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thornedroses
2010-02-05, 01:44 PM
Gnome Tinkerer
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells

1st|
+0|
+0|
+2|
+2|+2 craft bonus, Spell contortion level 1 |+1 level of existing spellcasting class

2nd|
+1|
+0|
+3|
+3|Gizmo, Craft price reduction 10% |-

3rd|
+2|
+1|
+3|
+3|spell contortion level 2, +2 craft bonus|+1 level of existing spellcasting class

4th|
+3|
+1|
+4|
+4|Gizmo, craft price reduction 15%|-

5th|
+3|
+1|
+4|
+4| quick cast 1/day, +2 craft bonus|+1 level of existing spellcasting class

6th|
+4|
+2|
+5|
+5|gizmo, Craft price reduction 20%|-

7th|
+5|
+2|
+5|
+5|Spell contortion level 3, expertise, +2 craft bonus|+1 level of existing spellcasting class

8th|
+6|
+2|
+6|
+6|gizmo, craft price reduction 25%, eccentric mind|-

9th|
+6|
+3|
+6|
+6| +2 craft bonus|+1 level of existing spellcasting class

10th|
+7|
+3|
+7|
+7|gizmo, craft price reduction 30%, Master crafter|-[/table]

Gizmo: a tinkerer creates new things almost constantly, but few of his projects are true successes, Those that are, become his trusted tools; or gizmos. at the indicated level choose one of the following benefits, this benefit comes from a specific device, and is not innate, they do not stack.

Custom grip: +2 technology bonus on attacks rolls with a specific weapon

Custom point: +2 technology bonus on damage rolls with a specific weapon (requires custom grip)

Spell goggles: +4 bonus on spellcraft checks, -2 on spot

Farsight goggles: distance penalty halved on spot checks, range increment penalty negated for first 3, halved for further increments.
prerequisites: tinkerer level 4

Quick release: Retreive any tiny or smaller stored object as a swift action. Only one object can have a quick release at a time
Prerequisites: tinkerer level 4

Remote gloves: activate one designated object remotely, must link items by magical ritual taking 6 uninterrupted hours, item must be within 60 feet of you. Allowed items: crossbows, spell trigger items, simple technological devices. prerequisites: tinkerer level 6

Scorcher: 15 foot cone, 1d6 points of fire damage per two tinkerer levels. Standard action

lesser Magitech wonder: mimic any wonderous item with a price of 4000 or less requires tinkerer level 4

greater magitech wonder: as lesser, but less then 16000: Prerequisites: tinkerer level 8

Magitech retriever: Creates a tiny animated object, with intelligence equal to 6 plus your tinkerer level, that can cast repair moderate damage 3/day:
prerequisites tinkerer level 4

Spell contortion: A tinkerer can transform any transmutation spell of the indicated level into any other transmutation spell of the indicated level: doing so is straining and the tinkerer takes 1 point of damage per level of the spell.

+2 craft bonus: a tinkerer gets +2 on a craft check category of his choice at each indicated levels, the can stack or be applied to different craft checks each time.

Craft price reduction: reduce the gp cost to craft magic items by the indicated amount

Quick cast: once per day the tinkerer can cast any spell he has prepared as a swift action

Expertise: the tinkerer's crafting prowess is well known by this time and he gains the benefit of the leadership feat for followers at least half of these followers must be experts (the npc class)

Master crafter the craft price reduction applies to XP cost as well once a tinkerer reaches tenth level.

CLASS REQUIREMENTS

race: gnome
SPellcasting: must prepare spells of 1st level or higher
SKills: craft (any 2) 6 ranks, bluff 6 ranks
Special: must specialize in transmutation
feats: spell focus transmutation

DracoDei
2010-02-05, 03:37 PM
With the br thing, for some reason every time you edit it, it changes the {}'s to <>'s so you have to change it back every time if you want a nice format.

If it is a PrC, it needs pre-requisites.

You need rules for replacing lost or destroyed gizmos.

Custom pont: Should be "point".

Does "Quick Release" apply to only one object at a time, or to everything carried?




Well, that should be enough to get you started.

Kobold-Bard
2010-02-05, 03:44 PM
Pre-reqs are at the bottom.

I like it but I can't comment on it's balance etc.