Soy. If we can do anything to be of assistance, please feel free to ask.


Action

Merchant Army to encamp in the South of Soy.


Southern Kingdoms

Fleta has requested we remain out of the Great Wilds for now, as such our forces will rally in the Kingdom of Soy.


Edit:
Canim

Greetings Canim,

As you know the Merchant League has taken to trusting your word. We feel that the Union and the Canim can come to be friends and we will support any attempt at alliance between the Union and the Canim.

The Merchant League is curious however, if the Canim have contact with the Northern Baron's. If possible the Merchant League would be very interested in a meeting between the League's leadership and the Northern Baron's leadership.

Should the Canim be able to arrange this, the Merchant League would be willing to assist the Canim, more openly. The Merchant League is aware of a large presence of Canim in the Kingdom of Cellie, the Merchant League is also attempting to increase our presence in Cellie. Perhaps we can work together to reach our common goals.

The League looks forward to your response.


OOC: Am I the only one who keeps wanting to write The Dark Lord?

RJ45
2010-02-17, 02:38 AM
To the Merchant League
You must be joking. They are just going to wait until something bad happens, then they are going to take action? How much more abuse can this world take from the Dark God before it's lost forever?

Waiting until any side of the Union falls is a terrible idea.

I don't care what we disagree on. If the Dark God is planning to destroy this world once more, everyone is going to need to band together. Somehow. It's all we have. So, what is your next step in all of this?
[White Stripe]

WrathOfLife
2010-02-17, 07:24 AM
Great Wilds

We feel the same way. When our scouts reported that our combined force would not be able to defeat the forces we saw, let alone the forces we didn't, we knew something had to be done.

We even attempted to convince the Union for the need to build a defensive barrier to keep the Dark Legion from pouring over their borders but we were once against refused.

Our next step is that of scouting, stockpiling and guarding. We plan to send a ship to search the lands of the Far East, it may be that we can outflank the Dark Legion there. We have already sent an expeditionary force over the Western Sea in an attempt to confirm the presence of the Dark Lord over those waters.

Next we wish to begin increasing trade throughout the world. Metals and minerals, that could turn the tide of the war against the Dark Legions, will be needed and with the Northern Provinces disrupting the northern trade routes, you can understand why the Merchant League is eager to begin trade with the Great Wilds. The Merchant League will also use this time to ensure every nation that is willing to stand against the Dark Legions is well armed and ready to go to battle against this global threat.

Finally, we intend to build more island fortresses like the colony of Ascaric. This island bases can be used as a defensive buffer against attacks from the Dark Legion over the Western Sea or should the attacks come from the other direction, they can be used to house refugees seeking safety. We also hope to encourage other nations to increase their own defenses.

The League firmly believes the entire world needs to work together against the threat of the Dark legions, we even asked the Northern Provinces, a nation with a strong dislike of the Merchant League, to send its own scouts to the Ruined Lands to confirm what we have seen. They sadly refused.

Do you have any plans in mind for dealing with the threat of the Dark Lord?
Even if we cannot be allies in trade, we would welcome allies against the Dark God.

ShadowDrakken
2010-02-17, 10:43 AM
Merchant League
The Canim have no contact with the Northern Baronies.

daelrog
2010-02-17, 12:02 PM
Addrim looked upon thenote from the Great Wilds as if it were an alien object, something unnatural in the world. What was with the white strip of cloth? Was it a name of some sort?

Of all the things he expected to come from his act of separation from the League, having letters sent from the Great Wilds, a place he had never given any rea thought, was beyond what he had expected, for good or bad he wasn't sure.

He had considered his reply for three days, unsure of what to say to this stranger. A common frustration with the League was appreciated, but there were still numerous questions to be answered.

Addrim's letter to Fleta
To whom it may concern,
I found myself surprised to receive of a letter of any kind all the way from the Great Wilds. It is comforting to know that the Northern Provinces are not alone in its frustration with the League, and for that we have at least one thing in common.

Trade, as long as it's conducted fairly, is always a beneficial thing for all sides. However, at the moment I think I would like to hear your story. Rumors fly around the Union about you lands, of all nature, and I'd like to hear what is going on from your perspective. I am not sure if I could arrange trade at the moment, given the tension between the League and I, as well as the discontent many in the Union feel about lands otuside their own including yours, but at the very least I'm a man who is willing to hear your side of the story. What is your name, and what has given me the honor of your proposal?

-Addrim Bors, Noble of Farglenn

Northern Provinces
Addrim continues to push for mroe separation from the League, wanting as many o the nobles to expel the merchants, or at least decrease their influence as possible. arguments he includes is te power the welathier nobles can receive through philanthropy, to become the very icons of the people. Also, by helping ease the burden off their neighbors, their own borders become more secure as their surrounding regions become stable.

To ease the weight of hte situation, he jokes and jests with them, telling that that even the nieghbors to his own province do not wat to deal with Addrim, his ugly, scarred mug not easy on their eyes, but that if they can make the sacrifice of having to look at Addrim, then so to can other nobles sacrifice.

He also brings up their own words back to them, from those who claimed the merchants were little better than the Baronies, to those who had specifically told Addrim that the success of the Provinces lay with the indepdence from the League.

Addrim is also sleeping well for the first time since he took on the role as a noble.

Heartlands
Ezrahai is busy drinking with old buddies from the university, enjoying a much needed break frm his research. although an odd man, as one would expect a man who holed himself for a year-and-a-half would be, but he is harmless, not concerning himself with any of the politics in the area.

Kessler
2010-02-17, 12:09 PM
Union


The assembly requests Addrim Bors to comment on his recent action regarding the merchants. It seems other nations are concerned instability in the north can cause ore shortages, in the face of the possible conflict.

The Addrim’s stance on the war seems to have shifted balance against the military campaign in the Ruined Lands. There are still undecided nobles in other lands, that can change situation once again, but since most of them are from the Southern Kingdoms, it’s unlikely they would vote for war.

Still the promise of glory of fighting the evil in the Ruined Lands is consuming the Heartlands Empire. Some believe it would launch a military campaign, even if unsupported by other Union nations.


Canim

Loyalty

The elder warrior speaks: I see that you have a plan. But whenever we go, I doubt many would welcome us. We mustn’t lose our fighting spirit. It’s the only strength advantage we have over our enemies.

Agent's Report:

The warriors seem to have doubts about your courage and fighting spirit, although they won’t admit to it. They appear to be loyal for now and your latest speech reassured them to a degree.

The Blood Mages seem supportive, but they have always stood a bit apart from others. There could be loyalties between them, that are greater than their loyalty to other Canim. It was always the reason others distrust them and feel concern for our search of the Blood Vault.

It would be hard to check the Nercomancer’s intentions. They have always been very secretive and now they’ve moved a large part of their operations from our lands.



Northern Provinces


The Addrim’s speech was accepted by the majority of nobles. Still he is fighting the League on its home ground – economics. The northern provinces are poor and one needs money to make more money. Time will show if Addrims plans for the Ice Jaws pass and reduction of raids would be enough to make a difference.



Merchant League

Secret:

From the Cellie Group:

Such operation would require a certain amount of blackmail and intimidation on our part. You can trust us to be as discreet as possible, but be advised that Heartland has a strict rule of law, unlike more chaotic situation in Cellie. The Heartlands Guilds could call on their ties to nobility, if they are pressed too hard. We would like a confirmation that you trust us to perform such operation and that we would be properly paid for the additional risks, it involves.


Ascaric

The construction of the laboratory has began. Ramos has compiled a list of people he trusts to help him with research and written letters to convince them to come to the colony.
It seems there is a considerable demand for the ships to the colony. Many people are willing to seek their fortunes there. Even King Ascaric has mentioned it with warm words, apparently in favourable mood due to his recent engagement.



Great Wilds

War

The victories push the Ogres and their minions closer and closer to the Warlord’s Line. The Wane continues to send supplies and weapons to arm the army. A number of Ogres were found killed, before battle even started, work of the Fleta’s trusted agents. They goblin troops seem to lose much of their fighting spirit without their commanders, and become an easy picking for the advancing human army.

Some begin to ask, if Fleta intends to cross the Warlord’s Line and invade the Ogre Lands in the light of recent successes.

daelrog
2010-02-17, 12:49 PM
Addrim's Reply to the Assembly
To the Assembly,
I won't waste your time with rhetoric, glorifying and condeming to pull at your hearts.

The merchants are unchecked in the Northern Provinces. As up unitl now the Northern Provinces has had no viable alternatives to the Merchant League, their members have abused their standing and have broken the trust and laws of the Nrothern Provinces. Strained citizens are forced to accommodate the merchants with decreased prices for even a simple meal, less they suffer the indignation of the money lenders and mercenaries.

This is understandable as those without checks and balances are free to abuse their rights. There is no doubt that not all our accusations can be proven from the b astard children of merchant and miner's daughter, to the hoarding of funds intended to be used for better tools as opposed to equipment that breaks and whose cost is passed down to the labor class. It will simply be a matter of each side claiming its stance with no way to prove either is right.

What can be proven without a doubt is the current conditions of the mines in at least Farglenn, not meeting the standards the Leage has set out. If no other reason for expelling the League will suffice, then at the very least the safety hazard they have caused gives me no option but to intervene, and put those in charge who have more at stake, as it is their friends and neighbors working in the mines, and no doubt will meet the minimum safety standards.



I understand your concerns, and no doubt the Northern Provinces will face whatever consequences these actions yield at full force. However, this potential transition will take time, and incremental steps, minimizing the chance for economic instability.

-Addrim Bors

RJ45
2010-02-17, 01:58 PM
Just a matter of a couple battles. Then the Great Wilds will be safe. The ogres are finding themselves being pushed back to their own lands. With their supplies, her village is thriving. People are alive and happy. There isn't a shortage of healing equipment. Discussion comes to what they will do once they pass the warlords line.

Lunchtime had become quite the gathering event. The united forces of the Great Wilds was seated right before her, listening to her. It was strange. To be the centerpiece of all this. "After we push them back into their own lands, we stop. Many of you are here because you lost your home to the ogres and had to go somewhere. I want you to make your home again, be it here or wherever you want. After all of this fighting, perhaps the greatest treasure of all is resting in a nice, warm bed with the company of your family."

She sighs. That is, if you had a family. "I will watch the ogres. We will decide what to do from there. In the meanwhile, I think the Great Wilds could use some peace and quiet."

Northern Provinces
Simple, Addrim. We both fight. Not wars we have choices in, we fight for our lands. We fight for our people. We stand up to make our people a better future.

Why am I proposing this? I've been fighting the ogres to save my people. We've come close to being destroyed entirely. Once things calm down, I don't have much use for this gigantic stockpile of goblin weapons. I don't have use for this ore. What I do have use for, is caravans full of liquor. Lots and lots of liquor. Wartime is over, and my men want nothing more than to get drunk, humiliate themselves, then wake up without remembering where they are. That's not all, though. I'm sure there's other simple goods that we want. Books. Clothes. Trinkets. Simple things.

Fleta Maein, Grand Warlord of the Great Wilds, Slayer of Ogres.
[White stripe]

Merchant League
I have no idea how to combat the Dark Legions. I thought they were a child's tale used to tell children how the Ruined Lands became so destroyed.

Whatever the case may be, tell me about anything else that includes the Dark Legion. The Great Wilds will definitely help send this foe back to the depths of hell.
[White Stripe]

ShadowDrakken
2010-02-17, 03:31 PM
Internal Affairs

To his advisors representing each caste:
I have been contemplating this now for some time, but I would have your thoughts on the matter before I make such a decision, as it would require our combined might, and may risk many of our kin.

We do not have the force to overrun the Ruined Lands, but perhaps we could make a push to recover a portion near our border, the way the Triumvirate have pushed us. We know those lands were once fruitful, before they became tainted. I am sure that with our mages, and perhaps the help of other magics, we could cleanse the taint from the land and use it to grow crops for us. Cleansing the land may also show the Union that we are true to our word of removing the taint from this land.

I propose the Warriors begin building mobile walls along the border of the Ruined Lands... handcarts with towering of wooden palisades that can easily be set against a charging force. This will give us defense to push forward, and with the Warriors, Hunters and Mages working together, we can destroy any of the Legion that would press against these walls. If we make the push far from the Triumvirate border, the Mages would be able to freely use their magics do rain destruction. Perhaps even a few acres per season would be enough to save us from starvation.

To this goal, I would like to collect samples of the foul soil to see if it can be cleansed. I propose sending 3 teams, composed of a Hunter pack and a Warrior pack to protect four Blood Mages who will collect the samples they need for study. Samples of the tainted water, tainted soil, and if safely possible the tainted pockets of air will all be needed. Since we know this is the same taint possible within the Gates, it could also aid us in assuring our Blood Gates do not end up tainted as well.

What say you, my advisors?

WrathOfLife
2010-02-17, 04:51 PM
Union Merchant League rebuttal to Northern Provinces

Bold words from the North.

I ask the representatives to throw your minds back around half a year ago. It was at this time the Merchant League came under attack by young nobles from the North.

The Merchant League formally requested, and informed the Union of such, that the young idealistic nobles be used as a force for good in the Northern Provinces, that they be allowed to tour Merchant League holdings in the North and then present a report on how our facilities might be upgraded for the betterment of the people.

Addrim sent these boys off to fight, in an apparent attempt to kill them, and refused to respond to our requests.

If Addrim were truly concerned with the welfare of his people, why would he deny them the Merchant League's help in restoring safety? Why would he sent these boys off to fight instead of allowing them to report these apparent injustices?

Further more, instead of repressing the people, the Merchant League has being actively working to increase the welfare of the people. Almost a year ago, the Merchant League took the drastic step of allowing greater freedom from the independent miners by allowing them to use our transports, we made supplies cheaper, brought new goods to the lands and increased the profits of the miners. The "greedy" Merchant League did all of this, while taking on a loss for our operations in the North.

The Merchant League follows the law. We do our best to care for all people. Can Addrim say the same?


Edit: Secret

We do not wish for illegal activities. You claimed to have influence everywhere, would you be able to arrange a meeting with the Northern Barons?

Failing that, would you be able to scour the Derrim mountains for resource deposits like metal ore and minerals?

ShadowDrakken
2010-02-17, 05:26 PM
Cellie Canim
Canim of Cellie, please begin scouting the Derrim Mountains. I will be sending aid to you shortly, but I want to begin investigating the natural resources there; food, wood and metals. Set up encampments that will form the foundations of future Canim cities. Four packs of Canim shall remain in Cellie to maintain our presence there and to aid the Red Rose Society, the rest shall begin claiming the Derrim Mountains.

Red Rose Society
Thank you for your assistance. Though the Canim do not like to owe debts, we will certainly hold to our debt to you. The Cellie Canim will aid you in any way possible, simply ask what you need of them, and we will do our best to accommodate.

daelrog
2010-02-17, 05:56 PM
Addrim's Reply
Why does the League always ask what Addrim Bors has to say? Why is it that their question has already been answered beforehand? I have said that I have followed the law, I have demonstarted this. However, this is still not good enough for the League because it is not the answer they want to hear.

As for the youth, which they bring up inappropriately, concerning a completely separate issue; yes, I sent the youth under the command of Captain Dedderick Olfsun, one of my best officers. They broke the law wishing to fight, so in tradition of the Northern Provinces, their punishment reflected the crime, they were to fight an enemy that would fight back, they would learn the true way to fight. The youth survived under the good Captian's leadership, and they are better men for it. To call any soldier of the Union a boy is an affront to his pride. If the League would like to coerce a favorable review of their operations by offering to shelter these young men from an annual conflict in which other young men the same age, with less infuential fathers must fight, then that is their business with that particular province. I did not respond to them, because I do not answer to the League in military matters.

The League wishes to convince itself that it understands the affairs of the Northern Proivnces better than those that live here. Felix Urd must be an accomplished arcane wizard to make such wild claims that decreasing the price of already overpriced goods has saved the peopl of the Northern Provinces from their poverty, that his charity had nothing to do with the trade route it requested shortly thereafter, giving them rights to a path of land straight aross the length of the entire nation.

If the Merchant League has a legitimate complant, let it be said. If it wishes to continue with accusation of character and declarations of their moral superiority, the Northern Provinces umbly requests that they be allowed to continue as are.

To the Noblewoman of the Triumverat who contact Addrim some time ago (I'' look up her name after my night class
It has been some time Milady. I read the accusations that the League wrote on teh Trumverate, and you ahve my sympathies. Even I haven' had to endure the same degree of rhetoric.

I thought it would be to your amusement to point out that Felix believes he can fight a war, yet would use the language that the League "Came under attack by young nobles", the same nobles they believed would die the first day during our winter campaign.

WrathOfLife
2010-02-17, 06:29 PM
Felix's short response

The Merchant League has long reserved the right to defend its interests in the Northern Provinces, indeed our mercenaries are often needed to fend off raids from our holdings there.

As such, when the Merchant League learned what Addrim had in mind for these soldiers the League decided to defend its interests by assigning a sniper team to their unit. The snipers where only to provide assistance when the soldiers needed it most, and assistance they did provide.

Their is no shame in receiving aid from an ally on the battlefield, after all, can Addrim claim to have won against the Raiders without the help of the Soy Navy?

We would also like to deny the claim of accusations of character. We have not, and nor will we ever, call Addrim Bors an arcane wizard.

It is to interest of the Merchant League that the Northern Provinces calls our timing into question, when it is they who seek to disrupt the desperately needed Northern Metal trade at a time when the Union is on the brink of war against the Dark Legion. If we gave charity to gain a trade route, does that mean the North disrupts trade to weaken the Union's force against the Dark Legion?

daelrog
2010-02-17, 10:38 PM
Addrim couldn't decide if he felt rage or confusion at Felix's actions. Regardless, this was an opportunity he couldn't pass up.
The Northern Provinces at this time believe that a review of the Merchant League's military activity in our lands as well as the entirety of the Union would be the most appropriate action at this time. Sending secret military teams to conduct actions on our front lines is espionage, and illegal by Union law. This is a gross violation of power, and had this team of snipers been discovered, they would have no doubt been mistaken as an enemy, creating a far worse situation than what we have now. What the Merchant League has done is unacceptable on all counts.

As to the morality of their decision, they have no moral authority to the value of one life over another. The League never would have gone to such lengths for a common soldier of the same age, which we have plenty of volunteers at that age who are willing to fight for their cities and towns. This action was nothing more than a political ploy, and to spy on the strength of the Northern Provinces military capability in detecting these snipers.

They claim I sent them to die. The leading cause of the death of our soldiers stem from having poor, unreliable equipment, a result of the region's poverty under League trade. I was hoping to help the youth in question become great leaders of the provinces, their actions against the League inappropriate and wrong, but commendable for the passion with which they had. The merchants think that I wanted to kill them off for some unknown motive, but all I wanted to do was point their zeal in the right drection, and to let them grow. Now that will never happen as they will always depend on the League, just as the Leage forces everyone to depend on them.

WrathOfLife
2010-02-18, 07:04 AM
The Battle for nothing and everything! Union address.

The Merchant League will gladly under go any and all reviews of its armed forces. It welcomes the Northern Provinces interest in the matter of the League's armed forces and looks forward to the Northern Province providing a comprehensive report on our military activities. The Merchant League makes the sole request that this review start with our scouting actions in the Ruined Lands.

As the Merchant League has already stated we have broken no Union laws, indeed we did not even breach our agreement with the Northern Provinces, the list of these rules shown here:

1) They may not idle while in the Northern Provinces else their intentions will be interpreted as espionage.
2) They may not take but what has already be predetermined from our mines else their lives will be forfeit.
3) They may not order any soldier or citizen from the Northern Provinces. Those soldiers whose duty it is to guard the Merchant's Guild are capable of their jobs, and in no need for suggestion.
4) They may not leave for territories north of our borders, else we may mistake them for marauders.

The Merchant League is confused by the notion that receiving help makes a person unable to achieve leadership or independence. Are you suggesting that the Northern Province will shortly be merging with the Kingdom of Soy? For without their help you would not have repelled the raiders. Or perhaps Addrim himself will be standing down from his leadership position for having to request the help of outsiders. Perhaps the Northern Provinces should clarify their position.

In conclusion the Merchant League welcomes the Northern Province review of its military activities and looks forward to hearing the results.


Felix smirks openly at the recent exchanges between the North and the League. Truly Addrim could walk into the simplest traps so long as it was made to look like a small advantage. The carriage continued on its way back to Soy. Their were still plans to lay, and decisions to be made.

Kessler
2010-02-18, 07:07 AM
Canim

Advisors

The majority seems in favour of attempting K’Grall’s plan, if the soil samples prove that the land can be reclaimed. But there are several respected elders, who urge caution:

Can we be confident the Dark Legions won’t mobilize in full force at our attempt? While we have the power to fight them off, it would leave us weakened, an easy picking for the Triumvirate. Can your diplomats get assurance, the Union won’t take advantage of such situation? And if the Union decides to fight the Ruined Lands and wins, is it possible they will seek to expel us as well?



Scout's report

The preliminary reports from the Derrim mountains aren’t very positive. The land appears to be poor and won’t be able to support large Canim population. From the defence standpoint it is a good position, the greatest military threat being nearby Crescent Kingdom. Perhaps more can be discovered with continued efforts.



Merchant League

Secret

Influence yes, as we said, we can fulfil your request. But Heartlands Empire is a dangerous place to sulk in shadows. There were already so suspicion related to the recent incidents with the guild leader improper behaviour. We don’t wish to be blamed for a fallout, if things don’t work out.
We will arrange the meeting with the Northern Barons. As for Derrim mountains, we lack expertise in ores and mining. The League should be more capable in such venture.



Northern Provinces

Melinda Reese

From: Melinda Reese

Unfortunately the League has done much mischief by their tip-toeing to the Ruined Lands, which they called a military campaign. As expected they got scared witless, a good reason merchants should stick to their trade and leave war to the nobility. Yet the scare they perpetuated is a serious threat to the Union. Many have chosen to believe the League and I’m ashamed to say, some of the Triumvirate more hot-headed nobles are gearing up for this pointless fight. We have enough actual enemies such as the Canim and Northern Barons to worry about decrepit and toothless Dark Legions.



Next turn tomorrow.

WrathOfLife
2010-02-18, 07:13 AM
Secret

You are not to conduct any illegal activities.

The contact with the Northern Barons will be well rewarded, and continued work against the Cellie smugglers would be welcomed as well.


Internal

Explorers and geologist, in addition to a small troop of soldiers, are to begin exploration of the Derrim mountains. Looking for resources.

With the reduced trade from the North, excess ships are to be converted for exploration and sent along the coast line looking for islands with good resources and of a good size to be used for a second colony. Something small, but resource rich, and easily defensible would be preferable. Large enough to be self sustaining.


Edit:
More internal:

Merchant League war factories are to begin mass production of the new type of firearms.

ShadowDrakken
2010-02-18, 07:31 AM
Advisors
I will be cautious. I want to investigate the possibility before launching a campaign, this will give time to make sure it can be launched securely, and to see where the Union moves. I do not fear the Legion, but I will not sacrifice any Canim for a cause that would leave us defenseless. I am working on setting up a second territory in the Derrim Mountains, even if it means working with the Cellie or the League to obtain food, I believe the more defensible nature of the mountains would be a great benefit to us.

Scout's report
Shrell, once the homeland has been secured from spies and traitors, please head to the Derrim Muntains to aid in the scouting there. It is important to find if there are food or metal resources there. Wood as well, though that is of less import. Also report on how well our kin are able to move about those lands compared to the humans and elves of the region.

Ruined Lands(added Feb 18, 2010)
K'Graal arranges and sends out his teams to begin collecting samples in the Ruined Lands as laid out to the Advisors.

daelrog
2010-02-18, 11:18 AM
Adrim read the last letter, shaking his head in disgust, at yet another stab.

Addrim's Final Reply of the Season
Members of the Assembly,
The Northern Provinces humbly requests the nullification of contracts to the League, but to still keep the debts in place, in lieu of recent developments. The grounds of this action are clear, and we hope that the Assembly can agree that what choices the Merchant League has made is unacceptable of an ally to the Union.

1) Most important of all, the League committed espionage. We will be sending General Smits to review the actions that occured on our borders for one month, as of which time to determine if further action is necessary.

2) The League conducts military affairs in our borders without our knowledge. The League boasts of their actions as if their borders extend to the Union. Did they do the same while be hosted by the Triumverate? Will they do the same to Soy and the Southern Kingdoms? A precedent must be set that the League cannot operate secretly within the Union.

3) Mines do not meet up to safety standards set up as per agreed. Several mines have become dangerous to work in, the League too busy sending its funding over to its alleged wars in the Dark Lands. It then falls to the nobility to take up what they have dropped.

4) Individuals of the Leage have committed numerous other crimes, far too many to list here. We admit readily that few of these can be proven from embezzlement, to blackmailing the citizenry, yet it is important to note the trend when regarding other laws they have broken, and that it is a pattern, not a few isolated incidents.

5) They continue to seek to undermine authority. The Triumverate has dealt with this problem first hand, when the League does not get its way, they go far beyond the proper legal channels and attempt to undermine the credibility and leadership of anyone and everyone who disagrees, no matter the reason. This is the way it has always been, the Northern Provinces unable to deal with any trade matter of importance, unless its nobility is the risk the threat of needless propaganda, turning its citizenry against them.

6) The attempt to monopolize sectors of the economy. The Merchant League plays a vital role in te affairs of the Union. However, recently the League has abosorbed much of the Heartland Guilds, during the taxation they were supposed to be preparing for war, putting into question the motive for the war in the first place. They stand for free trade, yet they push their way to controlling all the markets, and when faced with losing some, they believe it blasphemy.

7) The merchant Lague is unable to understand the motives and actions of our lands. When we state the laws they have broken, they feign ignorance. When we tell them what actions they did were wrong, rather than debating the issue at hand, they try to find a situation that they can use claim hypocrisy. This is not a proper form of debate, and it can only be concluded that rather than acceting their actions are wrong, they would rather just say that their opponents are just like them, and feel that will satisfy the law.

8) Unable to understand the laws of the Northern Province. What the League has shown was four general, known rules for merchants, not professional soldiers to follow. Those rules were in accordance to an increase in the number of merchants going in and out of the Provinces, a stern reminder that even though they would be unfamiliar with the Nrothern Provinces, their actions would still be held accountable. These rules have no baring on seasoned soldiers operating behind our front lines. To take this so far out of context is unacceptable.

9) Unable to accept the military cooperation within the Union. The Kingdom of Soy was asked to send the ships to help ensure a quick surrender from barbarians we had pushed to the coastline. We thank the Kingdom of Soy for helping in that speciifc action, and for their yearly sacrifice to stop the fleets of the Baronies from reaching our shores. We accept that naval affairs are best done by Soy, and that to think otherwise is foolhardy. The League would dare compare a joint military operation in which our lands without a proper navy would call for the nation that already battles the pirates, as the same thing as secretly operating behind an ally's back. He dares compare telling the greatest navy in the Union where their ships will be the most effective in capturing the enemy, to telling someone that they have a guardian angel, and that no matter how incompetent they act, there are snipers there to ensure that there is no need to fight for yourself, or the men under the same command. Without even understanding this clear distinction, the League shows either a bias, or misunderstanding that in unaccpetable.


I thank you for your time gentlemen. No doubt this situation has been a heavy burden for you. However,this is a conflict that has existed within our borders since the League took its roots up here. Only now has the Northern Provinces been able to speak up, its previous dependence on the League silencing these affairs.

-Addrim Bors, Noble of Farglenn, and Temporary Representative to the Northern Provinces

Kessler
2010-02-18, 04:42 PM
Union

The conflict between the Merchant League and Northern Provinces escalated to the point, when it affects the entire Union. The Merchant League has made a number of enemies in the recent years as well as friends. Northern Provinces have forged bonds of their own. Now around the Union the tempers raisen while fears grow. Nobody can predict how far the situation will go.

I'll cover more on the issue next turn


Canim and Merchant League

Agents

The agents of the Canim and the Merchant League meet in the Derrim mountains. It appears both factions are exploring the land's potential. Letters informing their superiors of the situation are sent by the scouting parties.

WrathOfLife
2010-02-18, 05:46 PM
OOC: GM Seriously? Canim?

Canim

It appears our scouts have met one another far from where you are supposed to be located. Your scouts are to be applauded.

The Merchant League is curious about your intent for the Derrim mountains. We personally seek new raw resources, away from the political battles of the Union.


Union - Quick response

1) Espionage is the stealing of secrets, we did no such action, as per the Laws of the Union and the Northern Provinces. Our records in the North are as stated freely available for review by the Northern Provinces.

2) The North has long known of actions our actions taken against the Raiders. The Merchant League has no borders. We are not a nation or kingdom.

3) No safety standard was set or requested. If this can be proven the Merchant League would glade fix this problem. Indeed when the League requested a review of its own operations by the North, Addrim sent the men we had selected off to war. How are we supposed to be informed of the required standards with those we wish to perform reviews being sent off to war?

4) Defamation. Pure and simple. You cannot prove this, because it is not true. Not once has the North made such a claim to the Merchant League, or even to the Union.

5) The Merchant League follows the laws of the Union and the Laws of the Land. Any disagreements to this should be brought to the proper channels. Like the Merchant League does. For this is Union Law.
Do your nobles carry carts down trade routes? No, you have traders do trading, miners do mining. This argument about being "unable to deal with any trade matter of importance" is ridiculous.

6) Has the North contacted these craftsmen? The League convinced many of the Heartland Guilds, to join with us by offering them the chance to learn more of their craft from the Elves. Causation and correlation are very different things. The Merchant League has no control over how this Tax is spent, or what it is spent on and yet still the League is accused of misusing it.

7) This is very nearly a straw man argument. The Merchant League has not broken any laws. This argument is quiet strange, saying that we do not understand the motivations and actions of the North, then claiming that we refuse to debate the issue. We are debating the issue, we are discussing laws, it is the North who wishes to discuss motivations and belief not the League, who much rather deal with facts.

8) The message was not for increased Merchants, it was for increased traffic. The North has never provided governing rules other than these. How can we break what is not there?

9) The men we assigned were ordered to act only as a last defense for the boys. They fought and won on their own power. The argument taken here is a thin one. It is ok to help 100 men, but not to help 1. The Merchant League helped ensure the boys returned home, because it is obvious why they were forced into conscription. The Merchant League will not have the blood of children forced onto its hands by Addrim.


OOC: daelrog, commenting on stuff happening that hasn't happened in-game makes it very hard to counter. I could for example claim that the League has for many years, being slowly improving the conditions in the North only to be countered time and time against by barbaric nobles. It fits with the history, it fits with how we're both playing, but it can't be proven, and it leaves the GM in a hard position. Its up to Kessler, but I'd rather if we stuck with what is happening in-game wherever possible.

Edit: Union address extended.

The Northern Province called for a review of our armed forces, we agreed. On our agreement they called for a cancellation of all of our contacts in the Northern Provinces.

The North is not arguing for, or against, the Ruined Lands. For, or against, our men protecting their people. The Northern Provinces is merely arguing in an attempt to gain power internally. It is the belief of the Merchant League that the Northern Provinces seeks to nationalize our operations there by force, without providing the proper compensation. This is nothing short of theft.

Addrim has slandered the Merchant League time and time again, accusing us of crimes but failing to produce any evidence. When a disagreement arises he attempts to escalate the situation, the cancellation of all our contacts in the North will draw mining to a halt. At a time when ore is needed most.

The Merchant League grows weary of Addrim's constant attempts to victimize himself and make the Merchant League out to be some oppressive force. The League requests an independent body from the Heartlands to act as a mediator and observer to all current and future relations between the Northern Provinces and the Merchant League.


Second Edit:
Kingdom of Soy

Honored King of Soy,

We wish to congratulate you on your recent engagement. In celebration of this the Merchant League has begun exploration for a second colony of Soy. The Colony to be named Lirri will be the most beautiful in the world, with strong walls and wondrous architecture.

It is our goal to have the colony prepared in time for your honeymoon, and the League would be honored if you would take it on the soon to be colony, as a gift from the Merchant League.

We do request some minor assistance from the Navy of Soy, in the exploration and colonization of the island. As the Northern Provinces claims to have the raiders in check, we hoped that this request for extra ships should not be too taxing.

We are very proud of Ascaric Colony, and are currently using most of our vessels in ensuring it continues to grow and increase in glory. We hope to be able to do the same with Lirri Colony.

The two Gems of the Great Ocean.

The League looks forward to your response
High Tresurer
Felix urd

ShadowDrakken
2010-02-19, 02:11 AM
Merchant League
"Far from where we're supposed to be located"? It is no secret that the Canim live along side Humans in Cellie, we are not far from our homes at all. And where are we "supposed" to be located? Are we to be the Union's slaves now? Or the Merchant Leagues?

You already know how poor the Canim lands are, that the Canim are slowly being starved by the Triumvirate, it should be no surprise we seek lands that can grow better crops.

I had hoped we might become allies at some point, but these are harsh accusations. I fear the Merchant League may not have anything the Canim want after all.

WrathOfLife
2010-02-19, 02:28 AM
Canim

Forgive our harsh words,

It is merely shocking to us how freely you seem to be able to travel and time and time again Triumvirate has claimed to have "The Canim threat contained."

For many years the Canim have been painted as savages to us, while I'm sure being starved by humans does nothing for our reputation. We apologize unreservedly.

The Merchant League seeks to work for the good of all people. Our hands are currently tied in the case of sending aid to Canim, but perhaps if your people build an outpost here, we may be able to come to an arrangement.

Perhaps our two exploration missions can work together in peace and learn these lands to the best advantage of us both? The Merchant League wants to work towards a friendship, and this may be a strong step in that direction.

ShadowDrakken
2010-02-19, 04:46 AM
Merchant League
As I'm sure they claim to have the Legion contained as well. The Triumvirate are only after their own interests, they do not support the Union. The Canim contacted the Triumvirate, and were told outright that the Triumvirate seek to destroy any non-humans simply because they fear us taking lands. Lands they took themselves in the first place. The Triumvirate did not exist before the war, before the Dark God abused the Canim and other factions. They were as much pawns as we, and yet, they do not seem to have escaped the taint the way the Canim have. They even recognize that the Canim are not tainted.

We need the resources of the Derrim Mountains to survive. What claim do your Merchants have on the land? What benefit does the Canim gain from the Merchant's presence?

My Hunters are adept at transversing difficult terrains. It is their life and their purpose; to be where others cannot be.

WrathOfLife
2010-02-19, 05:07 AM
Canim

The Merchant League has long had a history of mistrust with the Triumvirate, while we do not like them, we are unsure if they are as tainted as you claim. We have received information that suggests this, we are just hesitant to make such a direct accusation given the current climate.

We have access to the finest craftsmen and miners this world has to offer. With our people working along side yours, you'll have the best tools and the most resources the land has to offer. Not only that but our help can drastically increase the speed at which a township can be constructed.

We have political clout with the Union, that would protect your people here. The Triumvirate would have trouble coming up with an excuse to attack these Canim if the Merchant League can claim peaceful co-existence. They can hardly claim that these Canim have anything to do with the Northern Canim without admitting their own failure in defending the borders of the Union.

We would not deny the Canim resources that they would require to survive. We would however frown on the construction of weapons here. What you do with resources taken from these lands is naturally your own business, we just ask that these lands be kept neutral to the affairs of the Union.

Once resource deposits are found we can discuss how these will be shared between us.

We hope that this venture together, should be both find acceptable terms, will be the first of many.

ShadowDrakken
2010-02-19, 05:44 AM
Merchant League
You would build the Canim villages? Allow us to farm and mine these lands?

But at what cost to the Canim? We do not like debts, certainly not debts that tie us to your whim. What assurance do we have that we will be free from your reigns in these lands? You would trade with the Canim in Derrim, and to what cost to the Canim in the north? These resources are needed for all of the Canim, not merely for the Canim in Derrim and Cellie. What is it you seek to gain, while dancing in these webs of yours?

We will craft what we believe is necessary to defend ourselves. We want peace, but we are not fools who would go defenseless.

We are not against sharing the land, but your offer seems vague and leaves us wondering what you would hold the Canim indebted to.

WrathOfLife
2010-02-19, 06:04 AM
Canim

Of a sort.

We will not build pure Canim villages. We will build villages in which Merchant Craftsmen and miners live side by side with Canim, under Canim leadership. As the League has little interest in the running of nations, we would only ask that the land be kept neutral in the affairs of the Union.

The Merchant League has no power over the Canim, nor do we seek any power over you, as such what you do with, or where you send, the resources once they leave these neutral lands is of no concern to us. We ask that weapons are not forged in these lands as then it will appear to outsiders that the Merchant League is supporting a war against the Union.
However if ore happens to find its way to Canim, and is made into weapons, then we can hardly be held responsible.

You speak of debts like the sun charges the plants for its light. The League wants an arrangement of mutual benefit. Not one of dominance over one to the suffering of the other. If the League mines ore, we will take half for ourselves, and give half to the Canim. If the Canim farm, and achieve a crop beyond their need for survival, then they will keep half of the excess and give half to the League. So will it be with all that is produced here.

In return for the construction of the villages by the Merchant League the Canim can make use of their amazing scouting abiltiy to secure the lands around these villages and set up outposts to the south and west to ensure that we will not be surpirsed by dangers from unknown lands.

How does this agreement find you?

ShadowDrakken
2010-02-19, 06:15 AM
Merchant League
This sounds agreeable. Derrim will become Canim lands, and we will live side by side with your craftsmen, in exchange, you get half of the ore mined within these borders, and half of any excess crops.

We will not craft weapons, for now. But we shall craft other defenses, and as long as those defenses do not fail us, we will hold to this arrangement.

In addition, the Canim will offer assistance with scouting Derrim and other lands when it does not threaten Canim territories to do so.

But I wish an allowance... under threat of invasion of Derrim from a foe that our defenses cannot hold back, we be allowed to arm the Canim and the craftsmen alike in defense of the new nation.

WrathOfLife
2010-02-19, 06:32 AM
Canim

We would like to extend the agreement for ore and crops to other natural resources located in the region as well.

Apart from this, we find the agreement fitting.

Although, while Derrin will remain under Canim leadership, we ask that for the moment you avoid referring to them as Canim lands due to the current bias expressed by various members of the Union.

We look forward to a long and glorious friendship between our two peoples.

ShadowDrakken
2010-02-19, 05:57 PM
Merchant league
Any other resources found can be discussed when they are found. I do not feel it prudent to make an agreement against resources that we do not know if we would need or not.

We will simply call the land Derrim, however, it will be Canim territory per the agreement.

Kessler
2010-02-23, 02:46 PM
Year 2, Summer

Year of War


The Union

The Union

The recent events in the north have brought about many rumours of possible instability and the prices of ore spiked. This brought profits to both Merchant League and Northern Provinces at the expense of other nations of the Union. The Union has applied pressure for the parties to resolve the conflict, in the face of a possible war with an outside foe.

The recent years have started to strain the politics of the Union. The old fears of an individual nations seceding are spoken about once more.

The vote for the campaign against the Ruined Lands ended in defeat. It appears the North and South desire to avoid it have been enough overrule Heartlands enthusiasm.

There are growing rumours of the Merchant League’s involvement with the Canim. Initially dismissed by the majority as Triumvirate’s propaganda, they are been taken more seriously now.

Other news:

Heartlands seems intent on waging the war against the Ruined Lands on its own. The Order of Purity has agreed to provide aid, as well as a number of Triumvirate nobles. The League’s mercenaries seem to be ready to join the fighting, should it begin.

Some of the Heartlands Guilds have agreed to work with the independent merchants from the Northern Provinces. While it is yet to have a significant impact, such partnership can lead to economic gains for the North and be a competition to the League.

There are plans in progress to establish a new colony of Soy. The kingdom is also in persuit of someone called Dink ''Bushman''. It appears the Soy authorities wish to talk with him about something.

There've been an increased activity of the Order of Purity's agents recently. They appear to be both gathering information on arcane magic and looking for somebody.

Can Read: Northern Provinces, Merchant League, factions with character in Heartlands


Heartlands

War
The war seems inevitable. The Heartlands nobility are slowly gathering troops and supplies. The major point of discussion is the time of the campaign. Some argue that it should begin in the spring of the next year, a time more suitable for military operations. Others argue it would provide the Dark Legions with time to prepare and seek to strike before the winter for a fast and decisive victory.

Heartland Guilds

While some of the Guilds have chosen to join the League, the most hardcore opposition have chosen to deal with the independent merchants and nobles from the Northern Provinces. They purchase the northern ores, providing a minor competition to the League.

Characters:

May Fairborn
A beautiful young woman. Men who talk to her, seem to fall under her captivating spell and will do almost anything to please her.


Triumvirate

The Triumvirate seems to be more willing to aid in the Heartlands nobility campaign against the Ruined Lands, then it was for the League’s effort. The newly fortified northern border is reinforced with guards, so the Triumvirate military can spare troops to aid in the conflict.


Characters:

-


Kingdom of Soy

The King Ascaric III has granted his permission to lend several ships to the League, to aid in establishment of a new colony ‘’Lirri’’.

The search for Dink ‘’Bushman’’ has ended, without any results. The man seems to have completely disappeared, although it is suspected, the warlords of the Great Wilds may be sheltering him.

The admiral of the Soy’s fleet received a commendation. The number of ships from the northern baronies has reduced greatly this year. The raiding is at its lowest in the two decades.

The ship that the Order of Purity commissioned from the League has returned from its voyage.


Characters:

-


Southern Kingdoms

The situation in the Great Wilds seems to attract the attention of the southern nobles.

The religion of the Seven Temples was greeted with interest. It appears it can take hold among both the commoners and nobility.


Characters

Gelek
He is a Canim, and stands out in most crowds. His fur is a muddy red color, and he has a pleasant demeanor.


Northern Provinces


The raids that occur throughout the year have reduced greatly. It appears the Soy’s fleet is efficient in repelling the invaders.

The agreement reached with the Heartlands Guilds and price spike in ores has landed a good profit for the northern nobility.


Secret

Ezrahai drinking buddy and a fellow arcane wizard discusses with him the fate of Ramos De Vir, a prominent researcher in the Arcane wizardry, who was imprisoned on the charges of forbidden research into the Dark Lore. His guilt was confirmed, when his accomplices broken him out of the dungeon, where he awaited trial.

He also expresses fear that the Order of Purity is planning an investigation of all researchers, who exchanged letters with the Ramos as well as his students, from the time he studied in the south. Some are concerned it could turn into more than simple investigation. Even Ezrahai has exchanged a couple of letters with Ramos, gathering information for his research.


Characters:

Alexra Smits
Alexra's nickname is the Banshee, a cold, beautiful woman that is infamous for her ability to track down anything and anyone. Atop her war wolf, Fang, she can outrun and outlast anyone whom is considered a threat to the Nohtern Provinces, on Addrim's orders. For this, she is greatly feared, and admired, but few dare to approach her willingly.



Kingdom of Cellie


-


Characters:

Harold ‘’ The Matchmaker’’
Harold is well known information broker, willing to arrange contact between any two parties of Cellie. He claims to have connections both in the Cellie's underworld and high society.
William Boon.
A travelling merchant with tired eyes. William Boon looks like a frail man, but he is fierce in negotiations and doesn’t back down from intimidation.
Adrian Banks.
A well dressed man in his thirties. His soft features betray lack of experience in the rough world, but his eyes shine with determination.



Crescent Kingdom


The patrols report Canim sightings in the area of Derrim mountains. It appears they are coming from the Cellie. Could it be a vanguard of future invasion?

A messanger from the Order of Purity requests an audience before the Queen and her council.


Characters:

Kellin, A foppish socialite, utterly harmless. Employs some of the best cooks, and owns the best winery in the entire Kingdom. One of his parties is the talk of the Capital.



Derrim Mountains

The joint Canim-League expedition searches the mountains. So far few ore deposits few found and the land probably wouldn’t be able to support a large Canim population. The terrain is pretty defensible, especially if fortifications are constructed. The way to the other side of the mountains wasn’t yet found, but the expedition made some progress and scouts remain hopeful.

There were several sightings of the Crescent Kingdom’s gryphon riders, apparently patrolling the borders of the Crescent.



Canim Territories


The preparations are underway for a possible reclamation of the Ruined Lands.


Secret

The soil samples were researched. It appears that Canim blood magic can restore the land, but the method is yet unrefined – it would take most of the current blood reserves to clear sufficient amount of territory. The land would still remain dangerous, but at least it would be habitable.

OOC - What's you plan for getting people to the Derrim mountains. The route through the Ruined Lands is an option your trained Hunters can take. Bringing supplies, woman and non-combatants would mean significant losses, especially, if the Dark Legions become alert to their passing. The recent Union movements already have them on edge.


Characters:

-



Great Wilds


The war with the Ogres is over. Their once mighty hosts have retreated behind the Warlord’s Line. Fleta wields a great deal of power and prestige as the victorious war chief. Many of the goblin tribes seem to have switched allegiances. The creatures clearly prefer victors to lead them.

It is unclear what will happen now. Will the army simply dissolve into individual warlords or will Fleta find a way to keep them under her banner.

The head of the Ogre general is brought to Fleta by her agents.


Secret

Fleta gazes at the lands beyond the Warlord’s Line, from the peak of one of the higher mountains. In the far distance the armour of an army is gleaming in the sunlight. They are human sized – neither goblins, no Ogres. If she counts the numbers right, this army could take on her exhausted troops and roll over the Great Wilds in much the same manner as the Ogres intended. But they aren’t moving. They won’t cross the mountain range, until the time is right. And even than she has nothing to fear from them.

Research is complete. The ritual has a much higher success rate, although other properties remain the same. New research started.


Characters:

‘’Bear’’
This man needs no more explanation than his name. A beast of a man who has no need for armor. Above his waist is nothing but raw muscle and the little bit of fur he does wear to keep warm. His pants have multiple pockets so he can carry snacks with him wherever he goes. Claws can be found attached to his hands, so he can rip and tear anything in his path.

‘’Owl’
Owl kept to the shadows, avoiding the goblin patrols.
A slender man who wears leather. Two swords can be found at his sides. He has short, black hair and is of medium height.



Silverwood


The information is finally released. It appears the forest is afflicted by some strange illness - a Blight. It is slowly spreading and no one knows, if it will stop or swallow the entire Silverwood. The trade with humans would secure the Silverwood against threats of famine, should the problem grow too serious.



Characters:

Asara Sedar
A famed leader of the Gryphon Riders corps, Asada Sedar is known as powerful and loyal soldier in service of Crescent Kingdom.
Aegil Oakstead
A young woman who wears cloth robes, which is fairly different from the usual leather-clad types. She's not as muscular as the others. A tender, caring, simple lady. She i visits the local Order of Purity chapter to seek spiritual guidance.



Northern Baronies


The victory of the Verdal is almost certain now. It appears there will be little raiding this year, but he promises to change it, next year.


Characters:

-


Ogre Tribes


The Ogres have retreated to their innermost fortresses, to preserve the remnants of their nation. The Battle Host has a direct way into the lands of men.


Characters:



The Organization's Politics

Merchant League

The League has trouble financing both foundation of the new colony and aid to the Canim in establishment of their settlements in the Derrim mountains. The senior League officials question, if it is wise to deal with the Canim. If the Derrim mountains are rich in ores, wouldn’t it be more profitable to harvest them directly, instead of leaving them in the hands of the Canim. The recent events in the Northern Provinces have convinced many that the League should act tougher against the competition and tightly control its resources.

The League has called to establish a special commity to combat the fiscal deficit. They will hold the purse strings for the future projects, to keep Flex Urd's grand ambitions in check.

The shadowy organization from the Cellie, claims that it has established contacts in the Northern Provinces and is prepared to carry out the communications the League needs.

The ship with the Order's agents returned and they've left for the local chapter of the Order to report their findings.

One of the Order's agents passed through the trading post, established near the Crescent Kingdom. It appears she was allowed entrance into the elven kingdom.


Order of Purity

The Order has taken increased interest in the Arcane Wizards of the Union. It is possible a cabal of dark wizards exists, engaged in the study of the Dark Lore, under cover of mundane magical researh.

The Island was found, but the ship failed to approach it. A Shield appears to protect it, very similar to Elven Shield. A messanger was dispatched to the Crescent to ask for their help in breaching this defence.


Dark Elves

All is still.

RJ45
2010-02-23, 03:51 PM
Fleta was feeling better. Her wounds were healed. Her people were happy. The ogres tasted defeat. She tasted victory. Around her campfire were faces she grew to know. The other warlords of her lands. Some doubted her. Some trusted her. But now they were looking at her like lost pups, as if she had wisdom that would enlighten them all. In her right hand is a large, fresh ogre head. She holds it by the hair.

"For now, we relax. The battle is over and everyone deserves some rest. Let your wounds heal. Let your hearts grow strong knowing that the ogres got what they deserved. However... the peace might not last so long. We'll take care of that later." She sniffed the air. She could smell stills working. With the ogres sent back, there's one last thing to be done.

She holds the ogre head out infront of her, letting go of the hair. At the same time, her booted foot swings forward with the force that could only rival that of a hero, bashing the head straight into the sky. The eyes of the beast burst out of the head, flying into the forest. Soon enough, that head is nothing more than a falling dot in the sky.

There's a shocked silence from everyone. She raises her voice loudly and proudly. "In one weeks time, there will be a festival here to celebrate everyone who fought to protect these lands, both craftsman and warrior! I expect everyone to have a full stomach and be too drunk to even stand!" She folds her arms beneath her breasts. In moments, the silent crowd becomes a deafening chorus of approval. Some of them missed the "week" part and decided to run off to the tavern immediately. She sighs. Relieved. Before she knows it, the tidal wave of people storming into the tavern sweeps her into it as well.

WrathOfLife
2010-02-23, 06:11 PM
Felix Urd, High Treasurer, of the Merchant League

Felix stared at the report in a fit of quiet rage. Threaten to cut me off will they?! Well, I'll show them! I'll.... no.. I need to be calm, I need to think this through.

Order of Purity

Honored Warriors of the Light,

We have heard of your triumphant return, we are most curious as to what was discovered, we would be honored if you could find the time to inform us of the situation so that we may plan accordingly.

Additionally we have heard you are showing an interest in Arcane Magic. The League has many connections with the Arcane and would be willing to provide our services with any endeavor.

We look forward to continued good relations.
High Treasurer
Felix Urd


Secret

I wanted contact with the Northern Barons not the Northern Provinces....

If contact with the Northern Barons can be made, Felix offers them this message.

Wise Leaders of the North,

I write to you in the hopes of good relations between our people. We have long being at odds due to the raiding between our people. However the Merchant League feels that we can work together to gain far greater riches, while still not interrupting your raiding.

The Merchant League would like to enter into an arrangement with you. In exchange for allowing us to mine and farm freely on your lands, the Merchant League will gift to you, 50% of all we produce on your lands. We do not ask for an end to your raiding as we understand this to be a vital part of your culture.

Instead we ask that League workers and mines in your lands are not targeted by your people, nor League ships be targeted within sight of your boarders, any further south and League ships may once again be considered free targets.

In this way, the League may gain what it wants, and you may gain more riches, without any loss in your raiding practices.

Is this agreement to your liking?


May is to begin working a different angle on those Heartland guilds who remain against the League, she is to begin buying alternative profitable businesses who will also profit from the increase of trade between the Northern Provinces and the Guilds. These include wagon repairs, road maintenance, stables, blacksmiths, wheel wrights, and of course mining supply craftsmen. She is to use her skills to gain better prices on the businesses and is to only target profitable businesses, she is to buy them on the behalf of the guild.

Dan should be in Cellie by now, I'll hold off his orders till I know the situation there.


Internal stuff will come once I think of a solution to this dire problem.

Edit:
Northern Provinces

Greetings Addrim,

As you are aware there is increasing pressure on us to resolve our differences, the League would therefor like to know if you have any idea's or plans on how to bring our grievances to a close.

Perhaps we can start this processes, by examining what we both want. The League would like to maintain its current operations in the North and we would like to continue using the Trade Route from Silverwood. Perhaps, on learning each others goals we can reach an agreement that see's us both with what we want.

We seek an end to our hostilities and hope you share in this ideal.

Kessler
2010-02-24, 06:06 AM
Merchant League

Order of Purity

Our search for the island, the captain of Valiant spoke of, was successful. Unfortunately it is protected by a powerful magical barrier. We have sent an agent to consult the elves on possibility of breaking it.

The operation concerning the Arcane Wizards is top secret and unfortunatly we can't share it with you at the moment.




Secret

It would be possible to pass this message. But the Baronies are in the middle of political dispute, right now. Baron Verdal and his allies are fighting against Baron Marduk for full control. Verdal is most certainly poised to win, but things can change... The situation should be resolved by the end of the winter, but it would be wise to deal with the victor. Dealings with the defeated party would be unwise.

OOC - I must have misspelled. Northern Baronies it is.

ShadowDrakken
2010-02-24, 08:32 AM
K'Graal sat in contemplation over the details he was receiving back from his work. There were many things to be considered, many things happening across the continent. Too many perhaps. Decisions needed to be made, action was needed, but things were risky no matter which path he took.

War would be expensive, and the cost paid in blood, but was there another option? The mountains proved to be a waste so far, though he would need to wait for further scouting to be sure. The Ruined Lands would be a benefit to his people, but the cost to retrieve even a small sliver would be dire. He dare not attack the Elves, they would be better allies than enemies. Though war with the Union was undesirable, he'd rather have them as allies as well, he knew the Triumvirate needed to be removed from the picture. But the Triumvirate were too powerful to mount a full scale attack, the losses would be too great, and would leave the Canim too weak to fend off a counter attack.

Word had reached him of trouble in the Great Wilds, though he had little details of the events, mere rumors of upheaval from the Southern Kingdom. This interested him as a potential ally, but what good are more and more allies so far from being able to aid the Canim.

While he did not like relying on the League, at least they were capable of moving about freely in most regions. A way to use them to get supplies was needed, but with the Triumvirate and the Elves both blocking the only paths, there was little to be done there as well.

Too many decisions... too many incompletes...

Message to Silverwood
Friends of the forest, my apologies for not contacting your people all these months. Things here have been a struggle, cut off from the world as we are, with little resources.

However, there may be a way we can help one another. We can offer the Elves of Silverwood Blessings to aid in and strengthen your magic, in exchange for what resources you may be able to spare. Be it food, or ore, or merely a route through your forest for the Merchants where the Triumvirate cannot see them.

I believe, working together, we can strengthen both our peoples.

RJ45
2010-02-24, 09:29 AM
In seven days, the village was alive with everybody celebrating. There was music. There was food. There was no suffering to be found. Everywhere she traveled, people weren't breaking their backs working as hard as they possibly could. Everyone was cozy. Comfortably sitting in their chairs while the bright summer sun shined down upon them. The Great Wilds were united - despite everyone being of a different tribe and beliefs, everyone gets along on this day. The various warlords have their own concubines and are getting along quite well with them. Huh. Fleta decides to look around herself - men of all kinds are looking at her. Ugh. It works for the other warlords, it doesn't work for her. She doesn't quite feel like having a bunch of men grabbing her body parts.

But still, it would be nice to have a life partner. Someday. To have a little boy or girl destined to be the next warlord after her. Only, this time she wouldn't make her fathers mistake. She'd somehow find time to raise them. Trying to imagine a miniature Fleta running around is a little impossible. "Wait. That'll never happen. Stop being stupid." So, with no more complains, she keeps walking around her town, stopping when something catches her interest. Later, she'll need to address the mining issue. Trading.

Kessler
2010-02-24, 11:13 AM
League and Canim

Derrim Mountains

So far no valuable ore deposits were found. There is no easy route from the Cellie to Southern Kingdoms. It could be constructed, but it would take some time and resources.

The attempts to find way through the mountains to the lands in the south, so far were unsuccessful. It would require greater effort to organize an expedition, that could find the way.



Canim

Message from Silverwood:

Could you tell us more about those ‘’Blessings’’? What power do they hold and how can they assist with our magic? We must know more, before we can set up trade.

OOC - few know of the Canim's Blood Magic. It is a sort of secret weapon.

ShadowDrakken
2010-02-24, 11:20 AM
Silverwood
OOC - I'm aware of the hidden nature of the Blood Magic, otherwise I would have used it more directly by now :) I'm also being very careful with my wording ;)

The Canim are not unfamiliar with magic. Though ours is limited, we are able to use it to grow crops, purify land, and to strengthen blood lines. We are forced to hide the magic from the Unions for the moment, until we are sure they can be trusted, and request that you do not share such knowledge as well. It is the one thing we can freely offer the Elves in exchange for your aid.

Kessler
2010-02-24, 12:05 PM
Canim

Silverwood

There is a problem, that your magic might help us solve. If several of your wizards could come to the Silverwood, we can confirm, if their magic can prove to be a solution. In that case we will be able to establish a profitable trade. You have our word, that your wizards would be returned to you safely, no matter the outcome of their investigation.

ShadowDrakken
2010-02-24, 12:43 PM
Silverwood
I will send a small research team and their guard. I cannot spare too many, but it should be enough.

GM Details
The handful of Blood Mages and Hunters that researched the tainted soil/water/air in the Ruined Lands will be sent to help the Elves, the Warriors will return to their normal duties.

WrathOfLife
2010-02-24, 06:39 PM
Derrim Mountains / Canim

The scouts are to continue if they, or the Canim still believe there is hope.


Order of Purity

Curious that the island should be unprotected at first, then guarded on the second exploration. Please keep us informed of events.

We understand and respect your desire for privacy in the matters of wizards. If we may be of any help to you however, please keep in mind that we can be discreet in our ways.


Internal - Urge to destroy world rising...

Felix's message to the senior League officials was fairly simple, compared to his elaborate battles in the Union courts, but he hoped it would be enough.


Senior officials of the Merchant League,

While I understand your concern regarding our investments, I strongly recommend that you study our finical situation. We have grown in power and wealth over the past few years that I have being in power. We have spent much, yes, but for every gold we have spent we have gained much more in return.

In working with the Canim not only do we gain the resources we require, but we gain a powerful ally with much experience and expertise. Should our operations in the Derrim mountains come under attack like the Warlords from the Great Wilds are so keen to suggest, then the Canim will fight for us. Saving us much in lives and gold. Our working with them is an investment in security and in the future.

Fiscal deficit is and will always be a necessary evil. I would like to assure members of the League that our grand spending will be slowly winding down across the course of this year, as we begin to save our wealth. It is important to remember that gold not spent, is merely metal lying around. Our profits are vast, and our spending is equally as vast. As I have said previously our investments are making us greater wealth, and gaining us greater power than we have ever had before.

Instead of handicapping the League in its advancement by setting up a group with far reaching powers, I recommend the creation of a group to investigate our businesses in every nation and to deliver a report on our each nation can improve its business practice. Every disadvantage we face, is merely another opportunity to create a new advantage. If we are short on gold, we should discover how we can make more gold, instead of trying to work out how we can hoard the little we have.

Think on these words friends, do we wish to be powerless with only two gold to our name, or do we wish to be powerful with great wealth? The answer should be clear.
High Treasurer
- Felix Urd

Kessler
2010-02-25, 01:48 PM
Canim

Secret Research

The progress is good at the construction of the Demon Gate, but the Blood Mages in charge warn, that it will take more time to find a way to control it properly. Without additional research not everyone, who enters the Gate would be sure to emerge from it.


Silverwood

The Blood Mages in the Silverwood examined the problem elves presented. It is a corruption similar on the first sight to the Ruined Lands. Something is rotting the plants and causing diseases in the animals. The quick examination proves that while the end results of the Blight are similar to the situation in the Ruined Lands, the cause and process of corruption is somehow different.

Also unlike the Ruined Lands, the area of this Blight is actively expanding. The elves aren’t disclosing the rate of the Blight’s spread and whether it is accelerating with time. It is unknown, if it threatens a minor port of the Silverwood or the entire kingdom. When the Blood Mages requested to examine the Blight’s point of origin they were denied in most certain terms.

At this point the research yielded few results. The Blood Magic could possibly help against it, but its effectiveness is unknown. The Blight might be eliminated or it might be merely slowed for a very short time. More research is required to discover, if Blood Magic can help and how to best apply it. Currently the majority of the Blood Mages are working on the Demon Gate and the small team currently in the Silverwood, will make little progress on its own.

One of the Blood Mages claimed something in the Blight reminded him of certain necromantic magic, he came into contact with, while Canim cooperated with the Circle. The other members of the team denied feeling such connection.


Merchant League

Fiscal Committee


Your argument about your dealings with the Canim is a sound one, if you find something in the worth protecting in Derrim mountains. According to the latest scout reports, this doesn’t appear to be the case. The funds diverted to the construction of the Canim settlements might be better used for the Ascaric and Lirri colonies. We would recommend withdrawing from the Derrim operation, should nothing of value be discovered there, by the end of the year.

As for the purpuse of this Committiee it is to assist our esteemed collegue. There are many projects the League has engaged under your leadership, and it would be an impossible burdern for one man to maintain tight oversight over all of them. We will work to cut the unprofitable projects and focus of the promising ones, maximizing the League's profits as per your suggestion.

ShadowDrakken
2010-02-25, 09:26 PM
Internal Affairs

Circle and Blood Mages
New information has come up that requires the attention of my Blood Mages. For now, they will need to stop research of the Blood Gate as they are to be reassigned to more important matters. Research will be collected up and archived so that it may be continued in the future.

Blood Mages
For the moment, move all research towards cleansing the Blight afflicting the Elves and the Taint afflicting the Ruined Lands. The Blood Gate research will be halted for the time being, and a small group will remain to collect copies all of the Necromancer's research. They may keep their originals, but none of the Canim's work must remain with them. I will continue to find a new way to get blood supplies.

Warriors and Hunters within Canim
There is word of possible treachery from the Necromancers. Though nothing has been done directly as of yet, we must be cautious. I will have you begin using your patrols and defenses to slowly corral the Necromancers, be cautious however, we do not want a direct confrontation yet without further proof of their actions. Be ready however, if they betray us, they will be sentenced quickly.


Silverwood
This Blight is something familiar to us, though different than what we've encountered before. I am reassigning my Mages to research a way to cleanse this Blight.

If the Elves so desire, we can use our Rituals of Blessing to aid you with your own magics as well, if we can get the necessary blood sacrifices.

OOC - I'm not sure how they were intended, but the way I've been thinking of the Blood Magic is with sort of a Mayan viewpoint. A sort of semi-religious or shamanistic connection, where the blood of believers is thought to be (whether it really is or not) more useful and meaningful than the blood of heathens, though both are used when necessary. I think of the Canim respecting and fearing the Blood Magic as a vital connection to their gods.

Derrim

Shrell
while you are within Derrim, you do not need to mask your presence. I believe the area is secure enough from prying eyes, and scouting resources is far more important than staying hidden for the time being. You may also act as the liaison between the Canim and the Merchant League while you are there.

Merchant League
Thus far the Derrim region has proven to be of little value, however, I have sent a liaison to assist with scouring the lands there. We will find resources, or a path through the mountains in which to move resources to Cellie. It is odd that these rocks bear us no ore, so we will continue to search.

WrathOfLife
2010-02-26, 05:56 PM
Fiscal Committee

That deadline should be increased by an extra half year, should the Canim believe their is still hope, their scouts are far better than ours and as such will be far more like to spot the signs of ore before ours.

As you are here to assist me, I should like an investigation into the Northern Provinces and Triumvirate. In one nation we are losing a Public Relations battle in the other we face banditry from the nobility. I require our investments in these areas to be examined closely, if they can not be repaired I would like some options for us to either a) profit from the situation, or b) cease to suffer losses.

I will expect your reports by the next season.


Edit:
Derrim

We will follow your expertise in this matter.

daelrog
2010-02-27, 04:48 PM
Addrim sat in his chair, the weight of his people riding heavily on his back. He held in his hands three letters, the message from the Great Wilds of all places, Felix Urd's latest letter, and one of many from the HEartlands urging for a compromise to be made. Addrim was a greedy man, he wanted everything for his people. With a heavy heart he began responding to the letters, hoping that his gut instinct would pay off.

Great Wilds
Yes, I think in time trade between our two lands would be good for both our peoples. I have heard of the battles that the Great Wilds had had with the Ogres, and you have my respect for your victories. As of now though, I have my own battle, and I must put all my effort into it. Should we have another successful winter, then I will push the SOuthern Kingdoms to help open up trade between us.

-Addrim Bors

Response to Felix
High Treasurer Felix Urd,
In concerns to the League, my goal since I took upon the mantle of nobility has been to see the merchant removed. We are the poorest region of the Union, treated as outsiders and backwards fools by our own countrymen, and this is in part to our inability to move our own goods across the region.

For now, I think we have drawn enough blood from each other. The vast majority of the nobility still owes the Merchant League a great deal of debt, an are bound by contract, some for many, many years. However, we have more freedom than before, and I feel that with that extra room, we can work as equals in the future.

Right now my enemy is the Baronies. Whereas I admit cautiously that the Northern Provinces and the League may in time work together towards a common goal, I have no such thought for the bandit armies. I will commit myself to this cause, and relinquish my attempts to remove the League completely.

And I hope in the future you disclose your military oprations within our borders.

-Addrim Bors


Alexra Smits walked up to a League representative, adorned in her formal, grey military uniform, resplendent with a few chosen iron medals earned from numerous conflicts and battles.

"I have come to investigate the recent violation of military protocal by your elite sniper team." She gave out a soft sound, much like a sigh she was trying to hold back. "And to play along with you claims of the Ruined Lands. Dedderick!" She turned, facing the large, ashamed Captain who had allowed the snipers to work right under his nose without working. "I expect you to pay full attention to every detail. Understand?"

"Yes, General."

OOC
Sorry for not posting recently, real life and such. Should be good to go now. Also, hopefully my responses fit with all of what's happened before whilst trying to move to a little more friendly approach.

WrathOfLife
2010-02-27, 05:47 PM
Secret

Cellie Group.
You are to contact whoever appears the strongest at this time.


The League representative helping Alexra Smits smiles sadly at the mention of the believed slight, but provides assistance in showing Merchant Scouting records of the Ruined Lands, and troop movements in the North. The troop movements do not show where troops went to, but it does show the time they left the Norths boarders and what actions they undertook in the North.

Addrim

Addrim Bors,

It warms us to hear such a message of cooperation. We would like to point out the strangeness of your message in that you call for the removal of merchants, while wanting to improve your international trade.

Prehap's its not the removal of merchants you seek but a balancing of profits. For long the League has secured the lions share of the wealth of the North. We are willing to work with you, to restore this balance, to prevent the trespasses of which you spoke about in the Union, and most importantly to restore the name of the Merchant League.

If you are willing we will allow you study of our books and our facilities in the Northern Provinces, so that you may make a request of what you feel is a fair agreement. In turn, we will work towards these goals, or negotiate with you for terms we feel to be more reasonable. For to long trade in the North has stagnated, and we are willing to work with you to repair this situation.

As you may know we sent our armies to the Ruined Lands only to discover the lands far more dangerous then we were lead to believe. We wished to improve our strength before doing battle against the Dark Legion in light of this, but the Heartlands are now on the warpath, and the League cannot let them fight alone. As such we may not be in a position to provide you assistance against the Barons.

In this spirit of cooperation we will reveal to you, that our attempts to contact the Northern Barons has revealed a disturbing fact. The recent reduced raids have being due to a power struggle, one Baron is currently over powering the others to gain total leadership. By the next year, rule will be secure, and we feel that the Northern Barons will be stronger than ever.

We look forward to the beginnings of a new relationship with you.
High Treasurer,
Felix Urd.