Rising Phoenix
2010-02-06, 07:28 PM
Hello all,
First off, if any of my players frequent this forum, stay out!
Last night we had our first session in my homebrewed, semi cyber punk setting :smalltongue:it has, among other things, firearms, aliens, androids (warforged), the equivalent of the internet, psionics and dinosaurs. And yes, somehow everything fits together without being too silly. It went really well, rewarding months of preparation on my part and the PCs got hooked on every plot hook I had placed. :smallsmile:
One of these involves an abandoned 3 story high shopping mall and the teenager girls that use it to commit suicide...
This story is based of the first episode of the anime Kara no Kyoukai, the garden of sinners: http://anidb.net/perl-bin/animedb.pl?show=anime&aid=4932. Highly recommended if you enjoy supernatural gore.
In a nutshell this severely ill, bedridden girl (who will be called Sally from now on) develops supernatural powers that allow her to mindrape other girls into committing suicide. She does this while in spectral form (so she's not undead) and when her victims have died, claims their souls as puppets to keep her company (so her victims are undead).
By the end of the first episode, she will have claimed the lives of seven girls (so 7 undead spirits + herself)
In the game, Sally has thus far managed to kill and claim 2 girls. The PCs, however, plan to investigate and probably stop her. If they don't intervene; she will not stop until some of the powerful NPCs in the settlement figure out what's happening.
I have a general idea on how the adventure will pan out, but I am unsure how to stat out the girl spirits without making them de-facto lethal.
The party consists of:
1st lv LE Cloistered Human Cleric with Undeath, Death and Knowledge domains with fiendish heritage feat.
1st lv CN Beguiler Changeling.
1st Lv CG Human Bard.
1st Lv CG Halfling Sorcerer. (mage armor, silent image)
1st Lv CN Gunslinger. (will not be present next session)
1st Lv N Rogue. An assassin poison user.
The party has enough gold to afford a wand of magic missile and I am expecting the Cleric, Beguiler and Bard to hit lv 2 by the time they encounter the first of the spirits
I've checked the spectral and ghost templates, but they are impossible to tackle at this level. So I've been thinking of using the spectral template but getting rid of all the nasties (level drain, spawn) and reducing the incorpeal miss chance to 25%.
Each girl is a 1st lv commoner, thus with the application of this modified template they'll turn into a spectral creature with 6 hp. Manageable ,imo, for a lv 1-2 party. I am not sure what I'll do about Sally, yet.
(I will not be sending the spirits in droves after the PCs unless they act rashly and wait too long.)
Does this seem fair? Any suggestions?
Thanks in Advance.
R.P.
First off, if any of my players frequent this forum, stay out!
Last night we had our first session in my homebrewed, semi cyber punk setting :smalltongue:it has, among other things, firearms, aliens, androids (warforged), the equivalent of the internet, psionics and dinosaurs. And yes, somehow everything fits together without being too silly. It went really well, rewarding months of preparation on my part and the PCs got hooked on every plot hook I had placed. :smallsmile:
One of these involves an abandoned 3 story high shopping mall and the teenager girls that use it to commit suicide...
This story is based of the first episode of the anime Kara no Kyoukai, the garden of sinners: http://anidb.net/perl-bin/animedb.pl?show=anime&aid=4932. Highly recommended if you enjoy supernatural gore.
In a nutshell this severely ill, bedridden girl (who will be called Sally from now on) develops supernatural powers that allow her to mindrape other girls into committing suicide. She does this while in spectral form (so she's not undead) and when her victims have died, claims their souls as puppets to keep her company (so her victims are undead).
By the end of the first episode, she will have claimed the lives of seven girls (so 7 undead spirits + herself)
In the game, Sally has thus far managed to kill and claim 2 girls. The PCs, however, plan to investigate and probably stop her. If they don't intervene; she will not stop until some of the powerful NPCs in the settlement figure out what's happening.
I have a general idea on how the adventure will pan out, but I am unsure how to stat out the girl spirits without making them de-facto lethal.
The party consists of:
1st lv LE Cloistered Human Cleric with Undeath, Death and Knowledge domains with fiendish heritage feat.
1st lv CN Beguiler Changeling.
1st Lv CG Human Bard.
1st Lv CG Halfling Sorcerer. (mage armor, silent image)
1st Lv CN Gunslinger. (will not be present next session)
1st Lv N Rogue. An assassin poison user.
The party has enough gold to afford a wand of magic missile and I am expecting the Cleric, Beguiler and Bard to hit lv 2 by the time they encounter the first of the spirits
I've checked the spectral and ghost templates, but they are impossible to tackle at this level. So I've been thinking of using the spectral template but getting rid of all the nasties (level drain, spawn) and reducing the incorpeal miss chance to 25%.
Each girl is a 1st lv commoner, thus with the application of this modified template they'll turn into a spectral creature with 6 hp. Manageable ,imo, for a lv 1-2 party. I am not sure what I'll do about Sally, yet.
(I will not be sending the spirits in droves after the PCs unless they act rashly and wait too long.)
Does this seem fair? Any suggestions?
Thanks in Advance.
R.P.