Saint GoH
2010-01-29, 07:52 PM
Ok, a little precursor to the madness.
I decided to take one of my favorite classes, and make them a little more front-liney. Thus, I bring to you the Destruction Warlock. A warlock who has taken the demon power swirling in their veins, and embraced it with their all. These warlocks have succumbed to the savage nature of the demons they bind, and thus their love of combat has brought them away from their more deceptive and sneaky originals, and closer to a true fighter.
HD: d8
Age: Simple (I think?)
{table=head]Level| BaB| Fort| Ref| Will| Special Abilities| Invocations
1st| +1| +2| +0| +0| Eldritch Blast d6, Invocation (least)| 1
2nd| +2| +3| +0| +0| Bonus Feat| 1
3rd| +3| +3| +1| +1| Eldritch Blast 2d6, DR 1/cold iron| 2
4th| +4| +4| +1| +1| |2
5th| +5| +4| +1| +1| Eldritch Blast 3d6, Bonus Feat| 2
6th| +6/+1| +5| +2| +2| New Invocation (lesser) |3
7th| +7/+2| +5| +2| +2| Eldritch Blast 4d6, DR 2/cold iron| 3
8th| +8/+3| +6| +2| +2| Bonus Feat, Immolate| 4
9th| +9/+4| +6| +3| +3| Eldritch Blast 5d6| 4
10th| +10/+5| +7| +3| +3| |4
11th| +11/+6/+1| +7| +3| +3| Eldritch Blast 6d6, New Invocation (Greater), Bonus Feat, DR 3/cold iron| 5|
12th| +12/+7/+2| +8| +4| +4| |5
13th| +13/+8/+3| +8| +4| +4| Eldritch Blast 7d6, Immolate| 5
14th| +14/+9/+4| +9| +4| +4| Bonus Feat| 6
15th| +15/+10/+5| +9| +5| +5| Eldritch Blast 8d6, DR 4/cold iron| 6
16th| +16/+11/+6/+1| +10| +5| +5| New Invocation (Dark)| 7
17th| +17/+12/+7/+2| +10| +5| +5| Eldritch Blast 9d6, Bonus Feat| 7
18th| +18/+13/+8/+3| +11| +6| +6| Immolate |7
19th| +19/+14/+9/+4| +11| +6| +6| Eldritch Blast 10d6, DR 5/cold iron| 8
20th| +20/+15/+9/+5| +12| +6| +6| Bonus Feat| 8
[/table]
The warlock’s class skills (and the key ability for each skill)are Bluff (Cha), Concentration (Con), Craft (Int), Intimidate (Cha), Jump (Str), Knowledge (arcana)(Int), Knowledge (the planes) (Int), Profession (Wis), Sense Motive (Wis), Spellcraft (Int) and Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) × 4.
Skill Points at Each Additional Level: 2 + Int modifier.
Weapon and Armor Proficiency: A destruction warlock is proficient with all simple and martial weapons and with all light armor and shields (not including tower shields). Because of his physical mastery, a destruction warlock can use any light armor or shield without fear of arcane spell failure.
Eldritch Blast: A destruction warlock has the ability to use Eldritch Blasts much like the original warlock. An eldritch blast is a ray with a range of 60 feet. It is a ranged touch attack that affects a single target, allowing no saving throw. An eldritch blast deals 1d6 points of damage at 1st level and increases in power as the warlock rises in level. However, his eldritch blast is considerably more potent than a normal warlock. As a sift action, a warlock may apply his Eldritch Blast to his melee attacks. He deals full eldritch blast damage on his first attack, but not on any subsequent attacks.
Invocations: A destruction warlock learns Invocations much like the original warlock. The save DC for an invocation (if it allows a save) is 10 + Equivalent spell level + the warlock’s Charisma modifier.
Bonus Feats: Like a fighter, the destruction warlock gains a bonus feat at 2nd level and every 3 levels afterwards (5th, 8th, 11th, 14th, 17th and 20th).
Damage Reduction: At 3rd level and every 4 levels after that, a destruction warlock embraces the demon within him just a little more, and his skin toughens to that of a fiend. He gains damage reduction of 1/cold iron, increasing to a 5/cold iron at 19th level.
Immolate: At 8th level the warlock can channel the fury of the demon he has bound, and as a free action, can activate a flamewreath that surrounds him in wispy flames. These flames deal no damage to the warlock, but deal 1d6 pts of damage to any opponent that attacks the warlock with natural or held weapons. Activating your fiendish flamewreath is a free action; it lasts for 2 minutes or until you take another free action to end it. The flames provide light equivalent to a torch, but can’t be extinguished except by you. This is a supernatural ability. At 13th level, your fiendish flamewreath deals 2d6 points of fire damage. At 18th level, the damage improves to 4d6 points.
Well.... Critique away.
I decided to take one of my favorite classes, and make them a little more front-liney. Thus, I bring to you the Destruction Warlock. A warlock who has taken the demon power swirling in their veins, and embraced it with their all. These warlocks have succumbed to the savage nature of the demons they bind, and thus their love of combat has brought them away from their more deceptive and sneaky originals, and closer to a true fighter.
HD: d8
Age: Simple (I think?)
{table=head]Level| BaB| Fort| Ref| Will| Special Abilities| Invocations
1st| +1| +2| +0| +0| Eldritch Blast d6, Invocation (least)| 1
2nd| +2| +3| +0| +0| Bonus Feat| 1
3rd| +3| +3| +1| +1| Eldritch Blast 2d6, DR 1/cold iron| 2
4th| +4| +4| +1| +1| |2
5th| +5| +4| +1| +1| Eldritch Blast 3d6, Bonus Feat| 2
6th| +6/+1| +5| +2| +2| New Invocation (lesser) |3
7th| +7/+2| +5| +2| +2| Eldritch Blast 4d6, DR 2/cold iron| 3
8th| +8/+3| +6| +2| +2| Bonus Feat, Immolate| 4
9th| +9/+4| +6| +3| +3| Eldritch Blast 5d6| 4
10th| +10/+5| +7| +3| +3| |4
11th| +11/+6/+1| +7| +3| +3| Eldritch Blast 6d6, New Invocation (Greater), Bonus Feat, DR 3/cold iron| 5|
12th| +12/+7/+2| +8| +4| +4| |5
13th| +13/+8/+3| +8| +4| +4| Eldritch Blast 7d6, Immolate| 5
14th| +14/+9/+4| +9| +4| +4| Bonus Feat| 6
15th| +15/+10/+5| +9| +5| +5| Eldritch Blast 8d6, DR 4/cold iron| 6
16th| +16/+11/+6/+1| +10| +5| +5| New Invocation (Dark)| 7
17th| +17/+12/+7/+2| +10| +5| +5| Eldritch Blast 9d6, Bonus Feat| 7
18th| +18/+13/+8/+3| +11| +6| +6| Immolate |7
19th| +19/+14/+9/+4| +11| +6| +6| Eldritch Blast 10d6, DR 5/cold iron| 8
20th| +20/+15/+9/+5| +12| +6| +6| Bonus Feat| 8
[/table]
The warlock’s class skills (and the key ability for each skill)are Bluff (Cha), Concentration (Con), Craft (Int), Intimidate (Cha), Jump (Str), Knowledge (arcana)(Int), Knowledge (the planes) (Int), Profession (Wis), Sense Motive (Wis), Spellcraft (Int) and Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) × 4.
Skill Points at Each Additional Level: 2 + Int modifier.
Weapon and Armor Proficiency: A destruction warlock is proficient with all simple and martial weapons and with all light armor and shields (not including tower shields). Because of his physical mastery, a destruction warlock can use any light armor or shield without fear of arcane spell failure.
Eldritch Blast: A destruction warlock has the ability to use Eldritch Blasts much like the original warlock. An eldritch blast is a ray with a range of 60 feet. It is a ranged touch attack that affects a single target, allowing no saving throw. An eldritch blast deals 1d6 points of damage at 1st level and increases in power as the warlock rises in level. However, his eldritch blast is considerably more potent than a normal warlock. As a sift action, a warlock may apply his Eldritch Blast to his melee attacks. He deals full eldritch blast damage on his first attack, but not on any subsequent attacks.
Invocations: A destruction warlock learns Invocations much like the original warlock. The save DC for an invocation (if it allows a save) is 10 + Equivalent spell level + the warlock’s Charisma modifier.
Bonus Feats: Like a fighter, the destruction warlock gains a bonus feat at 2nd level and every 3 levels afterwards (5th, 8th, 11th, 14th, 17th and 20th).
Damage Reduction: At 3rd level and every 4 levels after that, a destruction warlock embraces the demon within him just a little more, and his skin toughens to that of a fiend. He gains damage reduction of 1/cold iron, increasing to a 5/cold iron at 19th level.
Immolate: At 8th level the warlock can channel the fury of the demon he has bound, and as a free action, can activate a flamewreath that surrounds him in wispy flames. These flames deal no damage to the warlock, but deal 1d6 pts of damage to any opponent that attacks the warlock with natural or held weapons. Activating your fiendish flamewreath is a free action; it lasts for 2 minutes or until you take another free action to end it. The flames provide light equivalent to a torch, but can’t be extinguished except by you. This is a supernatural ability. At 13th level, your fiendish flamewreath deals 2d6 points of fire damage. At 18th level, the damage improves to 4d6 points.
Well.... Critique away.