LichPrinceAlim
2010-02-11, 08:56 AM
He y'all. I have 24hrs for a 5th level Gestalt Dragon-ruled Eberron. The dragons took over after the Seven Century War (post-"cannon" Eberron) with a council of High Dragons (7 Chromatic Dragons, including Purple and a Prysmatic). Also, Draconians out of Dragonlance are the upper-class.
The PCs begin in a volcanic prison (the prison is in the mouth of an active volcano). The plan is the volcano is near eruption, and the PCs must escape in FFVII fashion before the whole thing goes badly. They'll have a few encounters of mostly mooks, namely Draconic Orcs with weapons of their respective dragons (ie: a Draconic Orc of the Red would weild a Fire Longsword).
The party is semi-optimized, and I gave everyone Half-Dragon (except one, who chose Feral Saint) and are all veteran PCs. Mostly, the party is using pure WotC, except one, who's using a homebrew Assassin bc and an ACF for ninja (giving up some ki abilities in favor of a FoB-esq ability. Note: I treat Sudden Strike like Sneak Attack for use). The party is looking foreward to this campaign, which will encompass all of Eberron (including a climactic showdown over the Dragon's home continent, which has become the capital).
My questions are few:
1. Is this a good combination for my PCs to sink their teeth into? I mean, with the scope and the sheer diffuculty curve, is this almost too open?
2. I want the PCs to use a lot of cool "toys" (for instance: One PC is a Psi-Warrior//Swordsage focused on Twin Hooks) and are allowed almost any gear from any book (minus firearms. That system sux). Is this too much freedom?
3. I'm planning on most "boss" battles against Dragons (adult and up). However, I realize Dragons can be overpowered (glares at Shadow Dragon). What are some good ideas for Dragon villains? I already forsee an Aspect of Ashardalon later in the PCs' future...
4. All of the PCs that are Half-Dragon are "exiles", with the Feral Saint as an exiled Wild Elf Prince, who plays LG. How would I have NPCs act near them, based on Race of course!
5. Other tips?
Thanks to all of you who insert any thoughts and may your dice never roll below a 15...
The PCs begin in a volcanic prison (the prison is in the mouth of an active volcano). The plan is the volcano is near eruption, and the PCs must escape in FFVII fashion before the whole thing goes badly. They'll have a few encounters of mostly mooks, namely Draconic Orcs with weapons of their respective dragons (ie: a Draconic Orc of the Red would weild a Fire Longsword).
The party is semi-optimized, and I gave everyone Half-Dragon (except one, who chose Feral Saint) and are all veteran PCs. Mostly, the party is using pure WotC, except one, who's using a homebrew Assassin bc and an ACF for ninja (giving up some ki abilities in favor of a FoB-esq ability. Note: I treat Sudden Strike like Sneak Attack for use). The party is looking foreward to this campaign, which will encompass all of Eberron (including a climactic showdown over the Dragon's home continent, which has become the capital).
My questions are few:
1. Is this a good combination for my PCs to sink their teeth into? I mean, with the scope and the sheer diffuculty curve, is this almost too open?
2. I want the PCs to use a lot of cool "toys" (for instance: One PC is a Psi-Warrior//Swordsage focused on Twin Hooks) and are allowed almost any gear from any book (minus firearms. That system sux). Is this too much freedom?
3. I'm planning on most "boss" battles against Dragons (adult and up). However, I realize Dragons can be overpowered (glares at Shadow Dragon). What are some good ideas for Dragon villains? I already forsee an Aspect of Ashardalon later in the PCs' future...
4. All of the PCs that are Half-Dragon are "exiles", with the Feral Saint as an exiled Wild Elf Prince, who plays LG. How would I have NPCs act near them, based on Race of course!
5. Other tips?
Thanks to all of you who insert any thoughts and may your dice never roll below a 15...