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BenTheJester
2010-02-09, 11:56 PM
I am planning to make a Dwarven Warblade who heavily focuses on Stone Dragon maneuvers, but I notice that almost all the best SD maneuvers require my target to be on the ground.

While early levels don't bother me, it's the higher level, where everything flies, that worry me.

So, are there any way to bring my enemies to the ground so I can pummel them with my Greathammer of Stony Doom?

Optimystik
2010-02-09, 11:58 PM
Tripping flying enemies makes them fall (provided they use wings or other (Ex) means to do so.)

Apropos
2010-02-09, 11:59 PM
Throwing unarmed strikes

Beorn080
2010-02-10, 12:34 AM
Get a wand of reverse gravity and flip the reverse effect upside down to double gravity?

Gan The Grey
2010-02-10, 01:19 AM
Tanglefoot Bags.

Temotei
2010-02-10, 01:36 AM
Kill them.

Alternatively, if they're magically flying, you can get an item that casts dispel magic a few times per day. Or several items.

PhoenixRivers
2010-02-10, 01:47 AM
There's a cleric spell called Downdraft that works well.

Grumman
2010-02-10, 02:09 AM
There's also a pair of arcane spells in the Miniatures Handbook: Undeniable Gravity and Legion's Undeniable Gravity.

Tackyhillbillu
2010-02-10, 02:19 AM
Throwing Weapons with the Weapon Crystal that causes them to return when summoned, and Sovereign Glue coating them?

Beelzebub1111
2010-02-10, 05:35 AM
I believe that the draconomicon has a spell, earthbind or something.

GolemsVoice
2010-02-10, 05:44 AM
You could also ask your DM for a homebrewed magic net that tightens by itself (if that doesn't already exist). There should be plenty of spells you could enchant it with that would explain the auto-tightening.

Vizzerdrix
2010-02-10, 05:52 AM
Take a crossbow with a handful of dispelling bolts for magical flight, and get a lasso for everything else. If that fails, ready an action to thrown a Q's feather token (tree) underneath them as they fly past.

Azernak0
2010-02-10, 06:56 AM
Tripping flying enemies makes them fall (provided they use wings or other (Ex) means to do so.)

Where does it mention that?

olentu
2010-02-10, 07:03 AM
Where does it mention that?

Rules compendium p. 145 has a section on tripping a flying defender with wings.

Optimystik
2010-02-10, 07:51 AM
Rules compendium p. 145 has a section on tripping a flying defender with wings.

It's also in Rules of the Game (http://www.wizards.com/default.asp?x=dnd/rg/20060321a) if you don't have RC.

Kaiyanwang
2010-02-10, 08:07 AM
Tripping flying enemies makes them fall (provided they use wings or other (Ex) means to do so.)

For this, use a Glot (frostburn). It's a throwing weapon able to make you trip attempts.

Asking for spellcaster help: Earthbind. Gadacro Demons cast it 1/day, just in case.

SpikeFightwicky
2010-02-10, 09:41 AM
Stall until it's night time, hope the moon looks sickle shaped (new waxing moon or late waning moone) and lead the flying enemy to a road. With any luck, they'll get dragged down onto the road and decapitated by the Headless Horseman.

Failing at that, you can always try using a net. The range increment is a little low, but 'Distance' is a +1 enhancement so you could get a 20 ft. RI out of it. Once you hit, you can wrestle the creature to the ground. It likely won't work against huge or bigger creatures, though.

Starbuck_II
2010-02-10, 10:16 AM
For this, use a Glot (frostburn). It's a throwing weapon able to make you trip attempts.

Asking for spellcaster help: Earthbind. Gadacro Demons cast it 1/day, just in case.

Or throw Bolas (in PHB) another throwing trip weapon.

Cyrion
2010-02-10, 10:34 AM
Again, if you're friends with the wizard- the silent image series can also be effective at bringing flyers down.

olentu
2010-02-10, 03:40 PM
It's also in Rules of the Game (http://www.wizards.com/default.asp?x=dnd/rg/20060321a) if you don't have RC.

Though note that there seems to be a disagreement between the two sources on what flying things can be tripped.

Ravens_cry
2010-02-10, 03:51 PM
Or throw Bolas (in PHB) another throwing trip weapon.
I was going to mention this and it does seem to be the logical solution.

Optimystik
2010-02-10, 05:23 PM
Though note that there seems to be a disagreement between the two sources on what flying things can be tripped.

I haven't read the RC version yet, but it wins due to the primary source rule, I guess.

Zaq
2010-02-10, 05:36 PM
Reversed Seek the Sky will ground them for five rounds with no save.

Downside: Requires a Truenamer. Not worth it unless you can get it on a magic item.

Failing that, I don't have my book open, but I THINK that the Rod of Viscid Globs (MIC) could help. Don't quote me on that, though.

AslanCross
2010-02-10, 05:41 PM
Tanglefoot Bags.

Or its longer-range and more efficient cousin, the Rod of Viscid Globs.

Starbuck_II
2010-02-10, 05:42 PM
Reversed Seek the Sky will ground them for five rounds with no save.

Downside: Requires a Truenamer. Not worth it unless you can get it on a magic item.

Failing that, I don't have my book open, but I THINK that the Rod of Viscid Globs (MIC) could help. Don't quote me on that, though.

Wouldn't the magic item require a Truespeak check?

deuxhero
2010-02-10, 05:44 PM
Yeah, Tanglefoot Bags at range (the Rod of Viscid Globs) is pretty much no-save crash on anything with maneuverability of less than perfect (half speed on something that needs at least half speed to stay up and needs to go lower than max to turn...).

fryplink
2010-02-10, 06:04 PM
my DM lets me use telekinesis + tanglefoot bags (ranged touch, because im using telekinesis's burst/launch setting) to ground flying enemies, but its a houserule, pretty much anything that sends a tanglefoot bag into the air at a decent speed

Kaiyanwang
2010-02-11, 05:12 AM
Or throw Bolas (in PHB) another throwing trip weapon.

Uh.. right. I tend to identify bolas with A&EG (I started with 3.0 :smalltongue:).

*Cough* :smallredface: nevertheless, I prefer glot because if you use it for damage, the damage and crit range are greater.

That and Orc Shotput (wich you can't use for trip).

Serpentine
2010-02-11, 05:20 AM
Dragon magazine #344 has things called "wing clips". Designed for dragons, should do the trick.

Ernir
2010-02-11, 05:30 AM
The Spell Compendium has a spell called "Wingbind" for this purpose.