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View Full Version : GMing advice for M&M?



Prime32
2010-02-11, 04:04 PM
For anyone who's played Mutants & Masterminds 2e, do you have any advice on running a game? Any tips, easily overlooked rules, etc.?

What guidelines do you generally use for approving character sheets?

The Dark Fiddler
2010-02-11, 04:07 PM
My group seems to have a lot of problems with the damage rules and the whole idea of certain values (such as Defense) having a max depending on the power level. Might be good to go over those again.