Harperfan7
2010-02-07, 06:35 AM
I'm DMing for my cousin, who is playing a currently 1st level half-orc with fiendish blood (that feat, plus will gain half-fiend spell-like abilities starting at 2nd level). It's a solo campaign, except he can recruit party members (or be forced to work with them) whom I build and he basically controls. He'll be the leader of the party and can give orders, but how they react to these orders is up to me. They may turn on or betray him depending on circumstances and his actions.
We've had one adventure so far, and he's almost 2nd level. From now until about 5-7th, he will be in the underdark (of faerun). He fell unconcious at the end of the last adventure and is going to be picked up by a group of evil underdark humanoids (either a group of duergar slavers or drow warriors/scouts) to be sold into slavery at the nearest upperdark outpost.
The following campaign will consist of him-
-being captured (this is inevitable, it's only a matter of time)
-being sold into slavery
-fighting as a gladiator in an arena
-after becoming a champion, being bought by a noble drow house to be a slave soldier
-fighting for the drow and avoiding being killed by his owners
-assissting a surface raid into an elven forest By this point he's going to be mid level and may have a party (probably consisting of other slaves or outcast drow) and will probably have 3-5 levels in sorcerer, so he and his allies will actually pretend to be drow (with disguise or illusion) and use this opportunity to escape (probably back to the Spine of the World were he started).
-finally escaping
Notes of importance
-he's evil and so will be most of any potential party members, though most of his enemies will also be evil.
-Half Orc Half-orcs in my campaign use these stats:
-+2 Str, -2 Int
-+2 Intimidate and Survival
-+2 saves vs. disease
-+3 when charging
-darkvision 60ft.
He is actually a half-deep orc, so he has darkvision 90ft. and light blindness as a normal orc.
If a slashing or piercing wound goes untreated for 24 hours, dark rot (gangrene) is contracted. (making the +2 vs. disease more important than usual)
-he's currently a 1st level barbarian, but... He's eventually going for Bar 1/Ftr ?/Sor ?/Spellsword 10
His basic stats are
Str 17, Dex 10, Con 13, Int 10, Wis 8, Cha 14
Fiendish Bloodline (+1 saves. vs. good spells, +4 vs. poison)
Has ranks in Climb, Intimidate, Listen, and Survival.
Currently using chain shirt and greataxe, will switch to greatsword and spiked banded mail at 2nd level.
-he started as part of an orc tribe and when he gets back to the surface (and likely returns to his tribe, at least eventually) they will be at war with other orcs and nearby dwarves, and a horde is starting to form. He and his will likely get involved with that, though I don't need help with that).
Anyways, I'm having trouble getting started.
Does anybody have any ideas, "what-I-would-do-in-your-situation" kernels of wisdom, or general underdark campaign advice you are willing to lend?
We've had one adventure so far, and he's almost 2nd level. From now until about 5-7th, he will be in the underdark (of faerun). He fell unconcious at the end of the last adventure and is going to be picked up by a group of evil underdark humanoids (either a group of duergar slavers or drow warriors/scouts) to be sold into slavery at the nearest upperdark outpost.
The following campaign will consist of him-
-being captured (this is inevitable, it's only a matter of time)
-being sold into slavery
-fighting as a gladiator in an arena
-after becoming a champion, being bought by a noble drow house to be a slave soldier
-fighting for the drow and avoiding being killed by his owners
-assissting a surface raid into an elven forest By this point he's going to be mid level and may have a party (probably consisting of other slaves or outcast drow) and will probably have 3-5 levels in sorcerer, so he and his allies will actually pretend to be drow (with disguise or illusion) and use this opportunity to escape (probably back to the Spine of the World were he started).
-finally escaping
Notes of importance
-he's evil and so will be most of any potential party members, though most of his enemies will also be evil.
-Half Orc Half-orcs in my campaign use these stats:
-+2 Str, -2 Int
-+2 Intimidate and Survival
-+2 saves vs. disease
-+3 when charging
-darkvision 60ft.
He is actually a half-deep orc, so he has darkvision 90ft. and light blindness as a normal orc.
If a slashing or piercing wound goes untreated for 24 hours, dark rot (gangrene) is contracted. (making the +2 vs. disease more important than usual)
-he's currently a 1st level barbarian, but... He's eventually going for Bar 1/Ftr ?/Sor ?/Spellsword 10
His basic stats are
Str 17, Dex 10, Con 13, Int 10, Wis 8, Cha 14
Fiendish Bloodline (+1 saves. vs. good spells, +4 vs. poison)
Has ranks in Climb, Intimidate, Listen, and Survival.
Currently using chain shirt and greataxe, will switch to greatsword and spiked banded mail at 2nd level.
-he started as part of an orc tribe and when he gets back to the surface (and likely returns to his tribe, at least eventually) they will be at war with other orcs and nearby dwarves, and a horde is starting to form. He and his will likely get involved with that, though I don't need help with that).
Anyways, I'm having trouble getting started.
Does anybody have any ideas, "what-I-would-do-in-your-situation" kernels of wisdom, or general underdark campaign advice you are willing to lend?