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View Full Version : Arena Tournament, Round 82: Sparks vs. Aeochromine



ArenaManager
2010-01-28, 10:49 AM
Arena Tournament, Round 82: Sparks vs. Aeochromine

Map:
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/ffa08-pool.png


XP Award: 300 XP
GP Award: 300 GP

Sparks (http://www.coyotecode.net/profiler/view.php?id=6655) - RandomAction
Aeochromine (http://www.myth-weavers.com/sheetview.php?sheetid=173119) - IncarnumJunkie

All Combatants, please roll initiative and declare final purchases, if any. Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches.

ArenaManager
2010-01-28, 11:00 AM
For this battle Sparks has received 0 damage and Aeochromine has received 22 damage.

IncarnumJunkie
2010-01-28, 08:51 PM
Aeochromine has purchased one (1) Potion of Cure Moderate Wounds.

Initiative:
[roll0]

RandomAction
2010-01-29, 09:00 PM
Hmm....Interesting build. Good Luck!

Sparks, Ini:[roll0]

No purchases.

IncarnumJunkie
2010-01-29, 10:45 PM
Hp:-9
AC:19 (+4 Scale Mail, +3 Heavy Wooden Shield)
Fort: +5
Ref: +2
Will: +0

Weapon:
Battleaxe
Atk+3 Dmg1d8+2 x3

Possessions:
3 Cure Light Wounds potions
1 Cure Moderate Wounds potion

Soulmelds:
Mantle of Flames
Essentia:1
Deals 2d6 Fire damage to anyone who hits Aeochromine in melee

Bloodtalons
Essentia:1
+2 to Spot
Will not lose a hitpoint for actions at 0hp.
Will not automatically lose 1hp every round at negative hp


Aeochromine pulls out the Cure Moderate Wounds potion from his person and guzzles it down quickly.

Cure Moderate Wounds Potion
[roll0]

He takes cover at A13.
End Turn

RandomAction
2010-02-04, 11:59 AM
Sorry for the delay. Just got my computer out of the shop. You have your color wrong, so I will assume you are in Z-13 instead.

Sparks,R-1:
Start in B-9, with wand in left hand.
Double move to J-5.

End Turn.

Stats:
Position: J-5
Hp: 11/11
AC: 18 (+5armor+3dex), T-13, F-15
Saves: F+5, R+3, W+1
Spells:
Lvl 0 - 3/3
Lvl 1 - 2/3
Lvl 2 - 1/1

IncarnumJunkie
2010-02-06, 10:53 PM
Thus I stand corrected.

Double move to Y20.

End turn.

RandomAction
2010-02-07, 12:46 AM
It's ok, I have made the same mistake before. C'mon dice gods, Sparky needs a good roll.

Sparks,R-3:
5' step to I-5.Activate gloves - swift action.
Cast a spell at Aeochromine - standard action.
Spellcarft DC:16
Kelgore's Fire Bolt @ 3rd CL.
Damage: [roll0]
Reflex DC: 14 for half.
Move to E-6 - move action.

End turn.

Stats:
Position: E-6
Hp: 11/11
AC: 18 (+5armor+3dex), T-13, F-15
Saves: F+5, R+3, W+1
Gloves of the Arcanist 0/2 uses left.
Spells:
Lvl 0 - 3/3
Lvl 1 - 1/3
Lvl 2 - 1/1

IncarnumJunkie
2010-02-07, 01:44 AM
Oh boy please not an instapwn...

[/roll]1d20+2[/roll]

IncarnumJunkie
2010-02-07, 01:45 AM
Lemme do that again
[roll0]

IncarnumJunkie
2010-02-07, 01:47 AM
No miss chance to concealment?

RandomAction
2010-02-07, 01:16 PM
I reread over he spell's description and it doesn't say. But since it has no attack roll, like magic missile, I won't think so. I will call for a ref to be safe.

Sallera
2010-02-07, 01:43 PM
It's a targeted spell, so no effect from normal concealment.

Sparks takes the victory.

RandomAction
2010-02-07, 02:01 PM
Ok then, I guess I won this match. Adding gp/xp to my sheet.